Files
GameLib/Example.GameLib/Makefile

67 lines
1.4 KiB
Makefile

VERBOSE_BUILD := false
GAMELIB_DIR := ..
GameLibConfig := $(GAMELIB_DIR)/gamelib-config
GAMELIB_MAKEPARAMS :=
ARCH :=
ifeq ($(arch),emscripten)
ARCH := emscripten
GAMELIB_MAKEPARAMS := arch=emscripten
endif
LIBS := $(shell $(GameLibConfig) $(ARCH) --libs)
STATICLIBS := $(shell $(GameLibConfig) $(ARCH) --static-libs)
CFLAGS := $(shell $(GameLibConfig) $(ARCH) --cflags)
PLATFORM := $(shell $(GameLibConfig) $(ARCH) --platform)
EXEEXT := $(shell $(GameLibConfig) $(ARCH) --exe-extension)
LDFLAGS := $(shell $(GameLibConfig) $(ARCH) --ldflags)
RES_GAME := game$(EXEEXT)
BUILDDIR := build-$(PLATFORM)
IsMinGW := $(findstring MINGW,$(shell uname -s)) $(findstring MSYS,$(shell uname -s))
IsDarwin := $(findstring Darwin,$(shell uname -s))
ifneq (,$(IsMinGW))
HOST_ARCH := mingw
else
ifneq (,$(IsDarwin))
HOST_ARCH := macosx
else
HOST_ARCH := linux
endif
endif
ifeq ($(HOST_ARCH),mingw)
CC := gcc
AR := ar
LAUNCHER :=
RM := rm -rf
MKDIR := mkdir
ECHO := echo
endif
ifeq ($(HOST_ARCH),linux)
CC := gcc
AR := ar
LAUNCHER :=
RM := rm -rf
MKDIR := mkdir
ECHO := echo
endif
ifeq ($(HOST_ARCH),macosx)
CC := gcc
AR := ar
LAUNCHER :=
RM := rm -rf
MKDIR := mkdir
ECHO := echo
endif
ifeq ($(ARCH),emscripten)
CC := emcc
AR := emar
LAUNCHER := emrun --port 8080
endif
include Makefile.common.mk