Code formating
This commit is contained in:
@@ -1,8 +1,8 @@
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// Copyright (C) 2012 Valeriano Alfonso Rodriguez (Kableado)
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// Copyright (C) 2012 Valeriano Alfonso Rodriguez (Kableado)
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#include <math.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <math.h>
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#include "GameLib.h"
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#include "GameLib.h"
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extern int gamelib_debug;
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extern int gamelib_debug;
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@@ -40,7 +40,6 @@ void player_proc(Entity e, int ft) {
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float jumpVel = 50.0f;
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float jumpVel = 50.0f;
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float airMovementFactor = 0.1f;
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float airMovementFactor = 0.1f;
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// Process elasticity
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// Process elasticity
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float entityScale[2];
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float entityScale[2];
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Entity_GetScale(e, entityScale);
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Entity_GetScale(e, entityScale);
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@@ -48,7 +47,6 @@ void player_proc(Entity e, int ft) {
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entityScale[1] += (1.0f - entityScale[1]) / 2.0f;
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entityScale[1] += (1.0f - entityScale[1]) / 2.0f;
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Entity_SetScale(e, entityScale);
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Entity_SetScale(e, entityScale);
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if (e->A > 0) {
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if (e->A > 0) {
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if (Input_GetKey(InputKey_Jump) == InputKey_Pressed ||
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if (Input_GetKey(InputKey_Jump) == InputKey_Pressed ||
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Input_GetKey(InputKey_Up) == InputKey_Pressed) {
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Input_GetKey(InputKey_Up) == InputKey_Pressed) {
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@@ -101,27 +99,29 @@ void player_proc(Entity e, int ft) {
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e->A = 0;
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e->A = 0;
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}
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}
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void player_postproc(Entity e, int ft){
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void player_postproc(Entity e, int ft) {
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// Scroll View
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// Scroll View
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GameLib_MoveToPos(e->pos, 0.6f);
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GameLib_MoveToPos(e->pos, 0.6f);
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//GameLib_MoveToPos(e->pos, 1.0f);
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// GameLib_MoveToPos(e->pos, 1.0f);
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}
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}
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int player_collision(Entity ent, Entity ent2, float t, vec2 n){
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int player_collision(Entity ent, Entity ent2, float t, vec2 n) {
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if(n[1] < 0 && fabs(n[1]) > fabs(n[0])){
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if (n[1] < 0 && fabs(n[1]) > fabs(n[0])) {
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ent->A = 1;
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ent->A = 1;
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}
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}
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if (fabs(n[0]) > fabs(n[1])) {
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if (fabs(n[0]) > fabs(n[1])) {
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float intensity = (fabs(ent->vel[0]) - 10.0f) / 40.0f;
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float intensity = (fabs(ent->vel[0]) - 10.0f) / 40.0f;
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if (intensity > 0) {
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if (intensity > 0) {
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Entity_SetScale(ent, (float[2]){1.0f - (0.3f * intensity), 1.0f + (0.3f * intensity)});
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Entity_SetScale(ent, (float[2]){1.0f - (0.3f * intensity),
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1.0f + (0.3f * intensity)});
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}
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}
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} else {
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} else {
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float intensity = (fabs(ent->vel[1]) - 10.0f) / 40.0f;
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float intensity = (fabs(ent->vel[1]) - 10.0f) / 40.0f;
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if (intensity > 0) {
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if (intensity > 0) {
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Entity_SetScale(ent, (float[2]){1.0f + (0.3f * intensity), 1.0f - (0.3f * intensity)});
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Entity_SetScale(ent, (float[2]){1.0f + (0.3f * intensity),
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1.0f - (0.3f * intensity)});
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}
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}
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}
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}
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return -1;
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return -1;
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@@ -3,7 +3,6 @@
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#ifndef _GAMEENTS_H_
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#ifndef _GAMEENTS_H_
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#define _GAMEENTS_H_
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#define _GAMEENTS_H_
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#define Ent_Player 1
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#define Ent_Player 1
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#define Ent_Platform 2
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#define Ent_Platform 2
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#define Ent_Block 3
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#define Ent_Block 3
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@@ -1,9 +1,9 @@
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// Copyright (C) 2012 Valeriano Alfonso Rodriguez (Kableado)
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// Copyright (C) 2012 Valeriano Alfonso Rodriguez (Kableado)
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#include <math.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include <math.h>
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#include "GameLib.h"
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#include "GameLib.h"
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@@ -3,9 +3,8 @@
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#include <math.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <string.h>
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#include <unistd.h>
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#include "GameLib.h"
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#include "GameLib.h"
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extern int gamelib_debug;
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extern int gamelib_debug;
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@@ -3,8 +3,8 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include "Draw.h"
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#include "Anim.h"
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#include "Anim.h"
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#include "Draw.h"
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////////////////////////////////////////////////
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////////////////////////////////////////////////
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// Animation //
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// Animation //
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@@ -187,7 +187,8 @@ void AnimPlay_Draw(AnimPlay *ani, int x, int y, float scale[2]) {
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return;
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return;
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}
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}
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if (ani->imgPart) {
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if (ani->imgPart) {
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Draw_DrawImgPart(ani->imgPart, x, y, ani->w, ani->h, ani->i, ani->j, scale);
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Draw_DrawImgPart(ani->imgPart, x, y, ani->w, ani->h, ani->i, ani->j,
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scale);
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return;
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return;
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}
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}
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}
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}
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@@ -236,7 +237,7 @@ void AnimPlay_SetPause(AnimPlay *ani, int p) { ani->pause = p; }
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//
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//
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//
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//
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void AnimPlay_IncTime(AnimPlay *ani, int t) {
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void AnimPlay_IncTime(AnimPlay *ani, int t) {
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if (ani->anim){
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if (ani->anim) {
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if (!ani->pause) {
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if (!ani->pause) {
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ani->time_ms += t;
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ani->time_ms += t;
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}
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}
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@@ -4,13 +4,13 @@
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#define _WIN32_WINNT 0x0501
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#define _WIN32_WINNT 0x0501
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#include <windows.h>
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#include <windows.h>
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#endif
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <SDL/SDL.h>
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#include <SDL/SDL.h>
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#include "Util.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "Audio.h"
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#include "Audio.h"
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#include "Util.h"
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static void Audio_MixerCallback(void *ud, Uint8 *stream, int l);
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static void Audio_MixerCallback(void *ud, Uint8 *stream, int l);
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@@ -157,10 +157,10 @@ int Draw_Init(int width, int height, char *title, int pfps, int fps) {
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#ifdef WIN32
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#ifdef WIN32
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#ifndef ATTACH_PARENT_PROCESS
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#ifndef ATTACH_PARENT_PROCESS
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# define ATTACH_PARENT_PROCESS ((DWORD)-1)
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#define ATTACH_PARENT_PROCESS ((DWORD)-1)
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#endif
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#endif
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// Salida en la consola del padre
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// Salida en la consola del padre
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AttachConsole(ATTACH_PARENT_PROCESS );
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AttachConsole(ATTACH_PARENT_PROCESS);
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if (GetStdHandle(STD_OUTPUT_HANDLE) != 0) {
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if (GetStdHandle(STD_OUTPUT_HANDLE) != 0) {
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fclose(stdin);
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fclose(stdin);
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fclose(stdout);
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fclose(stdout);
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@@ -95,13 +95,15 @@ void Draw_DrawImgResized(DrawImg img, int x, int y, float w, float h);
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// Draw_DrawImgPart
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// Draw_DrawImgPart
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//
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//
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// Draws an image part.
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// Draws an image part.
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void Draw_DrawImgPart(DrawImg img, int x, int y, int w, int h, int i, int j, float scale[2]);
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void Draw_DrawImgPart(DrawImg img, int x, int y, int w, int h, int i, int j,
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float scale[2]);
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/////////////////////////////
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/////////////////////////////
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// Draw_DrawImgPartHoriz
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// Draw_DrawImgPartHoriz
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//
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//
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// Draws an image part horizontally.
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// Draws an image part horizontally.
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void Draw_DrawImgPartHoriz(DrawImg img, int x, int y, int w, int i, float scale[2]);
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void Draw_DrawImgPartHoriz(DrawImg img, int x, int y, int w, int i,
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float scale[2]);
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/////////////////////////////
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/////////////////////////////
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// Draw_ImgParallax
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// Draw_ImgParallax
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11
src/Entity.c
11
src/Entity.c
@@ -1,12 +1,12 @@
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// Copyright (C) 2011-2014 Valeriano Alfonso Rodriguez (Kableado)
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// Copyright (C) 2011-2014 Valeriano Alfonso Rodriguez (Kableado)
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#include <math.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <math.h>
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#include "Util.h"
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#include "Draw.h"
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#include "Anim.h"
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#include "Anim.h"
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#include "Draw.h"
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#include "Util.h"
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#include "Entity.h"
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#include "Entity.h"
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@@ -331,8 +331,9 @@ void Entity_PostProcess(Entity e, int ft) {
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vec2_set(e->vel, 0, 0);
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vec2_set(e->vel, 0, 0);
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} else {
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} else {
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// Apply dynamic friction
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// Apply dynamic friction
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vec2_scale(e->vel, e->vel, 1.0f - (e->backFric_dynamic +
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vec2_scale(e->vel, e->vel,
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(e->backFric_static / len)));
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1.0f -
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(e->backFric_dynamic + (e->backFric_static / len)));
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}
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}
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// Mark the update of the position.
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// Mark the update of the position.
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@@ -3,9 +3,9 @@
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#ifndef _ENTITY_H_
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#ifndef _ENTITY_H_
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#define _ENTITY_H_
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#define _ENTITY_H_
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#include "Util.h"
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#include "Draw.h"
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#include "Anim.h"
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#include "Anim.h"
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#include "Draw.h"
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#include "Util.h"
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////////////////////////////////////////////////
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////////////////////////////////////////////////
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// Entity
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// Entity
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514
src/FontData.h
514
src/FontData.h
@@ -1,260 +1,260 @@
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// Copyright (C) 2011 Valeriano Alfonso Rodriguez (Kableado)
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// Copyright (C) 2011 Valeriano Alfonso Rodriguez (Kableado)
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static unsigned char fontdata_8x8[2048] = {
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static unsigned char fontdata_8x8[2048] = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0xfe,0xfe,0xfe,0x00,
|
0x00, 0x00, 0x00, 0x00, 0xfe, 0xfe, 0xfe, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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||||||
0x00,0x00,0x10,0x38,0x7c,0xfe,0x00,0x00,
|
0x00, 0x00, 0x10, 0x38, 0x7c, 0xfe, 0x00, 0x00, //
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0x00,0x00,0xfe,0x7c,0x38,0x10,0x00,0x00,
|
0x00, 0x00, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x00, //
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0x20,0x30,0x38,0x3c,0x38,0x30,0x20,0x00,
|
0x20, 0x30, 0x38, 0x3c, 0x38, 0x30, 0x20, 0x00, //
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0x04,0x0c,0x1c,0x3c,0x1c,0x0c,0x04,0x00,
|
0x04, 0x0c, 0x1c, 0x3c, 0x1c, 0x0c, 0x04, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x18,0x18,0x18,0x18,0x18,0x00,0x18,0x00,
|
0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x00, //
|
||||||
0x6c,0x6c,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x6c,0x6c,0xfe,0x6c,0xfe,0x6c,0x6c,0x00,
|
0x6c, 0x6c, 0xfe, 0x6c, 0xfe, 0x6c, 0x6c, 0x00, //
|
||||||
0x18,0x3e,0x60,0x3c,0x06,0x7c,0x18,0x00,
|
0x18, 0x3e, 0x60, 0x3c, 0x06, 0x7c, 0x18, 0x00, //
|
||||||
0x00,0xc6,0xcc,0x18,0x30,0x66,0xc6,0x00,
|
0x00, 0xc6, 0xcc, 0x18, 0x30, 0x66, 0xc6, 0x00, //
|
||||||
0x38,0x6c,0x38,0x76,0xdc,0xcc,0x76,0x00,
|
0x38, 0x6c, 0x38, 0x76, 0xdc, 0xcc, 0x76, 0x00, //
|
||||||
0x18,0x18,0x30,0x00,0x00,0x00,0x00,0x00,
|
0x18, 0x18, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x0c,0x18,0x30,0x30,0x30,0x18,0x0c,0x00,
|
0x0c, 0x18, 0x30, 0x30, 0x30, 0x18, 0x0c, 0x00, //
|
||||||
0x30,0x18,0x0c,0x0c,0x0c,0x18,0x30,0x00,
|
0x30, 0x18, 0x0c, 0x0c, 0x0c, 0x18, 0x30, 0x00, //
|
||||||
0x00,0x6c,0x38,0xfe,0x38,0x6c,0x00,0x00,
|
0x00, 0x6c, 0x38, 0xfe, 0x38, 0x6c, 0x00, 0x00, //
|
||||||
0x00,0x18,0x18,0x7e,0x18,0x18,0x00,0x00,
|
0x00, 0x18, 0x18, 0x7e, 0x18, 0x18, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x18,0x18,0x30,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x30, 0x00, //
|
||||||
0x00,0x00,0x00,0x7e,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, //
|
||||||
0x06,0x0c,0x18,0x30,0x60,0xc0,0x80,0x00,
|
0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x80, 0x00, //
|
||||||
0x3c,0x66,0x6e,0x76,0x66,0x3c,0x00,0x00,
|
0x3c, 0x66, 0x6e, 0x76, 0x66, 0x3c, 0x00, 0x00, //
|
||||||
0x18,0x38,0x78,0x18,0x18,0x18,0x00,0x00,
|
0x18, 0x38, 0x78, 0x18, 0x18, 0x18, 0x00, 0x00, //
|
||||||
0x3c,0x66,0x06,0x1c,0x30,0x7e,0x00,0x00,
|
0x3c, 0x66, 0x06, 0x1c, 0x30, 0x7e, 0x00, 0x00, //
|
||||||
0x3c,0x66,0x0c,0x06,0x66,0x3c,0x00,0x00,
|
0x3c, 0x66, 0x0c, 0x06, 0x66, 0x3c, 0x00, 0x00, //
|
||||||
0x1c,0x3c,0x6c,0xcc,0xfe,0x0c,0x00,0x00,
|
0x1c, 0x3c, 0x6c, 0xcc, 0xfe, 0x0c, 0x00, 0x00, //
|
||||||
0x7e,0x60,0x7c,0x06,0x66,0x3c,0x00,0x00,
|
0x7e, 0x60, 0x7c, 0x06, 0x66, 0x3c, 0x00, 0x00, //
|
||||||
0x1c,0x30,0x60,0x7c,0x66,0x3c,0x00,0x00,
|
0x1c, 0x30, 0x60, 0x7c, 0x66, 0x3c, 0x00, 0x00, //
|
||||||
0x7e,0x06,0x06,0x0c,0x18,0x18,0x00,0x00,
|
0x7e, 0x06, 0x06, 0x0c, 0x18, 0x18, 0x00, 0x00, //
|
||||||
0x3c,0x66,0x3c,0x66,0x66,0x3c,0x00,0x00,
|
0x3c, 0x66, 0x3c, 0x66, 0x66, 0x3c, 0x00, 0x00, //
|
||||||
0x3c,0x66,0x3e,0x06,0x0c,0x38,0x00,0x00,
|
0x3c, 0x66, 0x3e, 0x06, 0x0c, 0x38, 0x00, 0x00, //
|
||||||
0x00,0x18,0x18,0x00,0x18,0x18,0x00,0x00,
|
0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x00, 0x00, //
|
||||||
0x00,0x18,0x18,0x00,0x18,0x18,0x30,0x00,
|
0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x30, 0x00, //
|
||||||
0x00,0x06,0x18,0x60,0x18,0x06,0x00,0x00,
|
0x00, 0x06, 0x18, 0x60, 0x18, 0x06, 0x00, 0x00, //
|
||||||
0x00,0x00,0x7e,0x00,0x7e,0x00,0x00,0x00,
|
0x00, 0x00, 0x7e, 0x00, 0x7e, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x60,0x18,0x06,0x18,0x60,0x00,0x00,
|
0x00, 0x60, 0x18, 0x06, 0x18, 0x60, 0x00, 0x00, //
|
||||||
0x3c,0x66,0x06,0x0c,0x18,0x00,0x18,0x00,
|
0x3c, 0x66, 0x06, 0x0c, 0x18, 0x00, 0x18, 0x00, //
|
||||||
0x3c,0x66,0x5a,0x5a,0x5e,0x60,0x3c,0x00,
|
0x3c, 0x66, 0x5a, 0x5a, 0x5e, 0x60, 0x3c, 0x00, //
|
||||||
0x3c,0x66,0x66,0x7e,0x66,0x66,0x00,0x00,
|
0x3c, 0x66, 0x66, 0x7e, 0x66, 0x66, 0x00, 0x00, //
|
||||||
0x7c,0x66,0x7c,0x66,0x66,0x7c,0x00,0x00,
|
0x7c, 0x66, 0x7c, 0x66, 0x66, 0x7c, 0x00, 0x00, //
|
||||||
0x3c,0x60,0x60,0x60,0x60,0x3c,0x00,0x00,
|
0x3c, 0x60, 0x60, 0x60, 0x60, 0x3c, 0x00, 0x00, //
|
||||||
0x78,0x6c,0x66,0x66,0x6c,0x78,0x00,0x00,
|
0x78, 0x6c, 0x66, 0x66, 0x6c, 0x78, 0x00, 0x00, //
|
||||||
0x7e,0x60,0x78,0x60,0x60,0x7e,0x00,0x00,
|
0x7e, 0x60, 0x78, 0x60, 0x60, 0x7e, 0x00, 0x00, //
|
||||||
0x7e,0x60,0x78,0x60,0x60,0x60,0x00,0x00,
|
0x7e, 0x60, 0x78, 0x60, 0x60, 0x60, 0x00, 0x00, //
|
||||||
0x3c,0x66,0x60,0x6e,0x66,0x3e,0x00,0x00,
|
0x3c, 0x66, 0x60, 0x6e, 0x66, 0x3e, 0x00, 0x00, //
|
||||||
0x66,0x66,0x7e,0x66,0x66,0x66,0x00,0x00,
|
0x66, 0x66, 0x7e, 0x66, 0x66, 0x66, 0x00, 0x00, //
|
||||||
0x3c,0x18,0x18,0x18,0x18,0x3c,0x00,0x00,
|
0x3c, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, //
|
||||||
0x06,0x06,0x06,0x06,0x66,0x3c,0x00,0x00,
|
0x06, 0x06, 0x06, 0x06, 0x66, 0x3c, 0x00, 0x00, //
|
||||||
0xc6,0xcc,0xd8,0xf8,0xcc,0xc6,0x00,0x00,
|
0xc6, 0xcc, 0xd8, 0xf8, 0xcc, 0xc6, 0x00, 0x00, //
|
||||||
0x60,0x60,0x60,0x60,0x60,0x7c,0x00,0x00,
|
0x60, 0x60, 0x60, 0x60, 0x60, 0x7c, 0x00, 0x00, //
|
||||||
0xc6,0xee,0xfe,0xd6,0xc6,0xc6,0x00,0x00,
|
0xc6, 0xee, 0xfe, 0xd6, 0xc6, 0xc6, 0x00, 0x00, //
|
||||||
0xc6,0xe6,0xf6,0xde,0xce,0xc6,0x00,0x00,
|
0xc6, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0x00, 0x00, //
|
||||||
0x3c,0x66,0x66,0x66,0x66,0x3c,0x00,0x00,
|
0x3c, 0x66, 0x66, 0x66, 0x66, 0x3c, 0x00, 0x00, //
|
||||||
0xfc,0xc6,0xc6,0xfc,0xc0,0xc0,0x00,0x00,
|
0xfc, 0xc6, 0xc6, 0xfc, 0xc0, 0xc0, 0x00, 0x00, //
|
||||||
0x78,0xcc,0xcc,0xcc,0xdc,0x7e,0x00,0x00,
|
0x78, 0xcc, 0xcc, 0xcc, 0xdc, 0x7e, 0x00, 0x00, //
|
||||||
0x7c,0x66,0x66,0x7c,0x6c,0x66,0x00,0x00,
|
0x7c, 0x66, 0x66, 0x7c, 0x6c, 0x66, 0x00, 0x00, //
|
||||||
0x7c,0xc6,0x70,0x1c,0xc6,0x7c,0x00,0x00,
|
0x7c, 0xc6, 0x70, 0x1c, 0xc6, 0x7c, 0x00, 0x00, //
|
||||||
0x7e,0x18,0x18,0x18,0x18,0x18,0x00,0x00,
|
0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x00, //
|
||||||
0x66,0x66,0x66,0x66,0x66,0x3c,0x00,0x00,
|
0x66, 0x66, 0x66, 0x66, 0x66, 0x3c, 0x00, 0x00, //
|
||||||
0x66,0x66,0x66,0x66,0x3c,0x18,0x00,0x00,
|
0x66, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x00, 0x00, //
|
||||||
0xc6,0xc6,0xd6,0xfe,0xee,0xc6,0x00,0x00,
|
0xc6, 0xc6, 0xd6, 0xfe, 0xee, 0xc6, 0x00, 0x00, //
|
||||||
0xc6,0x6c,0x38,0x38,0x6c,0xc6,0x00,0x00,
|
0xc6, 0x6c, 0x38, 0x38, 0x6c, 0xc6, 0x00, 0x00, //
|
||||||
0xc6,0x6c,0x38,0x30,0x30,0x30,0x00,0x00,
|
0xc6, 0x6c, 0x38, 0x30, 0x30, 0x30, 0x00, 0x00, //
|
||||||
0xfe,0x0c,0x18,0x30,0x60,0xfe,0x00,0x00,
|
0xfe, 0x0c, 0x18, 0x30, 0x60, 0xfe, 0x00, 0x00, //
|
||||||
0x3c,0x30,0x30,0x30,0x30,0x30,0x3c,0x00,
|
0x3c, 0x30, 0x30, 0x30, 0x30, 0x30, 0x3c, 0x00, //
|
||||||
0xc0,0x60,0x30,0x18,0x0c,0x06,0x02,0x00,
|
0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x02, 0x00, //
|
||||||
0x3c,0x0c,0x0c,0x0c,0x0c,0x0c,0x3c,0x00,
|
0x3c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x3c, 0x00, //
|
||||||
0x18,0x3c,0x66,0x00,0x00,0x00,0x00,0x00,
|
0x18, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0xfe,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x00, //
|
||||||
0x18,0x18,0x0c,0x00,0x00,0x00,0x00,0x00,
|
0x18, 0x18, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x3c,0x06,0x3e,0x66,0x3e,0x00,0x00,
|
0x00, 0x3c, 0x06, 0x3e, 0x66, 0x3e, 0x00, 0x00, //
|
||||||
0x60,0x60,0x7c,0x66,0x66,0x7c,0x00,0x00,
|
0x60, 0x60, 0x7c, 0x66, 0x66, 0x7c, 0x00, 0x00, //
|
||||||
0x00,0x3c,0x60,0x60,0x60,0x3c,0x00,0x00,
|
0x00, 0x3c, 0x60, 0x60, 0x60, 0x3c, 0x00, 0x00, //
|
||||||
0x06,0x06,0x3e,0x66,0x66,0x3e,0x00,0x00,
|
0x06, 0x06, 0x3e, 0x66, 0x66, 0x3e, 0x00, 0x00, //
|
||||||
0x00,0x3c,0x66,0x7e,0x60,0x3c,0x00,0x00,
|
0x00, 0x3c, 0x66, 0x7e, 0x60, 0x3c, 0x00, 0x00, //
|
||||||
0x1c,0x30,0x7c,0x30,0x30,0x30,0x00,0x00,
|
0x1c, 0x30, 0x7c, 0x30, 0x30, 0x30, 0x00, 0x00, //
|
||||||
0x00,0x3e,0x66,0x66,0x3e,0x06,0x3c,0x00,
|
0x00, 0x3e, 0x66, 0x66, 0x3e, 0x06, 0x3c, 0x00, //
|
||||||
0x60,0x60,0x7c,0x66,0x66,0x66,0x00,0x00,
|
0x60, 0x60, 0x7c, 0x66, 0x66, 0x66, 0x00, 0x00, //
|
||||||
0x30,0x00,0x30,0x30,0x30,0x18,0x00,0x00,
|
0x30, 0x00, 0x30, 0x30, 0x30, 0x18, 0x00, 0x00, //
|
||||||
0x0c,0x00,0x0c,0x0c,0x0c,0x0c,0x78,0x00,
|
0x0c, 0x00, 0x0c, 0x0c, 0x0c, 0x0c, 0x78, 0x00, //
|
||||||
0x60,0x66,0x6c,0x78,0x6c,0x66,0x00,0x00,
|
0x60, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0x00, 0x00, //
|
||||||
0x18,0x18,0x18,0x18,0x18,0x0c,0x00,0x00,
|
0x18, 0x18, 0x18, 0x18, 0x18, 0x0c, 0x00, 0x00, //
|
||||||
0x00,0xec,0xfe,0xd6,0xc6,0xc6,0x00,0x00,
|
0x00, 0xec, 0xfe, 0xd6, 0xc6, 0xc6, 0x00, 0x00, //
|
||||||
0x00,0x7c,0x66,0x66,0x66,0x66,0x00,0x00,
|
0x00, 0x7c, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, //
|
||||||
0x00,0x3c,0x66,0x66,0x66,0x3c,0x00,0x00,
|
0x00, 0x3c, 0x66, 0x66, 0x66, 0x3c, 0x00, 0x00, //
|
||||||
0x00,0x7c,0x66,0x66,0x7c,0x60,0x60,0x00,
|
0x00, 0x7c, 0x66, 0x66, 0x7c, 0x60, 0x60, 0x00, //
|
||||||
0x00,0x3e,0x66,0x66,0x3e,0x06,0x06,0x00,
|
0x00, 0x3e, 0x66, 0x66, 0x3e, 0x06, 0x06, 0x00, //
|
||||||
0x00,0x7c,0x66,0x60,0x60,0x60,0x00,0x00,
|
0x00, 0x7c, 0x66, 0x60, 0x60, 0x60, 0x00, 0x00, //
|
||||||
0x00,0x3c,0x60,0x3c,0x06,0x7c,0x00,0x00,
|
0x00, 0x3c, 0x60, 0x3c, 0x06, 0x7c, 0x00, 0x00, //
|
||||||
0x30,0x30,0x7c,0x30,0x30,0x1c,0x00,0x00,
|
0x30, 0x30, 0x7c, 0x30, 0x30, 0x1c, 0x00, 0x00, //
|
||||||
0x00,0x66,0x66,0x66,0x66,0x3e,0x00,0x00,
|
0x00, 0x66, 0x66, 0x66, 0x66, 0x3e, 0x00, 0x00, //
|
||||||
0x00,0x66,0x66,0x66,0x3c,0x18,0x00,0x00,
|
0x00, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x00, 0x00, //
|
||||||
0x00,0xc6,0xc6,0xd6,0xfe,0x6c,0x00,0x00,
|
0x00, 0xc6, 0xc6, 0xd6, 0xfe, 0x6c, 0x00, 0x00, //
|
||||||
0x00,0xcc,0x78,0x30,0x78,0xcc,0x00,0x00,
|
0x00, 0xcc, 0x78, 0x30, 0x78, 0xcc, 0x00, 0x00, //
|
||||||
0x00,0x66,0x66,0x66,0x3c,0x18,0x30,0x00,
|
0x00, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x30, 0x00, //
|
||||||
0x00,0x7e,0x0c,0x18,0x30,0x7e,0x00,0x00,
|
0x00, 0x7e, 0x0c, 0x18, 0x30, 0x7e, 0x00, 0x00, //
|
||||||
0x0c,0x18,0x18,0x30,0x18,0x18,0x0c,0x00,
|
0x0c, 0x18, 0x18, 0x30, 0x18, 0x18, 0x0c, 0x00, //
|
||||||
0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x00,
|
0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, //
|
||||||
0x30,0x18,0x18,0x0c,0x18,0x18,0x30,0x00,
|
0x30, 0x18, 0x18, 0x0c, 0x18, 0x18, 0x30, 0x00, //
|
||||||
0x76,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x10,0x38,0x6c,0xc6,0xc6,0xfe,0x00,
|
0x00, 0x10, 0x38, 0x6c, 0xc6, 0xc6, 0xfe, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, //
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,18 +1,18 @@
|
|||||||
// Copyright (C) 2011 Valeriano Alfonso Rodriguez (Kableado)
|
// Copyright (C) 2011 Valeriano Alfonso Rodriguez (Kableado)
|
||||||
|
|
||||||
#include <math.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <stdio.h>
|
|
||||||
#include <string.h>
|
|
||||||
#include <SDL/SDL.h>
|
#include <SDL/SDL.h>
|
||||||
|
#include <math.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
#include "Anim.h"
|
||||||
|
#include "Audio.h"
|
||||||
|
#include "Draw.h"
|
||||||
|
#include "Entity.h"
|
||||||
|
#include "Input.h"
|
||||||
#include "Time.h"
|
#include "Time.h"
|
||||||
#include "Util.h"
|
#include "Util.h"
|
||||||
#include "Draw.h"
|
|
||||||
#include "Input.h"
|
|
||||||
#include "Audio.h"
|
|
||||||
#include "Anim.h"
|
|
||||||
#include "Entity.h"
|
|
||||||
|
|
||||||
#include "GameLib.h"
|
#include "GameLib.h"
|
||||||
|
|
||||||
@@ -641,7 +641,8 @@ void GameLib_EntitySetLight(Entity e, float r, float g, float b, float rad) {
|
|||||||
// GameLib_ConvertScreenPositionToGamePosition
|
// GameLib_ConvertScreenPositionToGamePosition
|
||||||
//
|
//
|
||||||
//
|
//
|
||||||
void GameLib_ConvertScreenPositionToGamePosition(vec2 screenPos, vec2 gamePos, float f) {
|
void GameLib_ConvertScreenPositionToGamePosition(vec2 screenPos, vec2 gamePos,
|
||||||
|
float f) {
|
||||||
int game_pos[2];
|
int game_pos[2];
|
||||||
|
|
||||||
game_pos[0] = _game_pos0[0] + f * (_game_pos1[0] - _game_pos0[0]);
|
game_pos[0] = _game_pos0[0] + f * (_game_pos1[0] - _game_pos0[0]);
|
||||||
|
|||||||
@@ -3,13 +3,13 @@
|
|||||||
#ifndef _GAMELIB_H_
|
#ifndef _GAMELIB_H_
|
||||||
#define _GAMELIB_H_
|
#define _GAMELIB_H_
|
||||||
|
|
||||||
|
#include "Anim.h"
|
||||||
|
#include "Audio.h"
|
||||||
|
#include "Draw.h"
|
||||||
|
#include "Entity.h"
|
||||||
|
#include "Input.h"
|
||||||
#include "Time.h"
|
#include "Time.h"
|
||||||
#include "Util.h"
|
#include "Util.h"
|
||||||
#include "Draw.h"
|
|
||||||
#include "Input.h"
|
|
||||||
#include "Audio.h"
|
|
||||||
#include "Anim.h"
|
|
||||||
#include "Entity.h"
|
|
||||||
|
|
||||||
/////////////////////////////
|
/////////////////////////////
|
||||||
// GameLib_Init
|
// GameLib_Init
|
||||||
@@ -112,7 +112,8 @@ void GameLib_EntitySetLight(Entity e, float r, float g, float b, float rad);
|
|||||||
// GameLib_ConvertScreenPositionToGamePosition
|
// GameLib_ConvertScreenPositionToGamePosition
|
||||||
//
|
//
|
||||||
//
|
//
|
||||||
void GameLib_ConvertScreenPositionToGamePosition(vec2 screenPos, vec2 gamePos, float f);
|
void GameLib_ConvertScreenPositionToGamePosition(vec2 screenPos, vec2 gamePos,
|
||||||
|
float f);
|
||||||
|
|
||||||
/////////////////////////////
|
/////////////////////////////
|
||||||
// GameLib_AddParallaxBackground
|
// GameLib_AddParallaxBackground
|
||||||
|
|||||||
@@ -1,13 +1,13 @@
|
|||||||
// Copyright (C) 2011 Valeriano Alfonso Rodriguez (Kableado)
|
// Copyright (C) 2011 Valeriano Alfonso Rodriguez (Kableado)
|
||||||
|
|
||||||
#include <math.h>
|
|
||||||
#include <SDL/SDL.h>
|
#include <SDL/SDL.h>
|
||||||
|
#include <math.h>
|
||||||
#ifdef EMSCRIPTEN
|
#ifdef EMSCRIPTEN
|
||||||
#define SDL_GetKeyState SDL_GetKeyboardState
|
#define SDL_GetKeyState SDL_GetKeyboardState
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "Util.h"
|
|
||||||
#include "Input.h"
|
#include "Input.h"
|
||||||
|
#include "Util.h"
|
||||||
|
|
||||||
// Globals
|
// Globals
|
||||||
InputKeyStatus _keys[InputKey_Max];
|
InputKeyStatus _keys[InputKey_Max];
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
// Copyright (C) 2011-2014 Valeriano Alfonso Rodriguez (Kableado)
|
// Copyright (C) 2011-2014 Valeriano Alfonso Rodriguez (Kableado)
|
||||||
|
|
||||||
#include <stdio.h>
|
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <unistd.h>
|
#include <stdio.h>
|
||||||
#include <time.h>
|
|
||||||
#include <sys/time.h>
|
#include <sys/time.h>
|
||||||
|
#include <time.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
|
||||||
#include "Time.h"
|
#include "Time.h"
|
||||||
|
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
// Copyright (C) 2011 Valeriano Alfonso Rodriguez (Kableado)
|
// Copyright (C) 2011 Valeriano Alfonso Rodriguez (Kableado)
|
||||||
|
|
||||||
|
#include <math.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
#include <math.h>
|
|
||||||
|
|
||||||
#include "Util.h"
|
#include "Util.h"
|
||||||
|
|
||||||
|
|||||||
@@ -3,8 +3,8 @@
|
|||||||
#ifndef _UTIL_H_
|
#ifndef _UTIL_H_
|
||||||
#define _UTIL_H_
|
#define _UTIL_H_
|
||||||
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <stdarg.h>
|
#include <stdarg.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
/////////////////////////////
|
/////////////////////////////
|
||||||
// SolveQuadratic
|
// SolveQuadratic
|
||||||
|
|||||||
Reference in New Issue
Block a user