Optimize Makefiles

This commit is contained in:
2016-08-29 21:01:09 +02:00
committed by Valeriano A.R
parent ddd7ac034a
commit 2a74dea233
6 changed files with 59 additions and 59 deletions

View File

@@ -16,7 +16,7 @@ endif
# GameLib Declarations #
########################
CFLAGS += -IGameLib
GAMELIB_HEADS = \
GAMELIB_HEADS := \
GameLib/Time.h \
GameLib/Util.h \
GameLib/QuadArray2D.h \
@@ -26,7 +26,7 @@ GAMELIB_HEADS = \
GameLib/Anim.h \
GameLib/Entity.h \
GameLib/GameLib.h
GAMELIBS_OBJS = \
GAMELIBS_OBJS := \
$(BUILDDIR)/GameLib/Time.o \
$(BUILDDIR)/GameLib/Util.o \
$(BUILDDIR)/GameLib/QuadArray2D.o \
@@ -36,17 +36,17 @@ GAMELIBS_OBJS = \
$(BUILDDIR)/GameLib/Anim.o \
$(BUILDDIR)/GameLib/Entity.o \
$(BUILDDIR)/GameLib/GameLib.o
RES_GAMELIB_OUT = $(BUILDDIR)/$(RES_GAMELIB)
RES_GAMELIB_OUT := $(BUILDDIR)/$(RES_GAMELIB)
#####################
# Game Declarations #
#####################
GAME_HEADS = $(GAMELIB_HEADS) Game/GameEnts.h Game/GameMap.h
GAME_OBJS = \
GAME_HEADS := $(GAMELIB_HEADS) Game/GameEnts.h Game/GameMap.h
GAME_OBJS := \
$(BUILDDIR)/Game/GameEnts.o \
$(BUILDDIR)/Game/GameMap.o \
$(BUILDDIR)/Game/main.o
RES_GAME_OUT = $(BUILDDIR)/$(RES_GAME)
RES_GAME_OUT := $(BUILDDIR)/$(RES_GAME)
#################