Fix warnings

This commit is contained in:
2023-10-02 04:39:32 +02:00
parent 584b0cffc5
commit 9e8f123abb
24 changed files with 778 additions and 767 deletions

View File

@@ -1,8 +1,7 @@
// Copyright (C) 2011-2021 Valeriano Alfonso Rodriguez (Kableado)
// Copyright (C) 2011-2023 Valeriano Alfonso Rodriguez (Kableado)
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "Util.h"
@@ -11,7 +10,7 @@
// Misc
//
float CosineInterpolation(float f) { return (1.0f - cos(f * Pi)) * 0.5f; }
float CosineInterpolation(float f) { return (1.0f - cosf(f * Pi)) * 0.5f; }
int MinimumInt(int i0, int i1) {
if (i1 < i0) {
@@ -56,24 +55,24 @@ int Rect_PointInsideAny(TRect r[], int rCount, int x, int y) {
// SolveQuadratic
//
// Solves a Quadratic equation using a, b and c coeficients.
int SolveQuadratic(float a, float b, float c, float *Rmin, float *Rmax) {
int SolveQuadratic(float a, float b, float c, float *RMin, float *RMax) {
float root;
float divisor;
float b2;
b2 = b * b;
root = b2 - 4.0 * a * c;
root = b2 - 4.0f * a * c;
if (root < 0) {
// Complex
return (0);
}
divisor = (2.0 * a);
if (fabs(divisor) == 0.0f) {
divisor = (2.0f * a);
if (fabsf(divisor) == 0.0f) {
// +inf -inf
return (0);
}
root = sqrtf(root);
Rmin[0] = (float)((-b - root) / divisor);
Rmax[0] = (float)((-b + root) / divisor);
RMin[0] = (float)((-b - root) / divisor);
RMax[0] = (float)((-b + root) / divisor);
return (1);
}
@@ -89,7 +88,7 @@ float vec2_norm(vec2 v) {
}
void vec2_orthogonalize4(vec2 v) {
if (fabs(v[0]) > fabs(v[1])) {
if (fabsf(v[0]) > fabsf(v[1])) {
if (v[0] >= 0) {
v[0] = 1.0f;
v[1] = 0.0f;
@@ -109,9 +108,9 @@ void vec2_orthogonalize4(vec2 v) {
}
void vec2_orthogonalize8(vec2 v) {
float diff = fabs(fabs(v[0]) - fabs(v[1]));
float diff = fabsf(fabsf(v[0]) - fabsf(v[1]));
if (diff > 0.2f) {
if (fabs(v[0]) > fabs(v[1])) {
if (fabsf(v[0]) > fabsf(v[1])) {
if (v[0] >= 0) {
v[0] = 1.0f;
v[1] = 0.0f;
@@ -143,10 +142,10 @@ void vec2_orthogonalize8(vec2 v) {
}
/////////////////////////////
// Intersec_RayUnitCircle
// Intersect_RayUnitCircle
//
// Intersection between a ray and a Unit Circle.
int Intersec_RayUnitCircle(vec2 orig, vec2 vel, vec2 center, float *t) {
int Intersect_RayUnitCircle(const vec2 orig, const vec2 vel, const vec2 center, float *t) {
float a, b, c;
float Rmin, Rmax;
vec2 distv;
@@ -155,8 +154,9 @@ int Intersec_RayUnitCircle(vec2 orig, vec2 vel, vec2 center, float *t) {
// Check if the collision is even posible
qlvel = vec2_dot(vel, vel);
if (fabs(qlvel) <= 0.0f)
if (fabsf(qlvel) <= 0.0f) {
return (0);
}
vec2_minus(distv, orig, center);
qdistv = vec2_dot(distv, distv);
@@ -178,17 +178,17 @@ int Intersec_RayUnitCircle(vec2 orig, vec2 vel, vec2 center, float *t) {
}
/////////////////////////////
// Colision_CircleCircle
// Collision_CircleCircle
//
// Colision point of a circle against another circle.
int Colision_CircleCircle(vec2 cir1, float rad1, vec2 vel, vec2 cir2, float rad2, float *t, vec2 n) {
// Collision point of a circle against another circle.
int Collision_CircleCircle(const vec2 cir1, float ra, const vec2 vel, const vec2 cb, float rb, float *t, vec2 n) {
vec2 vel_a, orig_a, cen_a, temp;
float rads, invrads;
float maxx, minx;
float maxy, miny;
// Check if the collision is even posible
rads = rad1 + rad2;
rads = ra + rb;
minx = cir1[0] - rads;
maxx = cir1[0] + rads;
if (vel[0] > 0) {
@@ -196,7 +196,7 @@ int Colision_CircleCircle(vec2 cir1, float rad1, vec2 vel, vec2 cir2, float rad2
} else {
minx += vel[0];
}
if (cir2[0] < minx || cir2[0] > maxx)
if (cb[0] < minx || cb[0] > maxx)
return (0);
miny = cir1[1] - rads;
maxy = cir1[1] + rads;
@@ -205,18 +205,18 @@ int Colision_CircleCircle(vec2 cir1, float rad1, vec2 vel, vec2 cir2, float rad2
} else {
miny += vel[1];
}
if (cir2[1] < miny || cir2[1] > maxy)
if (cb[1] < miny || cb[1] > maxy)
return (0);
// Convert to a unit circle vs ray
invrads = 1.0f / rads;
vec2_scale(vel_a, vel, invrads);
vec2_scale(orig_a, cir1, invrads);
vec2_scale(cen_a, cir2, invrads);
if (Intersec_RayUnitCircle(orig_a, vel_a, cen_a, t)) {
vec2_scale(cen_a, cb, invrads);
if (Intersect_RayUnitCircle(orig_a, vel_a, cen_a, t)) {
// Calculate n
vec2_scaleadd(temp, cir1, vel, *t);
vec2_minus(n, temp, cir2);
vec2_minus(n, temp, cb);
vec2_scale(n, n, invrads);
return (1);
}
@@ -226,8 +226,8 @@ int Colision_CircleCircle(vec2 cir1, float rad1, vec2 vel, vec2 cir2, float rad2
/////////////////////////////
// Intersect_RayEdge
//
// Intersection between a ray and a edge.
int Intersect_RayEdge(vec2 pos, vec2 vel, vec2 norm, vec2 edgePos, float len, float *t) {
// Intersection between a ray and an edge.
int Intersect_RayEdge(const vec2 pos, const vec2 vel, const vec2 norm, const vec2 edgePos, float len, float *t) {
vec2 pos2, intersection, perp, edgePos2;
float delta, d1, d2, hLen;
@@ -264,9 +264,9 @@ int Intersect_RayEdge(vec2 pos, vec2 vel, vec2 norm, vec2 edgePos, float len, fl
}
/////////////////////////////
// absmod
// AbsMod
//
int absmod(int v, int d) {
int AbsMod(int v, int d) {
if (v < 0) {
v += d * (((v / d) * (-1)) + 1);
return (v);
@@ -274,7 +274,7 @@ int absmod(int v, int d) {
return (v % d);
}
}
float fabsmod(float v, int d) {
float AbsModFloat(float v, int d) {
if (v < 0) {
v += d * ((((int)(v / d)) * (-1)) + 1);
return (v);
@@ -299,85 +299,89 @@ int IsBigEndian() {
// EndsWith
//
int EndsWith(char *str, char *suffix) {
if (!str || !suffix)
if (!str || !suffix) {
return 0;
int lenStr = strlen(str);
int lenSuffix = strlen(suffix);
if (lenSuffix > lenStr)
}
size_t lenStr = strlen(str);
size_t lenSuffix = strlen(suffix);
if (lenSuffix > lenStr) {
return 0;
}
return strncmp(str + lenStr - lenSuffix, suffix, lenSuffix) == 0;
}
/////////////////////////////
// Rand
//
// (LGC++) + cambio de semilla
// (LGC++) + Seed change
#define __seed_n 30
#define __seed_a 30
#define __seed_b 5
#define __seed_c 10
#define __seed_d 15
// #define __LGC_a 1664525ul
// #define __LGC_c 1013904223ul
// #define __LGC_m 4294967296ul
#define __LGC_a 16807ul
#define __LGC_c 2
#define __LGC_m 2147483647ul
unsigned __seeds[30];
int __seed_i = -1;
#define g_LGC_Seed_N 30
#define g_LGC_Seed_A 30
#define g_LGC_Seed_B 5
#define g_LGC_Seed_C 10
#define g_LGC_Seed_D 15
#define g_LGC_A 16807ul
#define g_LGC_C 2
#define g_LGC_M 2147483647ul
unsigned g_LGC_Seeds[30];
int g_LGC_Seed_I = -1;
unsigned __rand_count;
unsigned __rand_orig_seed;
unsigned g_RandCount;
unsigned g_RandOrigSeed;
void Rand_Seed(unsigned seed) {
int i;
__seeds[0] = seed;
g_LGC_Seeds[0] = seed;
for (i = 1; i < 30; i++) {
__seeds[i] = (__seeds[i - 1] * __LGC_a + __LGC_c) % __LGC_m;
//__seeds[i]=(__seeds[i-1]*__LGC_a+__LGC_c);
g_LGC_Seeds[i] = (g_LGC_Seeds[i - 1] * g_LGC_A + g_LGC_C) % g_LGC_M;
}
__seed_i = 29;
g_LGC_Seed_I = 29;
// Cambio de semilla
__rand_count = 0;
__rand_orig_seed = seed;
g_RandCount = 0;
g_RandOrigSeed = seed;
}
unsigned Rand_Get() {
unsigned val;
int a, b, c, d;
if (__seed_i == -1) {
if (g_LGC_Seed_I == -1) {
Rand_Seed(1);
}
a = __seed_i - __seed_a;
if (a < 0)
a += __seed_n;
b = __seed_i - __seed_b;
if (b < 0)
b += __seed_n;
c = __seed_i - __seed_c;
if (c < 0)
c += __seed_n;
d = __seed_i - __seed_d;
if (d < 0)
d += __seed_n;
val = __seeds[a] ^ __seeds[b] ^ __seeds[c] ^ __seeds[d];
a = g_LGC_Seed_I - g_LGC_Seed_A;
if (a < 0) {
a += g_LGC_Seed_N;
}
b = g_LGC_Seed_I - g_LGC_Seed_B;
if (b < 0) {
b += g_LGC_Seed_N;
}
c = g_LGC_Seed_I - g_LGC_Seed_C;
if (c < 0) {
c += g_LGC_Seed_N;
}
d = g_LGC_Seed_I - g_LGC_Seed_D;
if (d < 0) {
d += g_LGC_Seed_N;
}
val = g_LGC_Seeds[a] ^ g_LGC_Seeds[b] ^ g_LGC_Seeds[c] ^ g_LGC_Seeds[d];
a = __seed_i - 1;
if (a < 0)
a = __seed_n - 1;
__seeds[__seed_i] = (__seeds[a] * __LGC_a + __LGC_c) % __LGC_m;
//__seeds[__seed_i]=(__seeds[a]*__LGC_a+__LGC_c);
__seed_i++;
if (__seed_i == __seed_n)
__seed_i = 0;
a = g_LGC_Seed_I - 1;
if (a < 0) {
a = g_LGC_Seed_N - 1;
}
g_LGC_Seeds[g_LGC_Seed_I] = (g_LGC_Seeds[a] * g_LGC_A + g_LGC_C) % g_LGC_M;
g_LGC_Seed_I++;
if (g_LGC_Seed_I == g_LGC_Seed_N) {
g_LGC_Seed_I = 0;
}
// Cambio de semilla
__rand_count++;
if (__rand_count > (1 << 15)) {
Rand_Seed(__rand_orig_seed + 1);
g_RandCount++;
if (g_RandCount > (1 << 15)) {
Rand_Seed(g_RandOrigSeed + 1);
}
return (val);
@@ -393,7 +397,7 @@ unsigned Rand_GetBetween(int min, int max) {
/////////////////////////////
// Print
//
// Prints the formated text
// Prints the formatted text
int Print(char *fmt, ...) {
va_list ap;
int n;