Separate example game to Example.GameLib.
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@@ -1,16 +0,0 @@
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CC := gcc
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AR := ar
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LAUNCHER :=
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RM := rm -rf
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MKDIR := mkdir
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ECHO := echo
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LIBS := -framework Cocoa -lm -framework OpenGL -framework SDL macosx/SDLMain.m
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CFLAGS := -Wall -g -DMACOSX -ObjC -Dmain=SDL_main -I/usr/include/ -I/usr/include/SDL/ -I/usr/X11R6/include/
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LDFLAGS :=
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RES_GAMELIB := libgame.a
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RES_GAME := game
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BUILDDIR := build-$(shell gcc -v 2>&1 | grep "Target:" | cut -d ' ' -f 2)
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include Makefile.common
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