Building of the static library

This commit is contained in:
2014-07-25 17:47:48 +02:00
committed by Valeriano A.R
parent 985a501788
commit 616602f91c
7 changed files with 119 additions and 44 deletions

73
gamelib-config Normal file
View File

@@ -0,0 +1,73 @@
#!/bin/sh
prefix=$( dirname "$0" )
usage="\
Uso: gamelib-config [--cflags] [--libs] [--static-libs] [--builddir] [--platform]"
# Preparar configuracion
uname=$( uname )
unamem=$( uname -m )
if test $1 = "emscripten"; then
uname="EMSCRIPTEN"
unamem="EMSCRIPTEN"
shift
fi
case "$uname" in
*MINGW*)
# Configuracion de Win32/Mingw
libs="-lopengl32"
cflags="-Dmain=SDL_main -lmingw32 -lSDLmain -lSDL -mwindows -g"
builddir="build-mingw"
platform="win32"
;;
*EMSCRIPTEN*)
# Configuracion de Emscripten
libs=""
cflags="-s FULL_ES2=1 -s ASM_JS=1 -Wno-implicit-function-declaration"
builddir="build-emscripten"
platform="emscripten"
;;
*)
# Configuracion de Linux
libs="-lSDL -lpthread -L/usr/X11R6/lib -L/usr/lib -lm -lGL -lX11"
cflags="-Wall -g -I/usr/include/ -I/usr/include/SDL/ -I/usr/X11R6/include/"
builddir="build-linux-$unamem"
platform="linux-$unamem"
;;
esac
if test $# -eq 0; then
echo "${usage}" 1>&2
exit 1
fi
while test $# -gt 0; do
case $1 in
--cflags)
echo "$cflags -I$prefix/GameLib"
;;
--libs)
echo "$libs"
;;
--static-libs)
echo "$prefix/$builddir/libgame.a"
;;
--builddir)
echo "$builddir"
;;
--platform)
echo "$platform"
;;
*)
echo "${usage}" 1>&2
exit 1
;;
esac
shift
done