CC := emcc AR := emar LAUNCHER := emrun --port 8080 RM := del MKDIR := mkdir ECHO := echo VERBOSE_BUILD := true SLASH := \\ GAMELIB_DIR := .. GAMELIB_MAKEPARAMS := -f Makefile.emscripten.mk target=release LIBS := STATICLIBS := $(GAMELIB_DIR)$(SLASH)build-emscripten$(SLASH)libgame.a CFLAGS := -s FULL_ES2=1 -s ASM_JS=1 -O1 -Wno-implicit-function-declaration -DEMSCRIPTEN -I$(GAMELIB_DIR)$(SLASH)src PLATFORM := emscripten EXEEXT := .html LDFLAGS := --preload-file data -s TOTAL_MEMORY=134217728 -lidbfs.js RES_GAME := game$(EXEEXT) BUILDDIR := build-$(PLATFORM) ifeq ($(target),release) CFLAGS := $(CFLAGS) -O2 BUILDDIR := build-emscripten-release GAMELIB_MAKEPARAMS := -f Makefile.emscripten.mk target=release endif include Makefile.common.mk