diff --git a/Example.GameLib/CMakeLists.txt b/Example.GameLib/CMakeLists.txt index 2e74632..621e3d5 100644 --- a/Example.GameLib/CMakeLists.txt +++ b/Example.GameLib/CMakeLists.txt @@ -2,14 +2,21 @@ cmake_minimum_required(VERSION 3.10) project(Example.GameLib) - -add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ ${CMAKE_CURRENT_BINARY_DIR}/GameLib) +IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/GameLib) + add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/GameLib ${CMAKE_CURRENT_BINARY_DIR}/GameLib) +endif () +IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../GameLib) + add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../GameLib ${CMAKE_CURRENT_BINARY_DIR}/GameLib) +endif () +IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/../../GameLib) + add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../../GameLib ${CMAKE_CURRENT_BINARY_DIR}/GameLib) +endif () if (EMSCRIPTEN) - SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -s USE_SDL=2 -O2 -Wno-implicit-function-declaration -DEMSCRIPTEN") - SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_SDL=2 --preload-file ${CMAKE_CURRENT_SOURCE_DIR}/data@/data -s TOTAL_MEMORY=134217728 -lidbfs.js") + SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -s USE_SDL=2 -O2 -Wno-implicit-function-declaration -DEMSCRIPTEN") + SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_SDL=2 -s TOTAL_MEMORY=134217728 -lidbfs.js --preload-file ${CMAKE_CURRENT_SOURCE_DIR}/data@/data") SET(CMAKE_EXECUTABLE_SUFFIX ".html") -endif() +endif () # -------------------------------------------------------------