diff --git a/sfxr/Makefile.am b/sfxr/Makefile.am
new file mode 100644
index 0000000..3b61eb3
--- /dev/null
+++ b/sfxr/Makefile.am
@@ -0,0 +1,10 @@
+AUTOMAKE_OPTIONS = foreign
+
+CFLAGS = --pedantic -Wall -O2
+CXXFLAGS=$(CFLAGS) `sdl-config --cflags` `pkg-config gtk+-2.0 --cflags`
+CPPFLAGS=-DDATADIR='$(pkgdatadir)'
+LDFLAGS=`sdl-config --libs` `pkg-config gtk+-2.0 --libs`
+
+bin_PROGRAMS = sfxr
+
+sfxr_SOURCES := main.cpp ddrawkit.h sdlkit.h tools.h
diff --git a/sfxr/Makefile.backup b/sfxr/Makefile.backup
new file mode 100644
index 0000000..fcc54f4
--- /dev/null
+++ b/sfxr/Makefile.backup
@@ -0,0 +1,43 @@
+# Copyright (c) 2007 mjau/GerryJJ
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+
+CFLAGS=-ggdb
+CXXFLAGS=$(CFLAGS) `sdl-config --cflags` `pkg-config gtk+-2.0 --cflags`
+LDFLAGS=`sdl-config --libs` `pkg-config gtk+-2.0 --libs`
+
+sfxr: main.cpp tools.h sdlkit.h
+ $(CXX) $(CXXFLAGS) $(LDFLAGS) $< -o $@
+
+install: sfxr
+ mkdir -p $(DESTDIR)/usr/bin
+ mkdir -p $(DESTDIR)/usr/share/sfxr
+ mkdir -p $(DESTDIR)/usr/share/applications
+ mkdir -p $(DESTDIR)/usr/share/icons/hicolor/48x48/apps
+ mkdir -p $(DESTDIR)/usr/share/man/man1
+ install -m 755 sfxr $(DESTDIR)/usr/bin
+ install -m 644 -p *.tga *.bmp $(DESTDIR)/usr/share/sfxr
+ install -p -m 644 sfxr.png \
+ $(DESTDIR)/usr/share/icons/hicolor/48x48/apps
+ desktop-file-install --vendor "" \
+ --dir $(DESTDIR)/usr/share/applications sfxr.desktop
+ install -m 644 -p sfxr.1 $(DESTDIR)/usr/share/man/man1
+
+clean:
+ rm -f sfxr
diff --git a/sfxr/Makefile b/sfxr/Makefile.orig
similarity index 100%
rename from sfxr/Makefile
rename to sfxr/Makefile.orig
diff --git a/sfxr/autogen.sh b/sfxr/autogen.sh
new file mode 100755
index 0000000..d8d1673
--- /dev/null
+++ b/sfxr/autogen.sh
@@ -0,0 +1,5 @@
+#! /bin/sh
+
+aclocal \
+&& automake --add-missing \
+&& autoconf
\ No newline at end of file
diff --git a/sfxr/configure.ac b/sfxr/configure.ac
new file mode 100644
index 0000000..3c29ecb
--- /dev/null
+++ b/sfxr/configure.ac
@@ -0,0 +1,38 @@
+# -*- Autoconf -*-
+# Process this file with autoconf to produce a configure script.
+
+AC_PREREQ([2.64])
+AC_INIT([sfxr], [1.2.0], [grimfang4@gmail.com],[sfxr-1.2.0.tar],[http://code.google.com/p/sfxr])
+AM_INIT_AUTOMAKE(sfxr, 1.2.0)
+
+AC_CONFIG_SRCDIR([sdlkit.h])
+AC_CONFIG_HEADERS([config.h])
+
+# Checks for programs.
+AC_PROG_CXX
+AC_PROG_CC
+AC_PROG_INSTALL
+
+# Checks for libraries.
+
+# Checks for header files.
+AC_CHECK_HEADERS([malloc.h stdlib.h string.h])
+
+AC_CHECK_LIB(SDL, SDL_Init, [], [
+ echo "**Error** libSDL was not found."
+ exit -1
+ ])
+
+# Checks for typedefs, structures, and compiler characteristics.
+AC_HEADER_STDBOOL
+
+# Checks for library functions.
+AC_FUNC_ERROR_AT_LINE
+AC_FUNC_MALLOC
+AC_CHECK_FUNCS([atexit memset pow])
+
+#AC_CONFIG_FILES([Makefile])
+
+
+
+AC_OUTPUT(Makefile)
diff --git a/sfxr/sfxr b/sfxr/sfxr
index bb905c9..40a37a1 100755
Binary files a/sfxr/sfxr and b/sfxr/sfxr differ
diff --git a/sfxr/sfxr.1 b/sfxr/sfxr.1
new file mode 100644
index 0000000..913d252
--- /dev/null
+++ b/sfxr/sfxr.1
@@ -0,0 +1,191 @@
+'\" t
+.\" Title: sfxr
+.\" Author: [see the "AUTHOR" section]
+.\" Generator: DocBook XSL Stylesheets v1.75.2
+.\" Date: 04/04/2010
+.\" Manual: \ \&
+.\" Source: \ \&
+.\" Language: English
+.\"
+.TH "SFXR" "1" "04/04/2010" "\ \&" "\ \&"
+.\" -----------------------------------------------------------------
+.\" * Define some portability stuff
+.\" -----------------------------------------------------------------
+.\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+.\" http://bugs.debian.org/507673
+.\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html
+.\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+.ie \n(.g .ds Aq \(aq
+.el .ds Aq '
+.\" -----------------------------------------------------------------
+.\" * set default formatting
+.\" -----------------------------------------------------------------
+.\" disable hyphenation
+.nh
+.\" disable justification (adjust text to left margin only)
+.ad l
+.\" -----------------------------------------------------------------
+.\" * MAIN CONTENT STARTS HERE *
+.\" -----------------------------------------------------------------
+.SH "NAME"
+sfxr \- sound effects generator
+.SH "DESCRIPTION"
+.sp
+This is a little tool made in connection with the 10th Ludum Dare competition held in December 2007\&. Its original purpose was to provide a simple means of getting basic sound effects into a game for those people who were working hard to get their entries done within the 48 hours and didn\(cqt have time to spend looking for suitable ways of doing this\&.
+.sp
+The idea was that they could just hit a few buttons in this application and get some largely randomized effects that were custom in the sense that the user could accept/reject each proposed sound\&.
+.SH "BASIC USAGE"
+.sp
+Start the application, then hit some of the buttons on the left side to generate random sounds matching the button descriptions\&.
+.sp
+Press "Export \&.WAV" to save the current sound as a WAV audio file\&. Click the buttons below to change WAV format in terms of bits per sample and sample rate\&.
+.sp
+If you find a sound that is sort of interesting but not quite what you want, you can drag some sliders around until it sounds better\&.
+.sp
+The Randomize button generates something completely random\&.
+.sp
+Mutate slightly alters the current parameters to automatically create a variation of the sound\&.
+.SH "ADVANCED USAGE"
+.sp
+Figure out what each slider does and use them to adjust particular aspects of the current sound\&...
+.sp
+Press the right mouse button on a slider to reset it to a value of zero\&.
+.sp
+Press Space or Enter to play the current sound\&.
+.sp
+The Save/Load sound buttons allow saving and loading of program parameters to work on a sound over several sessions\&.
+.sp
+Volume setting is saved with the sound and exported to WAV\&. If you increase it too much there\(cqs a risk of clipping\&.
+.sp
+Some parameters influence the sound during playback (particularly when using a non\-zero repeat speed), and dragging these sliders can cause some interesting effects\&. To record this you will need to use an external recording application, for instance Audacity\&. Set the recording source in that application to "Wave", "Stereo Mix", "Mixed Output" or similar\&.
+.sp
+Using an external sound editor to capture and edit sound can also be used to string several sounds together for more complex results\&.
+.SH "SLIDER DESCRIPTIONS"
+.PP
+\fBSquarewave\fR, \fBSawtooth\fR, \fBSinewave\fR, \fBNoise\fR
+.RS 4
+Selects the base waveform\&.
+.RE
+.PP
+\fBAttack time\fR
+.RS 4
+The beginning of the sound, longer attack means a smoother start\&.
+.RE
+.PP
+\fBSustain time\fR
+.RS 4
+How long the volume is held constant before fading out\&.
+.RE
+.PP
+\fBSustain punch\fR
+.RS 4
+Cause a popping effect with increased (and falling) volume during the sustain phase\&.
+.RE
+.PP
+\fBDecay time\fR
+.RS 4
+Fade\-out time\&.
+.RE
+.PP
+\fBStart frequency\fR
+.RS 4
+Starting frequency of the sample\&. Has a large impact on the overall sound\&.
+.RE
+.PP
+\fBMin frequency\fR
+.RS 4
+Represents a cutoff that stops all sound if it\(cqs passed during a downward slide\&.
+.RE
+.PP
+\fBSlide\fR
+.RS 4
+Sets the speed at which the frequency should be swept (up or down)\&.
+.RE
+.PP
+\fBDelta slide\fR
+.RS 4
+The "slide of slide", or rate of change in the slide speed\&.
+.RE
+.PP
+\fBVibrato depth\fR, \fBVibrato speed\fR
+.RS 4
+Makes for an oscillating frequency effect at various strengths and rates\&.
+.RE
+.PP
+\fBChange amount\fR
+.RS 4
+Pitch amount to change (up or down) after a certain delay\&.
+.RE
+.PP
+\fBChange speed\fR
+.RS 4
+Time to wait before changing the pitch\&.
+.RE
+.PP
+\fBSquare duty\fR
+.RS 4
+Describes its shape in terms of how large the positive versus negative sections are\&. This option applies to
+\fBSquarewave\fR
+waveforms only\&.
+.RE
+.PP
+\fBDuty sweep\fR
+.RS 4
+Sweep amount of the waveform\&. This option applies to
+\fBSquarewave\fR
+waveforms only\&.
+.RE
+.PP
+\fBRepeat speed\fR
+.RS 4
+When not zero, this parameter causes the frequency and duty parameters to be reset at regular intervals while the envelope and filter continue unhindered\&. This can make for some interesting pulsating effects\&.
+.RE
+.PP
+\fBPhaser offset\fR
+.RS 4
+Overlay a delayed copy of the audio stream on top of itself, resulting in a kind of tight reverb or sci\-fi effect\&.
+.RE
+.PP
+\fBPhaser sweep\fR
+.RS 4
+Sweep amount of the
+\fBphaser offset\fR\&.
+.RE
+.PP
+\fBLP filter cutoff\fR
+.RS 4
+Set the cutoff for the lowpass filter\&.
+.RE
+.PP
+\fBLP filter cutoff sweep\fR
+.RS 4
+Sweep amount for the
+\fBLP filter cutoff\fR\&.
+.RE
+.PP
+\fBLP filter resonance\fR
+.RS 4
+Set the resonance for the lowpass filter\&.
+.RE
+.PP
+\fBHP filter cutoff\fR
+.RS 4
+Set the cutoff for the highpass filter\&. It can be used to remove undesired low frequency hum in "light" sounds\&.
+.RE
+.PP
+\fBHP filter cutoff sweep\fR
+.RS 4
+Sweep amount for the
+\fBHP filter cutoff\fR\&.
+.RE
+.SH "COPYING"
+.sp
+Copyright (C) 2007 Tomas Pettersson \&. Permission is granted to copy, distribute and/or modify the software under the terms of the MIT license\&.
+.SH "RESOURCES"
+.sp
+Main web site: http://code\&.google\&.com/p/sfxr/
+.sp
+Original author web site: http://www\&.drpetter\&.se/
+.SH "AUTHOR"
+.sp
+This manual page is written by Bart Veldstra , based on the original \fBreadme\&.txt\fR written by Tomas Pettersson\&. Permission is granted to copy, distribute and/or modify this document under the terms of the MIT license\&.