CMake build configuration

This commit is contained in:
2022-07-31 16:32:16 +02:00
parent 633adb50ae
commit 52934e286b
5 changed files with 297 additions and 0 deletions

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@@ -1,3 +1,4 @@
# Building stuff
build-*
*.dll
*.exe
@@ -10,3 +11,11 @@ shot-????.png
.vscode/.BROWSE.VC.DB-wal
.DS_Store
*/DIST/*
/CMakeFiles/
Makefile
cmake_install.cmake
CMakeCache.txt
cmake-build-*/
# Results
game

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@@ -0,0 +1,29 @@
cmake_minimum_required(VERSION 3.10)
project(Example.GameLib)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ ${CMAKE_CURRENT_BINARY_DIR}/GameLib)
# -------------------------------------------------------------
# ----- Example.GameLib
set(GAME_HEADERS_PATH ${CMAKE_CURRENT_SOURCE_DIR}/src)
set(GAME_HEADERS
src/GameEnts.h
src/GameMap.h)
set(GAME_SOURCE
src/GameEnts.c
src/GameMap.c
src/main.c)
add_executable(game WIN32
${GAME_HEADERS} ${GAME_SOURCE})
target_include_directories(game PRIVATE
${GAMELIB_HEADERS_PATH}
${GAME_HEADERS_PATH})
target_link_libraries(game ${GAMELIB_LIBRARIES})