(20120103) 23:00
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@@ -70,7 +70,8 @@ int GameMapAux_IsFloor(char c){
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c=='A' ||
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c=='V' ||
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c=='<' ||
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c=='>' )
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c=='>' ||
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c=='r' )
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{
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return(1);
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}
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@@ -139,6 +140,10 @@ int GameMap_CreateLevel(int level,int point){
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// Column faded
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GameMapAux_CreateEnt(ent_column_faded,i,j);
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}else
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if(line[i]=='r'){
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// Rock
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GameMapAux_CreateEnt(ent_rock,i,j);
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}else
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if(line[i]=='B'){
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// Barrel
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GameMapAux_CreateEnt(ent_barrel,i,j);
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