Fix false collisions.

Use of bounding box for collision culling.
This commit is contained in:
2014-06-25 01:28:56 +02:00
committed by Valeriano A.R
parent 4b2a801809
commit 3d57a6f452
6 changed files with 367 additions and 191 deletions

View File

@@ -120,10 +120,9 @@ int Colision_CircleCircle(
vec2_scale(cen_a,cir2,invrads);
if(Intersec_RayUnitCircle(orig_a,vel_a,cen_a,t)){
// Calculate n
vec2_scale(temp,vel,*t);
vec2_plus(temp,cir1,temp);
vec2_minus(temp,cir2,temp);
vec2_scale(n,temp,1.0f/rads);
vec2_scaleadd(temp,cir1,vel,*t);
vec2_minus(n,temp,cir2);
vec2_scale(n,n,invrads);
return(1);
}
return(0);