CC := gcc AR := ar LAUNCHER := RM := rm -rf MKDIR := mkdir ECHO := echo LIBS := -framework Cocoa -lm -framework OpenGL -framework SDL macosx/SDLMain.m CFLAGS := -Wall -g -DMACOSX -ObjC -Dmain=SDL_main -I/usr/include/ -I/usr/include/SDL/ -I/usr/X11R6/include/ LDFLAGS := RES_GAMELIB := libgame.a RES_GAME := game BUILDDIR := build-$(shell gcc -v 2>&1 | grep "Target:" | cut -d ' ' -f 2) include Makefile.common