Fix warnings

This commit is contained in:
2023-10-02 04:39:32 +02:00
parent 584b0cffc5
commit 9e8f123abb
24 changed files with 778 additions and 767 deletions

View File

@@ -1,7 +1,7 @@
// Copyright (C) 2011 Valeriano Alfonso Rodriguez (Kableado)
// Copyright (C) 2011-2023 Valeriano Alfonso Rodriguez (Kableado)
#ifndef _GAMELIB_H_
#define _GAMELIB_H_
#ifndef GameLib_H
#define GameLib_H
#include "Anim.h"
#include "Audio.h"
@@ -15,7 +15,7 @@
// GameLib_Init
//
// Initializes the game.
int GameLib_Init(int w, int h, char *title, int pfps, int fps);
int GameLib_Init(int w, int h, char *title, int pFps, int fps);
/////////////////////////////
// GameLib_AddEntity
@@ -51,11 +51,11 @@ void GameLib_Loop(void (*gameproc)(), void (*gamepostproc)(), void (*gamepredraw
//
//
void GameLib_GetPos(int pos[2]);
void GameLib_SetPos(int pos[2]);
void GameLib_UpdatePos(int pos[2]);
void GameLib_SetPos(const int pos[2]);
void GameLib_UpdatePos(const int pos[2]);
void GameLib_GetSize(int size[2]);
void GameLib_GetPosInstant(int pos[2], float f);
void GameLib_SetPosOffset(int posOffset[2]);
void GameLib_SetPosOffset(const int posOffset[2]);
/////////////////////////////
// GameLib_MoveToPos
@@ -64,8 +64,8 @@ void GameLib_SetPosOffset(int posOffset[2]);
//
//
void GameLib_MoveToPos(vec2 pos, float f);
void GameLib_MoveToPosH(vec2 pos, float f);
void GameLib_MoveToPosV(vec2 pos, float f);
void GameLib_MoveToPosH(const vec2 pos, float f);
void GameLib_MoveToPosV(const vec2 pos, float f);
/////////////////////////////
// GameLib_ForEachEn