Fix building on MSYS2

This commit is contained in:
2015-12-15 07:19:28 +01:00
committed by Valeriano A.R
parent 1e1c4328ba
commit 0f40c5be8e
10 changed files with 114 additions and 92 deletions

View File

@@ -4,22 +4,29 @@ prefix=$( dirname "$0" )
usage="\
Uso: gamelib-config [--cflags] [--libs] [--static-libs] [--builddir] [--platform]"
if test $# -eq 0; then
echo "${usage}" 1>&2
exit 1
fi
# Preparar configuracion
uname=$( uname )
unamem=$( uname -m )
if test $1 = "emscripten"; then
uname="EMSCRIPTEN"
unamem="EMSCRIPTEN"
shift
gcctarget=$( gcc -v 2>&1 | grep "Target:" | cut --delimiter=' ' --fields=2 )
if test $# > 0; then
if test $1 = "emscripten"; then
uname="EMSCRIPTEN"
unamem="EMSCRIPTEN"
shift
fi
fi
case "$uname" in
*MINGW*)
*MINGW* | *MSYS*)
# Configuracion de Win32/Mingw
libs="-lopengl32"
cflags="-Dmain=SDL_main -lmingw32 -lSDLmain -lSDL -mwindows -g"
builddir="build-mingw"
platform="win32"
libs="-lopengl32 -lmingw32 -lSDLmain -lSDL"
cflags="-Dmain=SDL_main -mwindows -g"
builddir="build-$gcctarget"
platform="$gcctarget"
exeextension=".exe"
;;
*EMSCRIPTEN*)
@@ -33,22 +40,13 @@ case "$uname" in
*)
# Configuracion de Linux
libs="-lSDL -lpthread -L/usr/X11R6/lib -L/usr/lib -lm -lGL -lX11"
cflags="-Wall -g -I/usr/include/ -I/usr/include/SDL/ -I/usr/X11R6/include/"
builddir="build-linux-$unamem"
platform="linux-$unamem"
cflags="-Wall -g -I/usr/include/ -I/usr/include/SDL/ -I/usr/X11R6/include/"
builddir="build-$gcctarget"
platform="$gcctarget"
exeextension=""
;;
esac
if test $# -eq 0; then
echo "${usage}" 1>&2
exit 1
fi
while test $# -gt 0; do
case $1 in
--cflags)
@@ -76,4 +74,3 @@ while test $# -gt 0; do
esac
shift
done