(20111216) 20:00
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@@ -119,7 +119,7 @@ int GameLib_ProcLoop(){
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if(_entity[i]->mass>0.0f){
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vec2_plus(_entity[i]->vel,_entity[i]->vel,grav);
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}
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*/
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*/
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}
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// Process colisions between entities
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@@ -136,7 +136,7 @@ int GameLib_ProcLoop(){
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}
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}
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count++;
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}while(repeat && count<10);
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}while(repeat && count<20);
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// Stop remaining collisions
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for(i=0;i<_n_entities-1;i++){
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