78 lines
1.6 KiB
Makefile
Executable File
78 lines
1.6 KiB
Makefile
Executable File
HEADS= \
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Time.h \
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Util.h \
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Draw.h \
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Input.h \
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Audio.h \
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Anim.h \
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Entity.h \
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GameLib.h \
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GameEnts.h \
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GameMap.h
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OBJS= \
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$(BUILDDIR)/Time.o \
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$(BUILDDIR)/Util.o \
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$(BUILDDIR)/Draw.o \
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$(BUILDDIR)/Input.o \
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$(BUILDDIR)/Audio.o \
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$(BUILDDIR)/Anim.o \
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$(BUILDDIR)/Entity.o \
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$(BUILDDIR)/GameLib.o \
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$(BUILDDIR)/GameEnts.o \
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$(BUILDDIR)/GameMap.o \
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$(BUILDDIR)/main.o
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all: $(BUILDDIR) $(BUILDDIR)/$(RESULT)
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$(BUILDDIR):
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mkdir $(BUILDDIR)
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$(BUILDDIR)/Time.o: Time.c $(HEADS)
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$(CC) -c Time.c -o $(BUILDDIR)/Time.o $(CFLAGS)
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$(BUILDDIR)/Util.o: Util.c $(HEADS)
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$(CC) -c Util.c -o $(BUILDDIR)/Util.o $(CFLAGS)
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$(BUILDDIR)/Draw.o: Draw.c $(HEADS)
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$(CC) -c Draw.c -o $(BUILDDIR)/Draw.o $(CFLAGS)
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$(BUILDDIR)/Input.o: Input.c $(HEADS)
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$(CC) -c Input.c -o $(BUILDDIR)/Input.o $(CFLAGS)
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$(BUILDDIR)/Audio.o: Audio.c $(HEADS)
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$(CC) -c Audio.c -o $(BUILDDIR)/Audio.o $(CFLAGS)
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$(BUILDDIR)/Entity.o: Entity.c $(HEADS)
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$(CC) -c Entity.c -o $(BUILDDIR)/Entity.o $(CFLAGS)
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$(BUILDDIR)/Anim.o: Anim.c $(HEADS)
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$(CC) -c Anim.c -o $(BUILDDIR)/Anim.o $(CFLAGS)
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$(BUILDDIR)/GameLib.o: GameLib.c $(HEADS)
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$(CC) -c GameLib.c -o $(BUILDDIR)/GameLib.o $(CFLAGS)
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$(BUILDDIR)/GameEnts.o: GameEnts.c $(HEADS)
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$(CC) -c GameEnts.c -o $(BUILDDIR)/GameEnts.o $(CFLAGS)
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$(BUILDDIR)/GameMap.o: GameMap.c $(HEADS)
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$(CC) -c GameMap.c -o $(BUILDDIR)/GameMap.o $(CFLAGS)
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$(BUILDDIR)/main.o: main.c $(HEADS)
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$(CC) -c main.c -o $(BUILDDIR)/main.o $(CFLAGS)
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$(BUILDDIR)/$(RESULT): $(OBJS)
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$(CC) -o $(BUILDDIR)/$(RESULT) $(OBJS) $(LIBS) $(CFLAGS)
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clean:
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rm -f $(OBJS) $(BUILDDIR)/$(RESULT)
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run: $(BUILDDIR)/$(RESULT)
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./$(BUILDDIR)/$(RESULT)
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