Files
GameLib/GameEnts.h
2011-12-19 01:00:00 +01:00

47 lines
1.0 KiB
C

#ifndef _GAMEENTS_H_
#define _GAMEENTS_H_
void GameEnts_Init();
enum {
Ent_Player,
Ent_Barrel,
Ent_Column,
Ent_Floor,
Ent_Hole_Spiked,
Ent_Hole_Filled,
Ent_Hole_Lava,
Ent_ArrowShooter,
Ent_Arrow,
Ent_SavePoint,
Ent_ExitPoint,
Ent_Effect
} EntityType;
extern Entity *ent_player;
extern Entity *ent_barrel;
extern Entity *ent_column;
extern Entity *ent_column_faded;
extern Entity *ent_floor;
extern Entity *ent_floor_right;
extern Entity *ent_floor_left;
extern Entity *ent_floor_center;
extern Entity *ent_hole_spiked;
extern Entity *ent_hole_filled;
extern Entity *ent_hole_lava;
extern Entity *ent_arrowshooter_up;
extern Entity *ent_arrowshooter_down;
extern Entity *ent_arrowshooter_left;
extern Entity *ent_arrowshooter_right;
extern Entity *ent_arrow_up;
extern Entity *ent_arrow_down;
extern Entity *ent_arrow_left;
extern Entity *ent_arrow_right;
extern Entity *ent_exitpoint;
extern Entity *ent_endpoint;
extern Entity *ent_savepoint_1;
extern Entity *ent_savepoint_2;
extern Entity *ent_savepoint_3;
extern Entity *ent_savepoint_4;
#endif