(20111219) 01:00
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12
GameLib.h
12
GameLib.h
@@ -56,4 +56,16 @@ void GameLib_BreakLoop();
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void GameLib_GetPos(int pos[2]);
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void GameLib_SetPos(int pos[2]);
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void GameLib_GetSize(int size[2]);
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void GameLib_DelEnts();
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void GameLib_ForEachEnt(int (*func)(Entity *ent));
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void GameLib_PlaySound(AudioSnd snd,int x,int y);
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#endif
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