Code formating
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11
src/Entity.c
11
src/Entity.c
@@ -1,12 +1,12 @@
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// Copyright (C) 2011-2014 Valeriano Alfonso Rodriguez (Kableado)
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include "Util.h"
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#include "Draw.h"
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#include "Anim.h"
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#include "Draw.h"
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#include "Util.h"
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#include "Entity.h"
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@@ -331,8 +331,9 @@ void Entity_PostProcess(Entity e, int ft) {
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vec2_set(e->vel, 0, 0);
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} else {
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// Apply dynamic friction
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vec2_scale(e->vel, e->vel, 1.0f - (e->backFric_dynamic +
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(e->backFric_static / len)));
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vec2_scale(e->vel, e->vel,
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1.0f -
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(e->backFric_dynamic + (e->backFric_static / len)));
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}
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// Mark the update of the position.
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