CC = gcc AR = ar LAUNCHER = RM = rm -rf MKDIR = mkdir ECHO = echo LIBS = -lSDL -lpthread -L/usr/X11R6/lib -L/usr/lib -lm -lGL -lX11 CFLAGS = -Wall -g -I/usr/include/ -I/usr/include/SDL/ -I/usr/X11R6/include/ LDFLAGS = RES_GAMELIB = libgame.a RES_GAME = game BUILDDIR = build-$(shell gcc -v 2>&1 | grep "Target:" | cut --delimiter=' ' --fields=2) include Makefile.common