(2006-08-06) rescue-bootcd

This commit is contained in:
2006-08-06 00:00:00 +02:00
parent 2f796b816a
commit decb062d20
21091 changed files with 7076462 additions and 0 deletions

View File

@@ -0,0 +1,260 @@
#
# Joystick driver configuration
#
config INPUT_JOYSTICK
bool "Joysticks"
depends on INPUT
help
If you have a joystick, 6dof controller, gamepad, steering wheel,
weapon control system or something like that you can say Y here
and the list of supported devices will be displayed. This option
doesn't affect the kernel.
Please read the file <file:Documentation/input/joystick.txt> which
contains more information.
config JOYSTICK_ANALOG
tristate "Classic PC analog joysticks and gamepads"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
---help---
Say Y here if you have a joystick that connects to the PC
gameport. In addition to the usual PC analog joystick, this driver
supports many extensions, including joysticks with throttle control,
with rudders, additional hats and buttons compatible with CH
Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or
Saitek Cyborg joysticks.
Please read the file <file:Documentation/input/joystick.txt> which
contains more information.
To compile this driver as a module, choose M here: the
module will be called analog.
config JOYSTICK_A3D
tristate "Assasin 3D and MadCatz Panther devices"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
help
Say Y here if you have an FPGaming or MadCatz controller using the
A3D protocol over the PC gameport.
To compile this driver as a module, choose M here: the
module will be called a3d.
config JOYSTICK_ADI
tristate "Logitech ADI digital joysticks and gamepads"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
help
Say Y here if you have a Logitech controller using the ADI
protocol over the PC gameport.
To compile this driver as a module, choose M here: the
module will be called adi.
config JOYSTICK_COBRA
tristate "Creative Labs Blaster Cobra gamepad"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
help
Say Y here if you have a Creative Labs Blaster Cobra gamepad.
To compile this driver as a module, choose M here: the
module will be called cobra.
config JOYSTICK_GF2K
tristate "Genius Flight2000 Digital joysticks and gamepads"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
help
Say Y here if you have a Genius Flight2000 or MaxFighter digitally
communicating joystick or gamepad.
To compile this driver as a module, choose M here: the
module will be called gf2k.
config JOYSTICK_GRIP
tristate "Gravis GrIP joysticks and gamepads"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
help
Say Y here if you have a Gravis controller using the GrIP protocol
over the PC gameport.
To compile this driver as a module, choose M here: the
module will be called grip.
config JOYSTICK_GRIP_MP
tristate "Gravis GrIP MultiPort"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
help
Say Y here if you have the original Gravis GrIP MultiPort, a hub
that connects to the gameport and you connect gamepads to it.
To compile this driver as a module, choose M here: the
module will be called grip_mp.
config JOYSTICK_GUILLEMOT
tristate "Guillemot joysticks and gamepads"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
help
Say Y here if you have a Guillemot joystick using a digital
protocol over the PC gameport.
To compile this driver as a module, choose M here: the
module will be called guillemot.
config JOYSTICK_INTERACT
tristate "InterAct digital joysticks and gamepads"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
help
Say Y here if you have an InterAct gameport or joystick
communicating digitally over the gameport.
To compile this driver as a module, choose M here: the
module will be called interact.
config JOYSTICK_SIDEWINDER
tristate "Microsoft SideWinder digital joysticks and gamepads"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
help
Say Y here if you have a Microsoft controller using the Digital
Overdrive protocol over PC gameport.
To compile this driver as a module, choose M here: the
module will be called sidewinder.
config JOYSTICK_TMDC
tristate "ThrustMaster DirectConnect joysticks and gamepads"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
help
Say Y here if you have a ThrustMaster controller using the
DirectConnect (BSP) protocol over the PC gameport.
To compile this driver as a module, choose M here: the
module will be called tmdc.
source "drivers/input/joystick/iforce/Kconfig"
config JOYSTICK_WARRIOR
tristate "Logitech WingMan Warrior joystick"
depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a Logitech WingMan Warrior joystick connected
to your computer's serial port.
To compile this driver as a module, choose M here: the
module will be called warrior.
config JOYSTICK_MAGELLAN
tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers"
depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a Magellan or Space Mouse 6DOF controller
connected to your computer's serial port.
To compile this driver as a module, choose M here: the
module will be called magellan.
config JOYSTICK_SPACEORB
tristate "SpaceTec SpaceOrb/Avenger 6dof controllers"
depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF
controller connected to your computer's serial port.
To compile this driver as a module, choose M here: the
module will be called spaceorb.
config JOYSTICK_SPACEBALL
tristate "SpaceTec SpaceBall 6dof controllers"
depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX
controller connected to your computer's serial port. For the
SpaceBall 4000 USB model, use the USB HID driver.
To compile this driver as a module, choose M here: the
module will be called spaceball.
config JOYSTICK_STINGER
tristate "Gravis Stinger gamepad"
depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a Gravis Stinger connected to one of your
serial ports.
To compile this driver as a module, choose M here: the
module will be called stinger.
config JOYSTICK_TWIDDLER
tristate "Twiddler as a joystick"
depends on INPUT && INPUT_JOYSTICK
select SERIO
help
Say Y here if you have a Handykey Twiddler connected to your
computer's serial port and want to use it as a joystick.
To compile this driver as a module, choose M here: the
module will be called twidjoy.
config JOYSTICK_DB9
tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads"
depends on INPUT && INPUT_JOYSTICK && PARPORT
---help---
Say Y here if you have a Sega Master System gamepad, Sega Genesis
gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga,
Commodore, Amstrad CPC joystick connected to your parallel port.
For more information on how to use the driver please read
<file:Documentation/input/joystick-parport.txt>.
To compile this driver as a module, choose M here: the
module will be called db9.
config JOYSTICK_GAMECON
tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads"
depends on INPUT && INPUT_JOYSTICK && PARPORT
---help---
Say Y here if you have a Nintendo Entertainment System gamepad,
Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad,
Sony PlayStation gamepad or a Multisystem -- Atari, Amiga,
Commodore, Amstrad CPC joystick connected to your parallel port.
For more information on how to use the driver please read
<file:Documentation/input/joystick-parport.txt>.
To compile this driver as a module, choose M here: the
module will be called gamecon.
config JOYSTICK_TURBOGRAFX
tristate "Multisystem joysticks via TurboGraFX device"
depends on INPUT && INPUT_JOYSTICK && PARPORT
help
Say Y here if you have the TurboGraFX interface by Steffen Schwenke,
and want to use it with Multisystem -- Atari, Amiga, Commodore,
Amstrad CPC joystick. For more information on how to use the driver
please read <file:Documentation/input/joystick-parport.txt>.
To compile this driver as a module, choose M here: the
module will be called turbografx.
config JOYSTICK_AMIGA
tristate "Amiga joysticks"
depends on AMIGA && INPUT && INPUT_JOYSTICK
help
Say Y here if you have an Amiga with a digital joystick connected
to it.
To compile this driver as a module, choose M here: the
module will be called amijoy.
config JOYSTICK_JOYDUMP
tristate "Gameport data dumper"
depends on INPUT && INPUT_JOYSTICK && GAMEPORT
help
Say Y here if you want to dump data from your joystick into the system
log for debugging purposes. Say N if you are making a production
configuration or aren't sure.
To compile this driver as a module, choose M here: the
module will be called joydump.

View File

@@ -0,0 +1,30 @@
#
# Makefile for the input core drivers.
#
# Each configuration option enables a list of files.
obj-$(CONFIG_JOYSTICK_A3D) += a3d.o
obj-$(CONFIG_JOYSTICK_ADI) += adi.o
obj-$(CONFIG_JOYSTICK_AMIGA) += amijoy.o
obj-$(CONFIG_JOYSTICK_ANALOG) += analog.o
obj-$(CONFIG_JOYSTICK_COBRA) += cobra.o
obj-$(CONFIG_JOYSTICK_DB9) += db9.o
obj-$(CONFIG_JOYSTICK_GAMECON) += gamecon.o
obj-$(CONFIG_JOYSTICK_GF2K) += gf2k.o
obj-$(CONFIG_JOYSTICK_GRIP) += grip.o
obj-$(CONFIG_JOYSTICK_GRIP_MP) += grip_mp.o
obj-$(CONFIG_JOYSTICK_GUILLEMOT) += guillemot.o
obj-$(CONFIG_JOYSTICK_INTERACT) += interact.o
obj-$(CONFIG_JOYSTICK_JOYDUMP) += joydump.o
obj-$(CONFIG_JOYSTICK_MAGELLAN) += magellan.o
obj-$(CONFIG_JOYSTICK_SIDEWINDER) += sidewinder.o
obj-$(CONFIG_JOYSTICK_SPACEBALL) += spaceball.o
obj-$(CONFIG_JOYSTICK_SPACEORB) += spaceorb.o
obj-$(CONFIG_JOYSTICK_STINGER) += stinger.o
obj-$(CONFIG_JOYSTICK_TMDC) += tmdc.o
obj-$(CONFIG_JOYSTICK_TURBOGRAFX) += turbografx.o
obj-$(CONFIG_JOYSTICK_TWIDJOY) += twidjoy.o
obj-$(CONFIG_JOYSTICK_WARRIOR) += warrior.o
obj-$(CONFIG_JOYSTICK_IFORCE) += iforce/

View File

@@ -0,0 +1,405 @@
/*
* $Id: a3d.c,v 1.21 2002/01/22 20:11:50 vojtech Exp $
*
* Copyright (c) 1998-2001 Vojtech Pavlik
*/
/*
* FP-Gaming Assasin 3D joystick driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/init.h>
#include <linux/gameport.h>
#include <linux/input.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("FP-Gaming Assasin 3D joystick driver");
MODULE_LICENSE("GPL");
#define A3D_MAX_START 400 /* 400 us */
#define A3D_MAX_STROBE 60 /* 40 us */
#define A3D_DELAY_READ 3 /* 3 ms */
#define A3D_MAX_LENGTH 40 /* 40*3 bits */
#define A3D_REFRESH_TIME HZ/50 /* 20 ms */
#define A3D_MODE_A3D 1 /* Assassin 3D */
#define A3D_MODE_PAN 2 /* Panther */
#define A3D_MODE_OEM 3 /* Panther OEM version */
#define A3D_MODE_PXL 4 /* Panther XL */
char *a3d_names[] = { NULL, "FP-Gaming Assassin 3D", "MadCatz Panther", "OEM Panther",
"MadCatz Panther XL", "MadCatz Panther XL w/ rudder" };
struct a3d {
struct gameport *gameport;
struct gameport adc;
struct input_dev dev;
struct timer_list timer;
int axes[4];
int buttons;
int mode;
int length;
int used;
int reads;
int bads;
char phys[32];
char adcphys[32];
};
/*
* a3d_read_packet() reads an Assassin 3D packet.
*/
static int a3d_read_packet(struct gameport *gameport, int length, char *data)
{
unsigned long flags;
unsigned char u, v;
unsigned int t, s;
int i;
i = 0;
t = gameport_time(gameport, A3D_MAX_START);
s = gameport_time(gameport, A3D_MAX_STROBE);
local_irq_save(flags);
gameport_trigger(gameport);
v = gameport_read(gameport);
while (t > 0 && i < length) {
t--;
u = v; v = gameport_read(gameport);
if (~v & u & 0x10) {
data[i++] = v >> 5;
t = s;
}
}
local_irq_restore(flags);
return i;
}
/*
* a3d_csum() computes checksum of triplet packet
*/
static int a3d_csum(char *data, int count)
{
int i, csum = 0;
for (i = 0; i < count - 2; i++) csum += data[i];
return (csum & 0x3f) != ((data[count - 2] << 3) | data[count - 1]);
}
static void a3d_read(struct a3d *a3d, unsigned char *data)
{
struct input_dev *dev = &a3d->dev;
switch (a3d->mode) {
case A3D_MODE_A3D:
case A3D_MODE_OEM:
case A3D_MODE_PAN:
input_report_rel(dev, REL_X, ((data[5] << 6) | (data[6] << 3) | data[ 7]) - ((data[5] & 4) << 7));
input_report_rel(dev, REL_Y, ((data[8] << 6) | (data[9] << 3) | data[10]) - ((data[8] & 4) << 7));
input_report_key(dev, BTN_RIGHT, data[2] & 1);
input_report_key(dev, BTN_LEFT, data[3] & 2);
input_report_key(dev, BTN_MIDDLE, data[3] & 4);
input_sync(dev);
a3d->axes[0] = ((signed char)((data[11] << 6) | (data[12] << 3) | (data[13]))) + 128;
a3d->axes[1] = ((signed char)((data[14] << 6) | (data[15] << 3) | (data[16]))) + 128;
a3d->axes[2] = ((signed char)((data[17] << 6) | (data[18] << 3) | (data[19]))) + 128;
a3d->axes[3] = ((signed char)((data[20] << 6) | (data[21] << 3) | (data[22]))) + 128;
a3d->buttons = ((data[3] << 3) | data[4]) & 0xf;
return;
case A3D_MODE_PXL:
input_report_rel(dev, REL_X, ((data[ 9] << 6) | (data[10] << 3) | data[11]) - ((data[ 9] & 4) << 7));
input_report_rel(dev, REL_Y, ((data[12] << 6) | (data[13] << 3) | data[14]) - ((data[12] & 4) << 7));
input_report_key(dev, BTN_RIGHT, data[2] & 1);
input_report_key(dev, BTN_LEFT, data[3] & 2);
input_report_key(dev, BTN_MIDDLE, data[3] & 4);
input_report_key(dev, BTN_SIDE, data[7] & 2);
input_report_key(dev, BTN_EXTRA, data[7] & 4);
input_report_abs(dev, ABS_X, ((signed char)((data[15] << 6) | (data[16] << 3) | (data[17]))) + 128);
input_report_abs(dev, ABS_Y, ((signed char)((data[18] << 6) | (data[19] << 3) | (data[20]))) + 128);
input_report_abs(dev, ABS_RUDDER, ((signed char)((data[21] << 6) | (data[22] << 3) | (data[23]))) + 128);
input_report_abs(dev, ABS_THROTTLE, ((signed char)((data[24] << 6) | (data[25] << 3) | (data[26]))) + 128);
input_report_abs(dev, ABS_HAT0X, ( data[5] & 1) - ((data[5] >> 2) & 1));
input_report_abs(dev, ABS_HAT0Y, ((data[5] >> 1) & 1) - ((data[6] >> 2) & 1));
input_report_abs(dev, ABS_HAT1X, ((data[4] >> 1) & 1) - ( data[3] & 1));
input_report_abs(dev, ABS_HAT1Y, ((data[4] >> 2) & 1) - ( data[4] & 1));
input_report_key(dev, BTN_TRIGGER, data[8] & 1);
input_report_key(dev, BTN_THUMB, data[8] & 2);
input_report_key(dev, BTN_TOP, data[8] & 4);
input_report_key(dev, BTN_PINKIE, data[7] & 1);
input_sync(dev);
return;
}
}
/*
* a3d_timer() reads and analyzes A3D joystick data.
*/
static void a3d_timer(unsigned long private)
{
struct a3d *a3d = (void *) private;
unsigned char data[A3D_MAX_LENGTH];
a3d->reads++;
if (a3d_read_packet(a3d->gameport, a3d->length, data) != a3d->length
|| data[0] != a3d->mode || a3d_csum(data, a3d->length))
a3d->bads++; else a3d_read(a3d, data);
mod_timer(&a3d->timer, jiffies + A3D_REFRESH_TIME);
}
/*
* a3d_adc_cooked_read() copies the acis and button data to the
* callers arrays. It could do the read itself, but the caller could
* call this more than 50 times a second, which would use too much CPU.
*/
int a3d_adc_cooked_read(struct gameport *gameport, int *axes, int *buttons)
{
struct a3d *a3d = gameport->driver;
int i;
for (i = 0; i < 4; i++)
axes[i] = (a3d->axes[i] < 254) ? a3d->axes[i] : -1;
*buttons = a3d->buttons;
return 0;
}
/*
* a3d_adc_open() is the gameport open routine. It refuses to serve
* any but cooked data.
*/
int a3d_adc_open(struct gameport *gameport, int mode)
{
struct a3d *a3d = gameport->driver;
if (mode != GAMEPORT_MODE_COOKED)
return -1;
if (!a3d->used++)
mod_timer(&a3d->timer, jiffies + A3D_REFRESH_TIME);
return 0;
}
/*
* a3d_adc_close() is a callback from the input close routine.
*/
static void a3d_adc_close(struct gameport *gameport)
{
struct a3d *a3d = gameport->driver;
if (!--a3d->used)
del_timer(&a3d->timer);
}
/*
* a3d_open() is a callback from the input open routine.
*/
static int a3d_open(struct input_dev *dev)
{
struct a3d *a3d = dev->private;
if (!a3d->used++)
mod_timer(&a3d->timer, jiffies + A3D_REFRESH_TIME);
return 0;
}
/*
* a3d_close() is a callback from the input close routine.
*/
static void a3d_close(struct input_dev *dev)
{
struct a3d *a3d = dev->private;
if (!--a3d->used)
del_timer(&a3d->timer);
}
/*
* a3d_connect() probes for A3D joysticks.
*/
static void a3d_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct a3d *a3d;
unsigned char data[A3D_MAX_LENGTH];
int i;
if (!(a3d = kmalloc(sizeof(struct a3d), GFP_KERNEL)))
return;
memset(a3d, 0, sizeof(struct a3d));
gameport->private = a3d;
a3d->gameport = gameport;
init_timer(&a3d->timer);
a3d->timer.data = (long) a3d;
a3d->timer.function = a3d_timer;
if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
goto fail1;
i = a3d_read_packet(gameport, A3D_MAX_LENGTH, data);
if (!i || a3d_csum(data, i))
goto fail2;
a3d->mode = data[0];
if (!a3d->mode || a3d->mode > 5) {
printk(KERN_WARNING "a3d.c: Unknown A3D device detected "
"(%s, id=%d), contact <vojtech@ucw.cz>\n", gameport->phys, a3d->mode);
goto fail2;
}
sprintf(a3d->phys, "%s/input0", gameport->phys);
sprintf(a3d->adcphys, "%s/gameport0", gameport->phys);
if (a3d->mode == A3D_MODE_PXL) {
int axes[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER };
a3d->length = 33;
init_input_dev(&a3d->dev);
a3d->dev.evbit[0] |= BIT(EV_ABS) | BIT(EV_KEY) | BIT(EV_REL);
a3d->dev.relbit[0] |= BIT(REL_X) | BIT(REL_Y);
a3d->dev.absbit[0] |= BIT(ABS_X) | BIT(ABS_Y) | BIT(ABS_THROTTLE) | BIT(ABS_RUDDER)
| BIT(ABS_HAT0X) | BIT(ABS_HAT0Y) | BIT(ABS_HAT1X) | BIT(ABS_HAT1Y);
a3d->dev.keybit[LONG(BTN_MOUSE)] |= BIT(BTN_RIGHT) | BIT(BTN_LEFT) | BIT(BTN_MIDDLE)
| BIT(BTN_SIDE) | BIT(BTN_EXTRA);
a3d->dev.keybit[LONG(BTN_JOYSTICK)] |= BIT(BTN_TRIGGER) | BIT(BTN_THUMB) | BIT(BTN_TOP) | BIT(BTN_PINKIE);
a3d_read(a3d, data);
for (i = 0; i < 4; i++) {
if (i < 2) {
a3d->dev.absmin[axes[i]] = 48;
a3d->dev.absmax[axes[i]] = a3d->dev.abs[axes[i]] * 2 - 48;
a3d->dev.absflat[axes[i]] = 8;
} else {
a3d->dev.absmin[axes[i]] = 2;
a3d->dev.absmax[axes[i]] = 253;
}
a3d->dev.absmin[ABS_HAT0X + i] = -1;
a3d->dev.absmax[ABS_HAT0X + i] = 1;
}
} else {
a3d->length = 29;
init_input_dev(&a3d->dev);
a3d->dev.evbit[0] |= BIT(EV_KEY) | BIT(EV_REL);
a3d->dev.relbit[0] |= BIT(REL_X) | BIT(REL_Y);
a3d->dev.keybit[LONG(BTN_MOUSE)] |= BIT(BTN_RIGHT) | BIT(BTN_LEFT) | BIT(BTN_MIDDLE);
a3d->adc.driver = a3d;
a3d->adc.open = a3d_adc_open;
a3d->adc.close = a3d_adc_close;
a3d->adc.cooked_read = a3d_adc_cooked_read;
a3d->adc.fuzz = 1;
a3d->adc.name = a3d_names[a3d->mode];
a3d->adc.phys = a3d->adcphys;
a3d->adc.id.bustype = BUS_GAMEPORT;
a3d->adc.id.vendor = GAMEPORT_ID_VENDOR_MADCATZ;
a3d->adc.id.product = a3d->mode;
a3d->adc.id.version = 0x0100;
a3d_read(a3d, data);
gameport_register_port(&a3d->adc);
printk(KERN_INFO "gameport: %s on %s\n", a3d_names[a3d->mode], gameport->phys);
}
a3d->dev.private = a3d;
a3d->dev.open = a3d_open;
a3d->dev.close = a3d_close;
a3d->dev.name = a3d_names[a3d->mode];
a3d->dev.phys = a3d->phys;
a3d->dev.id.bustype = BUS_GAMEPORT;
a3d->dev.id.vendor = GAMEPORT_ID_VENDOR_MADCATZ;
a3d->dev.id.product = a3d->mode;
a3d->dev.id.version = 0x0100;
input_register_device(&a3d->dev);
printk(KERN_INFO "input: %s on %s\n", a3d_names[a3d->mode], a3d->phys);
return;
fail2: gameport_close(gameport);
fail1: kfree(a3d);
}
static void a3d_disconnect(struct gameport *gameport)
{
struct a3d *a3d = gameport->private;
input_unregister_device(&a3d->dev);
if (a3d->mode < A3D_MODE_PXL)
gameport_unregister_port(&a3d->adc);
gameport_close(gameport);
kfree(a3d);
}
static struct gameport_dev a3d_dev = {
.connect = a3d_connect,
.disconnect = a3d_disconnect,
};
int __init a3d_init(void)
{
gameport_register_device(&a3d_dev);
return 0;
}
void __exit a3d_exit(void)
{
gameport_unregister_device(&a3d_dev);
}
module_init(a3d_init);
module_exit(a3d_exit);

View File

@@ -0,0 +1,564 @@
/*
* $Id: adi.c,v 1.23 2002/01/22 20:26:17 vojtech Exp $
*
* Copyright (c) 1998-2001 Vojtech Pavlik
*/
/*
* Logitech ADI joystick family driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/delay.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/string.h>
#include <linux/slab.h>
#include <linux/input.h>
#include <linux/gameport.h>
#include <linux/init.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Logitech ADI joystick family driver");
MODULE_LICENSE("GPL");
/*
* Times, array sizes, flags, ids.
*/
#define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */
#define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */
#define ADI_REFRESH_TIME HZ/50 /* How often to poll the joystick [20 ms] */
#define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */
#define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */
#define ADI_MAX_LENGTH 256
#define ADI_MIN_LENGTH 8
#define ADI_MIN_LEN_LENGTH 10
#define ADI_MIN_ID_LENGTH 66
#define ADI_MAX_NAME_LENGTH 48
#define ADI_MAX_CNAME_LENGTH 16
#define ADI_MAX_PHYS_LENGTH 32
#define ADI_FLAG_HAT 0x04
#define ADI_FLAG_10BIT 0x08
#define ADI_ID_TPD 0x01
#define ADI_ID_WGP 0x06
#define ADI_ID_WGPE 0x08
#define ADI_ID_MAX 0x0a
/*
* Names, buttons, axes ...
*/
static char *adi_names[] = { "WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
"WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
"WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
"WingMan GamePad USB", "Unknown Device %#x" };
static char adi_wmgpe_abs[] = { ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
static char adi_wmi_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
static char adi_wmed3d_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
static char adi_cm2_abs[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
static char adi_wmf_abs[] = { ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
static short adi_wmed3d_key[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
static short adi_cm2_key[] = { BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
/*
* Hat to axis conversion arrays.
*/
static struct {
int x;
int y;
} adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
/*
* Per-port information.
*/
struct adi {
struct input_dev dev;
int length;
int ret;
int idx;
unsigned char id;
char buttons;
char axes10;
char axes8;
signed char pad;
char hats;
char *abs;
short *key;
char name[ADI_MAX_NAME_LENGTH];
char cname[ADI_MAX_CNAME_LENGTH];
char phys[ADI_MAX_PHYS_LENGTH];
unsigned char data[ADI_MAX_LENGTH];
};
struct adi_port {
struct gameport *gameport;
struct timer_list timer;
struct adi adi[2];
int bad;
int reads;
int used;
};
/*
* adi_read_packet() reads a Logitech ADI packet.
*/
static void adi_read_packet(struct adi_port *port)
{
struct adi *adi = port->adi;
struct gameport *gameport = port->gameport;
unsigned char u, v, w, x, z;
int t[2], s[2], i;
unsigned long flags;
for (i = 0; i < 2; i++) {
adi[i].ret = -1;
t[i] = gameport_time(gameport, ADI_MAX_START);
s[i] = 0;
}
local_irq_save(flags);
gameport_trigger(gameport);
v = z = gameport_read(gameport);
do {
u = v;
w = u ^ (v = x = gameport_read(gameport));
for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
t[i]--;
if ((w & 0x30) && s[i]) {
if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
adi[i].data[++adi[i].ret] = w;
t[i] = gameport_time(gameport, ADI_MAX_STROBE);
} else t[i] = 0;
} else if (!(x & 0x30)) s[i] = 1;
}
} while (t[0] > 0 || t[1] > 0);
local_irq_restore(flags);
return;
}
/*
* adi_move_bits() detects a possible 2-stream mode, and moves
* the bits accordingly.
*/
static void adi_move_bits(struct adi_port *port, int length)
{
int i;
struct adi *adi = port->adi;
adi[0].idx = adi[1].idx = 0;
if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
for (i = 1; i <= adi[1].ret; i++)
adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
adi[0].ret += adi[1].ret;
adi[1].ret = -1;
}
/*
* adi_get_bits() gathers bits from the data packet.
*/
static inline int adi_get_bits(struct adi *adi, int count)
{
int bits = 0;
int i;
if ((adi->idx += count) > adi->ret) return 0;
for (i = 0; i < count; i++)
bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
return bits;
}
/*
* adi_decode() decodes Logitech joystick data into input events.
*/
static int adi_decode(struct adi *adi)
{
struct input_dev *dev = &adi->dev;
char *abs = adi->abs;
short *key = adi->key;
int i, t;
if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
return -1;
for (i = 0; i < adi->axes10; i++)
input_report_abs(dev, *abs++, adi_get_bits(adi, 10));
for (i = 0; i < adi->axes8; i++)
input_report_abs(dev, *abs++, adi_get_bits(adi, 8));
for (i = 0; i < adi->buttons && i < 63; i++) {
if (i == adi->pad) {
t = adi_get_bits(adi, 4);
input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t & 1));
input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
}
input_report_key(dev, *key++, adi_get_bits(adi, 1));
}
for (i = 0; i < adi->hats; i++) {
if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
}
for (i = 63; i < adi->buttons; i++)
input_report_key(dev, *key++, adi_get_bits(adi, 1));
input_sync(dev);
return 0;
}
/*
* adi_read() reads the data packet and decodes it.
*/
static int adi_read(struct adi_port *port)
{
int i;
int result = 0;
adi_read_packet(port);
adi_move_bits(port, port->adi[0].length);
for (i = 0; i < 2; i++)
if (port->adi[i].length)
result |= adi_decode(port->adi + i);
return result;
}
/*
* adi_timer() repeatedly polls the Logitech joysticks.
*/
static void adi_timer(unsigned long data)
{
struct adi_port *port = (void *) data;
port->bad -= adi_read(port);
port->reads++;
mod_timer(&port->timer, jiffies + ADI_REFRESH_TIME);
}
/*
* adi_open() is a callback from the input open routine.
*/
static int adi_open(struct input_dev *dev)
{
struct adi_port *port = dev->private;
if (!port->used++)
mod_timer(&port->timer, jiffies + ADI_REFRESH_TIME);
return 0;
}
/*
* adi_close() is a callback from the input close routine.
*/
static void adi_close(struct input_dev *dev)
{
struct adi_port *port = dev->private;
if (!--port->used)
del_timer(&port->timer);
}
/*
* adi_init_digital() sends a trigger & delay sequence
* to reset and initialize a Logitech joystick into digital mode.
*/
static void adi_init_digital(struct gameport *gameport)
{
int seq[] = { 3, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
int i;
for (i = 0; seq[i]; i++) {
gameport_trigger(gameport);
if (seq[i] > 0) msleep(seq[i]);
if (seq[i] < 0) mdelay(-seq[i]);
}
}
static void adi_id_decode(struct adi *adi, struct adi_port *port)
{
int i, t;
if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
return;
if (adi->ret < (t = adi_get_bits(adi, 10))) {
printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
return;
}
adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);
if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;
adi->length = adi_get_bits(adi, 10);
if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
adi->length = 0;
return;
}
adi->axes8 = adi_get_bits(adi, 4);
adi->buttons = adi_get_bits(adi, 6);
if (adi_get_bits(adi, 6) != 8 && adi->hats) {
printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
adi->length = 0;
return;
}
adi->buttons += adi_get_bits(adi, 6);
adi->hats += adi_get_bits(adi, 4);
i = adi_get_bits(adi, 4);
if (t & ADI_FLAG_10BIT) {
adi->axes10 = adi->axes8 - i;
adi->axes8 = i;
}
t = adi_get_bits(adi, 4);
for (i = 0; i < t; i++)
adi->cname[i] = adi_get_bits(adi, 8);
adi->cname[i] = 0;
t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
if (adi->length != t && adi->length != t + (t & 1)) {
printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
adi->length = 0;
return;
}
switch (adi->id) {
case ADI_ID_TPD:
adi->pad = 4;
adi->buttons -= 4;
break;
case ADI_ID_WGP:
adi->pad = 0;
adi->buttons -= 4;
break;
default:
adi->pad = -1;
break;
}
}
static void adi_init_input(struct adi *adi, struct adi_port *port, int half)
{
int i, t;
char buf[ADI_MAX_NAME_LENGTH];
if (!adi->length) return;
init_input_dev(&adi->dev);
t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
sprintf(buf, adi_names[t], adi->id);
sprintf(adi->name, "Logitech %s", buf);
sprintf(adi->phys, "%s/input%d", port->gameport->phys, half);
adi->abs = adi_abs[t];
adi->key = adi_key[t];
adi->dev.open = adi_open;
adi->dev.close = adi_close;
adi->dev.name = adi->name;
adi->dev.phys = adi->phys;
adi->dev.id.bustype = BUS_GAMEPORT;
adi->dev.id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
adi->dev.id.product = adi->id;
adi->dev.id.version = 0x0100;
adi->dev.private = port;
adi->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
set_bit(adi->abs[i], adi->dev.absbit);
for (i = 0; i < adi->buttons; i++)
set_bit(adi->key[i], adi->dev.keybit);
}
static void adi_init_center(struct adi *adi)
{
int i, t, x;
if (!adi->length) return;
for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
t = adi->abs[i];
x = adi->dev.abs[t];
if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE) {
if (i < adi->axes10) x = 512; else x = 128;
}
if (i < adi->axes10) {
adi->dev.absmax[t] = x * 2 - 64;
adi->dev.absmin[t] = 64;
adi->dev.absfuzz[t] = 2;
adi->dev.absflat[t] = 16;
continue;
}
if (i < adi->axes10 + adi->axes8) {
adi->dev.absmax[t] = x * 2 - 48;
adi->dev.absmin[t] = 48;
adi->dev.absfuzz[t] = 1;
adi->dev.absflat[t] = 16;
continue;
}
adi->dev.absmax[t] = 1;
adi->dev.absmin[t] = -1;
}
}
/*
* adi_connect() probes for Logitech ADI joysticks.
*/
static void adi_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct adi_port *port;
int i;
if (!(port = kmalloc(sizeof(struct adi_port), GFP_KERNEL)))
return;
memset(port, 0, sizeof(struct adi_port));
gameport->private = port;
port->gameport = gameport;
init_timer(&port->timer);
port->timer.data = (long) port;
port->timer.function = adi_timer;
if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) {
kfree(port);
return;
}
adi_init_digital(gameport);
adi_read_packet(port);
if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
adi_move_bits(port, adi_get_bits(port->adi, 10));
for (i = 0; i < 2; i++) {
adi_id_decode(port->adi + i, port);
adi_init_input(port->adi + i, port, i);
}
if (!port->adi[0].length && !port->adi[1].length) {
gameport_close(gameport);
kfree(port);
return;
}
msleep(ADI_INIT_DELAY);
if (adi_read(port)) {
msleep(ADI_DATA_DELAY);
adi_read(port);
}
for (i = 0; i < 2; i++)
if (port->adi[i].length > 0) {
adi_init_center(port->adi + i);
input_register_device(&port->adi[i].dev);
printk(KERN_INFO "input: %s [%s] on %s\n",
port->adi[i].name, port->adi[i].cname, gameport->phys);
}
}
static void adi_disconnect(struct gameport *gameport)
{
int i;
struct adi_port *port = gameport->private;
for (i = 0; i < 2; i++)
if (port->adi[i].length > 0)
input_unregister_device(&port->adi[i].dev);
gameport_close(gameport);
kfree(port);
}
/*
* The gameport device structure.
*/
static struct gameport_dev adi_dev = {
.connect = adi_connect,
.disconnect = adi_disconnect,
};
int __init adi_init(void)
{
gameport_register_device(&adi_dev);
return 0;
}
void __exit adi_exit(void)
{
gameport_unregister_device(&adi_dev);
}
module_init(adi_init);
module_exit(adi_exit);

View File

@@ -0,0 +1,161 @@
/*
* $Id: amijoy.c,v 1.13 2002/01/22 20:26:32 vojtech Exp $
*
* Copyright (c) 1998-2001 Vojtech Pavlik
*/
/*
* Driver for Amiga joysticks for Linux/m68k
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/types.h>
#include <linux/errno.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/init.h>
#include <linux/input.h>
#include <linux/interrupt.h>
#include <asm/system.h>
#include <asm/amigahw.h>
#include <asm/amigaints.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Driver for Amiga joysticks");
MODULE_LICENSE("GPL");
static int amijoy[2] = { 0, 1 };
module_param_array_named(map, amijoy, uint, NULL, 0);
MODULE_PARM_DESC(map, "Map of attached joysticks in form of <a>,<b> (default is 0,1)");
__obsolete_setup("amijoy=");
static int amijoy_used[2] = { 0, 0 };
static struct input_dev amijoy_dev[2];
static char *amijoy_phys[2] = { "amijoy/input0", "amijoy/input1" };
static char *amijoy_name = "Amiga joystick";
static irqreturn_t amijoy_interrupt(int irq, void *dummy, struct pt_regs *fp)
{
int i, data = 0, button = 0;
for (i = 0; i < 2; i++)
if (amijoy[i]) {
switch (i) {
case 0: data = ~custom.joy0dat; button = (~ciaa.pra >> 6) & 1; break;
case 1: data = ~custom.joy1dat; button = (~ciaa.pra >> 7) & 1; break;
}
input_regs(amijoy_dev + i, fp);
input_report_key(amijoy_dev + i, BTN_TRIGGER, button);
input_report_abs(amijoy_dev + i, ABS_X, ((data >> 1) & 1) - ((data >> 9) & 1));
data = ~(data ^ (data << 1));
input_report_abs(amijoy_dev + i, ABS_Y, ((data >> 1) & 1) - ((data >> 9) & 1));
input_sync(amijoy_dev + i);
}
return IRQ_HANDLED;
}
static int amijoy_open(struct input_dev *dev)
{
int *used = dev->private;
if ((*used)++)
return 0;
if (request_irq(IRQ_AMIGA_VERTB, amijoy_interrupt, 0, "amijoy", amijoy_interrupt)) {
(*used)--;
printk(KERN_ERR "amijoy.c: Can't allocate irq %d\n", IRQ_AMIGA_VERTB);
return -EBUSY;
}
return 0;
}
static void amijoy_close(struct input_dev *dev)
{
int *used = dev->private;
if (!--(*used))
free_irq(IRQ_AMIGA_VERTB, amijoy_interrupt);
}
static int __init amijoy_init(void)
{
int i, j;
for (i = 0; i < 2; i++)
if (amijoy[i]) {
if (!request_mem_region(CUSTOM_PHYSADDR+10+i*2, 2,
"amijoy [Denise]")) {
if (i == 1 && amijoy[0]) {
input_unregister_device(amijoy_dev);
release_mem_region(CUSTOM_PHYSADDR+10, 2);
}
return -EBUSY;
}
amijoy_dev[i].open = amijoy_open;
amijoy_dev[i].close = amijoy_close;
amijoy_dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
amijoy_dev[i].absbit[0] = BIT(ABS_X) | BIT(ABS_Y);
amijoy_dev[i].keybit[LONG(BTN_LEFT)] = BIT(BTN_LEFT) | BIT(BTN_MIDDLE) | BIT(BTN_RIGHT);
for (j = 0; j < 2; j++) {
amijoy_dev[i].absmin[ABS_X + j] = -1;
amijoy_dev[i].absmax[ABS_X + j] = 1;
}
amijoy_dev[i].name = amijoy_name;
amijoy_dev[i].phys = amijoy_phys[i];
amijoy_dev[i].id.bustype = BUS_AMIGA;
amijoy_dev[i].id.vendor = 0x0001;
amijoy_dev[i].id.product = 0x0003;
amijoy_dev[i].id.version = 0x0100;
amijoy_dev[i].private = amijoy_used + i;
input_register_device(amijoy_dev + i);
printk(KERN_INFO "input: %s at joy%ddat\n", amijoy_name, i);
}
return 0;
}
static void __exit amijoy_exit(void)
{
int i;
for (i = 0; i < 2; i++)
if (amijoy[i]) {
input_unregister_device(amijoy_dev + i);
release_mem_region(CUSTOM_PHYSADDR+10+i*2, 2);
}
}
module_init(amijoy_init);
module_exit(amijoy_exit);

View File

@@ -0,0 +1,762 @@
/*
* $Id: analog.c,v 1.68 2002/01/22 20:18:32 vojtech Exp $
*
* Copyright (c) 1996-2001 Vojtech Pavlik
*/
/*
* Analog joystick and gamepad driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/config.h>
#include <linux/delay.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/slab.h>
#include <linux/bitops.h>
#include <linux/init.h>
#include <linux/input.h>
#include <linux/gameport.h>
#include <asm/timex.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Analog joystick and gamepad driver");
MODULE_LICENSE("GPL");
/*
* Option parsing.
*/
#define ANALOG_PORTS 16
static char *js[ANALOG_PORTS];
static int js_nargs;
static int analog_options[ANALOG_PORTS];
module_param_array_named(map, js, charp, &js_nargs, 0);
MODULE_PARM_DESC(map, "Describes analog joysticks type/capabilities");
__obsolete_setup("js=");
/*
* Times, feature definitions.
*/
#define ANALOG_RUDDER 0x00004
#define ANALOG_THROTTLE 0x00008
#define ANALOG_AXES_STD 0x0000f
#define ANALOG_BTNS_STD 0x000f0
#define ANALOG_BTNS_CHF 0x00100
#define ANALOG_HAT1_CHF 0x00200
#define ANALOG_HAT2_CHF 0x00400
#define ANALOG_HAT_FCS 0x00800
#define ANALOG_HATS_ALL 0x00e00
#define ANALOG_BTN_TL 0x01000
#define ANALOG_BTN_TR 0x02000
#define ANALOG_BTN_TL2 0x04000
#define ANALOG_BTN_TR2 0x08000
#define ANALOG_BTNS_TLR 0x03000
#define ANALOG_BTNS_TLR2 0x0c000
#define ANALOG_BTNS_GAMEPAD 0x0f000
#define ANALOG_HBTN_CHF 0x10000
#define ANALOG_ANY_CHF 0x10700
#define ANALOG_SAITEK 0x20000
#define ANALOG_EXTENSIONS 0x7ff00
#define ANALOG_GAMEPAD 0x80000
#define ANALOG_MAX_TIME 3 /* 3 ms */
#define ANALOG_LOOP_TIME 2000 /* 2 * loop */
#define ANALOG_REFRESH_TIME HZ/100 /* 10 ms */
#define ANALOG_SAITEK_DELAY 200 /* 200 us */
#define ANALOG_SAITEK_TIME 2000 /* 2000 us */
#define ANALOG_AXIS_TIME 2 /* 2 * refresh */
#define ANALOG_INIT_RETRIES 8 /* 8 times */
#define ANALOG_FUZZ_BITS 2 /* 2 bit more */
#define ANALOG_FUZZ_MAGIC 36 /* 36 u*ms/loop */
#define ANALOG_MAX_NAME_LENGTH 128
#define ANALOG_MAX_PHYS_LENGTH 32
static short analog_axes[] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE };
static short analog_hats[] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
static short analog_pads[] = { BTN_Y, BTN_Z, BTN_TL, BTN_TR };
static short analog_exts[] = { ANALOG_HAT1_CHF, ANALOG_HAT2_CHF, ANALOG_HAT_FCS };
static short analog_pad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE };
static short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2,
BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_BASE6 };
static unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 };
struct analog {
struct input_dev dev;
int mask;
short *buttons;
char name[ANALOG_MAX_NAME_LENGTH];
char phys[ANALOG_MAX_PHYS_LENGTH];
};
struct analog_port {
struct gameport *gameport;
struct timer_list timer;
struct analog analog[2];
unsigned char mask;
char saitek;
char cooked;
int bads;
int reads;
int speed;
int loop;
int fuzz;
int axes[4];
int buttons;
int initial[4];
int used;
int axtime;
};
/*
* Time macros.
*/
#ifdef __i386__
#define GET_TIME(x) do { if (cpu_has_tsc) rdtscl(x); else x = get_time_pit(); } while (0)
#define DELTA(x,y) (cpu_has_tsc ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? CLOCK_TICK_RATE / HZ : 0)))
#define TIME_NAME (cpu_has_tsc?"TSC":"PIT")
static unsigned int get_time_pit(void)
{
extern spinlock_t i8253_lock;
unsigned long flags;
unsigned int count;
spin_lock_irqsave(&i8253_lock, flags);
outb_p(0x00, 0x43);
count = inb_p(0x40);
count |= inb_p(0x40) << 8;
spin_unlock_irqrestore(&i8253_lock, flags);
return count;
}
#elif defined(__x86_64__)
#define GET_TIME(x) rdtscl(x)
#define DELTA(x,y) ((y)-(x))
#define TIME_NAME "TSC"
#elif defined(__alpha__)
#define GET_TIME(x) do { x = get_cycles(); } while (0)
#define DELTA(x,y) ((y)-(x))
#define TIME_NAME "PCC"
#else
#define FAKE_TIME
static unsigned long analog_faketime = 0;
#define GET_TIME(x) do { x = analog_faketime++; } while(0)
#define DELTA(x,y) ((y)-(x))
#define TIME_NAME "Unreliable"
#warning Precise timer not defined for this architecture.
#endif
/*
* analog_decode() decodes analog joystick data and reports input events.
*/
static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons)
{
struct input_dev *dev = &analog->dev;
int i, j;
if (analog->mask & ANALOG_HAT_FCS)
for (i = 0; i < 4; i++)
if (axes[3] < ((initial[3] * ((i << 1) + 1)) >> 3)) {
buttons |= 1 << (i + 14);
break;
}
for (i = j = 0; i < 6; i++)
if (analog->mask & (0x10 << i))
input_report_key(dev, analog->buttons[j++], (buttons >> i) & 1);
if (analog->mask & ANALOG_HBTN_CHF)
for (i = 0; i < 4; i++)
input_report_key(dev, analog->buttons[j++], (buttons >> (i + 10)) & 1);
if (analog->mask & ANALOG_BTN_TL)
input_report_key(dev, analog_pads[0], axes[2] < (initial[2] >> 1));
if (analog->mask & ANALOG_BTN_TR)
input_report_key(dev, analog_pads[1], axes[3] < (initial[3] >> 1));
if (analog->mask & ANALOG_BTN_TL2)
input_report_key(dev, analog_pads[2], axes[2] > (initial[2] + (initial[2] >> 1)));
if (analog->mask & ANALOG_BTN_TR2)
input_report_key(dev, analog_pads[3], axes[3] > (initial[3] + (initial[3] >> 1)));
for (i = j = 0; i < 4; i++)
if (analog->mask & (1 << i))
input_report_abs(dev, analog_axes[j++], axes[i]);
for (i = j = 0; i < 3; i++)
if (analog->mask & analog_exts[i]) {
input_report_abs(dev, analog_hats[j++],
((buttons >> ((i << 2) + 7)) & 1) - ((buttons >> ((i << 2) + 9)) & 1));
input_report_abs(dev, analog_hats[j++],
((buttons >> ((i << 2) + 8)) & 1) - ((buttons >> ((i << 2) + 6)) & 1));
}
input_sync(dev);
}
/*
* analog_cooked_read() reads analog joystick data.
*/
static int analog_cooked_read(struct analog_port *port)
{
struct gameport *gameport = port->gameport;
unsigned int time[4], start, loop, now, loopout, timeout;
unsigned char data[4], this, last;
unsigned long flags;
int i, j;
loopout = (ANALOG_LOOP_TIME * port->loop) / 1000;
timeout = ANALOG_MAX_TIME * port->speed;
local_irq_save(flags);
gameport_trigger(gameport);
GET_TIME(now);
local_irq_restore(flags);
start = now;
this = port->mask;
i = 0;
do {
loop = now;
last = this;
local_irq_disable();
this = gameport_read(gameport) & port->mask;
GET_TIME(now);
local_irq_restore(flags);
if ((last ^ this) && (DELTA(loop, now) < loopout)) {
data[i] = last ^ this;
time[i] = now;
i++;
}
} while (this && (i < 4) && (DELTA(start, now) < timeout));
this <<= 4;
for (--i; i >= 0; i--) {
this |= data[i];
for (j = 0; j < 4; j++)
if (data[i] & (1 << j))
port->axes[j] = (DELTA(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop;
}
return -(this != port->mask);
}
static int analog_button_read(struct analog_port *port, char saitek, char chf)
{
unsigned char u;
int t = 1, i = 0;
int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME);
u = gameport_read(port->gameport);
if (!chf) {
port->buttons = (~u >> 4) & 0xf;
return 0;
}
port->buttons = 0;
while ((~u & 0xf0) && (i < 16) && t) {
port->buttons |= 1 << analog_chf[(~u >> 4) & 0xf];
if (!saitek) return 0;
udelay(ANALOG_SAITEK_DELAY);
t = strobe;
gameport_trigger(port->gameport);
while (((u = gameport_read(port->gameport)) & port->mask) && t) t--;
i++;
}
return -(!t || (i == 16));
}
/*
* analog_timer() repeatedly polls the Analog joysticks.
*/
static void analog_timer(unsigned long data)
{
struct analog_port *port = (void *) data;
int i;
char saitek = !!(port->analog[0].mask & ANALOG_SAITEK);
char chf = !!(port->analog[0].mask & ANALOG_ANY_CHF);
if (port->cooked) {
port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons);
if (chf)
port->buttons = port->buttons ? (1 << analog_chf[port->buttons]) : 0;
port->reads++;
} else {
if (!port->axtime--) {
port->bads -= analog_cooked_read(port);
port->bads -= analog_button_read(port, saitek, chf);
port->reads++;
port->axtime = ANALOG_AXIS_TIME - 1;
} else {
if (!saitek)
analog_button_read(port, saitek, chf);
}
}
for (i = 0; i < 2; i++)
if (port->analog[i].mask)
analog_decode(port->analog + i, port->axes, port->initial, port->buttons);
mod_timer(&port->timer, jiffies + ANALOG_REFRESH_TIME);
}
/*
* analog_open() is a callback from the input open routine.
*/
static int analog_open(struct input_dev *dev)
{
struct analog_port *port = dev->private;
if (!port->used++)
mod_timer(&port->timer, jiffies + ANALOG_REFRESH_TIME);
return 0;
}
/*
* analog_close() is a callback from the input close routine.
*/
static void analog_close(struct input_dev *dev)
{
struct analog_port *port = dev->private;
if (!--port->used)
del_timer(&port->timer);
}
/*
* analog_calibrate_timer() calibrates the timer and computes loop
* and timeout values for a joystick port.
*/
static void analog_calibrate_timer(struct analog_port *port)
{
struct gameport *gameport = port->gameport;
unsigned int i, t, tx, t1, t2, t3;
unsigned long flags;
local_irq_save(flags);
GET_TIME(t1);
#ifdef FAKE_TIME
analog_faketime += 830;
#endif
udelay(1000);
GET_TIME(t2);
GET_TIME(t3);
local_irq_restore(flags);
port->speed = DELTA(t1, t2) - DELTA(t2, t3);
tx = ~0;
for (i = 0; i < 50; i++) {
local_irq_save(flags);
GET_TIME(t1);
for (t = 0; t < 50; t++) { gameport_read(gameport); GET_TIME(t2); }
GET_TIME(t3);
local_irq_restore(flags);
udelay(i);
t = DELTA(t1, t2) - DELTA(t2, t3);
if (t < tx) tx = t;
}
port->loop = tx / 50;
}
/*
* analog_name() constructs a name for an analog joystick.
*/
static void analog_name(struct analog *analog)
{
sprintf(analog->name, "Analog %d-axis %d-button",
hweight8(analog->mask & ANALOG_AXES_STD),
hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 +
hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4);
if (analog->mask & ANALOG_HATS_ALL)
sprintf(analog->name, "%s %d-hat",
analog->name, hweight16(analog->mask & ANALOG_HATS_ALL));
if (analog->mask & ANALOG_HAT_FCS)
strcat(analog->name, " FCS");
if (analog->mask & ANALOG_ANY_CHF)
strcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF");
strcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick");
}
/*
* analog_init_device()
*/
static void analog_init_device(struct analog_port *port, struct analog *analog, int index)
{
int i, j, t, v, w, x, y, z;
analog_name(analog);
sprintf(analog->phys, "%s/input%d", port->gameport->phys, index);
analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn;
init_input_dev(&analog->dev);
analog->dev.name = analog->name;
analog->dev.phys = analog->phys;
analog->dev.id.bustype = BUS_GAMEPORT;
analog->dev.id.vendor = GAMEPORT_ID_VENDOR_ANALOG;
analog->dev.id.product = analog->mask >> 4;
analog->dev.id.version = 0x0100;
analog->dev.open = analog_open;
analog->dev.close = analog_close;
analog->dev.private = port;
analog->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = j = 0; i < 4; i++)
if (analog->mask & (1 << i)) {
t = analog_axes[j];
x = port->axes[i];
y = (port->axes[0] + port->axes[1]) >> 1;
z = y - port->axes[i];
z = z > 0 ? z : -z;
v = (x >> 3);
w = (x >> 3);
set_bit(t, analog->dev.absbit);
if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3)))
x = y;
if (analog->mask & ANALOG_SAITEK) {
if (i == 2) x = port->axes[i];
v = x - (x >> 2);
w = (x >> 4);
}
analog->dev.absmax[t] = (x << 1) - v;
analog->dev.absmin[t] = v;
analog->dev.absfuzz[t] = port->fuzz;
analog->dev.absflat[t] = w;
j++;
}
for (i = j = 0; i < 3; i++)
if (analog->mask & analog_exts[i])
for (x = 0; x < 2; x++) {
t = analog_hats[j++];
set_bit(t, analog->dev.absbit);
analog->dev.absmax[t] = 1;
analog->dev.absmin[t] = -1;
}
for (i = j = 0; i < 4; i++)
if (analog->mask & (0x10 << i))
set_bit(analog->buttons[j++], analog->dev.keybit);
if (analog->mask & ANALOG_BTNS_CHF)
for (i = 0; i < 2; i++)
set_bit(analog->buttons[j++], analog->dev.keybit);
if (analog->mask & ANALOG_HBTN_CHF)
for (i = 0; i < 4; i++)
set_bit(analog->buttons[j++], analog->dev.keybit);
for (i = 0; i < 4; i++)
if (analog->mask & (ANALOG_BTN_TL << i))
set_bit(analog_pads[i], analog->dev.keybit);
analog_decode(analog, port->axes, port->initial, port->buttons);
input_register_device(&analog->dev);
printk(KERN_INFO "input: %s at %s", analog->name, port->gameport->phys);
if (port->cooked)
printk(" [ADC port]\n");
else
printk(" [%s timer, %d %sHz clock, %d ns res]\n", TIME_NAME,
port->speed > 10000 ? (port->speed + 800) / 1000 : port->speed,
port->speed > 10000 ? "M" : "k",
port->speed > 10000 ? (port->loop * 1000) / (port->speed / 1000)
: (port->loop * 1000000) / port->speed);
}
/*
* analog_init_devices() sets up device-specific values and registers the input devices.
*/
static int analog_init_masks(struct analog_port *port)
{
int i;
struct analog *analog = port->analog;
int max[4];
if (!port->mask)
return -1;
if ((port->mask & 3) != 3 && port->mask != 0xc) {
printk(KERN_WARNING "analog.c: Unknown joystick device found "
"(data=%#x, %s), probably not analog joystick.\n",
port->mask, port->gameport->phys);
return -1;
}
i = analog_options[0]; /* FIXME !!! - need to specify options for different ports */
analog[0].mask = i & 0xfffff;
analog[0].mask &= ~(ANALOG_AXES_STD | ANALOG_HAT_FCS | ANALOG_BTNS_GAMEPAD)
| port->mask | ((port->mask << 8) & ANALOG_HAT_FCS)
| ((port->mask << 10) & ANALOG_BTNS_TLR) | ((port->mask << 12) & ANALOG_BTNS_TLR2);
analog[0].mask &= ~(ANALOG_HAT2_CHF)
| ((analog[0].mask & ANALOG_HBTN_CHF) ? 0 : ANALOG_HAT2_CHF);
analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_BTN_TR | ANALOG_BTN_TR2)
| ((~analog[0].mask & ANALOG_HAT_FCS) >> 8)
| ((~analog[0].mask & ANALOG_HAT_FCS) << 2)
| ((~analog[0].mask & ANALOG_HAT_FCS) << 4);
analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_RUDDER)
| (((~analog[0].mask & ANALOG_BTNS_TLR ) >> 10)
& ((~analog[0].mask & ANALOG_BTNS_TLR2) >> 12));
analog[1].mask = ((i >> 20) & 0xff) | ((i >> 12) & 0xf0000);
analog[1].mask &= (analog[0].mask & ANALOG_EXTENSIONS) ? ANALOG_GAMEPAD
: (((ANALOG_BTNS_STD | port->mask) & ~analog[0].mask) | ANALOG_GAMEPAD);
if (port->cooked) {
for (i = 0; i < 4; i++) max[i] = port->axes[i] << 1;
if ((analog[0].mask & 0x7) == 0x7) max[2] = (max[0] + max[1]) >> 1;
if ((analog[0].mask & 0xb) == 0xb) max[3] = (max[0] + max[1]) >> 1;
if ((analog[0].mask & ANALOG_BTN_TL) && !(analog[0].mask & ANALOG_BTN_TL2)) max[2] >>= 1;
if ((analog[0].mask & ANALOG_BTN_TR) && !(analog[0].mask & ANALOG_BTN_TR2)) max[3] >>= 1;
if ((analog[0].mask & ANALOG_HAT_FCS)) max[3] >>= 1;
gameport_calibrate(port->gameport, port->axes, max);
}
for (i = 0; i < 4; i++)
port->initial[i] = port->axes[i];
return -!(analog[0].mask || analog[1].mask);
}
static int analog_init_port(struct gameport *gameport, struct gameport_dev *dev, struct analog_port *port)
{
int i, t, u, v;
gameport->private = port;
port->gameport = gameport;
init_timer(&port->timer);
port->timer.data = (long) port;
port->timer.function = analog_timer;
if (!gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) {
analog_calibrate_timer(port);
gameport_trigger(gameport);
t = gameport_read(gameport);
msleep(ANALOG_MAX_TIME);
port->mask = (gameport_read(gameport) ^ t) & t & 0xf;
port->fuzz = (port->speed * ANALOG_FUZZ_MAGIC) / port->loop / 1000 + ANALOG_FUZZ_BITS;
for (i = 0; i < ANALOG_INIT_RETRIES; i++) {
if (!analog_cooked_read(port)) break;
msleep(ANALOG_MAX_TIME);
}
u = v = 0;
msleep(ANALOG_MAX_TIME);
t = gameport_time(gameport, ANALOG_MAX_TIME * 1000);
gameport_trigger(gameport);
while ((gameport_read(port->gameport) & port->mask) && (u < t)) u++;
udelay(ANALOG_SAITEK_DELAY);
t = gameport_time(gameport, ANALOG_SAITEK_TIME);
gameport_trigger(gameport);
while ((gameport_read(port->gameport) & port->mask) && (v < t)) v++;
if (v < (u >> 1)) { /* FIXME - more than one port */
analog_options[0] |= /* FIXME - more than one port */
ANALOG_SAITEK | ANALOG_BTNS_CHF | ANALOG_HBTN_CHF | ANALOG_HAT1_CHF;
return 0;
}
gameport_close(gameport);
}
if (!gameport_open(gameport, dev, GAMEPORT_MODE_COOKED)) {
for (i = 0; i < ANALOG_INIT_RETRIES; i++)
if (!gameport_cooked_read(gameport, port->axes, &port->buttons))
break;
for (i = 0; i < 4; i++)
if (port->axes[i] != -1) port->mask |= 1 << i;
port->fuzz = gameport->fuzz;
port->cooked = 1;
return 0;
}
if (!gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
return 0;
return -1;
}
static void analog_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct analog_port *port;
int i;
if (!(port = kmalloc(sizeof(struct analog_port), GFP_KERNEL)))
return;
memset(port, 0, sizeof(struct analog_port));
if (analog_init_port(gameport, dev, port)) {
kfree(port);
return;
}
if (analog_init_masks(port)) {
gameport_close(gameport);
kfree(port);
return;
}
for (i = 0; i < 2; i++)
if (port->analog[i].mask)
analog_init_device(port, port->analog + i, i);
}
static void analog_disconnect(struct gameport *gameport)
{
int i;
struct analog_port *port = gameport->private;
for (i = 0; i < 2; i++)
if (port->analog[i].mask)
input_unregister_device(&port->analog[i].dev);
gameport_close(gameport);
printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n",
port->bads, port->reads, port->reads ? (port->bads * 100 / port->reads) : 0,
port->gameport->phys);
kfree(port);
}
struct analog_types {
char *name;
int value;
};
struct analog_types analog_types[] = {
{ "none", 0x00000000 },
{ "auto", 0x000000ff },
{ "2btn", 0x0000003f },
{ "y-joy", 0x0cc00033 },
{ "y-pad", 0x8cc80033 },
{ "fcs", 0x000008f7 },
{ "chf", 0x000002ff },
{ "fullchf", 0x000007ff },
{ "gamepad", 0x000830f3 },
{ "gamepad8", 0x0008f0f3 },
{ NULL, 0 }
};
static void analog_parse_options(void)
{
int i, j;
char *end;
for (i = 0; i < js_nargs; i++) {
for (j = 0; analog_types[j].name; j++)
if (!strcmp(analog_types[j].name, js[i])) {
analog_options[i] = analog_types[j].value;
break;
}
if (analog_types[j].name) continue;
analog_options[i] = simple_strtoul(js[i], &end, 0);
if (end != js[i]) continue;
analog_options[i] = 0xff;
if (!strlen(js[i])) continue;
printk(KERN_WARNING "analog.c: Bad config for port %d - \"%s\"\n", i, js[i]);
}
for (; i < ANALOG_PORTS; i++)
analog_options[i] = 0xff;
}
/*
* The gameport device structure.
*/
static struct gameport_dev analog_dev = {
.connect = analog_connect,
.disconnect = analog_disconnect,
};
int __init analog_init(void)
{
analog_parse_options();
gameport_register_device(&analog_dev);
return 0;
}
void __exit analog_exit(void)
{
gameport_unregister_device(&analog_dev);
}
module_init(analog_init);
module_exit(analog_exit);

View File

@@ -0,0 +1,256 @@
/*
* $Id: cobra.c,v 1.19 2002/01/22 20:26:52 vojtech Exp $
*
* Copyright (c) 1999-2001 Vojtech Pavlik
*/
/*
* Creative Labs Blaster GamePad Cobra driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/init.h>
#include <linux/gameport.h>
#include <linux/input.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Creative Labs Blaster GamePad Cobra driver");
MODULE_LICENSE("GPL");
#define COBRA_MAX_STROBE 45 /* 45 us max wait for first strobe */
#define COBRA_REFRESH_TIME HZ/50 /* 20 ms between reads */
#define COBRA_LENGTH 36
static char* cobra_name = "Creative Labs Blaster GamePad Cobra";
static int cobra_btn[] = { BTN_START, BTN_SELECT, BTN_TL, BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL2, BTN_TR2, 0 };
struct cobra {
struct gameport *gameport;
struct timer_list timer;
struct input_dev dev[2];
int used;
int reads;
int bads;
unsigned char exists;
char phys[2][32];
};
static unsigned char cobra_read_packet(struct gameport *gameport, unsigned int *data)
{
unsigned long flags;
unsigned char u, v, w;
__u64 buf[2];
int r[2], t[2];
int i, j, ret;
int strobe = gameport_time(gameport, COBRA_MAX_STROBE);
for (i = 0; i < 2; i++) {
r[i] = buf[i] = 0;
t[i] = COBRA_MAX_STROBE;
}
local_irq_save(flags);
u = gameport_read(gameport);
do {
t[0]--; t[1]--;
v = gameport_read(gameport);
for (i = 0, w = u ^ v; i < 2 && w; i++, w >>= 2)
if (w & 0x30) {
if ((w & 0x30) < 0x30 && r[i] < COBRA_LENGTH && t[i] > 0) {
buf[i] |= (__u64)((w >> 5) & 1) << r[i]++;
t[i] = strobe;
u = v;
} else t[i] = 0;
}
} while (t[0] > 0 || t[1] > 0);
local_irq_restore(flags);
ret = 0;
for (i = 0; i < 2; i++) {
if (r[i] != COBRA_LENGTH) continue;
for (j = 0; j < COBRA_LENGTH && (buf[i] & 0x04104107f) ^ 0x041041040; j++)
buf[i] = (buf[i] >> 1) | ((__u64)(buf[i] & 1) << (COBRA_LENGTH - 1));
if (j < COBRA_LENGTH) ret |= (1 << i);
data[i] = ((buf[i] >> 7) & 0x000001f) | ((buf[i] >> 8) & 0x00003e0)
| ((buf[i] >> 9) & 0x0007c00) | ((buf[i] >> 10) & 0x00f8000)
| ((buf[i] >> 11) & 0x1f00000);
}
return ret;
}
static void cobra_timer(unsigned long private)
{
struct cobra *cobra = (void *) private;
struct input_dev *dev;
unsigned int data[2];
int i, j, r;
cobra->reads++;
if ((r = cobra_read_packet(cobra->gameport, data)) != cobra->exists)
cobra->bads++;
else
for (i = 0; i < 2; i++)
if (cobra->exists & r & (1 << i)) {
dev = cobra->dev + i;
input_report_abs(dev, ABS_X, ((data[i] >> 4) & 1) - ((data[i] >> 3) & 1));
input_report_abs(dev, ABS_Y, ((data[i] >> 2) & 1) - ((data[i] >> 1) & 1));
for (j = 0; cobra_btn[j]; j++)
input_report_key(dev, cobra_btn[j], data[i] & (0x20 << j));
input_sync(dev);
}
mod_timer(&cobra->timer, jiffies + COBRA_REFRESH_TIME);
}
static int cobra_open(struct input_dev *dev)
{
struct cobra *cobra = dev->private;
if (!cobra->used++)
mod_timer(&cobra->timer, jiffies + COBRA_REFRESH_TIME);
return 0;
}
static void cobra_close(struct input_dev *dev)
{
struct cobra *cobra = dev->private;
if (!--cobra->used)
del_timer(&cobra->timer);
}
static void cobra_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct cobra *cobra;
unsigned int data[2];
int i, j;
if (!(cobra = kmalloc(sizeof(struct cobra), GFP_KERNEL)))
return;
memset(cobra, 0, sizeof(struct cobra));
gameport->private = cobra;
cobra->gameport = gameport;
init_timer(&cobra->timer);
cobra->timer.data = (long) cobra;
cobra->timer.function = cobra_timer;
if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
goto fail1;
cobra->exists = cobra_read_packet(gameport, data);
for (i = 0; i < 2; i++)
if ((cobra->exists >> i) & data[i] & 1) {
printk(KERN_WARNING "cobra.c: Device %d on %s has the Ext bit set. ID is: %d"
" Contact vojtech@ucw.cz\n", i, gameport->phys, (data[i] >> 2) & 7);
cobra->exists &= ~(1 << i);
}
if (!cobra->exists)
goto fail2;
for (i = 0; i < 2; i++)
if ((cobra->exists >> i) & 1) {
sprintf(cobra->phys[i], "%s/input%d", gameport->phys, i);
cobra->dev[i].private = cobra;
cobra->dev[i].open = cobra_open;
cobra->dev[i].close = cobra_close;
cobra->dev[i].name = cobra_name;
cobra->dev[i].phys = cobra->phys[i];
cobra->dev[i].id.bustype = BUS_GAMEPORT;
cobra->dev[i].id.vendor = GAMEPORT_ID_VENDOR_CREATIVE;
cobra->dev[i].id.product = 0x0008;
cobra->dev[i].id.version = 0x0100;
cobra->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
cobra->dev[i].absbit[0] = BIT(ABS_X) | BIT(ABS_Y);
for (j = 0; cobra_btn[j]; j++)
set_bit(cobra_btn[j], cobra->dev[i].keybit);
cobra->dev[i].absmin[ABS_X] = -1; cobra->dev[i].absmax[ABS_X] = 1;
cobra->dev[i].absmin[ABS_Y] = -1; cobra->dev[i].absmax[ABS_Y] = 1;
input_register_device(cobra->dev + i);
printk(KERN_INFO "input: %s on %s\n", cobra_name, gameport->phys);
}
return;
fail2: gameport_close(gameport);
fail1: kfree(cobra);
}
static void cobra_disconnect(struct gameport *gameport)
{
int i;
struct cobra *cobra = gameport->private;
for (i = 0; i < 2; i++)
if ((cobra->exists >> i) & 1)
input_unregister_device(cobra->dev + i);
gameport_close(gameport);
kfree(cobra);
}
static struct gameport_dev cobra_dev = {
.connect = cobra_connect,
.disconnect = cobra_disconnect,
};
int __init cobra_init(void)
{
gameport_register_device(&cobra_dev);
return 0;
}
void __exit cobra_exit(void)
{
gameport_unregister_device(&cobra_dev);
}
module_init(cobra_init);
module_exit(cobra_exit);

View File

@@ -0,0 +1,647 @@
/*
* $Id: db9.c,v 1.13 2002/04/07 20:13:37 vojtech Exp $
*
* Copyright (c) 1999-2001 Vojtech Pavlik
*
* Based on the work of:
* Andree Borrmann Mats Sjövall
*/
/*
* Atari, Amstrad, Commodore, Amiga, Sega, etc. joystick driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/delay.h>
#include <linux/init.h>
#include <linux/parport.h>
#include <linux/input.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Atari, Amstrad, Commodore, Amiga, Sega, etc. joystick driver");
MODULE_LICENSE("GPL");
static int db9[] __initdata = { -1, 0 };
static int db9_nargs __initdata = 0;
module_param_array_named(dev, db9, int, &db9_nargs, 0);
MODULE_PARM_DESC(dev, "Describes first attached device (<parport#>,<type>)");
static int db9_2[] __initdata = { -1, 0 };
static int db9_nargs_2 __initdata = 0;
module_param_array_named(dev2, db9_2, int, &db9_nargs_2, 0);
MODULE_PARM_DESC(dev2, "Describes second attached device (<parport#>,<type>)");
static int db9_3[] __initdata = { -1, 0 };
static int db9_nargs_3 __initdata = 0;
module_param_array_named(dev3, db9_3, int, &db9_nargs_3, 0);
MODULE_PARM_DESC(dev3, "Describes third attached device (<parport#>,<type>)");
__obsolete_setup("db9=");
__obsolete_setup("db9_2=");
__obsolete_setup("db9_3=");
#define DB9_MULTI_STICK 0x01
#define DB9_MULTI2_STICK 0x02
#define DB9_GENESIS_PAD 0x03
#define DB9_GENESIS5_PAD 0x05
#define DB9_GENESIS6_PAD 0x06
#define DB9_SATURN_PAD 0x07
#define DB9_MULTI_0802 0x08
#define DB9_MULTI_0802_2 0x09
#define DB9_CD32_PAD 0x0A
#define DB9_SATURN_DPP 0x0B
#define DB9_SATURN_DPP_2 0x0C
#define DB9_MAX_PAD 0x0D
#define DB9_UP 0x01
#define DB9_DOWN 0x02
#define DB9_LEFT 0x04
#define DB9_RIGHT 0x08
#define DB9_FIRE1 0x10
#define DB9_FIRE2 0x20
#define DB9_FIRE3 0x40
#define DB9_FIRE4 0x80
#define DB9_NORMAL 0x0a
#define DB9_NOSELECT 0x08
#define DB9_MAX_DEVICES 2
#define DB9_GENESIS6_DELAY 14
#define DB9_REFRESH_TIME HZ/100
struct db9 {
struct input_dev dev[DB9_MAX_DEVICES];
struct timer_list timer;
struct pardevice *pd;
int mode;
int used;
char phys[2][32];
};
static struct db9 *db9_base[3];
static short db9_multi_btn[] = { BTN_TRIGGER, BTN_THUMB };
static short db9_genesis_btn[] = { BTN_START, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_MODE };
static short db9_cd32_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START };
static char db9_buttons[DB9_MAX_PAD] = { 0, 1, 2, 4, 0, 6, 8, 9, 1, 1, 7, 9, 9 };
static short *db9_btn[DB9_MAX_PAD] = { NULL, db9_multi_btn, db9_multi_btn, db9_genesis_btn, NULL, db9_genesis_btn,
db9_genesis_btn, db9_cd32_btn, db9_multi_btn, db9_multi_btn, db9_cd32_btn,
db9_cd32_btn, db9_cd32_btn };
static char *db9_name[DB9_MAX_PAD] = { NULL, "Multisystem joystick", "Multisystem joystick (2 fire)", "Genesis pad",
NULL, "Genesis 5 pad", "Genesis 6 pad", "Saturn pad", "Multisystem (0.8.0.2) joystick",
"Multisystem (0.8.0.2-dual) joystick", "Amiga CD-32 pad", "Saturn dpp", "Saturn dpp dual" };
static const int db9_max_pads[DB9_MAX_PAD] = { 0, 1, 1, 1, 0, 1, 1, 6, 1, 2, 1, 6, 12 };
static const int db9_num_axis[DB9_MAX_PAD] = { 0, 2, 2, 2, 0, 2, 2, 7, 2, 2, 2 ,7, 7 };
static const short db9_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_RZ, ABS_Z, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
static const int db9_bidirectional[DB9_MAX_PAD] = { 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 0, 0 };
static const int db9_reverse[DB9_MAX_PAD] = { 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 0 };
/*
* Saturn controllers
*/
#define DB9_SATURN_DELAY 300
static const int db9_saturn_byte[] = { 1, 1, 1, 2, 2, 2, 2, 2, 1 };
static const unsigned char db9_saturn_mask[] = { 0x04, 0x01, 0x02, 0x40, 0x20, 0x10, 0x08, 0x80, 0x08 };
/*
* db9_saturn_write_sub() writes 2 bit data.
*/
static void db9_saturn_write_sub(struct parport *port, int type, unsigned char data, int powered, int pwr_sub)
{
unsigned char c;
switch (type) {
case 1: /* DPP1 */
c = 0x80 | 0x30 | (powered ? 0x08 : 0) | (pwr_sub ? 0x04 : 0) | data;
parport_write_data(port, c);
break;
case 2: /* DPP2 */
c = 0x40 | data << 4 | (powered ? 0x08 : 0) | (pwr_sub ? 0x04 : 0) | 0x03;
parport_write_data(port, c);
break;
case 0: /* DB9 */
c = ((((data & 2) ? 2 : 0) | ((data & 1) ? 4 : 0)) ^ 0x02) | !powered;
parport_write_control(port, c);
break;
}
}
/*
* gc_saturn_read_sub() reads 4 bit data.
*/
static unsigned char db9_saturn_read_sub(struct parport *port, int type)
{
unsigned char data;
if (type) {
/* DPP */
data = parport_read_status(port) ^ 0x80;
return (data & 0x80 ? 1 : 0) | (data & 0x40 ? 2 : 0)
| (data & 0x20 ? 4 : 0) | (data & 0x10 ? 8 : 0);
} else {
/* DB9 */
data = parport_read_data(port) & 0x0f;
return (data & 0x8 ? 1 : 0) | (data & 0x4 ? 2 : 0)
| (data & 0x2 ? 4 : 0) | (data & 0x1 ? 8 : 0);
}
}
/*
* db9_saturn_read_analog() sends clock and reads 8 bit data.
*/
static unsigned char db9_saturn_read_analog(struct parport *port, int type, int powered)
{
unsigned char data;
db9_saturn_write_sub(port, type, 0, powered, 0);
udelay(DB9_SATURN_DELAY);
data = db9_saturn_read_sub(port, type) << 4;
db9_saturn_write_sub(port, type, 2, powered, 0);
udelay(DB9_SATURN_DELAY);
data |= db9_saturn_read_sub(port, type);
return data;
}
/*
* db9_saturn_read_packet() reads whole saturn packet at connector
* and returns device identifier code.
*/
static unsigned char db9_saturn_read_packet(struct parport *port, unsigned char *data, int type, int powered)
{
int i, j;
unsigned char tmp;
db9_saturn_write_sub(port, type, 3, powered, 0);
data[0] = db9_saturn_read_sub(port, type);
switch (data[0] & 0x0f) {
case 0xf:
/* 1111 no pad */
return data[0] = 0xff;
case 0x4: case 0x4 | 0x8:
/* ?100 : digital controller */
db9_saturn_write_sub(port, type, 0, powered, 1);
data[2] = db9_saturn_read_sub(port, type) << 4;
db9_saturn_write_sub(port, type, 2, powered, 1);
data[1] = db9_saturn_read_sub(port, type) << 4;
db9_saturn_write_sub(port, type, 1, powered, 1);
data[1] |= db9_saturn_read_sub(port, type);
db9_saturn_write_sub(port, type, 3, powered, 1);
/* data[2] |= db9_saturn_read_sub(port, type); */
data[2] |= data[0];
return data[0] = 0x02;
case 0x1:
/* 0001 : analog controller or multitap */
db9_saturn_write_sub(port, type, 2, powered, 0);
udelay(DB9_SATURN_DELAY);
data[0] = db9_saturn_read_analog(port, type, powered);
if (data[0] != 0x41) {
/* read analog controller */
for (i = 0; i < (data[0] & 0x0f); i++)
data[i + 1] = db9_saturn_read_analog(port, type, powered);
db9_saturn_write_sub(port, type, 3, powered, 0);
return data[0];
} else {
/* read multitap */
if (db9_saturn_read_analog(port, type, powered) != 0x60)
return data[0] = 0xff;
for (i = 0; i < 60; i += 10) {
data[i] = db9_saturn_read_analog(port, type, powered);
if (data[i] != 0xff)
/* read each pad */
for (j = 0; j < (data[i] & 0x0f); j++)
data[i + j + 1] = db9_saturn_read_analog(port, type, powered);
}
db9_saturn_write_sub(port, type, 3, powered, 0);
return 0x41;
}
case 0x0:
/* 0000 : mouse */
db9_saturn_write_sub(port, type, 2, powered, 0);
udelay(DB9_SATURN_DELAY);
tmp = db9_saturn_read_analog(port, type, powered);
if (tmp == 0xff) {
for (i = 0; i < 3; i++)
data[i + 1] = db9_saturn_read_analog(port, type, powered);
db9_saturn_write_sub(port, type, 3, powered, 0);
return data[0] = 0xe3;
}
default:
return data[0];
}
}
/*
* db9_saturn_report() analyzes packet and reports.
*/
static int db9_saturn_report(unsigned char id, unsigned char data[60], struct input_dev *dev, int n, int max_pads)
{
int tmp, i, j;
tmp = (id == 0x41) ? 60 : 10;
for (j = 0; (j < tmp) && (n < max_pads); j += 10, n++) {
switch (data[j]) {
case 0x16: /* multi controller (analog 4 axis) */
input_report_abs(dev + n, db9_abs[5], data[j + 6]);
case 0x15: /* mission stick (analog 3 axis) */
input_report_abs(dev + n, db9_abs[3], data[j + 4]);
input_report_abs(dev + n, db9_abs[4], data[j + 5]);
case 0x13: /* racing controller (analog 1 axis) */
input_report_abs(dev + n, db9_abs[2], data[j + 3]);
case 0x34: /* saturn keyboard (udlr ZXC ASD QE Esc) */
case 0x02: /* digital pad (digital 2 axis + buttons) */
input_report_abs(dev + n, db9_abs[0], !(data[j + 1] & 128) - !(data[j + 1] & 64));
input_report_abs(dev + n, db9_abs[1], !(data[j + 1] & 32) - !(data[j + 1] & 16));
for (i = 0; i < 9; i++)
input_report_key(dev + n, db9_cd32_btn[i], ~data[j + db9_saturn_byte[i]] & db9_saturn_mask[i]);
break;
case 0x19: /* mission stick x2 (analog 6 axis + buttons) */
input_report_abs(dev + n, db9_abs[0], !(data[j + 1] & 128) - !(data[j + 1] & 64));
input_report_abs(dev + n, db9_abs[1], !(data[j + 1] & 32) - !(data[j + 1] & 16));
for (i = 0; i < 9; i++)
input_report_key(dev + n, db9_cd32_btn[i], ~data[j + db9_saturn_byte[i]] & db9_saturn_mask[i]);
input_report_abs(dev + n, db9_abs[2], data[j + 3]);
input_report_abs(dev + n, db9_abs[3], data[j + 4]);
input_report_abs(dev + n, db9_abs[4], data[j + 5]);
/*
input_report_abs(dev + n, db9_abs[8], (data[j + 6] & 128 ? 0 : 1) - (data[j + 6] & 64 ? 0 : 1));
input_report_abs(dev + n, db9_abs[9], (data[j + 6] & 32 ? 0 : 1) - (data[j + 6] & 16 ? 0 : 1));
*/
input_report_abs(dev + n, db9_abs[6], data[j + 7]);
input_report_abs(dev + n, db9_abs[7], data[j + 8]);
input_report_abs(dev + n, db9_abs[5], data[j + 9]);
break;
case 0xd3: /* sankyo ff (analog 1 axis + stop btn) */
input_report_key(dev + n, BTN_A, data[j + 3] & 0x80);
input_report_abs(dev + n, db9_abs[2], data[j + 3] & 0x7f);
break;
case 0xe3: /* shuttle mouse (analog 2 axis + buttons. signed value) */
input_report_key(dev + n, BTN_START, data[j + 1] & 0x08);
input_report_key(dev + n, BTN_A, data[j + 1] & 0x04);
input_report_key(dev + n, BTN_C, data[j + 1] & 0x02);
input_report_key(dev + n, BTN_B, data[j + 1] & 0x01);
input_report_abs(dev + n, db9_abs[2], data[j + 2] ^ 0x80);
input_report_abs(dev + n, db9_abs[3], (0xff-(data[j + 3] ^ 0x80))+1); /* */
break;
case 0xff:
default: /* no pad */
input_report_abs(dev + n, db9_abs[0], 0);
input_report_abs(dev + n, db9_abs[1], 0);
for (i = 0; i < 9; i++)
input_report_key(dev + n, db9_cd32_btn[i], 0);
break;
}
}
return n;
}
static int db9_saturn(int mode, struct parport *port, struct input_dev *dev)
{
unsigned char id, data[60];
int type, n, max_pads;
int tmp, i;
switch (mode) {
case DB9_SATURN_PAD:
type = 0;
n = 1;
break;
case DB9_SATURN_DPP:
type = 1;
n = 1;
break;
case DB9_SATURN_DPP_2:
type = 1;
n = 2;
break;
default:
return -1;
}
max_pads = min(db9_max_pads[mode], DB9_MAX_DEVICES);
for (tmp = 0, i = 0; i < n; i++) {
id = db9_saturn_read_packet(port, data, type + i, 1);
tmp = db9_saturn_report(id, data, dev, tmp, max_pads);
}
return 0;
}
static void db9_timer(unsigned long private)
{
struct db9 *db9 = (void *) private;
struct parport *port = db9->pd->port;
struct input_dev *dev = db9->dev;
int data, i;
switch(db9->mode) {
case DB9_MULTI_0802_2:
data = parport_read_data(port) >> 3;
input_report_abs(dev + 1, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev + 1, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
input_report_key(dev + 1, BTN_TRIGGER, ~data & DB9_FIRE1);
case DB9_MULTI_0802:
data = parport_read_status(port) >> 3;
input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
input_report_key(dev, BTN_TRIGGER, data & DB9_FIRE1);
break;
case DB9_MULTI_STICK:
data = parport_read_data(port);
input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
input_report_key(dev, BTN_TRIGGER, ~data & DB9_FIRE1);
break;
case DB9_MULTI2_STICK:
data = parport_read_data(port);
input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
input_report_key(dev, BTN_TRIGGER, ~data & DB9_FIRE1);
input_report_key(dev, BTN_THUMB, ~data & DB9_FIRE2);
break;
case DB9_GENESIS_PAD:
parport_write_control(port, DB9_NOSELECT);
data = parport_read_data(port);
input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
input_report_key(dev, BTN_B, ~data & DB9_FIRE1);
input_report_key(dev, BTN_C, ~data & DB9_FIRE2);
parport_write_control(port, DB9_NORMAL);
data=parport_read_data(port);
input_report_key(dev, BTN_A, ~data & DB9_FIRE1);
input_report_key(dev, BTN_START, ~data & DB9_FIRE2);
break;
case DB9_GENESIS5_PAD:
parport_write_control(port, DB9_NOSELECT);
data=parport_read_data(port);
input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
input_report_key(dev, BTN_B, ~data & DB9_FIRE1);
input_report_key(dev, BTN_C, ~data & DB9_FIRE2);
parport_write_control(port, DB9_NORMAL);
data=parport_read_data(port);
input_report_key(dev, BTN_A, ~data & DB9_FIRE1);
input_report_key(dev, BTN_X, ~data & DB9_FIRE2);
input_report_key(dev, BTN_Y, ~data & DB9_LEFT);
input_report_key(dev, BTN_START, ~data & DB9_RIGHT);
break;
case DB9_GENESIS6_PAD:
parport_write_control(port, DB9_NOSELECT); /* 1 */
udelay(DB9_GENESIS6_DELAY);
data=parport_read_data(port);
input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
input_report_key(dev, BTN_B, ~data & DB9_FIRE1);
input_report_key(dev, BTN_C, ~data & DB9_FIRE2);
parport_write_control(port, DB9_NORMAL);
udelay(DB9_GENESIS6_DELAY);
data=parport_read_data(port);
input_report_key(dev, BTN_A, ~data & DB9_FIRE1);
input_report_key(dev, BTN_START, ~data & DB9_FIRE2);
parport_write_control(port, DB9_NOSELECT); /* 2 */
udelay(DB9_GENESIS6_DELAY);
parport_write_control(port, DB9_NORMAL);
udelay(DB9_GENESIS6_DELAY);
parport_write_control(port, DB9_NOSELECT); /* 3 */
udelay(DB9_GENESIS6_DELAY);
data=parport_read_data(port);
input_report_key(dev, BTN_X, ~data & DB9_LEFT);
input_report_key(dev, BTN_Y, ~data & DB9_DOWN);
input_report_key(dev, BTN_Z, ~data & DB9_UP);
input_report_key(dev, BTN_MODE, ~data & DB9_RIGHT);
parport_write_control(port, DB9_NORMAL);
udelay(DB9_GENESIS6_DELAY);
parport_write_control(port, DB9_NOSELECT); /* 4 */
udelay(DB9_GENESIS6_DELAY);
parport_write_control(port, DB9_NORMAL);
break;
case DB9_SATURN_PAD:
case DB9_SATURN_DPP:
case DB9_SATURN_DPP_2:
db9_saturn(db9->mode, port, dev);
break;
case DB9_CD32_PAD:
data=parport_read_data(port);
input_report_abs(dev, ABS_X, (data & DB9_RIGHT ? 0 : 1) - (data & DB9_LEFT ? 0 : 1));
input_report_abs(dev, ABS_Y, (data & DB9_DOWN ? 0 : 1) - (data & DB9_UP ? 0 : 1));
parport_write_control(port, 0x0a);
for (i = 0; i < 7; i++) {
data = parport_read_data(port);
parport_write_control(port, 0x02);
parport_write_control(port, 0x0a);
input_report_key(dev, db9_cd32_btn[i], ~data & DB9_FIRE2);
}
parport_write_control(port, 0x00);
break;
}
input_sync(dev);
mod_timer(&db9->timer, jiffies + DB9_REFRESH_TIME);
}
static int db9_open(struct input_dev *dev)
{
struct db9 *db9 = dev->private;
struct parport *port = db9->pd->port;
if (!db9->used++) {
parport_claim(db9->pd);
parport_write_data(port, 0xff);
if (db9_reverse[db9->mode]) {
parport_data_reverse(port);
parport_write_control(port, DB9_NORMAL);
}
mod_timer(&db9->timer, jiffies + DB9_REFRESH_TIME);
}
return 0;
}
static void db9_close(struct input_dev *dev)
{
struct db9 *db9 = dev->private;
struct parport *port = db9->pd->port;
if (!--db9->used) {
del_timer(&db9->timer);
parport_write_control(port, 0x00);
parport_data_forward(port);
parport_release(db9->pd);
}
}
static struct db9 __init *db9_probe(int *config, int nargs)
{
struct db9 *db9;
struct parport *pp;
int i, j;
if (config[0] < 0)
return NULL;
if (nargs < 2) {
printk(KERN_ERR "db9.c: Device type must be specified.\n");
return NULL;
}
if (config[1] < 1 || config[1] >= DB9_MAX_PAD || !db9_buttons[config[1]]) {
printk(KERN_ERR "db9.c: bad config\n");
return NULL;
}
pp = parport_find_number(config[0]);
if (!pp) {
printk(KERN_ERR "db9.c: no such parport\n");
return NULL;
}
if (db9_bidirectional[config[1]]) {
if (!(pp->modes & PARPORT_MODE_TRISTATE)) {
printk(KERN_ERR "db9.c: specified parport is not bidirectional\n");
parport_put_port(pp);
return NULL;
}
}
if (!(db9 = kmalloc(sizeof(struct db9), GFP_KERNEL))) {
parport_put_port(pp);
return NULL;
}
memset(db9, 0, sizeof(struct db9));
db9->mode = config[1];
init_timer(&db9->timer);
db9->timer.data = (long) db9;
db9->timer.function = db9_timer;
db9->pd = parport_register_device(pp, "db9", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL);
parport_put_port(pp);
if (!db9->pd) {
printk(KERN_ERR "db9.c: parport busy already - lp.o loaded?\n");
kfree(db9);
return NULL;
}
for (i = 0; i < (min(db9_max_pads[db9->mode], DB9_MAX_DEVICES)); i++) {
sprintf(db9->phys[i], "%s/input%d", db9->pd->port->name, i);
db9->dev[i].private = db9;
db9->dev[i].open = db9_open;
db9->dev[i].close = db9_close;
db9->dev[i].name = db9_name[db9->mode];
db9->dev[i].phys = db9->phys[i];
db9->dev[i].id.bustype = BUS_PARPORT;
db9->dev[i].id.vendor = 0x0002;
db9->dev[i].id.product = config[1];
db9->dev[i].id.version = 0x0100;
db9->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (j = 0; j < db9_buttons[db9->mode]; j++)
set_bit(db9_btn[db9->mode][j], db9->dev[i].keybit);
for (j = 0; j < db9_num_axis[db9->mode]; j++) {
set_bit(db9_abs[j], db9->dev[i].absbit);
if (j < 2) {
db9->dev[i].absmin[db9_abs[j]] = -1;
db9->dev[i].absmax[db9_abs[j]] = 1;
} else {
db9->dev[i].absmin[db9_abs[j]] = 1;
db9->dev[i].absmax[db9_abs[j]] = 255;
db9->dev[i].absflat[db9_abs[j]] = 0;
}
}
input_register_device(db9->dev + i);
printk(KERN_INFO "input: %s on %s\n", db9->dev[i].name, db9->pd->port->name);
}
return db9;
}
int __init db9_init(void)
{
db9_base[0] = db9_probe(db9, db9_nargs);
db9_base[1] = db9_probe(db9_2, db9_nargs_2);
db9_base[2] = db9_probe(db9_3, db9_nargs_3);
if (db9_base[0] || db9_base[1] || db9_base[2])
return 0;
return -ENODEV;
}
void __exit db9_exit(void)
{
int i, j;
for (i = 0; i < 3; i++)
if (db9_base[i]) {
for (j = 0; j < min(db9_max_pads[db9_base[i]->mode], DB9_MAX_DEVICES); j++)
input_unregister_device(db9_base[i]->dev + j);
parport_unregister_device(db9_base[i]->pd);
}
}
module_init(db9_init);
module_exit(db9_exit);

View File

@@ -0,0 +1,694 @@
/*
* NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
*
* Copyright (c) 1999-2004 Vojtech Pavlik <vojtech@suse.cz>
* Copyright (c) 2004 Peter Nelson <rufus-kernel@hackish.org>
*
* Based on the work of:
* Andree Borrmann John Dahlstrom
* David Kuder Nathan Hand
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/delay.h>
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/init.h>
#include <linux/parport.h>
#include <linux/input.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
MODULE_LICENSE("GPL");
static int gc[] __initdata = { -1, 0, 0, 0, 0, 0 };
static int gc_nargs __initdata = 0;
module_param_array_named(map, gc, int, &gc_nargs, 0);
MODULE_PARM_DESC(map, "Describers first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
static int gc_2[] __initdata = { -1, 0, 0, 0, 0, 0 };
static int gc_nargs_2 __initdata = 0;
module_param_array_named(map2, gc_2, int, &gc_nargs_2, 0);
MODULE_PARM_DESC(map2, "Describers second set of devices");
static int gc_3[] __initdata = { -1, 0, 0, 0, 0, 0 };
static int gc_nargs_3 __initdata = 0;
module_param_array_named(map3, gc_3, int, &gc_nargs_3, 0);
MODULE_PARM_DESC(map3, "Describers third set of devices");
__obsolete_setup("gc=");
__obsolete_setup("gc_2=");
__obsolete_setup("gc_3=");
/* see also gs_psx_delay parameter in PSX support section */
#define GC_SNES 1
#define GC_NES 2
#define GC_NES4 3
#define GC_MULTI 4
#define GC_MULTI2 5
#define GC_N64 6
#define GC_PSX 7
#define GC_DDR 8
#define GC_MAX 8
#define GC_REFRESH_TIME HZ/100
struct gc {
struct pardevice *pd;
struct input_dev dev[5];
struct timer_list timer;
unsigned char pads[GC_MAX + 1];
int used;
char phys[5][32];
};
static struct gc *gc_base[3];
static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
static char *gc_names[] = { NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
"Multisystem 2-button joystick", "N64 controller", "PSX controller"
"PSX DDR controller" };
/*
* N64 support.
*/
static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START };
#define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */
#define GC_N64_REQUEST_LENGTH 37 /* transmit request sequence is 9 bits long */
#define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */
#define GC_N64_REQUEST 0x1dd1111111ULL /* the request data command (encoded for 000000011) */
#define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */
/* GC_N64_DWS > 24 is known to fail */
#define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */
#define GC_N64_POWER_R 0xfd /* power during read */
#define GC_N64_OUT 0x1d /* output bits to the 4 pads */
/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
/* than 123 us */
#define GC_N64_CLOCK 0x02 /* clock bits for read */
/*
* gc_n64_read_packet() reads an N64 packet.
* Each pad uses one bit per byte. So all pads connected to this port are read in parallel.
*/
static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
{
int i;
unsigned long flags;
/*
* Request the pad to transmit data
*/
local_irq_save(flags);
for (i = 0; i < GC_N64_REQUEST_LENGTH; i++) {
parport_write_data(gc->pd->port, GC_N64_POWER_W | ((GC_N64_REQUEST >> i) & 1 ? GC_N64_OUT : 0));
udelay(GC_N64_DWS);
}
local_irq_restore(flags);
/*
* Wait for the pad response to be loaded into the 33-bit register of the adapter
*/
udelay(GC_N64_DELAY);
/*
* Grab data (ignoring the last bit, which is a stop bit)
*/
for (i = 0; i < GC_N64_LENGTH; i++) {
parport_write_data(gc->pd->port, GC_N64_POWER_R);
data[i] = parport_read_status(gc->pd->port);
parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
}
/*
* We must wait 200 ms here for the controller to reinitialize before the next read request.
* No worries as long as gc_read is polled less frequently than this.
*/
}
/*
* NES/SNES support.
*/
#define GC_NES_DELAY 6 /* Delay between bits - 6us */
#define GC_NES_LENGTH 8 /* The NES pads use 8 bits of data */
#define GC_SNES_LENGTH 12 /* The SNES true length is 16, but the last 4 bits are unused */
#define GC_NES_POWER 0xfc
#define GC_NES_CLOCK 0x01
#define GC_NES_LATCH 0x02
static unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
static unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
static short gc_snes_btn[] = { BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR };
/*
* gc_nes_read_packet() reads a NES/SNES packet.
* Each pad uses one bit per byte. So all pads connected to
* this port are read in parallel.
*/
static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
{
int i;
parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
udelay(GC_NES_DELAY * 2);
parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
for (i = 0; i < length; i++) {
udelay(GC_NES_DELAY);
parport_write_data(gc->pd->port, GC_NES_POWER);
data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
udelay(GC_NES_DELAY);
parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
}
}
/*
* Multisystem joystick support
*/
#define GC_MULTI_LENGTH 5 /* Multi system joystick packet length is 5 */
#define GC_MULTI2_LENGTH 6 /* One more bit for one more button */
/*
* gc_multi_read_packet() reads a Multisystem joystick packet.
*/
static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
{
int i;
for (i = 0; i < length; i++) {
parport_write_data(gc->pd->port, ~(1 << i));
data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
}
}
/*
* PSX support
*
* See documentation at:
* http://www.dim.com/~mackys/psxmemcard/ps-eng2.txt
* http://www.gamesx.com/controldata/psxcont/psxcont.htm
* ftp://milano.usal.es/pablo/
*
*/
#define GC_PSX_DELAY 25 /* 25 usec */
#define GC_PSX_LENGTH 8 /* talk to the controller in bytes */
#define GC_PSX_MOUSE 1 /* Mouse */
#define GC_PSX_NEGCON 2 /* NegCon */
#define GC_PSX_NORMAL 4 /* Digital / Analog or Rumble in Digital mode */
#define GC_PSX_ANALOG 5 /* Analog in Analog mode / Rumble in Green mode */
#define GC_PSX_RUMBLE 7 /* Rumble in Red mode */
#define GC_PSX_CLOCK 0x04 /* Pin 4 */
#define GC_PSX_COMMAND 0x01 /* Pin 2 */
#define GC_PSX_POWER 0xf8 /* Pins 5-9 */
#define GC_PSX_SELECT 0x02 /* Pin 3 */
#define GC_PSX_ID(x) ((x) >> 4) /* High nibble is device type */
#define GC_PSX_LEN(x) ((x) & 0xf) /* Low nibble is length in words */
static int gc_psx_delay = GC_PSX_DELAY;
module_param_named(psx_delay, gc_psx_delay, uint, 0);
MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
__obsolete_setup("gc_psx_delay=");
static short gc_psx_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y };
static short gc_psx_btn[] = { BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR };
static short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
/*
* gc_psx_command() writes 8bit command and reads 8bit data from
* the psx pad.
*/
static void gc_psx_command(struct gc *gc, int b, unsigned char data[GC_PSX_LENGTH])
{
int i, j, cmd, read;
for (i = 0; i < 5; i++)
data[i] = 0;
for (i = 0; i < 8; i++, b >>= 1) {
cmd = (b & 1) ? GC_PSX_COMMAND : 0;
parport_write_data(gc->pd->port, cmd | GC_PSX_POWER);
udelay(gc_psx_delay);
read = parport_read_status(gc->pd->port) ^ 0x80;
for (j = 0; j < 5; j++)
data[j] |= (read & gc_status_bit[j] & gc->pads[GC_PSX]) ? (1 << i) : 0;
parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
udelay(gc_psx_delay);
}
}
/*
* gc_psx_read_packet() reads a whole psx packet and returns
* device identifier code.
*/
static void gc_psx_read_packet(struct gc *gc, unsigned char data[5][GC_PSX_LENGTH], unsigned char id[5])
{
int i, j, max_len = 0;
unsigned long flags;
unsigned char data2[5];
parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); /* Select pad */
udelay(gc_psx_delay);
parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); /* Deselect, begin command */
udelay(gc_psx_delay);
local_irq_save(flags);
gc_psx_command(gc, 0x01, data2); /* Access pad */
gc_psx_command(gc, 0x42, id); /* Get device ids */
gc_psx_command(gc, 0, data2); /* Dump status */
for (i =0; i < 5; i++) /* Find the longest pad */
if((gc_status_bit[i] & gc->pads[GC_PSX]) && (GC_PSX_LEN(id[i]) > max_len))
max_len = GC_PSX_LEN(id[i]);
for (i = 0; i < max_len * 2; i++) { /* Read in all the data */
gc_psx_command(gc, 0, data2);
for (j = 0; j < 5; j++)
data[j][i] = data2[j];
}
local_irq_restore(flags);
parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
for(i = 0; i < 5; i++) /* Set id's to the real value */
id[i] = GC_PSX_ID(id[i]);
}
/*
* gc_timer() reads and analyzes console pads data.
*/
#define GC_MAX_LENGTH GC_N64_LENGTH
static void gc_timer(unsigned long private)
{
struct gc *gc = (void *) private;
struct input_dev *dev = gc->dev;
unsigned char data[GC_MAX_LENGTH];
unsigned char data_psx[5][GC_PSX_LENGTH];
int i, j, s;
/*
* N64 pads - must be read first, any read confuses them for 200 us
*/
if (gc->pads[GC_N64]) {
gc_n64_read_packet(gc, data);
for (i = 0; i < 5; i++) {
s = gc_status_bit[i];
if (s & gc->pads[GC_N64] & ~(data[8] | data[9])) {
signed char axes[2];
axes[0] = axes[1] = 0;
for (j = 0; j < 8; j++) {
if (data[23 - j] & s) axes[0] |= 1 << j;
if (data[31 - j] & s) axes[1] |= 1 << j;
}
input_report_abs(dev + i, ABS_X, axes[0]);
input_report_abs(dev + i, ABS_Y, -axes[1]);
input_report_abs(dev + i, ABS_HAT0X, !(s & data[6]) - !(s & data[7]));
input_report_abs(dev + i, ABS_HAT0Y, !(s & data[4]) - !(s & data[5]));
for (j = 0; j < 10; j++)
input_report_key(dev + i, gc_n64_btn[j], s & data[gc_n64_bytes[j]]);
input_sync(dev + i);
}
}
}
/*
* NES and SNES pads
*/
if (gc->pads[GC_NES] || gc->pads[GC_SNES]) {
gc_nes_read_packet(gc, gc->pads[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH, data);
for (i = 0; i < 5; i++) {
s = gc_status_bit[i];
if (s & (gc->pads[GC_NES] | gc->pads[GC_SNES])) {
input_report_abs(dev + i, ABS_X, !(s & data[6]) - !(s & data[7]));
input_report_abs(dev + i, ABS_Y, !(s & data[4]) - !(s & data[5]));
}
if (s & gc->pads[GC_NES])
for (j = 0; j < 4; j++)
input_report_key(dev + i, gc_snes_btn[j], s & data[gc_nes_bytes[j]]);
if (s & gc->pads[GC_SNES])
for (j = 0; j < 8; j++)
input_report_key(dev + i, gc_snes_btn[j], s & data[gc_snes_bytes[j]]);
input_sync(dev + i);
}
}
/*
* Multi and Multi2 joysticks
*/
if (gc->pads[GC_MULTI] || gc->pads[GC_MULTI2]) {
gc_multi_read_packet(gc, gc->pads[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH, data);
for (i = 0; i < 5; i++) {
s = gc_status_bit[i];
if (s & (gc->pads[GC_MULTI] | gc->pads[GC_MULTI2])) {
input_report_abs(dev + i, ABS_X, !(s & data[2]) - !(s & data[3]));
input_report_abs(dev + i, ABS_Y, !(s & data[0]) - !(s & data[1]));
input_report_key(dev + i, BTN_TRIGGER, s & data[4]);
}
if (s & gc->pads[GC_MULTI2])
input_report_key(dev + i, BTN_THUMB, s & data[5]);
input_sync(dev + i);
}
}
/*
* PSX controllers
*/
if (gc->pads[GC_PSX] || gc->pads[GC_DDR]) {
gc_psx_read_packet(gc, data_psx, data);
for (i = 0; i < 5; i++) {
switch (data[i]) {
case GC_PSX_RUMBLE:
input_report_key(dev + i, BTN_THUMBL, ~data_psx[i][0] & 0x04);
input_report_key(dev + i, BTN_THUMBR, ~data_psx[i][0] & 0x02);
case GC_PSX_NEGCON:
case GC_PSX_ANALOG:
if(gc->pads[GC_DDR] & gc_status_bit[i]) {
for(j = 0; j < 4; j++)
input_report_key(dev + i, gc_psx_ddr_btn[j], ~data_psx[i][0] & (0x10 << j));
} else {
for (j = 0; j < 4; j++)
input_report_abs(dev + i, gc_psx_abs[j+2], data_psx[i][j + 2]);
input_report_abs(dev + i, ABS_X, 128 + !(data_psx[i][0] & 0x20) * 127 - !(data_psx[i][0] & 0x80) * 128);
input_report_abs(dev + i, ABS_Y, 128 + !(data_psx[i][0] & 0x40) * 127 - !(data_psx[i][0] & 0x10) * 128);
}
for (j = 0; j < 8; j++)
input_report_key(dev + i, gc_psx_btn[j], ~data_psx[i][1] & (1 << j));
input_report_key(dev + i, BTN_START, ~data_psx[i][0] & 0x08);
input_report_key(dev + i, BTN_SELECT, ~data_psx[i][0] & 0x01);
input_sync(dev + i);
break;
case GC_PSX_NORMAL:
if(gc->pads[GC_DDR] & gc_status_bit[i]) {
for(j = 0; j < 4; j++)
input_report_key(dev + i, gc_psx_ddr_btn[j], ~data_psx[i][0] & (0x10 << j));
} else {
input_report_abs(dev + i, ABS_X, 128 + !(data_psx[i][0] & 0x20) * 127 - !(data_psx[i][0] & 0x80) * 128);
input_report_abs(dev + i, ABS_Y, 128 + !(data_psx[i][0] & 0x40) * 127 - !(data_psx[i][0] & 0x10) * 128);
/* for some reason if the extra axes are left unset they drift */
/* for (j = 0; j < 4; j++)
input_report_abs(dev + i, gc_psx_abs[j+2], 128);
* This needs to be debugged properly,
* maybe fuzz processing needs to be done in input_sync()
* --vojtech
*/
}
for (j = 0; j < 8; j++)
input_report_key(dev + i, gc_psx_btn[j], ~data_psx[i][1] & (1 << j));
input_report_key(dev + i, BTN_START, ~data_psx[i][0] & 0x08);
input_report_key(dev + i, BTN_SELECT, ~data_psx[i][0] & 0x01);
input_sync(dev + i);
break;
case 0: /* not a pad, ignore */
break;
}
}
}
mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
}
static int gc_open(struct input_dev *dev)
{
struct gc *gc = dev->private;
if (!gc->used++) {
parport_claim(gc->pd);
parport_write_control(gc->pd->port, 0x04);
mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
}
return 0;
}
static void gc_close(struct input_dev *dev)
{
struct gc *gc = dev->private;
if (!--gc->used) {
del_timer(&gc->timer);
parport_write_control(gc->pd->port, 0x00);
parport_release(gc->pd);
}
}
static struct gc __init *gc_probe(int *config, int nargs)
{
struct gc *gc;
struct parport *pp;
int i, j;
if (config[0] < 0)
return NULL;
if (nargs < 2) {
printk(KERN_ERR "gamecon.c: at least one device must be specified\n");
return NULL;
}
pp = parport_find_number(config[0]);
if (!pp) {
printk(KERN_ERR "gamecon.c: no such parport\n");
return NULL;
}
if (!(gc = kmalloc(sizeof(struct gc), GFP_KERNEL))) {
parport_put_port(pp);
return NULL;
}
memset(gc, 0, sizeof(struct gc));
gc->pd = parport_register_device(pp, "gamecon", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL);
parport_put_port(pp);
if (!gc->pd) {
printk(KERN_ERR "gamecon.c: parport busy already - lp.o loaded?\n");
kfree(gc);
return NULL;
}
parport_claim(gc->pd);
init_timer(&gc->timer);
gc->timer.data = (long) gc;
gc->timer.function = gc_timer;
for (i = 0; i < nargs - 1; i++) {
if (!config[i + 1])
continue;
if (config[i + 1] < 1 || config[i + 1] > GC_MAX) {
printk(KERN_WARNING "gamecon.c: Pad type %d unknown\n", config[i + 1]);
continue;
}
gc->dev[i].private = gc;
gc->dev[i].open = gc_open;
gc->dev[i].close = gc_close;
gc->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (j = 0; j < 2; j++) {
set_bit(ABS_X + j, gc->dev[i].absbit);
gc->dev[i].absmin[ABS_X + j] = -1;
gc->dev[i].absmax[ABS_X + j] = 1;
}
gc->pads[0] |= gc_status_bit[i];
gc->pads[config[i + 1]] |= gc_status_bit[i];
switch(config[i + 1]) {
case GC_N64:
for (j = 0; j < 10; j++)
set_bit(gc_n64_btn[j], gc->dev[i].keybit);
for (j = 0; j < 2; j++) {
set_bit(ABS_X + j, gc->dev[i].absbit);
gc->dev[i].absmin[ABS_X + j] = -127;
gc->dev[i].absmax[ABS_X + j] = 126;
gc->dev[i].absflat[ABS_X + j] = 2;
set_bit(ABS_HAT0X + j, gc->dev[i].absbit);
gc->dev[i].absmin[ABS_HAT0X + j] = -1;
gc->dev[i].absmax[ABS_HAT0X + j] = 1;
}
break;
case GC_SNES:
for (j = 4; j < 8; j++)
set_bit(gc_snes_btn[j], gc->dev[i].keybit);
case GC_NES:
for (j = 0; j < 4; j++)
set_bit(gc_snes_btn[j], gc->dev[i].keybit);
break;
case GC_MULTI2:
set_bit(BTN_THUMB, gc->dev[i].keybit);
case GC_MULTI:
set_bit(BTN_TRIGGER, gc->dev[i].keybit);
break;
case GC_PSX:
case GC_DDR:
if(config[i + 1] == GC_DDR) {
for (j = 0; j < 4; j++)
set_bit(gc_psx_ddr_btn[j], gc->dev[i].keybit);
} else {
for (j = 0; j < 6; j++) {
set_bit(gc_psx_abs[j], gc->dev[i].absbit);
gc->dev[i].absmin[gc_psx_abs[j]] = 4;
gc->dev[i].absmax[gc_psx_abs[j]] = 252;
gc->dev[i].absflat[gc_psx_abs[j]] = 2;
}
}
for (j = 0; j < 12; j++)
set_bit(gc_psx_btn[j], gc->dev[i].keybit);
break;
}
sprintf(gc->phys[i], "%s/input%d", gc->pd->port->name, i);
gc->dev[i].name = gc_names[config[i + 1]];
gc->dev[i].phys = gc->phys[i];
gc->dev[i].id.bustype = BUS_PARPORT;
gc->dev[i].id.vendor = 0x0001;
gc->dev[i].id.product = config[i + 1];
gc->dev[i].id.version = 0x0100;
}
parport_release(gc->pd);
if (!gc->pads[0]) {
parport_unregister_device(gc->pd);
kfree(gc);
return NULL;
}
for (i = 0; i < 5; i++)
if (gc->pads[0] & gc_status_bit[i]) {
input_register_device(gc->dev + i);
printk(KERN_INFO "input: %s on %s\n", gc->dev[i].name, gc->pd->port->name);
}
return gc;
}
int __init gc_init(void)
{
gc_base[0] = gc_probe(gc, gc_nargs);
gc_base[1] = gc_probe(gc_2, gc_nargs_2);
gc_base[2] = gc_probe(gc_3, gc_nargs_3);
if (gc_base[0] || gc_base[1] || gc_base[2])
return 0;
return -ENODEV;
}
void __exit gc_exit(void)
{
int i, j;
for (i = 0; i < 3; i++)
if (gc_base[i]) {
for (j = 0; j < 5; j++)
if (gc_base[i]->pads[0] & gc_status_bit[j])
input_unregister_device(gc_base[i]->dev + j);
parport_unregister_device(gc_base[i]->pd);
}
}
module_init(gc_init);
module_exit(gc_exit);

View File

@@ -0,0 +1,366 @@
/*
* $Id: gf2k.c,v 1.19 2002/01/22 20:27:43 vojtech Exp $
*
* Copyright (c) 1998-2001 Vojtech Pavlik
*/
/*
* Genius Flight 2000 joystick driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/delay.h>
#include <linux/kernel.h>
#include <linux/slab.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/input.h>
#include <linux/gameport.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Genius Flight 2000 joystick driver");
MODULE_LICENSE("GPL");
#define GF2K_START 400 /* The time we wait for the first bit [400 us] */
#define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */
#define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */
#define GF2K_LENGTH 80 /* Max number of triplets in a packet */
#define GF2K_REFRESH HZ/50 /* Time between joystick polls [20 ms] */
/*
* Genius joystick ids ...
*/
#define GF2K_ID_G09 1
#define GF2K_ID_F30D 2
#define GF2K_ID_F30 3
#define GF2K_ID_F31D 4
#define GF2K_ID_F305 5
#define GF2K_ID_F23P 6
#define GF2K_ID_F31 7
#define GF2K_ID_MAX 7
static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
"Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
static short gf2k_seq_reset[] = { 240, 340, 0 };
static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
struct gf2k {
struct gameport *gameport;
struct timer_list timer;
struct input_dev dev;
int reads;
int bads;
int used;
unsigned char id;
unsigned char length;
char phys[32];
};
/*
* gf2k_read_packet() reads a Genius Flight2000 packet.
*/
static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
{
unsigned char u, v;
int i;
unsigned int t, p;
unsigned long flags;
t = gameport_time(gameport, GF2K_START);
p = gameport_time(gameport, GF2K_STROBE);
i = 0;
local_irq_save(flags);
gameport_trigger(gameport);
v = gameport_read(gameport);
while (t > 0 && i < length) {
t--; u = v;
v = gameport_read(gameport);
if (v & ~u & 0x10) {
data[i++] = v >> 5;
t = p;
}
}
local_irq_restore(flags);
return i;
}
/*
* gf2k_trigger_seq() initializes a Genius Flight2000 joystick
* into digital mode.
*/
static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
{
unsigned long flags;
int i, t;
local_irq_save(flags);
i = 0;
do {
gameport_trigger(gameport);
t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
while ((gameport_read(gameport) & 1) && t) t--;
udelay(seq[i]);
} while (seq[++i]);
gameport_trigger(gameport);
local_irq_restore(flags);
}
/*
* js_sw_get_bits() composes bits from the triplet buffer into a __u64.
* Parameter 'pos' is bit number inside packet where to start at, 'num' is number
* of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
* is number of bits per triplet.
*/
#define GB(p,n,s) gf2k_get_bits(data, p, n, s)
static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
{
__u64 data = 0;
int i;
for (i = 0; i < num / 3 + 2; i++)
data |= buf[pos / 3 + i] << (i * 3);
data >>= pos % 3;
data &= (1 << num) - 1;
data <<= shift;
return data;
}
static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
{
struct input_dev *dev = &gf2k->dev;
int i, t;
for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
t = GB(40,4,0);
for (i = 0; i < gf2k_hats[gf2k->id]; i++)
input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
for (i = 0; i < gf2k_joys[gf2k->id]; i++)
input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
for (i = 0; i < gf2k_pads[gf2k->id]; i++)
input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
input_sync(dev);
}
/*
* gf2k_timer() reads and analyzes Genius joystick data.
*/
static void gf2k_timer(unsigned long private)
{
struct gf2k *gf2k = (void *) private;
unsigned char data[GF2K_LENGTH];
gf2k->reads++;
if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id]) {
gf2k->bads++;
} else gf2k_read(gf2k, data);
mod_timer(&gf2k->timer, jiffies + GF2K_REFRESH);
}
static int gf2k_open(struct input_dev *dev)
{
struct gf2k *gf2k = dev->private;
if (!gf2k->used++)
mod_timer(&gf2k->timer, jiffies + GF2K_REFRESH);
return 0;
}
static void gf2k_close(struct input_dev *dev)
{
struct gf2k *gf2k = dev->private;
if (!--gf2k->used)
del_timer(&gf2k->timer);
}
/*
* gf2k_connect() probes for Genius id joysticks.
*/
static void gf2k_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct gf2k *gf2k;
unsigned char data[GF2K_LENGTH];
int i;
if (!(gf2k = kmalloc(sizeof(struct gf2k), GFP_KERNEL)))
return;
memset(gf2k, 0, sizeof(struct gf2k));
gameport->private = gf2k;
gf2k->gameport = gameport;
init_timer(&gf2k->timer);
gf2k->timer.data = (long) gf2k;
gf2k->timer.function = gf2k_timer;
if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
goto fail1;
gf2k_trigger_seq(gameport, gf2k_seq_reset);
msleep(GF2K_TIMEOUT);
gf2k_trigger_seq(gameport, gf2k_seq_digital);
msleep(GF2K_TIMEOUT);
if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12)
goto fail2;
if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5)))
goto fail2;
#ifdef RESET_WORKS
if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) ||
(gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5))))
goto fail2;
#else
gf2k->id = 6;
#endif
if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
goto fail2;
}
sprintf(gf2k->phys, "%s/input0", gameport->phys);
gf2k->length = gf2k_lens[gf2k->id];
init_input_dev(&gf2k->dev);
gf2k->dev.private = gf2k;
gf2k->dev.open = gf2k_open;
gf2k->dev.close = gf2k_close;
gf2k->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
gf2k->dev.name = gf2k_names[gf2k->id];
gf2k->dev.phys = gf2k->phys;
gf2k->dev.id.bustype = BUS_GAMEPORT;
gf2k->dev.id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
gf2k->dev.id.product = gf2k->id;
gf2k->dev.id.version = 0x0100;
for (i = 0; i < gf2k_axes[gf2k->id]; i++)
set_bit(gf2k_abs[i], gf2k->dev.absbit);
for (i = 0; i < gf2k_hats[gf2k->id]; i++) {
set_bit(ABS_HAT0X + i, gf2k->dev.absbit);
gf2k->dev.absmin[ABS_HAT0X + i] = -1;
gf2k->dev.absmax[ABS_HAT0X + i] = 1;
}
for (i = 0; i < gf2k_joys[gf2k->id]; i++)
set_bit(gf2k_btn_joy[i], gf2k->dev.keybit);
for (i = 0; i < gf2k_pads[gf2k->id]; i++)
set_bit(gf2k_btn_pad[i], gf2k->dev.keybit);
gf2k_read_packet(gameport, gf2k->length, data);
gf2k_read(gf2k, data);
for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
gf2k->dev.absmax[gf2k_abs[i]] = (i < 2) ? gf2k->dev.abs[gf2k_abs[i]] * 2 - 32 :
gf2k->dev.abs[gf2k_abs[0]] + gf2k->dev.abs[gf2k_abs[1]] - 32;
gf2k->dev.absmin[gf2k_abs[i]] = 32;
gf2k->dev.absfuzz[gf2k_abs[i]] = 8;
gf2k->dev.absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0;
}
input_register_device(&gf2k->dev);
printk(KERN_INFO "input: %s on %s\n", gf2k_names[gf2k->id], gameport->phys);
return;
fail2: gameport_close(gameport);
fail1: kfree(gf2k);
}
static void gf2k_disconnect(struct gameport *gameport)
{
struct gf2k *gf2k = gameport->private;
input_unregister_device(&gf2k->dev);
gameport_close(gameport);
kfree(gf2k);
}
static struct gameport_dev gf2k_dev = {
.connect = gf2k_connect,
.disconnect = gf2k_disconnect,
};
int __init gf2k_init(void)
{
gameport_register_device(&gf2k_dev);
return 0;
}
void __exit gf2k_exit(void)
{
gameport_unregister_device(&gf2k_dev);
}
module_init(gf2k_init);
module_exit(gf2k_exit);

View File

@@ -0,0 +1,429 @@
/*
* $Id: grip.c,v 1.21 2002/01/22 20:27:57 vojtech Exp $
*
* Copyright (c) 1998-2001 Vojtech Pavlik
*/
/*
* Gravis/Kensington GrIP protocol joystick and gamepad driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/input.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Gravis GrIP protocol joystick driver");
MODULE_LICENSE("GPL");
#define GRIP_MODE_GPP 1
#define GRIP_MODE_BD 2
#define GRIP_MODE_XT 3
#define GRIP_MODE_DC 4
#define GRIP_LENGTH_GPP 24
#define GRIP_STROBE_GPP 200 /* 200 us */
#define GRIP_LENGTH_XT 4
#define GRIP_STROBE_XT 64 /* 64 us */
#define GRIP_MAX_CHUNKS_XT 10
#define GRIP_MAX_BITS_XT 30
#define GRIP_REFRESH_TIME HZ/50 /* 20 ms */
struct grip {
struct gameport *gameport;
struct timer_list timer;
struct input_dev dev[2];
unsigned char mode[2];
int used;
int reads;
int bads;
char phys[2][32];
};
static int grip_btn_gpp[] = { BTN_START, BTN_SELECT, BTN_TR2, BTN_Y, 0, BTN_TL2, BTN_A, BTN_B, BTN_X, 0, BTN_TL, BTN_TR, -1 };
static int grip_btn_bd[] = { BTN_THUMB, BTN_THUMB2, BTN_TRIGGER, BTN_TOP, BTN_BASE, -1 };
static int grip_btn_xt[] = { BTN_TRIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
static int grip_btn_dc[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, -1 };
static int grip_abs_gpp[] = { ABS_X, ABS_Y, -1 };
static int grip_abs_bd[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
static int grip_abs_xt[] = { ABS_X, ABS_Y, ABS_BRAKE, ABS_GAS, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, -1 };
static int grip_abs_dc[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
static char *grip_name[] = { NULL, "Gravis GamePad Pro", "Gravis Blackhawk Digital",
"Gravis Xterminator Digital", "Gravis Xterminator DualControl" };
static int *grip_abs[] = { NULL, grip_abs_gpp, grip_abs_bd, grip_abs_xt, grip_abs_dc };
static int *grip_btn[] = { NULL, grip_btn_gpp, grip_btn_bd, grip_btn_xt, grip_btn_dc };
static char grip_anx[] = { 0, 0, 3, 5, 5 };
static char grip_cen[] = { 0, 0, 2, 2, 4 };
/*
* grip_gpp_read_packet() reads a Gravis GamePad Pro packet.
*/
static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data)
{
unsigned long flags;
unsigned char u, v;
unsigned int t;
int i;
int strobe = gameport_time(gameport, GRIP_STROBE_GPP);
data[0] = 0;
t = strobe;
i = 0;
local_irq_save(flags);
v = gameport_read(gameport) >> shift;
do {
t--;
u = v; v = (gameport_read(gameport) >> shift) & 3;
if (~v & u & 1) {
data[0] |= (v >> 1) << i++;
t = strobe;
}
} while (i < GRIP_LENGTH_GPP && t > 0);
local_irq_restore(flags);
if (i < GRIP_LENGTH_GPP) return -1;
for (i = 0; i < GRIP_LENGTH_GPP && (data[0] & 0xfe4210) ^ 0x7c0000; i++)
data[0] = data[0] >> 1 | (data[0] & 1) << (GRIP_LENGTH_GPP - 1);
return -(i == GRIP_LENGTH_GPP);
}
/*
* grip_xt_read_packet() reads a Gravis Xterminator packet.
*/
static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data)
{
unsigned int i, j, buf, crc;
unsigned char u, v, w;
unsigned long flags;
unsigned int t;
char status;
int strobe = gameport_time(gameport, GRIP_STROBE_XT);
data[0] = data[1] = data[2] = data[3] = 0;
status = buf = i = j = 0;
t = strobe;
local_irq_save(flags);
v = w = (gameport_read(gameport) >> shift) & 3;
do {
t--;
u = (gameport_read(gameport) >> shift) & 3;
if (u ^ v) {
if ((u ^ v) & 1) {
buf = (buf << 1) | (u >> 1);
t = strobe;
i++;
} else
if ((((u ^ v) & (v ^ w)) >> 1) & ~(u | v | w) & 1) {
if (i == 20) {
crc = buf ^ (buf >> 7) ^ (buf >> 14);
if (!((crc ^ (0x25cb9e70 >> ((crc >> 2) & 0x1c))) & 0xf)) {
data[buf >> 18] = buf >> 4;
status |= 1 << (buf >> 18);
}
j++;
}
t = strobe;
buf = 0;
i = 0;
}
w = v;
v = u;
}
} while (status != 0xf && i < GRIP_MAX_BITS_XT && j < GRIP_MAX_CHUNKS_XT && t > 0);
local_irq_restore(flags);
return -(status != 0xf);
}
/*
* grip_timer() repeatedly polls the joysticks and generates events.
*/
static void grip_timer(unsigned long private)
{
struct grip *grip = (void*) private;
unsigned int data[GRIP_LENGTH_XT];
struct input_dev *dev;
int i, j;
for (i = 0; i < 2; i++) {
dev = grip->dev + i;
grip->reads++;
switch (grip->mode[i]) {
case GRIP_MODE_GPP:
if (grip_gpp_read_packet(grip->gameport, (i << 1) + 4, data)) {
grip->bads++;
break;
}
input_report_abs(dev, ABS_X, ((*data >> 15) & 1) - ((*data >> 16) & 1));
input_report_abs(dev, ABS_Y, ((*data >> 13) & 1) - ((*data >> 12) & 1));
for (j = 0; j < 12; j++)
if (grip_btn_gpp[j])
input_report_key(dev, grip_btn_gpp[j], (*data >> j) & 1);
break;
case GRIP_MODE_BD:
if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
grip->bads++;
break;
}
input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f));
input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
for (j = 0; j < 5; j++)
input_report_key(dev, grip_btn_bd[j], (data[3] >> (j + 4)) & 1);
break;
case GRIP_MODE_XT:
if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
grip->bads++;
break;
}
input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f));
input_report_abs(dev, ABS_BRAKE, (data[1] >> 2) & 0x3f);
input_report_abs(dev, ABS_GAS, (data[1] >> 8) & 0x3f);
input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
input_report_abs(dev, ABS_HAT1X, ((data[2] >> 5) & 1) - ((data[2] >> 4) & 1));
input_report_abs(dev, ABS_HAT1Y, ((data[2] >> 6) & 1) - ((data[2] >> 7) & 1));
for (j = 0; j < 11; j++)
input_report_key(dev, grip_btn_xt[j], (data[3] >> (j + 3)) & 1);
break;
case GRIP_MODE_DC:
if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
grip->bads++;
break;
}
input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
input_report_abs(dev, ABS_Y, (data[0] >> 8) & 0x3f);
input_report_abs(dev, ABS_RX, (data[1] >> 2) & 0x3f);
input_report_abs(dev, ABS_RY, (data[1] >> 8) & 0x3f);
input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
for (j = 0; j < 9; j++)
input_report_key(dev, grip_btn_dc[j], (data[3] >> (j + 3)) & 1);
break;
}
input_sync(dev);
}
mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
}
static int grip_open(struct input_dev *dev)
{
struct grip *grip = dev->private;
if (!grip->used++)
mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
return 0;
}
static void grip_close(struct input_dev *dev)
{
struct grip *grip = dev->private;
if (!--grip->used)
del_timer(&grip->timer);
}
static void grip_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct grip *grip;
unsigned int data[GRIP_LENGTH_XT];
int i, j, t;
if (!(grip = kmalloc(sizeof(struct grip), GFP_KERNEL)))
return;
memset(grip, 0, sizeof(struct grip));
gameport->private = grip;
grip->gameport = gameport;
init_timer(&grip->timer);
grip->timer.data = (long) grip;
grip->timer.function = grip_timer;
if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
goto fail1;
for (i = 0; i < 2; i++) {
if (!grip_gpp_read_packet(gameport, (i << 1) + 4, data)) {
grip->mode[i] = GRIP_MODE_GPP;
continue;
}
if (!grip_xt_read_packet(gameport, (i << 1) + 4, data)) {
if (!(data[3] & 7)) {
grip->mode[i] = GRIP_MODE_BD;
continue;
}
if (!(data[2] & 0xf0)) {
grip->mode[i] = GRIP_MODE_XT;
continue;
}
grip->mode[i] = GRIP_MODE_DC;
continue;
}
}
if (!grip->mode[0] && !grip->mode[1])
goto fail2;
for (i = 0; i < 2; i++)
if (grip->mode[i]) {
sprintf(grip->phys[i], "%s/input%d", gameport->phys, i);
grip->dev[i].private = grip;
grip->dev[i].open = grip_open;
grip->dev[i].close = grip_close;
grip->dev[i].name = grip_name[grip->mode[i]];
grip->dev[i].phys = grip->phys[i];
grip->dev[i].id.bustype = BUS_GAMEPORT;
grip->dev[i].id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
grip->dev[i].id.product = grip->mode[i];
grip->dev[i].id.version = 0x0100;
grip->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
set_bit(t, grip->dev[i].absbit);
if (j < grip_cen[grip->mode[i]]) {
grip->dev[i].absmin[t] = 14;
grip->dev[i].absmax[t] = 52;
grip->dev[i].absfuzz[t] = 1;
grip->dev[i].absflat[t] = 2;
continue;
}
if (j < grip_anx[grip->mode[i]]) {
grip->dev[i].absmin[t] = 3;
grip->dev[i].absmax[t] = 57;
grip->dev[i].absfuzz[t] = 1;
continue;
}
grip->dev[i].absmin[t] = -1;
grip->dev[i].absmax[t] = 1;
}
for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
if (t > 0)
set_bit(t, grip->dev[i].keybit);
input_register_device(grip->dev + i);
printk(KERN_INFO "input: %s on %s\n",
grip_name[grip->mode[i]], gameport->phys);
}
return;
fail2: gameport_close(gameport);
fail1: kfree(grip);
}
static void grip_disconnect(struct gameport *gameport)
{
int i;
struct grip *grip = gameport->private;
for (i = 0; i < 2; i++)
if (grip->mode[i])
input_unregister_device(grip->dev + i);
gameport_close(gameport);
kfree(grip);
}
static struct gameport_dev grip_dev = {
.connect = grip_connect,
.disconnect = grip_disconnect,
};
int __init grip_init(void)
{
gameport_register_device(&grip_dev);
return 0;
}
void __exit grip_exit(void)
{
gameport_unregister_device(&grip_dev);
}
module_init(grip_init);
module_exit(grip_exit);

View File

@@ -0,0 +1,674 @@
/*
* $Id: grip_mp.c,v 1.9 2002/07/20 19:28:45 bonnland Exp $
*
* Driver for the Gravis Grip Multiport, a gamepad "hub" that
* connects up to four 9-pin digital gamepads/joysticks.
* Driver tested on SMP and UP kernel versions 2.4.18-4 and 2.4.18-5.
*
* Thanks to Chris Gassib for helpful advice.
*
* Copyright (c) 2002 Brian Bonnlander, Bill Soudan
* Copyright (c) 1998-2000 Vojtech Pavlik
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/input.h>
#include <linux/delay.h>
#include <linux/proc_fs.h>
MODULE_AUTHOR("Brian Bonnlander");
MODULE_DESCRIPTION("Gravis Grip Multiport driver");
MODULE_LICENSE("GPL");
#ifdef GRIP_DEBUG
#define dbg(format, arg...) printk(KERN_ERR __FILE__ ": " format "\n" , ## arg)
#else
#define dbg(format, arg...) do {} while (0)
#endif
/*
* Grip multiport state
*/
struct grip_mp {
struct gameport *gameport;
struct timer_list timer;
struct input_dev dev[4];
int mode[4];
int registered[4];
int used;
int reads;
int bads;
/* individual gamepad states */
int buttons[4];
int xaxes[4];
int yaxes[4];
int dirty[4]; /* has the state been updated? */
};
/*
* Multiport packet interpretation
*/
#define PACKET_FULL 0x80000000 /* packet is full */
#define PACKET_IO_FAST 0x40000000 /* 3 bits per gameport read */
#define PACKET_IO_SLOW 0x20000000 /* 1 bit per gameport read */
#define PACKET_MP_MORE 0x04000000 /* multiport wants to send more */
#define PACKET_MP_DONE 0x02000000 /* multiport done sending */
/*
* Packet status code interpretation
*/
#define IO_GOT_PACKET 0x0100 /* Got a packet */
#define IO_MODE_FAST 0x0200 /* Used 3 data bits per gameport read */
#define IO_SLOT_CHANGE 0x0800 /* Multiport physical slot status changed */
#define IO_DONE 0x1000 /* Multiport is done sending packets */
#define IO_RETRY 0x4000 /* Try again later to get packet */
#define IO_RESET 0x8000 /* Force multiport to resend all packets */
/*
* Gamepad configuration data. Other 9-pin digital joystick devices
* may work with the multiport, so this may not be an exhaustive list!
* Commodore 64 joystick remains untested.
*/
#define GRIP_INIT_DELAY 2000 /* 2 ms */
#define GRIP_REFRESH_TIME HZ/50 /* 20 ms */
#define GRIP_MODE_NONE 0
#define GRIP_MODE_RESET 1
#define GRIP_MODE_GP 2
#define GRIP_MODE_C64 3
static int grip_btn_gp[] = { BTN_TR, BTN_TL, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, -1 };
static int grip_btn_c64[] = { BTN_JOYSTICK, -1 };
static int grip_abs_gp[] = { ABS_X, ABS_Y, -1 };
static int grip_abs_c64[] = { ABS_X, ABS_Y, -1 };
static int *grip_abs[] = { NULL, NULL, grip_abs_gp, grip_abs_c64 };
static int *grip_btn[] = { NULL, NULL, grip_btn_gp, grip_btn_c64 };
static char *grip_name[] = { NULL, NULL, "Gravis Grip Pad", "Commodore 64 Joystick" };
static const int init_seq[] = {
1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1,
1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1,
1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1,
0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1 };
/* Maps multiport directional values to X,Y axis values (each axis encoded in 3 bits) */
static int axis_map[] = { 5, 9, 1, 5, 6, 10, 2, 6, 4, 8, 0, 4, 5, 9, 1, 5 };
static void register_slot(int i, struct grip_mp *grip);
/*
* Returns whether an odd or even number of bits are on in pkt.
*/
static int bit_parity(u32 pkt)
{
int x = pkt ^ (pkt >> 16);
x ^= x >> 8;
x ^= x >> 4;
x ^= x >> 2;
x ^= x >> 1;
return x & 1;
}
/*
* Poll gameport; return true if all bits set in 'onbits' are on and
* all bits set in 'offbits' are off.
*/
static inline int poll_until(u8 onbits, u8 offbits, int u_sec, struct gameport* gp, u8 *data)
{
int i, nloops;
nloops = gameport_time(gp, u_sec);
for (i = 0; i < nloops; i++) {
*data = gameport_read(gp);
if ((*data & onbits) == onbits &&
(~(*data) & offbits) == offbits)
return 1;
}
dbg("gameport timed out after %d microseconds.\n", u_sec);
return 0;
}
/*
* Gets a 28-bit packet from the multiport.
*
* After getting a packet successfully, commands encoded by sendcode may
* be sent to the multiport.
*
* The multiport clock value is reflected in gameport bit B4.
*
* Returns a packet status code indicating whether packet is valid, the transfer
* mode, and any error conditions.
*
* sendflags: current I/O status
* sendcode: data to send to the multiport if sendflags is nonzero
*/
static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet)
{
u8 raw_data; /* raw data from gameport */
u8 data_mask; /* packet data bits from raw_data */
u32 pkt; /* packet temporary storage */
int bits_per_read; /* num packet bits per gameport read */
int portvals = 0; /* used for port value sanity check */
int i;
/* Gameport bits B0, B4, B5 should first be off, then B4 should come on. */
*packet = 0;
raw_data = gameport_read(gameport);
if (raw_data & 1)
return IO_RETRY;
for (i = 0; i < 64; i++) {
raw_data = gameport_read(gameport);
portvals |= 1 << ((raw_data >> 4) & 3); /* Demux B4, B5 */
}
if (portvals == 1) { /* B4, B5 off */
raw_data = gameport_read(gameport);
portvals = raw_data & 0xf0;
if (raw_data & 0x31)
return IO_RESET;
gameport_trigger(gameport);
if (!poll_until(0x10, 0, 308, gameport, &raw_data))
return IO_RESET;
} else
return IO_RETRY;
/* Determine packet transfer mode and prepare for packet construction. */
if (raw_data & 0x20) { /* 3 data bits/read */
portvals |= raw_data >> 4; /* Compare B4-B7 before & after trigger */
if (portvals != 0xb)
return 0;
data_mask = 7;
bits_per_read = 3;
pkt = (PACKET_FULL | PACKET_IO_FAST) >> 28;
} else { /* 1 data bit/read */
data_mask = 1;
bits_per_read = 1;
pkt = (PACKET_FULL | PACKET_IO_SLOW) >> 28;
}
/* Construct a packet. Final data bits must be zero. */
while (1) {
if (!poll_until(0, 0x10, 77, gameport, &raw_data))
return IO_RESET;
raw_data = (raw_data >> 5) & data_mask;
if (pkt & PACKET_FULL)
break;
pkt = (pkt << bits_per_read) | raw_data;
if (!poll_until(0x10, 0, 77, gameport, &raw_data))
return IO_RESET;
}
if (raw_data)
return IO_RESET;
/* If 3 bits/read used, drop from 30 bits to 28. */
if (bits_per_read == 3) {
pkt = (pkt & 0xffff0000) | ((pkt << 1) & 0xffff);
pkt = (pkt >> 2) | 0xf0000000;
}
if (bit_parity(pkt) == 1)
return IO_RESET;
/* Acknowledge packet receipt */
if (!poll_until(0x30, 0, 77, gameport, &raw_data))
return IO_RESET;
raw_data = gameport_read(gameport);
if (raw_data & 1)
return IO_RESET;
gameport_trigger(gameport);
if (!poll_until(0, 0x20, 77, gameport, &raw_data))
return IO_RESET;
/* Return if we just wanted the packet or multiport wants to send more */
*packet = pkt;
if ((sendflags == 0) || ((sendflags & IO_RETRY) && !(pkt & PACKET_MP_DONE)))
return IO_GOT_PACKET;
if (pkt & PACKET_MP_MORE)
return IO_GOT_PACKET | IO_RETRY;
/* Multiport is done sending packets and is ready to receive data */
if (!poll_until(0x20, 0, 77, gameport, &raw_data))
return IO_GOT_PACKET | IO_RESET;
raw_data = gameport_read(gameport);
if (raw_data & 1)
return IO_GOT_PACKET | IO_RESET;
/* Trigger gameport based on bits in sendcode */
gameport_trigger(gameport);
do {
if (!poll_until(0x20, 0x10, 116, gameport, &raw_data))
return IO_GOT_PACKET | IO_RESET;
if (!poll_until(0x30, 0, 193, gameport, &raw_data))
return IO_GOT_PACKET | IO_RESET;
if (raw_data & 1)
return IO_GOT_PACKET | IO_RESET;
if (sendcode & 1)
gameport_trigger(gameport);
sendcode >>= 1;
} while (sendcode);
return IO_GOT_PACKET | IO_MODE_FAST;
}
/*
* Disables and restores interrupts for mp_io(), which does the actual I/O.
*/
static int multiport_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet)
{
int status;
unsigned long flags;
local_irq_save(flags);
status = mp_io(gameport, sendflags, sendcode, packet);
local_irq_restore(flags);
return status;
}
/*
* Puts multiport into digital mode. Multiport LED turns green.
*
* Returns true if a valid digital packet was received, false otherwise.
*/
static int dig_mode_start(struct gameport *gameport, u32 *packet)
{
int i, seq_len = sizeof(init_seq)/sizeof(int);
int flags, tries = 0, bads = 0;
for (i = 0; i < seq_len; i++) { /* Send magic sequence */
if (init_seq[i])
gameport_trigger(gameport);
udelay(GRIP_INIT_DELAY);
}
for (i = 0; i < 16; i++) /* Wait for multiport to settle */
udelay(GRIP_INIT_DELAY);
while (tries < 64 && bads < 8) { /* Reset multiport and try getting a packet */
flags = multiport_io(gameport, IO_RESET, 0x27, packet);
if (flags & IO_MODE_FAST)
return 1;
if (flags & IO_RETRY)
tries++;
else
bads++;
}
return 0;
}
/*
* Packet structure: B0-B15 => gamepad state
* B16-B20 => gamepad device type
* B21-B24 => multiport slot index (1-4)
*
* Known device types: 0x1f (grip pad), 0x0 (no device). Others may exist.
*
* Returns the packet status.
*/
static int get_and_decode_packet(struct grip_mp *grip, int flags)
{
u32 packet;
int joytype = 0;
int slot = 0;
/* Get a packet and check for validity */
flags &= IO_RESET | IO_RETRY;
flags = multiport_io(grip->gameport, flags, 0, &packet);
grip->reads++;
if (packet & PACKET_MP_DONE)
flags |= IO_DONE;
if (flags && !(flags & IO_GOT_PACKET)) {
grip->bads++;
return flags;
}
/* Ignore non-gamepad packets, e.g. multiport hardware version */
slot = ((packet >> 21) & 0xf) - 1;
if ((slot < 0) || (slot > 3))
return flags;
/*
* Handle "reset" packets, which occur at startup, and when gamepads
* are removed or plugged in. May contain configuration of a new gamepad.
*/
joytype = (packet >> 16) & 0x1f;
if (!joytype) {
if (grip->registered[slot]) {
printk(KERN_INFO "grip_mp: removing %s, slot %d\n",
grip_name[grip->mode[slot]], slot);
input_unregister_device(grip->dev + slot);
grip->registered[slot] = 0;
}
dbg("Reset: grip multiport slot %d\n", slot);
grip->mode[slot] = GRIP_MODE_RESET;
flags |= IO_SLOT_CHANGE;
return flags;
}
/* Interpret a grip pad packet */
if (joytype == 0x1f) {
int dir = (packet >> 8) & 0xf; /* eight way directional value */
grip->buttons[slot] = (~packet) & 0xff;
grip->yaxes[slot] = ((axis_map[dir] >> 2) & 3) - 1;
grip->xaxes[slot] = (axis_map[dir] & 3) - 1;
grip->dirty[slot] = 1;
if (grip->mode[slot] == GRIP_MODE_RESET)
flags |= IO_SLOT_CHANGE;
grip->mode[slot] = GRIP_MODE_GP;
if (!grip->registered[slot]) {
dbg("New Grip pad in multiport slot %d.\n", slot);
register_slot(slot, grip);
}
return flags;
}
/* Handle non-grip device codes. For now, just print diagnostics. */
{
static int strange_code = 0;
if (strange_code != joytype) {
printk(KERN_INFO "Possible non-grip pad/joystick detected.\n");
printk(KERN_INFO "Got joy type 0x%x and packet 0x%x.\n", joytype, packet);
strange_code = joytype;
}
}
return flags;
}
/*
* Returns true if all multiport slot states appear valid.
*/
static int slots_valid(struct grip_mp *grip)
{
int flags, slot, invalid = 0, active = 0;
flags = get_and_decode_packet(grip, 0);
if (!(flags & IO_GOT_PACKET))
return 0;
for (slot = 0; slot < 4; slot++) {
if (grip->mode[slot] == GRIP_MODE_RESET)
invalid = 1;
if (grip->mode[slot] != GRIP_MODE_NONE)
active = 1;
}
/* Return true if no active slot but multiport sent all its data */
if (!active)
return (flags & IO_DONE) ? 1 : 0;
/* Return false if invalid device code received */
return invalid ? 0 : 1;
}
/*
* Returns whether the multiport was placed into digital mode and
* able to communicate its state successfully.
*/
static int multiport_init(struct grip_mp *grip)
{
int dig_mode, initialized = 0, tries = 0;
u32 packet;
dig_mode = dig_mode_start(grip->gameport, &packet);
while (!dig_mode && tries < 4) {
dig_mode = dig_mode_start(grip->gameport, &packet);
tries++;
}
if (dig_mode)
dbg("multiport_init(): digital mode achieved.\n");
else {
dbg("multiport_init(): unable to achieve digital mode.\n");
return 0;
}
/* Get packets, store multiport state, and check state's validity */
for (tries = 0; tries < 4096; tries++) {
if ( slots_valid(grip) ) {
initialized = 1;
break;
}
}
dbg("multiport_init(): initialized == %d\n", initialized);
return initialized;
}
/*
* Reports joystick state to the linux input layer.
*/
static void report_slot(struct grip_mp *grip, int slot)
{
struct input_dev *dev = &(grip->dev[slot]);
int i, buttons = grip->buttons[slot];
/* Store button states with linux input driver */
for (i = 0; i < 8; i++)
input_report_key(dev, grip_btn_gp[i], (buttons >> i) & 1);
/* Store axis states with linux driver */
input_report_abs(dev, ABS_X, grip->xaxes[slot]);
input_report_abs(dev, ABS_Y, grip->yaxes[slot]);
/* Tell the receiver of the events to process them */
input_sync(dev);
grip->dirty[slot] = 0;
}
/*
* Get the multiport state.
*/
static void get_and_report_mp_state(struct grip_mp *grip)
{
int i, npkts, flags;
for (npkts = 0; npkts < 4; npkts++) {
flags = IO_RETRY;
for (i = 0; i < 32; i++) {
flags = get_and_decode_packet(grip, flags);
if ((flags & IO_GOT_PACKET) || !(flags & IO_RETRY))
break;
}
if (flags & IO_DONE)
break;
}
for (i = 0; i < 4; i++)
if (grip->dirty[i])
report_slot(grip, i);
}
/*
* Called when a joystick device file is opened
*/
static int grip_open(struct input_dev *dev)
{
struct grip_mp *grip = dev->private;
if (!grip->used++)
mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
return 0;
}
/*
* Called when a joystick device file is closed
*/
static void grip_close(struct input_dev *dev)
{
struct grip_mp *grip = dev->private;
if (!--grip->used)
del_timer(&grip->timer);
}
/*
* Tell the linux input layer about a newly plugged-in gamepad.
*/
static void register_slot(int slot, struct grip_mp *grip)
{
int j, t;
grip->dev[slot].private = grip;
grip->dev[slot].open = grip_open;
grip->dev[slot].close = grip_close;
grip->dev[slot].name = grip_name[grip->mode[slot]];
grip->dev[slot].id.bustype = BUS_GAMEPORT;
grip->dev[slot].id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
grip->dev[slot].id.product = 0x0100 + grip->mode[slot];
grip->dev[slot].id.version = 0x0100;
grip->dev[slot].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (j = 0; (t = grip_abs[grip->mode[slot]][j]) >= 0; j++) {
set_bit(t, grip->dev[slot].absbit);
grip->dev[slot].absmin[t] = -1;
grip->dev[slot].absmax[t] = 1;
}
for (j = 0; (t = grip_btn[grip->mode[slot]][j]) >= 0; j++)
if (t > 0)
set_bit(t, grip->dev[slot].keybit);
input_register_device(grip->dev + slot);
grip->registered[slot] = 1;
if (grip->dirty[slot]) /* report initial state, if any */
report_slot(grip, slot);
printk(KERN_INFO "grip_mp: added %s, slot %d\n",
grip_name[grip->mode[slot]], slot);
}
/*
* Repeatedly polls the multiport and generates events.
*/
static void grip_timer(unsigned long private)
{
struct grip_mp *grip = (void*) private;
get_and_report_mp_state(grip);
mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
}
static void grip_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct grip_mp *grip;
if (!(grip = kmalloc(sizeof(struct grip_mp), GFP_KERNEL)))
return;
memset(grip, 0, sizeof(struct grip_mp));
gameport->private = grip;
grip->gameport = gameport;
init_timer(&grip->timer);
grip->timer.data = (long) grip;
grip->timer.function = grip_timer;
if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
goto fail1;
if (!multiport_init(grip))
goto fail2;
if (!grip->mode[0] && !grip->mode[1] && /* nothing plugged in */
!grip->mode[2] && !grip->mode[3])
goto fail2;
return;
fail2: gameport_close(gameport);
fail1: kfree(grip);
}
static void grip_disconnect(struct gameport *gameport)
{
int i;
struct grip_mp *grip = gameport->private;
for (i = 0; i < 4; i++)
if (grip->registered[i])
input_unregister_device(grip->dev + i);
gameport_close(gameport);
kfree(grip);
}
static struct gameport_dev grip_dev = {
.connect = grip_connect,
.disconnect = grip_disconnect,
};
static int grip_init(void)
{
gameport_register_device(&grip_dev);
return 0;
}
static void grip_exit(void)
{
gameport_unregister_device(&grip_dev);
}
module_init(grip_init);
module_exit(grip_exit);

View File

@@ -0,0 +1,286 @@
/*
* $Id: guillemot.c,v 1.10 2002/01/22 20:28:12 vojtech Exp $
*
* Copyright (c) 2001 Vojtech Pavlik
*/
/*
* Guillemot Digital Interface Protocol driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/slab.h>
#include <linux/module.h>
#include <linux/delay.h>
#include <linux/init.h>
#include <linux/gameport.h>
#include <linux/input.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Guillemot Digital joystick driver");
MODULE_LICENSE("GPL");
#define GUILLEMOT_MAX_START 600 /* 600 us */
#define GUILLEMOT_MAX_STROBE 60 /* 60 us */
#define GUILLEMOT_MAX_LENGTH 17 /* 17 bytes */
#define GUILLEMOT_REFRESH_TIME HZ/50 /* 20 ms */
static short guillemot_abs_pad[] =
{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, -1 };
static short guillemot_btn_pad[] =
{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_MODE, BTN_SELECT, -1 };
static struct {
int x;
int y;
} guillemot_hat_to_axis[16] = {{ 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
struct guillemot_type {
unsigned char id;
short *abs;
short *btn;
int hat;
char *name;
};
struct guillemot {
struct gameport *gameport;
struct input_dev dev;
struct timer_list timer;
int used;
int bads;
int reads;
struct guillemot_type *type;
unsigned char length;
char phys[32];
};
static struct guillemot_type guillemot_type[] = {
{ 0x00, guillemot_abs_pad, guillemot_btn_pad, 1, "Guillemot Pad" },
{ 0 }};
/*
* guillemot_read_packet() reads Guillemot joystick data.
*/
static int guillemot_read_packet(struct gameport *gameport, u8 *data)
{
unsigned long flags;
unsigned char u, v;
unsigned int t, s;
int i;
for (i = 0; i < GUILLEMOT_MAX_LENGTH; i++)
data[i] = 0;
i = 0;
t = gameport_time(gameport, GUILLEMOT_MAX_START);
s = gameport_time(gameport, GUILLEMOT_MAX_STROBE);
local_irq_save(flags);
gameport_trigger(gameport);
v = gameport_read(gameport);
while (t > 0 && i < GUILLEMOT_MAX_LENGTH * 8) {
t--;
u = v; v = gameport_read(gameport);
if (v & ~u & 0x10) {
data[i >> 3] |= ((v >> 5) & 1) << (i & 7);
i++;
t = s;
}
}
local_irq_restore(flags);
return i;
}
/*
* guillemot_timer() reads and analyzes Guillemot joystick data.
*/
static void guillemot_timer(unsigned long private)
{
struct guillemot *guillemot = (struct guillemot *) private;
struct input_dev *dev = &guillemot->dev;
u8 data[GUILLEMOT_MAX_LENGTH];
int i;
guillemot->reads++;
if (guillemot_read_packet(guillemot->gameport, data) != GUILLEMOT_MAX_LENGTH * 8 ||
data[0] != 0x55 || data[16] != 0xaa) {
guillemot->bads++;
} else {
for (i = 0; i < 6 && guillemot->type->abs[i] >= 0; i++)
input_report_abs(dev, guillemot->type->abs[i], data[i + 5]);
if (guillemot->type->hat) {
input_report_abs(dev, ABS_HAT0X, guillemot_hat_to_axis[data[4] >> 4].x);
input_report_abs(dev, ABS_HAT0Y, guillemot_hat_to_axis[data[4] >> 4].y);
}
for (i = 0; i < 16 && guillemot->type->btn[i] >= 0; i++)
input_report_key(dev, guillemot->type->btn[i], (data[2 + (i >> 3)] >> (i & 7)) & 1);
}
input_sync(dev);
mod_timer(&guillemot->timer, jiffies + GUILLEMOT_REFRESH_TIME);
}
/*
* guillemot_open() is a callback from the input open routine.
*/
static int guillemot_open(struct input_dev *dev)
{
struct guillemot *guillemot = dev->private;
if (!guillemot->used++)
mod_timer(&guillemot->timer, jiffies + GUILLEMOT_REFRESH_TIME);
return 0;
}
/*
* guillemot_close() is a callback from the input close routine.
*/
static void guillemot_close(struct input_dev *dev)
{
struct guillemot *guillemot = dev->private;
if (!--guillemot->used)
del_timer(&guillemot->timer);
}
/*
* guillemot_connect() probes for Guillemot joysticks.
*/
static void guillemot_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct guillemot *guillemot;
u8 data[GUILLEMOT_MAX_LENGTH];
int i, t;
if (!(guillemot = kmalloc(sizeof(struct guillemot), GFP_KERNEL)))
return;
memset(guillemot, 0, sizeof(struct guillemot));
gameport->private = guillemot;
guillemot->gameport = gameport;
init_timer(&guillemot->timer);
guillemot->timer.data = (long) guillemot;
guillemot->timer.function = guillemot_timer;
if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
goto fail1;
i = guillemot_read_packet(gameport, data);
if (i != GUILLEMOT_MAX_LENGTH * 8 || data[0] != 0x55 || data[16] != 0xaa)
goto fail2;
for (i = 0; guillemot_type[i].name; i++)
if (guillemot_type[i].id == data[11])
break;
if (!guillemot_type[i].name) {
printk(KERN_WARNING "guillemot.c: Unknown joystick on %s. [ %02x%02x:%04x, ver %d.%02d ]\n",
gameport->phys, data[12], data[13], data[11], data[14], data[15]);
goto fail2;
}
sprintf(guillemot->phys, "%s/input0", gameport->phys);
guillemot->type = guillemot_type + i;
guillemot->dev.private = guillemot;
guillemot->dev.open = guillemot_open;
guillemot->dev.close = guillemot_close;
guillemot->dev.name = guillemot_type[i].name;
guillemot->dev.phys = guillemot->phys;
guillemot->dev.id.bustype = BUS_GAMEPORT;
guillemot->dev.id.vendor = GAMEPORT_ID_VENDOR_GUILLEMOT;
guillemot->dev.id.product = guillemot_type[i].id;
guillemot->dev.id.version = (int)data[14] << 8 | data[15];
guillemot->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; (t = guillemot->type->abs[i]) >= 0; i++) {
set_bit(t, guillemot->dev.absbit);
guillemot->dev.absmin[t] = 0;
guillemot->dev.absmax[t] = 255;
}
if (guillemot->type->hat)
for (i = 0; i < 2; i++) {
t = ABS_HAT0X + i;
set_bit(t, guillemot->dev.absbit);
guillemot->dev.absmin[t] = -1;
guillemot->dev.absmax[t] = 1;
}
for (i = 0; (t = guillemot->type->btn[i]) >= 0; i++)
set_bit(t, guillemot->dev.keybit);
input_register_device(&guillemot->dev);
printk(KERN_INFO "input: %s ver %d.%02d on %s\n",
guillemot->type->name, data[14], data[15], gameport->phys);
return;
fail2: gameport_close(gameport);
fail1: kfree(guillemot);
}
static void guillemot_disconnect(struct gameport *gameport)
{
struct guillemot *guillemot = gameport->private;
printk(KERN_INFO "guillemot.c: Failed %d reads out of %d on %s\n", guillemot->reads, guillemot->bads, guillemot->phys);
input_unregister_device(&guillemot->dev);
gameport_close(gameport);
kfree(guillemot);
}
static struct gameport_dev guillemot_dev = {
.connect = guillemot_connect,
.disconnect = guillemot_disconnect,
};
int __init guillemot_init(void)
{
gameport_register_device(&guillemot_dev);
return 0;
}
void __exit guillemot_exit(void)
{
gameport_unregister_device(&guillemot_dev);
}
module_init(guillemot_init);
module_exit(guillemot_exit);

View File

@@ -0,0 +1,31 @@
#
# I-Force driver configuration
#
config JOYSTICK_IFORCE
tristate "I-Force devices"
depends on INPUT && INPUT_JOYSTICK
help
Say Y here if you have an I-Force joystick or steering wheel
You also must choose at least one of the two options below.
To compile this driver as a module, choose M here: the
module will be called iforce.
config JOYSTICK_IFORCE_USB
bool "I-Force USB joysticks and wheels"
depends on JOYSTICK_IFORCE && (JOYSTICK_IFORCE=m || USB=y) && USB
help
Say Y here if you have an I-Force joystick or steering wheel
connected to your USB port.
config JOYSTICK_IFORCE_232
bool "I-Force Serial joysticks and wheels"
depends on JOYSTICK_IFORCE && (JOYSTICK_IFORCE=m || SERIO=y) && SERIO
help
Say Y here if you have an I-Force joystick or steering wheel
connected to your serial (COM) port.
You will need an additional utility called inputattach, see
Documentation/input/joystick.txt and ff.txt.

View File

@@ -0,0 +1,20 @@
#
# Makefile for the I-Force driver
#
# By Johann Deneux <deneux@ifrance.com>
#
# Goal definition
iforce-objs := iforce-ff.o iforce-main.o iforce-packets.o
obj-$(CONFIG_JOYSTICK_IFORCE) += iforce.o
ifeq ($(CONFIG_JOYSTICK_IFORCE_232),y)
iforce-objs += iforce-serio.o
endif
ifeq ($(CONFIG_JOYSTICK_IFORCE_USB),y)
iforce-objs += iforce-usb.o
endif
EXTRA_CFLAGS = -Werror-implicit-function-declaration

View File

@@ -0,0 +1,543 @@
/*
* $Id: iforce-ff.c,v 1.9 2002/02/02 19:28:35 jdeneux Exp $
*
* Copyright (c) 2000-2002 Vojtech Pavlik <vojtech@ucw.cz>
* Copyright (c) 2001-2002 Johann Deneux <deneux@ifrance.com>
*
* USB/RS232 I-Force joysticks and wheels.
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include "iforce.h"
/*
* Set the magnitude of a constant force effect
* Return error code
*
* Note: caller must ensure exclusive access to device
*/
static int make_magnitude_modifier(struct iforce* iforce,
struct resource* mod_chunk, int no_alloc, __s16 level)
{
unsigned char data[3];
if (!no_alloc) {
down(&iforce->mem_mutex);
if (allocate_resource(&(iforce->device_memory), mod_chunk, 2,
iforce->device_memory.start, iforce->device_memory.end, 2L,
NULL, NULL)) {
up(&iforce->mem_mutex);
return -ENOMEM;
}
up(&iforce->mem_mutex);
}
data[0] = LO(mod_chunk->start);
data[1] = HI(mod_chunk->start);
data[2] = HIFIX80(level);
iforce_send_packet(iforce, FF_CMD_MAGNITUDE, data);
iforce_dump_packet("magnitude: ", FF_CMD_MAGNITUDE, data);
return 0;
}
/*
* Upload the component of an effect dealing with the period, phase and magnitude
*/
static int make_period_modifier(struct iforce* iforce,
struct resource* mod_chunk, int no_alloc,
__s16 magnitude, __s16 offset, u16 period, u16 phase)
{
unsigned char data[7];
period = TIME_SCALE(period);
if (!no_alloc) {
down(&iforce->mem_mutex);
if (allocate_resource(&(iforce->device_memory), mod_chunk, 0x0c,
iforce->device_memory.start, iforce->device_memory.end, 2L,
NULL, NULL)) {
up(&iforce->mem_mutex);
return -ENOMEM;
}
up(&iforce->mem_mutex);
}
data[0] = LO(mod_chunk->start);
data[1] = HI(mod_chunk->start);
data[2] = HIFIX80(magnitude);
data[3] = HIFIX80(offset);
data[4] = HI(phase);
data[5] = LO(period);
data[6] = HI(period);
iforce_send_packet(iforce, FF_CMD_PERIOD, data);
return 0;
}
/*
* Uploads the part of an effect setting the envelope of the force
*/
static int make_envelope_modifier(struct iforce* iforce,
struct resource* mod_chunk, int no_alloc,
u16 attack_duration, __s16 initial_level,
u16 fade_duration, __s16 final_level)
{
unsigned char data[8];
attack_duration = TIME_SCALE(attack_duration);
fade_duration = TIME_SCALE(fade_duration);
if (!no_alloc) {
down(&iforce->mem_mutex);
if (allocate_resource(&(iforce->device_memory), mod_chunk, 0x0e,
iforce->device_memory.start, iforce->device_memory.end, 2L,
NULL, NULL)) {
up(&iforce->mem_mutex);
return -ENOMEM;
}
up(&iforce->mem_mutex);
}
data[0] = LO(mod_chunk->start);
data[1] = HI(mod_chunk->start);
data[2] = LO(attack_duration);
data[3] = HI(attack_duration);
data[4] = HI(initial_level);
data[5] = LO(fade_duration);
data[6] = HI(fade_duration);
data[7] = HI(final_level);
iforce_send_packet(iforce, FF_CMD_ENVELOPE, data);
return 0;
}
/*
* Component of spring, friction, inertia... effects
*/
static int make_condition_modifier(struct iforce* iforce,
struct resource* mod_chunk, int no_alloc,
__u16 rsat, __u16 lsat, __s16 rk, __s16 lk, u16 db, __s16 center)
{
unsigned char data[10];
if (!no_alloc) {
down(&iforce->mem_mutex);
if (allocate_resource(&(iforce->device_memory), mod_chunk, 8,
iforce->device_memory.start, iforce->device_memory.end, 2L,
NULL, NULL)) {
up(&iforce->mem_mutex);
return -ENOMEM;
}
up(&iforce->mem_mutex);
}
data[0] = LO(mod_chunk->start);
data[1] = HI(mod_chunk->start);
data[2] = (100*rk)>>15; /* Dangerous: the sign is extended by gcc on plateforms providing an arith shift */
data[3] = (100*lk)>>15; /* This code is incorrect on cpus lacking arith shift */
center = (500*center)>>15;
data[4] = LO(center);
data[5] = HI(center);
db = (1000*db)>>16;
data[6] = LO(db);
data[7] = HI(db);
data[8] = (100*rsat)>>16;
data[9] = (100*lsat)>>16;
iforce_send_packet(iforce, FF_CMD_CONDITION, data);
iforce_dump_packet("condition", FF_CMD_CONDITION, data);
return 0;
}
static unsigned char find_button(struct iforce *iforce, signed short button)
{
int i;
for (i = 1; iforce->type->btn[i] >= 0; i++)
if (iforce->type->btn[i] == button)
return i + 1;
return 0;
}
/*
* Analyse the changes in an effect, and tell if we need to send an condition
* parameter packet
*/
static int need_condition_modifier(struct iforce* iforce, struct ff_effect* new)
{
int id = new->id;
struct ff_effect* old = &iforce->core_effects[id].effect;
int ret=0;
int i;
if (new->type != FF_SPRING && new->type != FF_FRICTION) {
printk(KERN_WARNING "iforce.c: bad effect type in need_condition_modifier\n");
return FALSE;
}
for(i=0; i<2; i++) {
ret |= old->u.condition[i].right_saturation != new->u.condition[i].right_saturation
|| old->u.condition[i].left_saturation != new->u.condition[i].left_saturation
|| old->u.condition[i].right_coeff != new->u.condition[i].right_coeff
|| old->u.condition[i].left_coeff != new->u.condition[i].left_coeff
|| old->u.condition[i].deadband != new->u.condition[i].deadband
|| old->u.condition[i].center != new->u.condition[i].center;
}
return ret;
}
/*
* Analyse the changes in an effect, and tell if we need to send a magnitude
* parameter packet
*/
static int need_magnitude_modifier(struct iforce* iforce, struct ff_effect* effect)
{
int id = effect->id;
struct ff_effect* old = &iforce->core_effects[id].effect;
if (effect->type != FF_CONSTANT) {
printk(KERN_WARNING "iforce.c: bad effect type in need_envelope_modifier\n");
return FALSE;
}
return (old->u.constant.level != effect->u.constant.level);
}
/*
* Analyse the changes in an effect, and tell if we need to send an envelope
* parameter packet
*/
static int need_envelope_modifier(struct iforce* iforce, struct ff_effect* effect)
{
int id = effect->id;
struct ff_effect* old = &iforce->core_effects[id].effect;
switch (effect->type) {
case FF_CONSTANT:
if (old->u.constant.envelope.attack_length != effect->u.constant.envelope.attack_length
|| old->u.constant.envelope.attack_level != effect->u.constant.envelope.attack_level
|| old->u.constant.envelope.fade_length != effect->u.constant.envelope.fade_length
|| old->u.constant.envelope.fade_level != effect->u.constant.envelope.fade_level)
return TRUE;
break;
case FF_PERIODIC:
if (old->u.periodic.envelope.attack_length != effect->u.periodic.envelope.attack_length
|| old->u.periodic.envelope.attack_level != effect->u.periodic.envelope.attack_level
|| old->u.periodic.envelope.fade_length != effect->u.periodic.envelope.fade_length
|| old->u.periodic.envelope.fade_level != effect->u.periodic.envelope.fade_level)
return TRUE;
break;
default:
printk(KERN_WARNING "iforce.c: bad effect type in need_envelope_modifier\n");
}
return FALSE;
}
/*
* Analyse the changes in an effect, and tell if we need to send a periodic
* parameter effect
*/
static int need_period_modifier(struct iforce* iforce, struct ff_effect* new)
{
int id = new->id;
struct ff_effect* old = &iforce->core_effects[id].effect;
if (new->type != FF_PERIODIC) {
printk(KERN_WARNING "iforce.c: bad effect type in need_periodic_modifier\n");
return FALSE;
}
return (old->u.periodic.period != new->u.periodic.period
|| old->u.periodic.magnitude != new->u.periodic.magnitude
|| old->u.periodic.offset != new->u.periodic.offset
|| old->u.periodic.phase != new->u.periodic.phase);
}
/*
* Analyse the changes in an effect, and tell if we need to send an effect
* packet
*/
static int need_core(struct iforce* iforce, struct ff_effect* new)
{
int id = new->id;
struct ff_effect* old = &iforce->core_effects[id].effect;
if (old->direction != new->direction
|| old->trigger.button != new->trigger.button
|| old->trigger.interval != new->trigger.interval
|| old->replay.length != new->replay.length
|| old->replay.delay != new->replay.delay)
return TRUE;
return FALSE;
}
/*
* Send the part common to all effects to the device
*/
static int make_core(struct iforce* iforce, u16 id, u16 mod_id1, u16 mod_id2,
u8 effect_type, u8 axes, u16 duration, u16 delay, u16 button,
u16 interval, u16 direction)
{
unsigned char data[14];
duration = TIME_SCALE(duration);
delay = TIME_SCALE(delay);
interval = TIME_SCALE(interval);
data[0] = LO(id);
data[1] = effect_type;
data[2] = LO(axes) | find_button(iforce, button);
data[3] = LO(duration);
data[4] = HI(duration);
data[5] = HI(direction);
data[6] = LO(interval);
data[7] = HI(interval);
data[8] = LO(mod_id1);
data[9] = HI(mod_id1);
data[10] = LO(mod_id2);
data[11] = HI(mod_id2);
data[12] = LO(delay);
data[13] = HI(delay);
/* Stop effect */
/* iforce_control_playback(iforce, id, 0);*/
iforce_send_packet(iforce, FF_CMD_EFFECT, data);
/* If needed, restart effect */
if (test_bit(FF_CORE_SHOULD_PLAY, iforce->core_effects[id].flags)) {
/* BUG: perhaps we should replay n times, instead of 1. But we do not know n */
iforce_control_playback(iforce, id, 1);
}
return 0;
}
/*
* Upload a periodic effect to the device
* See also iforce_upload_constant.
*/
int iforce_upload_periodic(struct iforce* iforce, struct ff_effect* effect, int is_update)
{
u8 wave_code;
int core_id = effect->id;
struct iforce_core_effect* core_effect = iforce->core_effects + core_id;
struct resource* mod1_chunk = &(iforce->core_effects[core_id].mod1_chunk);
struct resource* mod2_chunk = &(iforce->core_effects[core_id].mod2_chunk);
int param1_err = 1;
int param2_err = 1;
int core_err = 0;
if (!is_update || need_period_modifier(iforce, effect)) {
param1_err = make_period_modifier(iforce, mod1_chunk,
is_update,
effect->u.periodic.magnitude, effect->u.periodic.offset,
effect->u.periodic.period, effect->u.periodic.phase);
if (param1_err) return param1_err;
set_bit(FF_MOD1_IS_USED, core_effect->flags);
}
if (!is_update || need_envelope_modifier(iforce, effect)) {
param2_err = make_envelope_modifier(iforce, mod2_chunk,
is_update,
effect->u.periodic.envelope.attack_length,
effect->u.periodic.envelope.attack_level,
effect->u.periodic.envelope.fade_length,
effect->u.periodic.envelope.fade_level);
if (param2_err) return param2_err;
set_bit(FF_MOD2_IS_USED, core_effect->flags);
}
switch (effect->u.periodic.waveform) {
case FF_SQUARE: wave_code = 0x20; break;
case FF_TRIANGLE: wave_code = 0x21; break;
case FF_SINE: wave_code = 0x22; break;
case FF_SAW_UP: wave_code = 0x23; break;
case FF_SAW_DOWN: wave_code = 0x24; break;
default: wave_code = 0x20; break;
}
if (!is_update || need_core(iforce, effect)) {
core_err = make_core(iforce, effect->id,
mod1_chunk->start,
mod2_chunk->start,
wave_code,
0x20,
effect->replay.length,
effect->replay.delay,
effect->trigger.button,
effect->trigger.interval,
effect->direction);
}
/* If one of the parameter creation failed, we already returned an
* error code.
* If the core creation failed, we return its error code.
* Else: if one parameter at least was created, we return 0
* else we return 1;
*/
return core_err < 0 ? core_err : (param1_err && param2_err);
}
/*
* Upload a constant force effect
* Return value:
* <0 Error code
* 0 Ok, effect created or updated
* 1 effect did not change since last upload, and no packet was therefore sent
*/
int iforce_upload_constant(struct iforce* iforce, struct ff_effect* effect, int is_update)
{
int core_id = effect->id;
struct iforce_core_effect* core_effect = iforce->core_effects + core_id;
struct resource* mod1_chunk = &(iforce->core_effects[core_id].mod1_chunk);
struct resource* mod2_chunk = &(iforce->core_effects[core_id].mod2_chunk);
int param1_err = 1;
int param2_err = 1;
int core_err = 0;
if (!is_update || need_magnitude_modifier(iforce, effect)) {
param1_err = make_magnitude_modifier(iforce, mod1_chunk,
is_update,
effect->u.constant.level);
if (param1_err) return param1_err;
set_bit(FF_MOD1_IS_USED, core_effect->flags);
}
if (!is_update || need_envelope_modifier(iforce, effect)) {
param2_err = make_envelope_modifier(iforce, mod2_chunk,
is_update,
effect->u.constant.envelope.attack_length,
effect->u.constant.envelope.attack_level,
effect->u.constant.envelope.fade_length,
effect->u.constant.envelope.fade_level);
if (param2_err) return param2_err;
set_bit(FF_MOD2_IS_USED, core_effect->flags);
}
if (!is_update || need_core(iforce, effect)) {
core_err = make_core(iforce, effect->id,
mod1_chunk->start,
mod2_chunk->start,
0x00,
0x20,
effect->replay.length,
effect->replay.delay,
effect->trigger.button,
effect->trigger.interval,
effect->direction);
}
/* If one of the parameter creation failed, we already returned an
* error code.
* If the core creation failed, we return its error code.
* Else: if one parameter at least was created, we return 0
* else we return 1;
*/
return core_err < 0 ? core_err : (param1_err && param2_err);
}
/*
* Upload an condition effect. Those are for example friction, inertia, springs...
*/
int iforce_upload_condition(struct iforce* iforce, struct ff_effect* effect, int is_update)
{
int core_id = effect->id;
struct iforce_core_effect* core_effect = iforce->core_effects + core_id;
struct resource* mod1_chunk = &(core_effect->mod1_chunk);
struct resource* mod2_chunk = &(core_effect->mod2_chunk);
u8 type;
int param_err = 1;
int core_err = 0;
switch (effect->type) {
case FF_SPRING: type = 0x40; break;
case FF_DAMPER: type = 0x41; break;
default: return -1;
}
if (!is_update || need_condition_modifier(iforce, effect)) {
param_err = make_condition_modifier(iforce, mod1_chunk,
is_update,
effect->u.condition[0].right_saturation,
effect->u.condition[0].left_saturation,
effect->u.condition[0].right_coeff,
effect->u.condition[0].left_coeff,
effect->u.condition[0].deadband,
effect->u.condition[0].center);
if (param_err) return param_err;
set_bit(FF_MOD1_IS_USED, core_effect->flags);
param_err = make_condition_modifier(iforce, mod2_chunk,
is_update,
effect->u.condition[1].right_saturation,
effect->u.condition[1].left_saturation,
effect->u.condition[1].right_coeff,
effect->u.condition[1].left_coeff,
effect->u.condition[1].deadband,
effect->u.condition[1].center);
if (param_err) return param_err;
set_bit(FF_MOD2_IS_USED, core_effect->flags);
}
if (!is_update || need_core(iforce, effect)) {
core_err = make_core(iforce, effect->id,
mod1_chunk->start, mod2_chunk->start,
type, 0xc0,
effect->replay.length, effect->replay.delay,
effect->trigger.button, effect->trigger.interval,
effect->direction);
}
/* If the parameter creation failed, we already returned an
* error code.
* If the core creation failed, we return its error code.
* Else: if a parameter was created, we return 0
* else we return 1;
*/
return core_err < 0 ? core_err : param_err;
}

View File

@@ -0,0 +1,543 @@
/*
* $Id: iforce-main.c,v 1.19 2002/07/07 10:22:50 jdeneux Exp $
*
* Copyright (c) 2000-2002 Vojtech Pavlik <vojtech@ucw.cz>
* Copyright (c) 2001-2002 Johann Deneux <deneux@ifrance.com>
*
* USB/RS232 I-Force joysticks and wheels.
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include "iforce.h"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>, Johann Deneux <deneux@ifrance.com>");
MODULE_DESCRIPTION("USB/RS232 I-Force joysticks and wheels driver");
MODULE_LICENSE("GPL");
static signed short btn_joystick[] =
{ BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE,
BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_A, BTN_B, BTN_C, -1 };
static signed short btn_avb_pegasus[] =
{ BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE,
BTN_BASE2, BTN_BASE3, BTN_BASE4, -1 };
static signed short btn_wheel[] =
{ BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE,
BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_A, BTN_B, BTN_C, -1 };
static signed short btn_avb_tw[] =
{ BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE,
BTN_BASE2, BTN_BASE3, BTN_BASE4, -1 };
static signed short btn_avb_wheel[] =
{ BTN_GEAR_DOWN, BTN_GEAR_UP, BTN_BASE, BTN_BASE2, BTN_BASE3,
BTN_BASE4, BTN_BASE5, BTN_BASE6, -1 };
static signed short abs_joystick[] =
{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
static signed short abs_avb_pegasus[] =
{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_HAT0X, ABS_HAT0Y,
ABS_HAT1X, ABS_HAT1Y, -1 };
static signed short abs_wheel[] =
{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, -1 };
static signed short ff_iforce[] =
{ FF_PERIODIC, FF_CONSTANT, FF_SPRING, FF_DAMPER,
FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, FF_SAW_DOWN, FF_GAIN,
FF_AUTOCENTER, -1 };
static struct iforce_device iforce_device[] = {
{ 0x044f, 0xa01c, "Thrustmaster Motor Sport GT", btn_wheel, abs_wheel, ff_iforce },
{ 0x046d, 0xc281, "Logitech WingMan Force", btn_joystick, abs_joystick, ff_iforce },
{ 0x046d, 0xc291, "Logitech WingMan Formula Force", btn_wheel, abs_wheel, ff_iforce },
{ 0x05ef, 0x020a, "AVB Top Shot Pegasus", btn_avb_pegasus, abs_avb_pegasus, ff_iforce },
{ 0x05ef, 0x8884, "AVB Mag Turbo Force", btn_avb_wheel, abs_wheel, ff_iforce },
{ 0x05ef, 0x8888, "AVB Top Shot Force Feedback Racing Wheel", btn_avb_tw, abs_wheel, ff_iforce }, //?
{ 0x061c, 0xc0a4, "ACT LABS Force RS", btn_wheel, abs_wheel, ff_iforce }, //?
{ 0x06f8, 0x0001, "Guillemot Race Leader Force Feedback", btn_wheel, abs_wheel, ff_iforce }, //?
{ 0x06f8, 0x0004, "Guillemot Force Feedback Racing Wheel", btn_wheel, abs_wheel, ff_iforce }, //?
{ 0x0000, 0x0000, "Unknown I-Force Device [%04x:%04x]", btn_joystick, abs_joystick, ff_iforce }
};
static int iforce_input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value)
{
struct iforce* iforce = (struct iforce*)(dev->private);
unsigned char data[3];
if (type != EV_FF)
return -1;
switch (code) {
case FF_GAIN:
data[0] = value >> 9;
iforce_send_packet(iforce, FF_CMD_GAIN, data);
return 0;
case FF_AUTOCENTER:
data[0] = 0x03;
data[1] = value >> 9;
iforce_send_packet(iforce, FF_CMD_AUTOCENTER, data);
data[0] = 0x04;
data[1] = 0x01;
iforce_send_packet(iforce, FF_CMD_AUTOCENTER, data);
return 0;
default: /* Play or stop an effect */
if (!CHECK_OWNERSHIP(code, iforce)) {
return -1;
}
if (value > 0) {
set_bit(FF_CORE_SHOULD_PLAY, iforce->core_effects[code].flags);
}
else {
clear_bit(FF_CORE_SHOULD_PLAY, iforce->core_effects[code].flags);
}
iforce_control_playback(iforce, code, value);
return 0;
}
return -1;
}
/*
* Function called when an ioctl is performed on the event dev entry.
* It uploads an effect to the device
*/
static int iforce_upload_effect(struct input_dev *dev, struct ff_effect *effect)
{
struct iforce* iforce = (struct iforce*)(dev->private);
int id;
int ret;
int is_update;
/* Check this effect type is supported by this device */
if (!test_bit(effect->type, iforce->dev.ffbit))
return -EINVAL;
/*
* If we want to create a new effect, get a free id
*/
if (effect->id == -1) {
for (id=0; id < FF_EFFECTS_MAX; ++id)
if (!test_and_set_bit(FF_CORE_IS_USED, iforce->core_effects[id].flags)) break;
if ( id == FF_EFFECTS_MAX || id >= iforce->dev.ff_effects_max)
return -ENOMEM;
effect->id = id;
iforce->core_effects[id].owner = current->pid;
iforce->core_effects[id].flags[0] = (1<<FF_CORE_IS_USED); /* Only IS_USED bit must be set */
is_update = FALSE;
}
else {
/* We want to update an effect */
if (!CHECK_OWNERSHIP(effect->id, iforce)) return -EACCES;
/* Parameter type cannot be updated */
if (effect->type != iforce->core_effects[effect->id].effect.type)
return -EINVAL;
/* Check the effect is not already being updated */
if (test_bit(FF_CORE_UPDATE, iforce->core_effects[effect->id].flags)) {
return -EAGAIN;
}
is_update = TRUE;
}
/*
* Upload the effect
*/
switch (effect->type) {
case FF_PERIODIC:
ret = iforce_upload_periodic(iforce, effect, is_update);
break;
case FF_CONSTANT:
ret = iforce_upload_constant(iforce, effect, is_update);
break;
case FF_SPRING:
case FF_DAMPER:
ret = iforce_upload_condition(iforce, effect, is_update);
break;
default:
return -EINVAL;
}
if (ret == 0) {
/* A packet was sent, forbid new updates until we are notified
* that the packet was updated
*/
set_bit(FF_CORE_UPDATE, iforce->core_effects[effect->id].flags);
}
iforce->core_effects[effect->id].effect = *effect;
return ret;
}
/*
* Erases an effect: it frees the effect id and mark as unused the memory
* allocated for the parameters
*/
static int iforce_erase_effect(struct input_dev *dev, int effect_id)
{
struct iforce* iforce = (struct iforce*)(dev->private);
int err = 0;
struct iforce_core_effect* core_effect;
/* Check who is trying to erase this effect */
if (iforce->core_effects[effect_id].owner != current->pid) {
printk(KERN_WARNING "iforce-main.c: %d tried to erase an effect belonging to %d\n", current->pid, iforce->core_effects[effect_id].owner);
return -EACCES;
}
if (effect_id < 0 || effect_id >= FF_EFFECTS_MAX)
return -EINVAL;
core_effect = iforce->core_effects + effect_id;
if (test_bit(FF_MOD1_IS_USED, core_effect->flags))
err = release_resource(&(iforce->core_effects[effect_id].mod1_chunk));
if (!err && test_bit(FF_MOD2_IS_USED, core_effect->flags))
err = release_resource(&(iforce->core_effects[effect_id].mod2_chunk));
/*TODO: remember to change that if more FF_MOD* bits are added */
core_effect->flags[0] = 0;
return err;
}
static int iforce_open(struct input_dev *dev)
{
struct iforce *iforce = dev->private;
switch (iforce->bus) {
#ifdef CONFIG_JOYSTICK_IFORCE_USB
case IFORCE_USB:
iforce->irq->dev = iforce->usbdev;
if (usb_submit_urb(iforce->irq, GFP_KERNEL))
return -EIO;
break;
#endif
}
/* Enable force feedback */
iforce_send_packet(iforce, FF_CMD_ENABLE, "\004");
return 0;
}
static int iforce_flush(struct input_dev *dev, struct file *file)
{
struct iforce *iforce = dev->private;
int i;
/* Erase all effects this process owns */
for (i=0; i<dev->ff_effects_max; ++i) {
if (test_bit(FF_CORE_IS_USED, iforce->core_effects[i].flags) &&
current->pid == iforce->core_effects[i].owner) {
/* Stop effect */
input_report_ff(dev, i, 0);
/* Free ressources assigned to effect */
if (iforce_erase_effect(dev, i)) {
printk(KERN_WARNING "iforce_flush: erase effect %d failed\n", i);
}
}
}
return 0;
}
static void iforce_release(struct input_dev *dev)
{
struct iforce *iforce = dev->private;
int i;
/* Check: no effect should be present in memory */
for (i=0; i<dev->ff_effects_max; ++i) {
if (test_bit(FF_CORE_IS_USED, iforce->core_effects[i].flags))
break;
}
if (i<dev->ff_effects_max) {
printk(KERN_WARNING "iforce_release: Device still owns effects\n");
}
/* Disable force feedback playback */
iforce_send_packet(iforce, FF_CMD_ENABLE, "\001");
switch (iforce->bus) {
#ifdef CONFIG_JOYSTICK_IFORCE_USB
case IFORCE_USB:
usb_unlink_urb(iforce->irq);
/* The device was unplugged before the file
* was released */
if (iforce->usbdev == NULL) {
iforce_delete_device(iforce);
kfree(iforce);
}
break;
#endif
}
}
void iforce_delete_device(struct iforce *iforce)
{
switch (iforce->bus) {
#ifdef CONFIG_JOYSTICK_IFORCE_USB
case IFORCE_USB:
iforce_usb_delete(iforce);
break;
#endif
#ifdef CONFIG_JOYSTICK_IFORCE_232
case IFORCE_232:
//TODO: Wait for the last packets to be sent
break;
#endif
}
}
int iforce_init_device(struct iforce *iforce)
{
unsigned char c[] = "CEOV";
int i;
init_waitqueue_head(&iforce->wait);
spin_lock_init(&iforce->xmit_lock);
init_MUTEX(&iforce->mem_mutex);
iforce->xmit.buf = iforce->xmit_data;
iforce->dev.ff_effects_max = 10;
/*
* Input device fields.
*/
iforce->dev.id.bustype = BUS_USB;
iforce->dev.private = iforce;
iforce->dev.name = "Unknown I-Force device";
iforce->dev.open = iforce_open;
iforce->dev.close = iforce_release;
iforce->dev.flush = iforce_flush;
iforce->dev.event = iforce_input_event;
iforce->dev.upload_effect = iforce_upload_effect;
iforce->dev.erase_effect = iforce_erase_effect;
/*
* On-device memory allocation.
*/
iforce->device_memory.name = "I-Force device effect memory";
iforce->device_memory.start = 0;
iforce->device_memory.end = 200;
iforce->device_memory.flags = IORESOURCE_MEM;
iforce->device_memory.parent = NULL;
iforce->device_memory.child = NULL;
iforce->device_memory.sibling = NULL;
/*
* Wait until device ready - until it sends its first response.
*/
for (i = 0; i < 20; i++)
if (!iforce_get_id_packet(iforce, "O"))
break;
if (i == 20) { /* 5 seconds */
printk(KERN_ERR "iforce-main.c: Timeout waiting for response from device.\n");
return -1;
}
/*
* Get device info.
*/
if (!iforce_get_id_packet(iforce, "M"))
iforce->dev.id.vendor = (iforce->edata[2] << 8) | iforce->edata[1];
else
printk(KERN_WARNING "iforce-main.c: Device does not respond to id packet M\n");
if (!iforce_get_id_packet(iforce, "P"))
iforce->dev.id.product = (iforce->edata[2] << 8) | iforce->edata[1];
else
printk(KERN_WARNING "iforce-main.c: Device does not respond to id packet P\n");
if (!iforce_get_id_packet(iforce, "B"))
iforce->device_memory.end = (iforce->edata[2] << 8) | iforce->edata[1];
else
printk(KERN_WARNING "iforce-main.c: Device does not respond to id packet B\n");
if (!iforce_get_id_packet(iforce, "N"))
iforce->dev.ff_effects_max = iforce->edata[1];
else
printk(KERN_WARNING "iforce-main.c: Device does not respond to id packet N\n");
/* Check if the device can store more effects than the driver can really handle */
if (iforce->dev.ff_effects_max > FF_EFFECTS_MAX) {
printk(KERN_WARNING "input??: Device can handle %d effects, but N_EFFECTS_MAX is set to %d in iforce.h\n",
iforce->dev.ff_effects_max, FF_EFFECTS_MAX);
iforce->dev.ff_effects_max = FF_EFFECTS_MAX;
}
/*
* Display additional info.
*/
for (i = 0; c[i]; i++)
if (!iforce_get_id_packet(iforce, c + i))
iforce_dump_packet("info", iforce->ecmd, iforce->edata);
/*
* Disable spring, enable force feedback.
* FIXME: We should use iforce_set_autocenter() et al here.
*/
iforce_send_packet(iforce, FF_CMD_AUTOCENTER, "\004\000");
/*
* Find appropriate device entry
*/
for (i = 0; iforce_device[i].idvendor; i++)
if (iforce_device[i].idvendor == iforce->dev.id.vendor &&
iforce_device[i].idproduct == iforce->dev.id.product)
break;
iforce->type = iforce_device + i;
iforce->dev.name = iforce->type->name;
/*
* Set input device bitfields and ranges.
*/
iforce->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS) | BIT(EV_FF) | BIT(EV_FF_STATUS);
for (i = 0; iforce->type->btn[i] >= 0; i++) {
signed short t = iforce->type->btn[i];
set_bit(t, iforce->dev.keybit);
}
set_bit(BTN_DEAD, iforce->dev.keybit);
for (i = 0; iforce->type->abs[i] >= 0; i++) {
signed short t = iforce->type->abs[i];
set_bit(t, iforce->dev.absbit);
switch (t) {
case ABS_X:
case ABS_Y:
case ABS_WHEEL:
iforce->dev.absmax[t] = 1920;
iforce->dev.absmin[t] = -1920;
iforce->dev.absflat[t] = 128;
iforce->dev.absfuzz[t] = 16;
set_bit(t, iforce->dev.ffbit);
break;
case ABS_THROTTLE:
case ABS_GAS:
case ABS_BRAKE:
iforce->dev.absmax[t] = 255;
iforce->dev.absmin[t] = 0;
break;
case ABS_RUDDER:
iforce->dev.absmax[t] = 127;
iforce->dev.absmin[t] = -128;
break;
case ABS_HAT0X:
case ABS_HAT0Y:
case ABS_HAT1X:
case ABS_HAT1Y:
iforce->dev.absmax[t] = 1;
iforce->dev.absmin[t] = -1;
break;
}
}
for (i = 0; iforce->type->ff[i] >= 0; i++)
set_bit(iforce->type->ff[i], iforce->dev.ffbit);
/*
* Register input device.
*/
input_register_device(&iforce->dev);
printk(KERN_DEBUG "iforce->dev.open = %p\n", iforce->dev.open);
printk(KERN_INFO "input: %s [%d effects, %ld bytes memory]\n",
iforce->dev.name, iforce->dev.ff_effects_max,
iforce->device_memory.end);
return 0;
}
static int __init iforce_init(void)
{
#ifdef CONFIG_JOYSTICK_IFORCE_USB
usb_register(&iforce_usb_driver);
#endif
#ifdef CONFIG_JOYSTICK_IFORCE_232
serio_register_driver(&iforce_serio_drv);
#endif
return 0;
}
static void __exit iforce_exit(void)
{
#ifdef CONFIG_JOYSTICK_IFORCE_USB
usb_deregister(&iforce_usb_driver);
#endif
#ifdef CONFIG_JOYSTICK_IFORCE_232
serio_unregister_driver(&iforce_serio_drv);
#endif
}
module_init(iforce_init);
module_exit(iforce_exit);

View File

@@ -0,0 +1,319 @@
/*
* $Id: iforce-packets.c,v 1.16 2002/07/07 10:22:50 jdeneux Exp $
*
* Copyright (c) 2000-2002 Vojtech Pavlik <vojtech@ucw.cz>
* Copyright (c) 2001-2002 Johann Deneux <deneux@ifrance.com>
*
* USB/RS232 I-Force joysticks and wheels.
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include "iforce.h"
static struct {
__s32 x;
__s32 y;
} iforce_hat_to_axis[16] = {{ 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
void iforce_dump_packet(char *msg, u16 cmd, unsigned char *data)
{
int i;
printk(KERN_DEBUG "iforce.c: %s ( cmd = %04x, data = ", msg, cmd);
for (i = 0; i < LO(cmd); i++)
printk("%02x ", data[i]);
printk(")\n");
}
/*
* Send a packet of bytes to the device
*/
int iforce_send_packet(struct iforce *iforce, u16 cmd, unsigned char* data)
{
/* Copy data to buffer */
int n = LO(cmd);
int c;
int empty;
int head, tail;
unsigned long flags;
/*
* Update head and tail of xmit buffer
*/
spin_lock_irqsave(&iforce->xmit_lock, flags);
head = iforce->xmit.head;
tail = iforce->xmit.tail;
if (CIRC_SPACE(head, tail, XMIT_SIZE) < n+2) {
printk(KERN_WARNING "iforce.c: not enough space in xmit buffer to send new packet\n");
spin_unlock_irqrestore(&iforce->xmit_lock, flags);
return -1;
}
empty = head == tail;
XMIT_INC(iforce->xmit.head, n+2);
/*
* Store packet in xmit buffer
*/
iforce->xmit.buf[head] = HI(cmd);
XMIT_INC(head, 1);
iforce->xmit.buf[head] = LO(cmd);
XMIT_INC(head, 1);
c = CIRC_SPACE_TO_END(head, tail, XMIT_SIZE);
if (n < c) c=n;
memcpy(&iforce->xmit.buf[head],
data,
c);
if (n != c) {
memcpy(&iforce->xmit.buf[0],
data + c,
n - c);
}
XMIT_INC(head, n);
spin_unlock_irqrestore(&iforce->xmit_lock, flags);
/*
* If necessary, start the transmission
*/
switch (iforce->bus) {
#ifdef CONFIG_JOYSTICK_IFORCE_232
case IFORCE_232:
if (empty)
iforce_serial_xmit(iforce);
break;
#endif
#ifdef CONFIG_JOYSTICK_IFORCE_USB
case IFORCE_USB:
if (iforce->usbdev && empty &&
!test_and_set_bit(IFORCE_XMIT_RUNNING, iforce->xmit_flags)) {
iforce_usb_xmit(iforce);
}
break;
#endif
}
return 0;
}
/* Start or stop an effect */
int iforce_control_playback(struct iforce* iforce, u16 id, unsigned int value)
{
unsigned char data[3];
printk(KERN_DEBUG "iforce-packets.c: control_playback %d %d\n", id, value);
data[0] = LO(id);
data[1] = (value > 0) ? ((value > 1) ? 0x41 : 0x01) : 0;
data[2] = LO(value);
return iforce_send_packet(iforce, FF_CMD_PLAY, data);
}
/* Mark an effect that was being updated as ready. That means it can be updated
* again */
static int mark_core_as_ready(struct iforce *iforce, unsigned short addr)
{
int i;
for (i=0; i<iforce->dev.ff_effects_max; ++i) {
if (test_bit(FF_CORE_IS_USED, iforce->core_effects[i].flags) &&
(iforce->core_effects[i].mod1_chunk.start == addr ||
iforce->core_effects[i].mod2_chunk.start == addr)) {
clear_bit(FF_CORE_UPDATE, iforce->core_effects[i].flags);
return 0;
}
}
printk(KERN_WARNING "iforce-packets.c: unused effect %04x updated !!!\n", addr);
return -1;
}
void iforce_process_packet(struct iforce *iforce, u16 cmd, unsigned char *data, struct pt_regs *regs)
{
struct input_dev *dev = &iforce->dev;
int i;
static int being_used = 0;
if (being_used)
printk(KERN_WARNING "iforce-packets.c: re-entrant call to iforce_process %d\n", being_used);
being_used++;
#ifdef CONFIG_JOYSTICK_IFORCE_232
if (HI(iforce->expect_packet) == HI(cmd)) {
iforce->expect_packet = 0;
iforce->ecmd = cmd;
memcpy(iforce->edata, data, IFORCE_MAX_LENGTH);
wake_up(&iforce->wait);
}
#endif
if (!iforce->type) {
being_used--;
return;
}
switch (HI(cmd)) {
case 0x01: /* joystick position data */
case 0x03: /* wheel position data */
input_regs(dev, regs);
if (HI(cmd) == 1) {
input_report_abs(dev, ABS_X, (__s16) (((__s16)data[1] << 8) | data[0]));
input_report_abs(dev, ABS_Y, (__s16) (((__s16)data[3] << 8) | data[2]));
input_report_abs(dev, ABS_THROTTLE, 255 - data[4]);
if (LO(cmd) >= 8 && test_bit(ABS_RUDDER ,dev->absbit))
input_report_abs(dev, ABS_RUDDER, (__s8)data[7]);
} else {
input_report_abs(dev, ABS_WHEEL, (__s16) (((__s16)data[1] << 8) | data[0]));
input_report_abs(dev, ABS_GAS, 255 - data[2]);
input_report_abs(dev, ABS_BRAKE, 255 - data[3]);
}
input_report_abs(dev, ABS_HAT0X, iforce_hat_to_axis[data[6] >> 4].x);
input_report_abs(dev, ABS_HAT0Y, iforce_hat_to_axis[data[6] >> 4].y);
for (i = 0; iforce->type->btn[i] >= 0; i++)
input_report_key(dev, iforce->type->btn[i], data[(i >> 3) + 5] & (1 << (i & 7)));
/* If there are untouched bits left, interpret them as the second hat */
if (i <= 8) {
int btns = data[6];
if (test_bit(ABS_HAT1X, dev->absbit)) {
if (btns & 8) input_report_abs(dev, ABS_HAT1X, -1);
else if (btns & 2) input_report_abs(dev, ABS_HAT1X, 1);
else input_report_abs(dev, ABS_HAT1X, 0);
}
if (test_bit(ABS_HAT1Y, dev->absbit)) {
if (btns & 1) input_report_abs(dev, ABS_HAT1Y, -1);
else if (btns & 4) input_report_abs(dev, ABS_HAT1Y, 1);
else input_report_abs(dev, ABS_HAT1Y, 0);
}
}
input_sync(dev);
break;
case 0x02: /* status report */
input_regs(dev, regs);
input_report_key(dev, BTN_DEAD, data[0] & 0x02);
input_sync(dev);
/* Check if an effect was just started or stopped */
i = data[1] & 0x7f;
if (data[1] & 0x80) {
if (!test_and_set_bit(FF_CORE_IS_PLAYED, iforce->core_effects[i].flags)) {
/* Report play event */
input_report_ff_status(dev, i, FF_STATUS_PLAYING);
}
}
else if (test_and_clear_bit(FF_CORE_IS_PLAYED, iforce->core_effects[i].flags)) {
/* Report stop event */
input_report_ff_status(dev, i, FF_STATUS_STOPPED);
}
if (LO(cmd) > 3) {
int j;
for (j=3; j<LO(cmd); j+=2) {
mark_core_as_ready(iforce, data[j] | (data[j+1]<<8));
}
}
break;
}
being_used--;
}
int iforce_get_id_packet(struct iforce *iforce, char *packet)
{
DECLARE_WAITQUEUE(wait, current);
int timeout = HZ; /* 1 second */
switch (iforce->bus) {
case IFORCE_USB:
#ifdef CONFIG_JOYSTICK_IFORCE_USB
iforce->cr.bRequest = packet[0];
iforce->ctrl->dev = iforce->usbdev;
set_current_state(TASK_INTERRUPTIBLE);
add_wait_queue(&iforce->wait, &wait);
if (usb_submit_urb(iforce->ctrl, GFP_ATOMIC)) {
set_current_state(TASK_RUNNING);
remove_wait_queue(&iforce->wait, &wait);
return -1;
}
while (timeout && iforce->ctrl->status == -EINPROGRESS)
timeout = schedule_timeout(timeout);
set_current_state(TASK_RUNNING);
remove_wait_queue(&iforce->wait, &wait);
if (!timeout) {
usb_unlink_urb(iforce->ctrl);
return -1;
}
#else
printk(KERN_ERR "iforce_get_id_packet: iforce->bus = USB!\n");
#endif
break;
case IFORCE_232:
#ifdef CONFIG_JOYSTICK_IFORCE_232
iforce->expect_packet = FF_CMD_QUERY;
iforce_send_packet(iforce, FF_CMD_QUERY, packet);
set_current_state(TASK_INTERRUPTIBLE);
add_wait_queue(&iforce->wait, &wait);
while (timeout && iforce->expect_packet)
timeout = schedule_timeout(timeout);
set_current_state(TASK_RUNNING);
remove_wait_queue(&iforce->wait, &wait);
if (!timeout) {
iforce->expect_packet = 0;
return -1;
}
#else
printk(KERN_ERR "iforce_get_id_packet: iforce->bus = SERIO!\n");
#endif
break;
default:
printk(KERN_ERR "iforce_get_id_packet: iforce->bus = %d\n",
iforce->bus);
break;
}
return -(iforce->edata[0] != packet[0]);
}

View File

@@ -0,0 +1,170 @@
/*
* $Id: iforce-serio.c,v 1.4 2002/01/28 22:45:00 jdeneux Exp $
*
* Copyright (c) 2000-2001 Vojtech Pavlik <vojtech@ucw.cz>
* Copyright (c) 2001 Johann Deneux <deneux@ifrance.com>
*
* USB/RS232 I-Force joysticks and wheels.
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include "iforce.h"
void iforce_serial_xmit(struct iforce *iforce)
{
unsigned char cs;
int i;
unsigned long flags;
if (test_and_set_bit(IFORCE_XMIT_RUNNING, iforce->xmit_flags)) {
set_bit(IFORCE_XMIT_AGAIN, iforce->xmit_flags);
return;
}
spin_lock_irqsave(&iforce->xmit_lock, flags);
again:
if (iforce->xmit.head == iforce->xmit.tail) {
clear_bit(IFORCE_XMIT_RUNNING, iforce->xmit_flags);
spin_unlock_irqrestore(&iforce->xmit_lock, flags);
return;
}
cs = 0x2b;
serio_write(iforce->serio, 0x2b);
serio_write(iforce->serio, iforce->xmit.buf[iforce->xmit.tail]);
cs ^= iforce->xmit.buf[iforce->xmit.tail];
XMIT_INC(iforce->xmit.tail, 1);
for (i=iforce->xmit.buf[iforce->xmit.tail]; i >= 0; --i) {
serio_write(iforce->serio, iforce->xmit.buf[iforce->xmit.tail]);
cs ^= iforce->xmit.buf[iforce->xmit.tail];
XMIT_INC(iforce->xmit.tail, 1);
}
serio_write(iforce->serio, cs);
if (test_and_clear_bit(IFORCE_XMIT_AGAIN, iforce->xmit_flags))
goto again;
clear_bit(IFORCE_XMIT_RUNNING, iforce->xmit_flags);
spin_unlock_irqrestore(&iforce->xmit_lock, flags);
}
static void iforce_serio_write_wakeup(struct serio *serio)
{
iforce_serial_xmit((struct iforce *)serio->private);
}
static irqreturn_t iforce_serio_irq(struct serio *serio,
unsigned char data, unsigned int flags, struct pt_regs *regs)
{
struct iforce* iforce = serio->private;
if (!iforce->pkt) {
if (data == 0x2b)
iforce->pkt = 1;
goto out;
}
if (!iforce->id) {
if (data > 3 && data != 0xff)
iforce->pkt = 0;
else
iforce->id = data;
goto out;
}
if (!iforce->len) {
if (data > IFORCE_MAX_LENGTH) {
iforce->pkt = 0;
iforce->id = 0;
} else {
iforce->len = data;
}
goto out;
}
if (iforce->idx < iforce->len) {
iforce->csum += iforce->data[iforce->idx++] = data;
goto out;
}
if (iforce->idx == iforce->len) {
iforce_process_packet(iforce, (iforce->id << 8) | iforce->idx, iforce->data, regs);
iforce->pkt = 0;
iforce->id = 0;
iforce->len = 0;
iforce->idx = 0;
iforce->csum = 0;
}
out:
return IRQ_HANDLED;
}
static void iforce_serio_connect(struct serio *serio, struct serio_driver *drv)
{
struct iforce *iforce;
if (serio->type != (SERIO_RS232 | SERIO_IFORCE))
return;
if (!(iforce = kmalloc(sizeof(struct iforce), GFP_KERNEL))) return;
memset(iforce, 0, sizeof(struct iforce));
iforce->bus = IFORCE_232;
iforce->serio = serio;
serio->private = iforce;
if (serio_open(serio, drv)) {
kfree(iforce);
return;
}
if (iforce_init_device(iforce)) {
serio_close(serio);
kfree(iforce);
return;
}
}
static void iforce_serio_disconnect(struct serio *serio)
{
struct iforce* iforce = serio->private;
input_unregister_device(&iforce->dev);
serio_close(serio);
kfree(iforce);
}
struct serio_driver iforce_serio_drv = {
.driver = {
.name = "iforce",
},
.description = "RS232 I-Force joysticks and wheels driver",
.write_wakeup = iforce_serio_write_wakeup,
.interrupt = iforce_serio_irq,
.connect = iforce_serio_connect,
.disconnect = iforce_serio_disconnect,
};

View File

@@ -0,0 +1,243 @@
/*
* $Id: iforce-usb.c,v 1.16 2002/06/09 11:08:04 jdeneux Exp $
*
* Copyright (c) 2000-2002 Vojtech Pavlik <vojtech@ucw.cz>
* Copyright (c) 2001-2002 Johann Deneux <deneux@ifrance.com>
*
* USB/RS232 I-Force joysticks and wheels.
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include "iforce.h"
void iforce_usb_xmit(struct iforce *iforce)
{
int n, c;
unsigned long flags;
spin_lock_irqsave(&iforce->xmit_lock, flags);
if (iforce->xmit.head == iforce->xmit.tail) {
clear_bit(IFORCE_XMIT_RUNNING, iforce->xmit_flags);
spin_unlock_irqrestore(&iforce->xmit_lock, flags);
return;
}
((char *)iforce->out->transfer_buffer)[0] = iforce->xmit.buf[iforce->xmit.tail];
XMIT_INC(iforce->xmit.tail, 1);
n = iforce->xmit.buf[iforce->xmit.tail];
XMIT_INC(iforce->xmit.tail, 1);
iforce->out->transfer_buffer_length = n + 1;
iforce->out->dev = iforce->usbdev;
/* Copy rest of data then */
c = CIRC_CNT_TO_END(iforce->xmit.head, iforce->xmit.tail, XMIT_SIZE);
if (n < c) c=n;
memcpy(iforce->out->transfer_buffer + 1,
&iforce->xmit.buf[iforce->xmit.tail],
c);
if (n != c) {
memcpy(iforce->out->transfer_buffer + 1 + c,
&iforce->xmit.buf[0],
n-c);
}
XMIT_INC(iforce->xmit.tail, n);
if ( (n=usb_submit_urb(iforce->out, GFP_ATOMIC)) ) {
printk(KERN_WARNING "iforce-usb.c: iforce_usb_xmit: usb_submit_urb failed %d\n", n);
}
/* The IFORCE_XMIT_RUNNING bit is not cleared here. That's intended.
* As long as the urb completion handler is not called, the transmiting
* is considered to be running */
spin_unlock_irqrestore(&iforce->xmit_lock, flags);
}
static void iforce_usb_irq(struct urb *urb, struct pt_regs *regs)
{
struct iforce *iforce = urb->context;
int status;
switch (urb->status) {
case 0:
/* success */
break;
case -ECONNRESET:
case -ENOENT:
case -ESHUTDOWN:
/* this urb is terminated, clean up */
dbg("%s - urb shutting down with status: %d",
__FUNCTION__, urb->status);
return;
default:
dbg("%s - urb has status of: %d", __FUNCTION__, urb->status);
goto exit;
}
iforce_process_packet(iforce,
(iforce->data[0] << 8) | (urb->actual_length - 1), iforce->data + 1, regs);
exit:
status = usb_submit_urb (urb, GFP_ATOMIC);
if (status)
err ("%s - usb_submit_urb failed with result %d",
__FUNCTION__, status);
}
static void iforce_usb_out(struct urb *urb, struct pt_regs *regs)
{
struct iforce *iforce = urb->context;
if (urb->status) {
printk(KERN_DEBUG "iforce_usb_out: urb->status %d, exiting", urb->status);
return;
}
iforce_usb_xmit(iforce);
wake_up(&iforce->wait);
}
static void iforce_usb_ctrl(struct urb *urb, struct pt_regs *regs)
{
struct iforce *iforce = urb->context;
if (urb->status) return;
iforce->ecmd = 0xff00 | urb->actual_length;
wake_up(&iforce->wait);
}
static int iforce_usb_probe(struct usb_interface *intf,
const struct usb_device_id *id)
{
struct usb_device *dev = interface_to_usbdev(intf);
struct usb_host_interface *interface;
struct usb_endpoint_descriptor *epirq, *epout;
struct iforce *iforce;
interface = intf->cur_altsetting;
epirq = &interface->endpoint[0].desc;
epout = &interface->endpoint[1].desc;
if (!(iforce = kmalloc(sizeof(struct iforce) + 32, GFP_KERNEL)))
goto fail;
memset(iforce, 0, sizeof(struct iforce));
if (!(iforce->irq = usb_alloc_urb(0, GFP_KERNEL))) {
goto fail;
}
if (!(iforce->out = usb_alloc_urb(0, GFP_KERNEL))) {
goto fail;
}
if (!(iforce->ctrl = usb_alloc_urb(0, GFP_KERNEL))) {
goto fail;
}
iforce->bus = IFORCE_USB;
iforce->usbdev = dev;
iforce->cr.bRequestType = USB_TYPE_VENDOR | USB_DIR_IN | USB_RECIP_INTERFACE;
iforce->cr.wIndex = 0;
iforce->cr.wLength = 16;
usb_fill_int_urb(iforce->irq, dev, usb_rcvintpipe(dev, epirq->bEndpointAddress),
iforce->data, 16, iforce_usb_irq, iforce, epirq->bInterval);
usb_fill_bulk_urb(iforce->out, dev, usb_sndbulkpipe(dev, epout->bEndpointAddress),
iforce + 1, 32, iforce_usb_out, iforce);
usb_fill_control_urb(iforce->ctrl, dev, usb_rcvctrlpipe(dev, 0),
(void*) &iforce->cr, iforce->edata, 16, iforce_usb_ctrl, iforce);
if (iforce_init_device(iforce)) goto fail;
usb_set_intfdata(intf, iforce);
return 0;
fail:
if (iforce) {
if (iforce->irq) usb_free_urb(iforce->irq);
if (iforce->out) usb_free_urb(iforce->out);
if (iforce->ctrl) usb_free_urb(iforce->ctrl);
kfree(iforce);
}
return -ENODEV;
}
/* Called by iforce_delete() */
void iforce_usb_delete(struct iforce* iforce)
{
usb_unlink_urb(iforce->irq);
/* Is it ok to unlink those ? */
usb_unlink_urb(iforce->out);
usb_unlink_urb(iforce->ctrl);
usb_free_urb(iforce->irq);
usb_free_urb(iforce->out);
usb_free_urb(iforce->ctrl);
}
static void iforce_usb_disconnect(struct usb_interface *intf)
{
struct iforce *iforce = usb_get_intfdata(intf);
int open = 0; /* FIXME! iforce->dev.handle->open; */
usb_set_intfdata(intf, NULL);
if (iforce) {
iforce->usbdev = NULL;
input_unregister_device(&iforce->dev);
if (!open) {
iforce_delete_device(iforce);
kfree(iforce);
}
}
}
static struct usb_device_id iforce_usb_ids [] = {
{ USB_DEVICE(0x044f, 0xa01c) }, /* Thrustmaster Motor Sport GT */
{ USB_DEVICE(0x046d, 0xc281) }, /* Logitech WingMan Force */
{ USB_DEVICE(0x046d, 0xc291) }, /* Logitech WingMan Formula Force */
{ USB_DEVICE(0x05ef, 0x020a) }, /* AVB Top Shot Pegasus */
{ USB_DEVICE(0x05ef, 0x8884) }, /* AVB Mag Turbo Force */
{ USB_DEVICE(0x05ef, 0x8888) }, /* AVB Top Shot FFB Racing Wheel */
{ USB_DEVICE(0x061c, 0xc0a4) }, /* ACT LABS Force RS */
{ USB_DEVICE(0x06f8, 0x0001) }, /* Guillemot Race Leader Force Feedback */
{ USB_DEVICE(0x06f8, 0x0004) }, /* Guillemot Force Feedback Racing Wheel */
{ } /* Terminating entry */
};
MODULE_DEVICE_TABLE (usb, iforce_usb_ids);
struct usb_driver iforce_usb_driver = {
.owner = THIS_MODULE,
.name = "iforce",
.probe = iforce_usb_probe,
.disconnect = iforce_usb_disconnect,
.id_table = iforce_usb_ids,
};

View File

@@ -0,0 +1,191 @@
/*
* $Id: iforce.h,v 1.13 2002/07/07 10:22:50 jdeneux Exp $
*
* Copyright (c) 2000-2002 Vojtech Pavlik <vojtech@ucw.cz>
* Copyright (c) 2001-2002 Johann Deneux <deneux@ifrance.com>
*
* USB/RS232 I-Force joysticks and wheels.
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/slab.h>
#include <linux/input.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/spinlock.h>
#include <linux/usb.h>
#include <linux/serio.h>
#include <linux/config.h>
#include <linux/circ_buf.h>
#include <asm/semaphore.h>
/* This module provides arbitrary resource management routines.
* I use it to manage the device's memory.
* Despite the name of this module, I am *not* going to access the ioports.
*/
#include <linux/ioport.h>
#define IFORCE_MAX_LENGTH 16
/* iforce::bus */
#define IFORCE_232 1
#define IFORCE_USB 2
#define FALSE 0
#define TRUE 1
#define FF_EFFECTS_MAX 32
/* Each force feedback effect is made of one core effect, which can be
* associated to at most to effect modifiers
*/
#define FF_MOD1_IS_USED 0
#define FF_MOD2_IS_USED 1
#define FF_CORE_IS_USED 2
#define FF_CORE_IS_PLAYED 3 /* Effect is currently being played */
#define FF_CORE_SHOULD_PLAY 4 /* User wants the effect to be played */
#define FF_CORE_UPDATE 5 /* Effect is being updated */
#define FF_MODCORE_MAX 5
#define CHECK_OWNERSHIP(i, iforce) \
((i) < FF_EFFECTS_MAX && i >= 0 && \
test_bit(FF_CORE_IS_USED, (iforce)->core_effects[(i)].flags) && \
(current->pid == 0 || \
(iforce)->core_effects[(i)].owner == current->pid))
struct iforce_core_effect {
/* Information about where modifiers are stored in the device's memory */
struct resource mod1_chunk;
struct resource mod2_chunk;
unsigned long flags[NBITS(FF_MODCORE_MAX)];
pid_t owner;
/* Used to keep track of parameters of an effect. They are needed
* to know what parts of an effect changed in an update operation.
* We try to send only parameter packets if possible, as sending
* effect parameter requires the effect to be stoped and restarted
*/
struct ff_effect effect;
};
#define FF_CMD_EFFECT 0x010e
#define FF_CMD_ENVELOPE 0x0208
#define FF_CMD_MAGNITUDE 0x0303
#define FF_CMD_PERIOD 0x0407
#define FF_CMD_CONDITION 0x050a
#define FF_CMD_AUTOCENTER 0x4002
#define FF_CMD_PLAY 0x4103
#define FF_CMD_ENABLE 0x4201
#define FF_CMD_GAIN 0x4301
#define FF_CMD_QUERY 0xff01
/* Buffer for async write */
#define XMIT_SIZE 256
#define XMIT_INC(var, n) (var)+=n; (var)&= XMIT_SIZE -1
/* iforce::xmit_flags */
#define IFORCE_XMIT_RUNNING 0
#define IFORCE_XMIT_AGAIN 1
struct iforce_device {
u16 idvendor;
u16 idproduct;
char *name;
signed short *btn;
signed short *abs;
signed short *ff;
};
struct iforce {
struct input_dev dev; /* Input device interface */
struct iforce_device *type;
int bus;
unsigned char data[IFORCE_MAX_LENGTH];
unsigned char edata[IFORCE_MAX_LENGTH];
u16 ecmd;
u16 expect_packet;
#ifdef CONFIG_JOYSTICK_IFORCE_232
struct serio *serio; /* RS232 transfer */
int idx, pkt, len, id;
unsigned char csum;
#endif
#ifdef CONFIG_JOYSTICK_IFORCE_USB
struct usb_device *usbdev; /* USB transfer */
struct urb *irq, *out, *ctrl;
struct usb_ctrlrequest cr;
#endif
spinlock_t xmit_lock;
/* Buffer used for asynchronous sending of bytes to the device */
struct circ_buf xmit;
unsigned char xmit_data[XMIT_SIZE];
long xmit_flags[1];
/* Force Feedback */
wait_queue_head_t wait;
struct resource device_memory;
struct iforce_core_effect core_effects[FF_EFFECTS_MAX];
struct semaphore mem_mutex;
};
/* Get hi and low bytes of a 16-bits int */
#define HI(a) ((unsigned char)((a) >> 8))
#define LO(a) ((unsigned char)((a) & 0xff))
/* For many parameters, it seems that 0x80 is a special value that should
* be avoided. Instead, we replace this value by 0x7f
*/
#define HIFIX80(a) ((unsigned char)(((a)<0? (a)+255 : (a))>>8))
/* Encode a time value */
#define TIME_SCALE(a) (a)
/* Public functions */
/* iforce-serio.c */
void iforce_serial_xmit(struct iforce *iforce);
/* iforce-usb.c */
void iforce_usb_xmit(struct iforce *iforce);
void iforce_usb_delete(struct iforce *iforce);
/* iforce-main.c */
int iforce_init_device(struct iforce *iforce);
void iforce_delete_device(struct iforce *iforce);
/* iforce-packets.c */
int iforce_control_playback(struct iforce*, u16 id, unsigned int);
void iforce_process_packet(struct iforce *iforce, u16 cmd, unsigned char *data, struct pt_regs *regs);
int iforce_send_packet(struct iforce *iforce, u16 cmd, unsigned char* data);
void iforce_dump_packet(char *msg, u16 cmd, unsigned char *data) ;
int iforce_get_id_packet(struct iforce *iforce, char *packet);
/* iforce-ff.c */
int iforce_upload_periodic(struct iforce*, struct ff_effect*, int is_update);
int iforce_upload_constant(struct iforce*, struct ff_effect*, int is_update);
int iforce_upload_condition(struct iforce*, struct ff_effect*, int is_update);
/* Public variables */
extern struct serio_driver iforce_serio_drv;
extern struct usb_driver iforce_usb_driver;

View File

@@ -0,0 +1,314 @@
/*
* $Id: interact.c,v 1.16 2002/01/22 20:28:25 vojtech Exp $
*
* Copyright (c) 2001 Vojtech Pavlik
*
* Based on the work of:
* Toby Deshane
*/
/*
* InterAct digital gamepad/joystick driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/slab.h>
#include <linux/module.h>
#include <linux/delay.h>
#include <linux/init.h>
#include <linux/gameport.h>
#include <linux/input.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("InterAct digital joystick driver");
MODULE_LICENSE("GPL");
#define INTERACT_MAX_START 400 /* 400 us */
#define INTERACT_MAX_STROBE 40 /* 40 us */
#define INTERACT_MAX_LENGTH 32 /* 32 bits */
#define INTERACT_REFRESH_TIME HZ/50 /* 20 ms */
#define INTERACT_TYPE_HHFX 0 /* HammerHead/FX */
#define INTERACT_TYPE_PP8D 1 /* ProPad 8 */
struct interact {
struct gameport *gameport;
struct input_dev dev;
struct timer_list timer;
int used;
int bads;
int reads;
unsigned char type;
unsigned char length;
char phys[32];
};
static short interact_abs_hhfx[] =
{ ABS_RX, ABS_RY, ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y, -1 };
static short interact_abs_pp8d[] =
{ ABS_X, ABS_Y, -1 };
static short interact_btn_hhfx[] =
{ BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL, BTN_TL2, BTN_TR2, BTN_MODE, BTN_SELECT, -1 };
static short interact_btn_pp8d[] =
{ BTN_C, BTN_TL, BTN_TR, BTN_A, BTN_B, BTN_Y, BTN_Z, BTN_X, -1 };
struct interact_type {
int id;
short *abs;
short *btn;
char *name;
unsigned char length;
unsigned char b8;
};
static struct interact_type interact_type[] = {
{ 0x6202, interact_abs_hhfx, interact_btn_hhfx, "InterAct HammerHead/FX", 32, 4 },
{ 0x53f8, interact_abs_pp8d, interact_btn_pp8d, "InterAct ProPad 8 Digital", 16, 0 },
{ 0 }};
/*
* interact_read_packet() reads and InterAct joystick data.
*/
static int interact_read_packet(struct gameport *gameport, int length, u32 *data)
{
unsigned long flags;
unsigned char u, v;
unsigned int t, s;
int i;
i = 0;
data[0] = data[1] = data[2] = 0;
t = gameport_time(gameport, INTERACT_MAX_START);
s = gameport_time(gameport, INTERACT_MAX_STROBE);
local_irq_save(flags);
gameport_trigger(gameport);
v = gameport_read(gameport);
while (t > 0 && i < length) {
t--;
u = v; v = gameport_read(gameport);
if (v & ~u & 0x40) {
data[0] = (data[0] << 1) | ((v >> 4) & 1);
data[1] = (data[1] << 1) | ((v >> 5) & 1);
data[2] = (data[2] << 1) | ((v >> 7) & 1);
i++;
t = s;
}
}
local_irq_restore(flags);
return i;
}
/*
* interact_timer() reads and analyzes InterAct joystick data.
*/
static void interact_timer(unsigned long private)
{
struct interact *interact = (struct interact *) private;
struct input_dev *dev = &interact->dev;
u32 data[3];
int i;
interact->reads++;
if (interact_read_packet(interact->gameport, interact->length, data) < interact->length) {
interact->bads++;
} else {
for (i = 0; i < 3; i++)
data[i] <<= INTERACT_MAX_LENGTH - interact->length;
switch (interact->type) {
case INTERACT_TYPE_HHFX:
for (i = 0; i < 4; i++)
input_report_abs(dev, interact_abs_hhfx[i], (data[i & 1] >> ((i >> 1) << 3)) & 0xff);
for (i = 0; i < 2; i++)
input_report_abs(dev, ABS_HAT0Y - i,
((data[1] >> ((i << 1) + 17)) & 1) - ((data[1] >> ((i << 1) + 16)) & 1));
for (i = 0; i < 8; i++)
input_report_key(dev, interact_btn_hhfx[i], (data[0] >> (i + 16)) & 1);
for (i = 0; i < 4; i++)
input_report_key(dev, interact_btn_hhfx[i + 8], (data[1] >> (i + 20)) & 1);
break;
case INTERACT_TYPE_PP8D:
for (i = 0; i < 2; i++)
input_report_abs(dev, interact_abs_pp8d[i],
((data[0] >> ((i << 1) + 20)) & 1) - ((data[0] >> ((i << 1) + 21)) & 1));
for (i = 0; i < 8; i++)
input_report_key(dev, interact_btn_pp8d[i], (data[1] >> (i + 16)) & 1);
break;
}
}
input_sync(dev);
mod_timer(&interact->timer, jiffies + INTERACT_REFRESH_TIME);
}
/*
* interact_open() is a callback from the input open routine.
*/
static int interact_open(struct input_dev *dev)
{
struct interact *interact = dev->private;
if (!interact->used++)
mod_timer(&interact->timer, jiffies + INTERACT_REFRESH_TIME);
return 0;
}
/*
* interact_close() is a callback from the input close routine.
*/
static void interact_close(struct input_dev *dev)
{
struct interact *interact = dev->private;
if (!--interact->used)
del_timer(&interact->timer);
}
/*
* interact_connect() probes for InterAct joysticks.
*/
static void interact_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct interact *interact;
__u32 data[3];
int i, t;
if (!(interact = kmalloc(sizeof(struct interact), GFP_KERNEL)))
return;
memset(interact, 0, sizeof(struct interact));
gameport->private = interact;
interact->gameport = gameport;
init_timer(&interact->timer);
interact->timer.data = (long) interact;
interact->timer.function = interact_timer;
if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
goto fail1;
i = interact_read_packet(gameport, INTERACT_MAX_LENGTH * 2, data);
if (i != 32 || (data[0] >> 24) != 0x0c || (data[1] >> 24) != 0x02) {
goto fail2;
}
for (i = 0; interact_type[i].length; i++)
if (interact_type[i].id == (data[2] >> 16))
break;
if (!interact_type[i].length) {
printk(KERN_WARNING "interact.c: Unknown joystick on %s. [len %d d0 %08x d1 %08x i2 %08x]\n",
gameport->phys, i, data[0], data[1], data[2]);
goto fail2;
}
sprintf(interact->phys, "%s/input0", gameport->phys);
interact->type = i;
interact->length = interact_type[i].length;
interact->dev.private = interact;
interact->dev.open = interact_open;
interact->dev.close = interact_close;
interact->dev.name = interact_type[i].name;
interact->dev.phys = interact->phys;
interact->dev.id.bustype = BUS_GAMEPORT;
interact->dev.id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
interact->dev.id.product = interact_type[i].id;
interact->dev.id.version = 0x0100;
interact->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) {
set_bit(t, interact->dev.absbit);
if (i < interact_type[interact->type].b8) {
interact->dev.absmin[t] = 0;
interact->dev.absmax[t] = 255;
} else {
interact->dev.absmin[t] = -1;
interact->dev.absmax[t] = 1;
}
}
for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++)
set_bit(t, interact->dev.keybit);
input_register_device(&interact->dev);
printk(KERN_INFO "input: %s on %s\n",
interact_type[interact->type].name, gameport->phys);
return;
fail2: gameport_close(gameport);
fail1: kfree(interact);
}
static void interact_disconnect(struct gameport *gameport)
{
struct interact *interact = gameport->private;
input_unregister_device(&interact->dev);
gameport_close(gameport);
kfree(interact);
}
static struct gameport_dev interact_dev = {
.connect = interact_connect,
.disconnect = interact_disconnect,
};
int __init interact_init(void)
{
gameport_register_device(&interact_dev);
return 0;
}
void __exit interact_exit(void)
{
gameport_unregister_device(&interact_dev);
}
module_init(interact_init);
module_exit(interact_exit);

View File

@@ -0,0 +1,151 @@
/*
* $Id: joydump.c,v 1.1 2002/01/23 06:56:16 jsimmons Exp $
*
* Copyright (c) 1996-2001 Vojtech Pavlik
*/
/*
* This is just a very simple driver that can dump the data
* out of the joystick port into the syslog ...
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/module.h>
#include <linux/gameport.h>
#include <linux/kernel.h>
#include <linux/delay.h>
#include <linux/init.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Gameport data dumper module");
MODULE_LICENSE("GPL");
#define BUF_SIZE 256
struct joydump {
unsigned int time;
unsigned char data;
};
static void __devinit joydump_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct joydump buf[BUF_SIZE];
int axes[4], buttons;
int i, j, t, timeout;
unsigned long flags;
unsigned char u;
printk(KERN_INFO "joydump: ,------------------- START ------------------.\n");
printk(KERN_INFO "joydump: | Dumping gameport%s.\n", gameport->phys);
printk(KERN_INFO "joydump: | Speed: %4d kHz. |\n", gameport->speed);
if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW)) {
printk(KERN_INFO "joydump: | Raw mode not available - trying cooked. |\n");
if (gameport_open(gameport, dev, GAMEPORT_MODE_COOKED)) {
printk(KERN_INFO "joydump: | Cooked not available either. Failing. |\n");
printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");
return;
}
gameport_cooked_read(gameport, axes, &buttons);
for (i = 0; i < 4; i++)
printk(KERN_INFO "joydump: | Axis %d: %4d. |\n", i, axes[i]);
printk(KERN_INFO "joydump: | Buttons %02x. |\n", buttons);
printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");
}
timeout = gameport_time(gameport, 10000); /* 10 ms */
t = 0;
i = 1;
local_irq_save(flags);
u = gameport_read(gameport);
buf[0].data = u;
buf[0].time = t;
gameport_trigger(gameport);
while (i < BUF_SIZE && t < timeout) {
buf[i].data = gameport_read(gameport);
if (buf[i].data ^ u) {
u = buf[i].data;
buf[i].time = t;
i++;
}
t++;
}
local_irq_restore(flags);
/*
* Dump data.
*/
t = i;
printk(KERN_INFO "joydump: >------------------- DATA -------------------<\n");
printk(KERN_INFO "joydump: | index: %3d delta: %3d.%02d us data: ", 0, 0, 0);
for (j = 7; j >= 0; j--)
printk("%d",(buf[0].data >> j) & 1);
printk(" |\n");
for (i = 1; i < t; i++) {
printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
i, buf[i].time - buf[i-1].time);
for (j = 7; j >= 0; j--)
printk("%d",(buf[i].data >> j) & 1);
printk(" |\n");
}
printk(KERN_INFO "joydump: `-------------------- END -------------------'\n");
}
static void __devexit joydump_disconnect(struct gameport *gameport)
{
gameport_close(gameport);
}
static struct gameport_dev joydump_dev = {
.connect = joydump_connect,
.disconnect = joydump_disconnect,
};
static int __init joydump_init(void)
{
gameport_register_device(&joydump_dev);
return 0;
}
static void __exit joydump_exit(void)
{
gameport_unregister_device(&joydump_dev);
}
module_init(joydump_init);
module_exit(joydump_exit);

View File

@@ -0,0 +1,230 @@
/*
* $Id: magellan.c,v 1.16 2002/01/22 20:28:39 vojtech Exp $
*
* Copyright (c) 1999-2001 Vojtech Pavlik
*/
/*
* Magellan and Space Mouse 6dof controller driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/input.h>
#include <linux/serio.h>
#include <linux/init.h>
#define DRIVER_DESC "Magellan and SpaceMouse 6dof controller driver"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
/*
* Definitions & global arrays.
*/
#define MAGELLAN_MAX_LENGTH 32
static int magellan_buttons[] = { BTN_0, BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
static int magellan_axes[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
static char *magellan_name = "LogiCad3D Magellan / SpaceMouse";
/*
* Per-Magellan data.
*/
struct magellan {
struct input_dev dev;
int idx;
unsigned char data[MAGELLAN_MAX_LENGTH];
char phys[32];
};
/*
* magellan_crunch_nibbles() verifies that the bytes sent from the Magellan
* have correct upper nibbles for the lower ones, if not, the packet will
* be thrown away. It also strips these upper halves to simplify further
* processing.
*/
static int magellan_crunch_nibbles(unsigned char *data, int count)
{
static unsigned char nibbles[16] = "0AB3D56GH9:K<MN?";
do {
if (data[count] == nibbles[data[count] & 0xf])
data[count] = data[count] & 0xf;
else
return -1;
} while (--count);
return 0;
}
static void magellan_process_packet(struct magellan* magellan, struct pt_regs *regs)
{
struct input_dev *dev = &magellan->dev;
unsigned char *data = magellan->data;
int i, t;
if (!magellan->idx) return;
input_regs(dev, regs);
switch (magellan->data[0]) {
case 'd': /* Axis data */
if (magellan->idx != 25) return;
if (magellan_crunch_nibbles(data, 24)) return;
for (i = 0; i < 6; i++)
input_report_abs(dev, magellan_axes[i],
(data[(i << 2) + 1] << 12 | data[(i << 2) + 2] << 8 |
data[(i << 2) + 3] << 4 | data[(i << 2) + 4]) - 32768);
break;
case 'k': /* Button data */
if (magellan->idx != 4) return;
if (magellan_crunch_nibbles(data, 3)) return;
t = (data[1] << 1) | (data[2] << 5) | data[3];
for (i = 0; i < 9; i++) input_report_key(dev, magellan_buttons[i], (t >> i) & 1);
break;
}
input_sync(dev);
}
static irqreturn_t magellan_interrupt(struct serio *serio,
unsigned char data, unsigned int flags, struct pt_regs *regs)
{
struct magellan* magellan = serio->private;
if (data == '\r') {
magellan_process_packet(magellan, regs);
magellan->idx = 0;
} else {
if (magellan->idx < MAGELLAN_MAX_LENGTH)
magellan->data[magellan->idx++] = data;
}
return IRQ_HANDLED;
}
/*
* magellan_disconnect() is the opposite of magellan_connect()
*/
static void magellan_disconnect(struct serio *serio)
{
struct magellan* magellan = serio->private;
input_unregister_device(&magellan->dev);
serio_close(serio);
kfree(magellan);
}
/*
* magellan_connect() is the routine that is called when someone adds a
* new serio device. It looks for the Magellan, and if found, registers
* it as an input device.
*/
static void magellan_connect(struct serio *serio, struct serio_driver *drv)
{
struct magellan *magellan;
int i, t;
if (serio->type != (SERIO_RS232 | SERIO_MAGELLAN))
return;
if (!(magellan = kmalloc(sizeof(struct magellan), GFP_KERNEL)))
return;
memset(magellan, 0, sizeof(struct magellan));
magellan->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; i < 9; i++)
set_bit(magellan_buttons[i], magellan->dev.keybit);
for (i = 0; i < 6; i++) {
t = magellan_axes[i];
set_bit(t, magellan->dev.absbit);
magellan->dev.absmin[t] = -360;
magellan->dev.absmax[t] = 360;
}
sprintf(magellan->phys, "%s/input0", serio->phys);
init_input_dev(&magellan->dev);
magellan->dev.private = magellan;
magellan->dev.name = magellan_name;
magellan->dev.phys = magellan->phys;
magellan->dev.id.bustype = BUS_RS232;
magellan->dev.id.vendor = SERIO_MAGELLAN;
magellan->dev.id.product = 0x0001;
magellan->dev.id.version = 0x0100;
serio->private = magellan;
if (serio_open(serio, drv)) {
kfree(magellan);
return;
}
input_register_device(&magellan->dev);
printk(KERN_INFO "input: %s on %s\n", magellan_name, serio->phys);
}
/*
* The serio device structure.
*/
static struct serio_driver magellan_drv = {
.driver = {
.name = "magellan",
},
.description = DRIVER_DESC,
.interrupt = magellan_interrupt,
.connect = magellan_connect,
.disconnect = magellan_disconnect,
};
/*
* The functions for inserting/removing us as a module.
*/
int __init magellan_init(void)
{
serio_register_driver(&magellan_drv);
return 0;
}
void __exit magellan_exit(void)
{
serio_unregister_driver(&magellan_drv);
}
module_init(magellan_init);
module_exit(magellan_exit);

View File

@@ -0,0 +1,780 @@
/*
* $Id: sidewinder.c,v 1.29 2002/01/22 20:28:51 vojtech Exp $
*
* Copyright (c) 1998-2001 Vojtech Pavlik
*/
/*
* Microsoft SideWinder joystick family driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/delay.h>
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/init.h>
#include <linux/input.h>
#include <linux/gameport.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Microsoft SideWinder joystick family driver");
MODULE_LICENSE("GPL");
/*
* These are really magic values. Changing them can make a problem go away,
* as well as break everything.
*/
#define SW_DEBUG
#define SW_START 400 /* The time we wait for the first bit [400 us] */
#define SW_STROBE 45 /* Max time per bit [45 us] */
#define SW_TIMEOUT 4000 /* Wait for everything to settle [4 ms] */
#define SW_KICK 45 /* Wait after A0 fall till kick [45 us] */
#define SW_END 8 /* Number of bits before end of packet to kick */
#define SW_FAIL 16 /* Number of packet read errors to fail and reinitialize */
#define SW_BAD 2 /* Number of packet read errors to switch off 3d Pro optimization */
#define SW_OK 64 /* Number of packet read successes to switch optimization back on */
#define SW_LENGTH 512 /* Max number of bits in a packet */
#define SW_REFRESH HZ/50 /* Time to wait between updates of joystick data [20 ms] */
#ifdef SW_DEBUG
#define dbg(format, arg...) printk(KERN_DEBUG __FILE__ ": " format "\n" , ## arg)
#else
#define dbg(format, arg...) do {} while (0)
#endif
/*
* SideWinder joystick types ...
*/
#define SW_ID_3DP 0
#define SW_ID_GP 1
#define SW_ID_PP 2
#define SW_ID_FFP 3
#define SW_ID_FSP 4
#define SW_ID_FFW 5
/*
* Names, buttons, axes ...
*/
static char *sw_name[] = { "3D Pro", "GamePad", "Precision Pro", "Force Feedback Pro", "FreeStyle Pro",
"Force Feedback Wheel" };
static char sw_abs[][7] = {
{ ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
{ ABS_X, ABS_Y },
{ ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
{ ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
{ ABS_RX, ABS_RUDDER, ABS_THROTTLE }};
static char sw_bit[][7] = {
{ 10, 10, 9, 10, 1, 1 },
{ 1, 1 },
{ 10, 10, 6, 7, 1, 1 },
{ 10, 10, 6, 7, 1, 1 },
{ 10, 10, 6, 1, 1 },
{ 10, 7, 7, 1, 1 }};
static short sw_btn[][12] = {
{ BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_MODE },
{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE },
{ BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_SELECT },
{ BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_SELECT },
{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT },
{ BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 }};
static struct {
int x;
int y;
} sw_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
struct sw {
struct gameport *gameport;
struct timer_list timer;
struct input_dev dev[4];
char name[64];
char phys[4][32];
int length;
int type;
int bits;
int number;
int fail;
int ok;
int reads;
int bads;
int used;
};
/*
* sw_read_packet() is a function which reads either a data packet, or an
* identification packet from a SideWinder joystick. The protocol is very,
* very, very braindamaged. Microsoft patented it in US patent #5628686.
*/
static int sw_read_packet(struct gameport *gameport, unsigned char *buf, int length, int id)
{
unsigned long flags;
int timeout, bitout, sched, i, kick, start, strobe;
unsigned char pending, u, v;
i = -id; /* Don't care about data, only want ID */
timeout = id ? gameport_time(gameport, SW_TIMEOUT) : 0; /* Set up global timeout for ID packet */
kick = id ? gameport_time(gameport, SW_KICK) : 0; /* Set up kick timeout for ID packet */
start = gameport_time(gameport, SW_START);
strobe = gameport_time(gameport, SW_STROBE);
bitout = start;
pending = 0;
sched = 0;
local_irq_save(flags); /* Quiet, please */
gameport_trigger(gameport); /* Trigger */
v = gameport_read(gameport);
do {
bitout--;
u = v;
v = gameport_read(gameport);
} while (!(~v & u & 0x10) && (bitout > 0)); /* Wait for first falling edge on clock */
if (bitout > 0) bitout = strobe; /* Extend time if not timed out */
while ((timeout > 0 || bitout > 0) && (i < length)) {
timeout--;
bitout--; /* Decrement timers */
sched--;
u = v;
v = gameport_read(gameport);
if ((~u & v & 0x10) && (bitout > 0)) { /* Rising edge on clock - data bit */
if (i >= 0) /* Want this data */
buf[i] = v >> 5; /* Store it */
i++; /* Advance index */
bitout = strobe; /* Extend timeout for next bit */
}
if (kick && (~v & u & 0x01)) { /* Falling edge on axis 0 */
sched = kick; /* Schedule second trigger */
kick = 0; /* Don't schedule next time on falling edge */
pending = 1; /* Mark schedule */
}
if (pending && sched < 0 && (i > -SW_END)) { /* Second trigger time */
gameport_trigger(gameport); /* Trigger */
bitout = start; /* Long bit timeout */
pending = 0; /* Unmark schedule */
timeout = 0; /* Switch from global to bit timeouts */
}
}
local_irq_restore(flags); /* Done - relax */
#ifdef SW_DEBUG
{
int j;
printk(KERN_DEBUG "sidewinder.c: Read %d triplets. [", i);
for (j = 0; j < i; j++) printk("%d", buf[j]);
printk("]\n");
}
#endif
return i;
}
/*
* sw_get_bits() and GB() compose bits from the triplet buffer into a __u64.
* Parameter 'pos' is bit number inside packet where to start at, 'num' is number
* of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
* is number of bits per triplet.
*/
#define GB(pos,num) sw_get_bits(buf, pos, num, sw->bits)
static __u64 sw_get_bits(unsigned char *buf, int pos, int num, char bits)
{
__u64 data = 0;
int tri = pos % bits; /* Start position */
int i = pos / bits;
int bit = 0;
while (num--) {
data |= (__u64)((buf[i] >> tri++) & 1) << bit++; /* Transfer bit */
if (tri == bits) {
i++; /* Next triplet */
tri = 0;
}
}
return data;
}
/*
* sw_init_digital() initializes a SideWinder 3D Pro joystick
* into digital mode.
*/
static void sw_init_digital(struct gameport *gameport)
{
int seq[] = { 140, 140+725, 140+300, 0 };
unsigned long flags;
int i, t;
local_irq_save(flags);
i = 0;
do {
gameport_trigger(gameport); /* Trigger */
t = gameport_time(gameport, SW_TIMEOUT);
while ((gameport_read(gameport) & 1) && t) t--; /* Wait for axis to fall back to 0 */
udelay(seq[i]); /* Delay magic time */
} while (seq[++i]);
gameport_trigger(gameport); /* Last trigger */
local_irq_restore(flags);
}
/*
* sw_parity() computes parity of __u64
*/
static int sw_parity(__u64 t)
{
int x = t ^ (t >> 32);
x ^= x >> 16;
x ^= x >> 8;
x ^= x >> 4;
x ^= x >> 2;
x ^= x >> 1;
return x & 1;
}
/*
* sw_ccheck() checks synchronization bits and computes checksum of nibbles.
*/
static int sw_check(__u64 t)
{
unsigned char sum = 0;
if ((t & 0x8080808080808080ULL) ^ 0x80) /* Sync */
return -1;
while (t) { /* Sum */
sum += t & 0xf;
t >>= 4;
}
return sum & 0xf;
}
/*
* sw_parse() analyzes SideWinder joystick data, and writes the results into
* the axes and buttons arrays.
*/
static int sw_parse(unsigned char *buf, struct sw *sw)
{
int hat, i, j;
struct input_dev *dev = sw->dev;
switch (sw->type) {
case SW_ID_3DP:
if (sw_check(GB(0,64)) || (hat = (GB(6,1) << 3) | GB(60,3)) > 8) return -1;
input_report_abs(dev, ABS_X, (GB( 3,3) << 7) | GB(16,7));
input_report_abs(dev, ABS_Y, (GB( 0,3) << 7) | GB(24,7));
input_report_abs(dev, ABS_RZ, (GB(35,2) << 7) | GB(40,7));
input_report_abs(dev, ABS_THROTTLE, (GB(32,3) << 7) | GB(48,7));
input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x);
input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y);
for (j = 0; j < 7; j++)
input_report_key(dev, sw_btn[SW_ID_3DP][j], !GB(j+8,1));
input_report_key(dev, BTN_BASE4, !GB(38,1));
input_report_key(dev, BTN_BASE5, !GB(37,1));
input_sync(dev);
return 0;
case SW_ID_GP:
for (i = 0; i < sw->number; i ++) {
if (sw_parity(GB(i*15,15))) return -1;
input_report_abs(dev + i, ABS_X, GB(i*15+3,1) - GB(i*15+2,1));
input_report_abs(dev + i, ABS_Y, GB(i*15+0,1) - GB(i*15+1,1));
for (j = 0; j < 10; j++)
input_report_key(dev + i, sw_btn[SW_ID_GP][j], !GB(i*15+j+4,1));
input_sync(dev + i);
}
return 0;
case SW_ID_PP:
case SW_ID_FFP:
if (!sw_parity(GB(0,48)) || (hat = GB(42,4)) > 8) return -1;
input_report_abs(dev, ABS_X, GB( 9,10));
input_report_abs(dev, ABS_Y, GB(19,10));
input_report_abs(dev, ABS_RZ, GB(36, 6));
input_report_abs(dev, ABS_THROTTLE, GB(29, 7));
input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x);
input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y);
for (j = 0; j < 9; j++)
input_report_key(dev, sw_btn[SW_ID_PP][j], !GB(j,1));
input_sync(dev);
return 0;
case SW_ID_FSP:
if (!sw_parity(GB(0,43)) || (hat = GB(28,4)) > 8) return -1;
input_report_abs(dev, ABS_X, GB( 0,10));
input_report_abs(dev, ABS_Y, GB(16,10));
input_report_abs(dev, ABS_THROTTLE, GB(32, 6));
input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x);
input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y);
for (j = 0; j < 6; j++)
input_report_key(dev, sw_btn[SW_ID_FSP][j], !GB(j+10,1));
input_report_key(dev, BTN_TR, !GB(26,1));
input_report_key(dev, BTN_START, !GB(27,1));
input_report_key(dev, BTN_MODE, !GB(38,1));
input_report_key(dev, BTN_SELECT, !GB(39,1));
input_sync(dev);
return 0;
case SW_ID_FFW:
if (!sw_parity(GB(0,33))) return -1;
input_report_abs(dev, ABS_RX, GB( 0,10));
input_report_abs(dev, ABS_RUDDER, GB(10, 6));
input_report_abs(dev, ABS_THROTTLE, GB(16, 6));
for (j = 0; j < 8; j++)
input_report_key(dev, sw_btn[SW_ID_FFW][j], !GB(j+22,1));
input_sync(dev);
return 0;
}
return -1;
}
/*
* sw_read() reads SideWinder joystick data, and reinitializes
* the joystick in case of persistent problems. This is the function that is
* called from the generic code to poll the joystick.
*/
static int sw_read(struct sw *sw)
{
unsigned char buf[SW_LENGTH];
int i;
i = sw_read_packet(sw->gameport, buf, sw->length, 0);
if (sw->type == SW_ID_3DP && sw->length == 66 && i != 66) { /* Broken packet, try to fix */
if (i == 64 && !sw_check(sw_get_bits(buf,0,64,1))) { /* Last init failed, 1 bit mode */
printk(KERN_WARNING "sidewinder.c: Joystick in wrong mode on %s"
" - going to reinitialize.\n", sw->gameport->phys);
sw->fail = SW_FAIL; /* Reinitialize */
i = 128; /* Bogus value */
}
if (i < 66 && GB(0,64) == GB(i*3-66,64)) /* 1 == 3 */
i = 66; /* Everything is fine */
if (i < 66 && GB(0,64) == GB(66,64)) /* 1 == 2 */
i = 66; /* Everything is fine */
if (i < 66 && GB(i*3-132,64) == GB(i*3-66,64)) { /* 2 == 3 */
memmove(buf, buf + i - 22, 22); /* Move data */
i = 66; /* Carry on */
}
}
if (i == sw->length && !sw_parse(buf, sw)) { /* Parse data */
sw->fail = 0;
sw->ok++;
if (sw->type == SW_ID_3DP && sw->length == 66 /* Many packets OK */
&& sw->ok > SW_OK) {
printk(KERN_INFO "sidewinder.c: No more trouble on %s"
" - enabling optimization again.\n", sw->gameport->phys);
sw->length = 22;
}
return 0;
}
sw->ok = 0;
sw->fail++;
if (sw->type == SW_ID_3DP && sw->length == 22 && sw->fail > SW_BAD) { /* Consecutive bad packets */
printk(KERN_INFO "sidewinder.c: Many bit errors on %s"
" - disabling optimization.\n", sw->gameport->phys);
sw->length = 66;
}
if (sw->fail < SW_FAIL) return -1; /* Not enough, don't reinitialize yet */
printk(KERN_WARNING "sidewinder.c: Too many bit errors on %s"
" - reinitializing joystick.\n", sw->gameport->phys);
if (!i && sw->type == SW_ID_3DP) { /* 3D Pro can be in analog mode */
udelay(3 * SW_TIMEOUT);
sw_init_digital(sw->gameport);
}
udelay(SW_TIMEOUT);
i = sw_read_packet(sw->gameport, buf, SW_LENGTH, 0); /* Read normal data packet */
udelay(SW_TIMEOUT);
sw_read_packet(sw->gameport, buf, SW_LENGTH, i); /* Read ID packet, this initializes the stick */
sw->fail = SW_FAIL;
return -1;
}
static void sw_timer(unsigned long private)
{
struct sw *sw = (void *) private;
sw->reads++;
if (sw_read(sw)) sw->bads++;
mod_timer(&sw->timer, jiffies + SW_REFRESH);
}
static int sw_open(struct input_dev *dev)
{
struct sw *sw = dev->private;
if (!sw->used++)
mod_timer(&sw->timer, jiffies + SW_REFRESH);
return 0;
}
static void sw_close(struct input_dev *dev)
{
struct sw *sw = dev->private;
if (!--sw->used)
del_timer(&sw->timer);
}
/*
* sw_print_packet() prints the contents of a SideWinder packet.
*/
static void sw_print_packet(char *name, int length, unsigned char *buf, char bits)
{
int i;
printk(KERN_INFO "sidewinder.c: %s packet, %d bits. [", name, length);
for (i = (((length + 3) >> 2) - 1); i >= 0; i--)
printk("%x", (int)sw_get_bits(buf, i << 2, 4, bits));
printk("]\n");
}
/*
* sw_3dp_id() translates the 3DP id into a human legible string.
* Unfortunately I don't know how to do this for the other SW types.
*/
static void sw_3dp_id(unsigned char *buf, char *comment)
{
int i;
char pnp[8], rev[9];
for (i = 0; i < 7; i++) /* ASCII PnP ID */
pnp[i] = sw_get_bits(buf, 24+8*i, 8, 1);
for (i = 0; i < 8; i++) /* ASCII firmware revision */
rev[i] = sw_get_bits(buf, 88+8*i, 8, 1);
pnp[7] = rev[8] = 0;
sprintf(comment, " [PnP %d.%02d id %s rev %s]",
(int) ((sw_get_bits(buf, 8, 6, 1) << 6) | /* Two 6-bit values */
sw_get_bits(buf, 16, 6, 1)) / 100,
(int) ((sw_get_bits(buf, 8, 6, 1) << 6) |
sw_get_bits(buf, 16, 6, 1)) % 100,
pnp, rev);
}
/*
* sw_guess_mode() checks the upper two button bits for toggling -
* indication of that the joystick is in 3-bit mode. This is documented
* behavior for 3DP ID packet, and for example the FSP does this in
* normal packets instead. Fun ...
*/
static int sw_guess_mode(unsigned char *buf, int len)
{
int i;
unsigned char xor = 0;
for (i = 1; i < len; i++) xor |= (buf[i - 1] ^ buf[i]) & 6;
return !!xor * 2 + 1;
}
/*
* sw_connect() probes for SideWinder type joysticks.
*/
static void sw_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct sw *sw;
int i, j, k, l;
unsigned char *buf = NULL; /* [SW_LENGTH] */
unsigned char *idbuf = NULL; /* [SW_LENGTH] */
unsigned char m = 1;
char comment[40];
comment[0] = 0;
if (!(sw = kmalloc(sizeof(struct sw), GFP_KERNEL))) return;
memset(sw, 0, sizeof(struct sw));
buf = kmalloc(SW_LENGTH, GFP_KERNEL);
idbuf = kmalloc(SW_LENGTH, GFP_KERNEL);
if (!buf || !idbuf)
goto fail1;
gameport->private = sw;
sw->gameport = gameport;
init_timer(&sw->timer);
sw->timer.data = (long) sw;
sw->timer.function = sw_timer;
if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
goto fail1;
dbg("Init 0: Opened %s, io %#x, speed %d",
gameport->phys, gameport->io, gameport->speed);
i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Read normal packet */
udelay(SW_TIMEOUT);
dbg("Init 1: Mode %d. Length %d.", m , i);
if (!i) { /* No data. 3d Pro analog mode? */
sw_init_digital(gameport); /* Switch to digital */
udelay(SW_TIMEOUT);
i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Retry reading packet */
udelay(SW_TIMEOUT);
dbg("Init 1b: Length %d.", i);
if (!i) goto fail2; /* No data -> FAIL */
}
j = sw_read_packet(gameport, idbuf, SW_LENGTH, i); /* Read ID. This initializes the stick */
m |= sw_guess_mode(idbuf, j); /* ID packet should carry mode info [3DP] */
dbg("Init 2: Mode %d. ID Length %d.", m , j);
if (!j) { /* Read ID failed. Happens in 1-bit mode on PP */
udelay(SW_TIMEOUT);
i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Retry reading packet */
dbg("Init 2b: Mode %d. Length %d.", m, i);
if (!i) goto fail2;
udelay(SW_TIMEOUT);
j = sw_read_packet(gameport, idbuf, SW_LENGTH, i); /* Retry reading ID */
dbg("Init 2c: ID Length %d.", j);
}
sw->type = -1;
k = SW_FAIL; /* Try SW_FAIL times */
l = 0;
do {
k--;
udelay(SW_TIMEOUT);
i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Read data packet */
dbg("Init 3: Mode %d. Length %d. Last %d. Tries %d.", m, i, l, k);
if (i > l) { /* Longer? As we can only lose bits, it makes */
/* no sense to try detection for a packet shorter */
l = i; /* than the previous one */
sw->number = 1;
sw->gameport = gameport;
sw->length = i;
sw->bits = m;
dbg("Init 3a: Case %d.\n", i * m);
switch (i * m) {
case 60:
sw->number++;
case 45: /* Ambiguous packet length */
if (j <= 40) { /* ID length less or eq 40 -> FSP */
case 43:
sw->type = SW_ID_FSP;
break;
}
sw->number++;
case 30:
sw->number++;
case 15:
sw->type = SW_ID_GP;
break;
case 33:
case 31:
sw->type = SW_ID_FFW;
break;
case 48: /* Ambiguous */
if (j == 14) { /* ID length 14*3 -> FFP */
sw->type = SW_ID_FFP;
sprintf(comment, " [AC %s]", sw_get_bits(idbuf,38,1,3) ? "off" : "on");
} else
sw->type = SW_ID_PP;
break;
case 66:
sw->bits = 3;
case 198:
sw->length = 22;
case 64:
sw->type = SW_ID_3DP;
if (j == 160) sw_3dp_id(idbuf, comment);
break;
}
}
} while (k && (sw->type == -1));
if (sw->type == -1) {
printk(KERN_WARNING "sidewinder.c: unknown joystick device detected "
"on %s, contact <vojtech@ucw.cz>\n", gameport->phys);
sw_print_packet("ID", j * 3, idbuf, 3);
sw_print_packet("Data", i * m, buf, m);
goto fail2;
}
#ifdef SW_DEBUG
sw_print_packet("ID", j * 3, idbuf, 3);
sw_print_packet("Data", i * m, buf, m);
#endif
k = i;
l = j;
for (i = 0; i < sw->number; i++) {
int bits, code;
sprintf(sw->name, "Microsoft SideWinder %s", sw_name[sw->type]);
sprintf(sw->phys[i], "%s/input%d", gameport->phys, i);
sw->dev[i].private = sw;
sw->dev[i].open = sw_open;
sw->dev[i].close = sw_close;
sw->dev[i].name = sw->name;
sw->dev[i].phys = sw->phys[i];
sw->dev[i].id.bustype = BUS_GAMEPORT;
sw->dev[i].id.vendor = GAMEPORT_ID_VENDOR_MICROSOFT;
sw->dev[i].id.product = sw->type;
sw->dev[i].id.version = 0x0100;
sw->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (j = 0; (bits = sw_bit[sw->type][j]); j++) {
code = sw_abs[sw->type][j];
set_bit(code, sw->dev[i].absbit);
sw->dev[i].absmax[code] = (1 << bits) - 1;
sw->dev[i].absmin[code] = (bits == 1) ? -1 : 0;
sw->dev[i].absfuzz[code] = ((bits >> 1) >= 2) ? (1 << ((bits >> 1) - 2)) : 0;
if (code != ABS_THROTTLE)
sw->dev[i].absflat[code] = (bits >= 5) ? (1 << (bits - 5)) : 0;
}
for (j = 0; (code = sw_btn[sw->type][j]); j++)
set_bit(code, sw->dev[i].keybit);
input_register_device(sw->dev + i);
printk(KERN_INFO "input: %s%s on %s [%d-bit id %d data %d]\n",
sw->name, comment, gameport->phys, m, l, k);
}
return;
fail2: gameport_close(gameport);
fail1: kfree(sw);
kfree(buf);
kfree(idbuf);
}
static void sw_disconnect(struct gameport *gameport)
{
int i;
struct sw *sw = gameport->private;
for (i = 0; i < sw->number; i++)
input_unregister_device(sw->dev + i);
gameport_close(gameport);
kfree(sw);
}
static struct gameport_dev sw_dev = {
.connect = sw_connect,
.disconnect = sw_disconnect,
};
int __init sw_init(void)
{
gameport_register_device(&sw_dev);
return 0;
}
void __exit sw_exit(void)
{
gameport_unregister_device(&sw_dev);
}
module_init(sw_init);
module_exit(sw_exit);

View File

@@ -0,0 +1,300 @@
/*
* $Id: spaceball.c,v 1.17 2002/01/22 20:29:03 vojtech Exp $
*
* Copyright (c) 1999-2001 Vojtech Pavlik
*
* Based on the work of:
* David Thompson
* Joseph Krahn
*/
/*
* SpaceTec SpaceBall 2003/3003/4000 FLX driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/slab.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/input.h>
#include <linux/serio.h>
#define DRIVER_DESC "SpaceTec SpaceBall 2003/3003/4000 FLX driver"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
/*
* Constants.
*/
#define SPACEBALL_MAX_LENGTH 128
#define SPACEBALL_MAX_ID 8
#define SPACEBALL_1003 1
#define SPACEBALL_2003B 3
#define SPACEBALL_2003C 4
#define SPACEBALL_3003C 7
#define SPACEBALL_4000FLX 8
#define SPACEBALL_4000FLX_L 9
static int spaceball_axes[] = { ABS_X, ABS_Z, ABS_Y, ABS_RX, ABS_RZ, ABS_RY };
static char *spaceball_names[] = {
"?", "SpaceTec SpaceBall 1003", "SpaceTec SpaceBall 2003", "SpaceTec SpaceBall 2003B",
"SpaceTec SpaceBall 2003C", "SpaceTec SpaceBall 3003", "SpaceTec SpaceBall SpaceController",
"SpaceTec SpaceBall 3003C", "SpaceTec SpaceBall 4000FLX", "SpaceTec SpaceBall 4000FLX Lefty" };
/*
* Per-Ball data.
*/
struct spaceball {
struct input_dev dev;
struct serio *serio;
int idx;
int escape;
unsigned char data[SPACEBALL_MAX_LENGTH];
char phys[32];
};
/*
* spaceball_process_packet() decodes packets the driver receives from the
* SpaceBall.
*/
static void spaceball_process_packet(struct spaceball* spaceball, struct pt_regs *regs)
{
struct input_dev *dev = &spaceball->dev;
unsigned char *data = spaceball->data;
int i;
if (spaceball->idx < 2) return;
input_regs(dev, regs);
switch (spaceball->data[0]) {
case 'D': /* Ball data */
if (spaceball->idx != 15) return;
for (i = 0; i < 6; i++)
input_report_abs(dev, spaceball_axes[i],
(__s16)((data[2 * i + 3] << 8) | data[2 * i + 2]));
break;
case 'K': /* Button data */
if (spaceball->idx != 3) return;
input_report_key(dev, BTN_1, (data[2] & 0x01) || (data[2] & 0x20));
input_report_key(dev, BTN_2, data[2] & 0x02);
input_report_key(dev, BTN_3, data[2] & 0x04);
input_report_key(dev, BTN_4, data[2] & 0x08);
input_report_key(dev, BTN_5, data[1] & 0x01);
input_report_key(dev, BTN_6, data[1] & 0x02);
input_report_key(dev, BTN_7, data[1] & 0x04);
input_report_key(dev, BTN_8, data[1] & 0x10);
break;
case '.': /* Advanced button data */
if (spaceball->idx != 3) return;
input_report_key(dev, BTN_1, data[2] & 0x01);
input_report_key(dev, BTN_2, data[2] & 0x02);
input_report_key(dev, BTN_3, data[2] & 0x04);
input_report_key(dev, BTN_4, data[2] & 0x08);
input_report_key(dev, BTN_5, data[2] & 0x10);
input_report_key(dev, BTN_6, data[2] & 0x20);
input_report_key(dev, BTN_7, data[2] & 0x80);
input_report_key(dev, BTN_8, data[1] & 0x01);
input_report_key(dev, BTN_9, data[1] & 0x02);
input_report_key(dev, BTN_A, data[1] & 0x04);
input_report_key(dev, BTN_B, data[1] & 0x08);
input_report_key(dev, BTN_C, data[1] & 0x10);
input_report_key(dev, BTN_MODE, data[1] & 0x20);
break;
case 'E': /* Device error */
spaceball->data[spaceball->idx - 1] = 0;
printk(KERN_ERR "spaceball: Device error. [%s]\n", spaceball->data + 1);
break;
case '?': /* Bad command packet */
spaceball->data[spaceball->idx - 1] = 0;
printk(KERN_ERR "spaceball: Bad command. [%s]\n", spaceball->data + 1);
break;
}
input_sync(dev);
}
/*
* Spaceball 4000 FLX packets all start with a one letter packet-type decriptor,
* and end in 0x0d. It uses '^' as an escape for CR, XOFF and XON characters which
* can occur in the axis values.
*/
static irqreturn_t spaceball_interrupt(struct serio *serio,
unsigned char data, unsigned int flags, struct pt_regs *regs)
{
struct spaceball *spaceball = serio->private;
switch (data) {
case 0xd:
spaceball_process_packet(spaceball, regs);
spaceball->idx = 0;
spaceball->escape = 0;
break;
case '^':
if (!spaceball->escape) {
spaceball->escape = 1;
break;
}
spaceball->escape = 0;
case 'M':
case 'Q':
case 'S':
if (spaceball->escape) {
spaceball->escape = 0;
data &= 0x1f;
}
default:
if (spaceball->escape)
spaceball->escape = 0;
if (spaceball->idx < SPACEBALL_MAX_LENGTH)
spaceball->data[spaceball->idx++] = data;
break;
}
return IRQ_HANDLED;
}
/*
* spaceball_disconnect() is the opposite of spaceball_connect()
*/
static void spaceball_disconnect(struct serio *serio)
{
struct spaceball* spaceball = serio->private;
input_unregister_device(&spaceball->dev);
serio_close(serio);
kfree(spaceball);
}
/*
* spaceball_connect() is the routine that is called when someone adds a
* new serio device. It looks for the Magellan, and if found, registers
* it as an input device.
*/
static void spaceball_connect(struct serio *serio, struct serio_driver *drv)
{
struct spaceball *spaceball;
int i, t, id;
if ((serio->type & ~SERIO_ID) != (SERIO_RS232 | SERIO_SPACEBALL))
return;
if ((id = (serio->type & SERIO_ID) >> 8) > SPACEBALL_MAX_ID)
return;
if (!(spaceball = kmalloc(sizeof(struct spaceball), GFP_KERNEL)))
return;
memset(spaceball, 0, sizeof(struct spaceball));
spaceball->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
switch (id) {
case SPACEBALL_4000FLX:
case SPACEBALL_4000FLX_L:
spaceball->dev.keybit[LONG(BTN_0)] |= BIT(BTN_9);
spaceball->dev.keybit[LONG(BTN_A)] |= BIT(BTN_A) | BIT(BTN_B) | BIT(BTN_C) | BIT(BTN_MODE);
default:
spaceball->dev.keybit[LONG(BTN_0)] |= BIT(BTN_2) | BIT(BTN_3) | BIT(BTN_4)
| BIT(BTN_5) | BIT(BTN_6) | BIT(BTN_7) | BIT(BTN_8);
case SPACEBALL_3003C:
spaceball->dev.keybit[LONG(BTN_0)] |= BIT(BTN_1) | BIT(BTN_8);
}
for (i = 0; i < 6; i++) {
t = spaceball_axes[i];
set_bit(t, spaceball->dev.absbit);
spaceball->dev.absmin[t] = i < 3 ? -8000 : -1600;
spaceball->dev.absmax[t] = i < 3 ? 8000 : 1600;
spaceball->dev.absflat[t] = i < 3 ? 40 : 8;
spaceball->dev.absfuzz[t] = i < 3 ? 8 : 2;
}
spaceball->serio = serio;
spaceball->dev.private = spaceball;
sprintf(spaceball->phys, "%s/input0", serio->phys);
init_input_dev(&spaceball->dev);
spaceball->dev.name = spaceball_names[id];
spaceball->dev.phys = spaceball->phys;
spaceball->dev.id.bustype = BUS_RS232;
spaceball->dev.id.vendor = SERIO_SPACEBALL;
spaceball->dev.id.product = id;
spaceball->dev.id.version = 0x0100;
serio->private = spaceball;
if (serio_open(serio, drv)) {
kfree(spaceball);
return;
}
input_register_device(&spaceball->dev);
printk(KERN_INFO "input: %s on serio%s\n",
spaceball_names[id], serio->phys);
}
/*
* The serio device structure.
*/
static struct serio_driver spaceball_drv = {
.driver = {
.name = "spaceball",
},
.description = DRIVER_DESC,
.interrupt = spaceball_interrupt,
.connect = spaceball_connect,
.disconnect = spaceball_disconnect,
};
/*
* The functions for inserting/removing us as a module.
*/
int __init spaceball_init(void)
{
serio_register_driver(&spaceball_drv);
return 0;
}
void __exit spaceball_exit(void)
{
serio_unregister_driver(&spaceball_drv);
}
module_init(spaceball_init);
module_exit(spaceball_exit);

View File

@@ -0,0 +1,244 @@
/*
* $Id: spaceorb.c,v 1.15 2002/01/22 20:29:19 vojtech Exp $
*
* Copyright (c) 1999-2001 Vojtech Pavlik
*
* Based on the work of:
* David Thompson
*/
/*
* SpaceTec SpaceOrb 360 and Avenger 6dof controller driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/slab.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/input.h>
#include <linux/serio.h>
#define DRIVER_DESC "SpaceTec SpaceOrb 360 and Avenger 6dof controller driver"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
/*
* Constants.
*/
#define SPACEORB_MAX_LENGTH 64
static int spaceorb_buttons[] = { BTN_TL, BTN_TR, BTN_Y, BTN_X, BTN_B, BTN_A };
static int spaceorb_axes[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
static char *spaceorb_name = "SpaceTec SpaceOrb 360 / Avenger";
/*
* Per-Orb data.
*/
struct spaceorb {
struct input_dev dev;
struct serio *serio;
int idx;
unsigned char data[SPACEORB_MAX_LENGTH];
char phys[32];
};
static unsigned char spaceorb_xor[] = "SpaceWare";
static unsigned char *spaceorb_errors[] = { "EEPROM storing 0 failed", "Receive queue overflow", "Transmit queue timeout",
"Bad packet", "Power brown-out", "EEPROM checksum error", "Hardware fault" };
/*
* spaceorb_process_packet() decodes packets the driver receives from the
* SpaceOrb.
*/
static void spaceorb_process_packet(struct spaceorb *spaceorb, struct pt_regs *regs)
{
struct input_dev *dev = &spaceorb->dev;
unsigned char *data = spaceorb->data;
unsigned char c = 0;
int axes[6];
int i;
if (spaceorb->idx < 2) return;
for (i = 0; i < spaceorb->idx; i++) c ^= data[i];
if (c) return;
input_regs(dev, regs);
switch (data[0]) {
case 'R': /* Reset packet */
spaceorb->data[spaceorb->idx - 1] = 0;
for (i = 1; i < spaceorb->idx && spaceorb->data[i] == ' '; i++);
printk(KERN_INFO "input: %s [%s] on %s\n",
spaceorb_name, spaceorb->data + i, spaceorb->serio->phys);
break;
case 'D': /* Ball + button data */
if (spaceorb->idx != 12) return;
for (i = 0; i < 9; i++) spaceorb->data[i+2] ^= spaceorb_xor[i];
axes[0] = ( data[2] << 3) | (data[ 3] >> 4);
axes[1] = ((data[3] & 0x0f) << 6) | (data[ 4] >> 1);
axes[2] = ((data[4] & 0x01) << 9) | (data[ 5] << 2) | (data[4] >> 5);
axes[3] = ((data[6] & 0x1f) << 5) | (data[ 7] >> 2);
axes[4] = ((data[7] & 0x03) << 8) | (data[ 8] << 1) | (data[7] >> 6);
axes[5] = ((data[9] & 0x3f) << 4) | (data[10] >> 3);
for (i = 0; i < 6; i++)
input_report_abs(dev, spaceorb_axes[i], axes[i] - ((axes[i] & 0x200) ? 1024 : 0));
for (i = 0; i < 6; i++)
input_report_key(dev, spaceorb_buttons[i], (data[1] >> i) & 1);
break;
case 'K': /* Button data */
if (spaceorb->idx != 5) return;
for (i = 0; i < 7; i++)
input_report_key(dev, spaceorb_buttons[i], (data[2] >> i) & 1);
break;
case 'E': /* Error packet */
if (spaceorb->idx != 4) return;
printk(KERN_ERR "joy-spaceorb: Device error. [ ");
for (i = 0; i < 7; i++) if (data[1] & (1 << i)) printk("%s ", spaceorb_errors[i]);
printk("]\n");
break;
}
input_sync(dev);
}
static irqreturn_t spaceorb_interrupt(struct serio *serio,
unsigned char data, unsigned int flags, struct pt_regs *regs)
{
struct spaceorb* spaceorb = serio->private;
if (~data & 0x80) {
if (spaceorb->idx) spaceorb_process_packet(spaceorb, regs);
spaceorb->idx = 0;
}
if (spaceorb->idx < SPACEORB_MAX_LENGTH)
spaceorb->data[spaceorb->idx++] = data & 0x7f;
return IRQ_HANDLED;
}
/*
* spaceorb_disconnect() is the opposite of spaceorb_connect()
*/
static void spaceorb_disconnect(struct serio *serio)
{
struct spaceorb* spaceorb = serio->private;
input_unregister_device(&spaceorb->dev);
serio_close(serio);
kfree(spaceorb);
}
/*
* spaceorb_connect() is the routine that is called when someone adds a
* new serio device. It looks for the SpaceOrb/Avenger, and if found, registers
* it as an input device.
*/
static void spaceorb_connect(struct serio *serio, struct serio_driver *drv)
{
struct spaceorb *spaceorb;
int i, t;
if (serio->type != (SERIO_RS232 | SERIO_SPACEORB))
return;
if (!(spaceorb = kmalloc(sizeof(struct spaceorb), GFP_KERNEL)))
return;
memset(spaceorb, 0, sizeof(struct spaceorb));
spaceorb->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; i < 6; i++)
set_bit(spaceorb_buttons[i], spaceorb->dev.keybit);
for (i = 0; i < 6; i++) {
t = spaceorb_axes[i];
set_bit(t, spaceorb->dev.absbit);
spaceorb->dev.absmin[t] = -508;
spaceorb->dev.absmax[t] = 508;
}
spaceorb->serio = serio;
spaceorb->dev.private = spaceorb;
sprintf(spaceorb->phys, "%s/input0", serio->phys);
init_input_dev(&spaceorb->dev);
spaceorb->dev.name = spaceorb_name;
spaceorb->dev.phys = spaceorb->phys;
spaceorb->dev.id.bustype = BUS_RS232;
spaceorb->dev.id.vendor = SERIO_SPACEORB;
spaceorb->dev.id.product = 0x0001;
spaceorb->dev.id.version = 0x0100;
serio->private = spaceorb;
if (serio_open(serio, drv)) {
kfree(spaceorb);
return;
}
input_register_device(&spaceorb->dev);
}
/*
* The serio device structure.
*/
static struct serio_driver spaceorb_drv = {
.driver = {
.name = "spaceorb",
},
.description = DRIVER_DESC,
.interrupt = spaceorb_interrupt,
.connect = spaceorb_connect,
.disconnect = spaceorb_disconnect,
};
/*
* The functions for inserting/removing us as a module.
*/
int __init spaceorb_init(void)
{
serio_register_driver(&spaceorb_drv);
return 0;
}
void __exit spaceorb_exit(void)
{
serio_unregister_driver(&spaceorb_drv);
}
module_init(spaceorb_init);
module_exit(spaceorb_exit);

View File

@@ -0,0 +1,218 @@
/*
* $Id: stinger.c,v 1.10 2002/01/22 20:29:31 vojtech Exp $
*
* Copyright (c) 2000-2001 Vojtech Pavlik
* Copyright (c) 2000 Mark Fletcher
*/
/*
* Gravis Stinger gamepad driver for Linux
*/
/*
* This program is free warftware; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/input.h>
#include <linux/serio.h>
#include <linux/init.h>
#define DRIVER_DESC "Gravis Stinger gamepad driver"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
/*
* Constants.
*/
#define STINGER_MAX_LENGTH 8
static char *stinger_name = "Gravis Stinger";
/*
* Per-Stinger data.
*/
struct stinger {
struct input_dev dev;
int idx;
unsigned char data[STINGER_MAX_LENGTH];
char phys[32];
};
/*
* stinger_process_packet() decodes packets the driver receives from the
* Stinger. It updates the data accordingly.
*/
static void stinger_process_packet(struct stinger *stinger, struct pt_regs *regs)
{
struct input_dev *dev = &stinger->dev;
unsigned char *data = stinger->data;
if (!stinger->idx) return;
input_regs(dev, regs);
input_report_key(dev, BTN_A, ((data[0] & 0x20) >> 5));
input_report_key(dev, BTN_B, ((data[0] & 0x10) >> 4));
input_report_key(dev, BTN_C, ((data[0] & 0x08) >> 3));
input_report_key(dev, BTN_X, ((data[0] & 0x04) >> 2));
input_report_key(dev, BTN_Y, ((data[3] & 0x20) >> 5));
input_report_key(dev, BTN_Z, ((data[3] & 0x10) >> 4));
input_report_key(dev, BTN_TL, ((data[3] & 0x08) >> 3));
input_report_key(dev, BTN_TR, ((data[3] & 0x04) >> 2));
input_report_key(dev, BTN_SELECT, ((data[3] & 0x02) >> 1));
input_report_key(dev, BTN_START, (data[3] & 0x01));
input_report_abs(dev, ABS_X, (data[1] & 0x3F) - ((data[0] & 0x01) << 6));
input_report_abs(dev, ABS_Y, ((data[0] & 0x02) << 5) - (data[2] & 0x3F));
input_sync(dev);
return;
}
/*
* stinger_interrupt() is called by the low level driver when characters
* are ready for us. We then buffer them for further processing, or call the
* packet processing routine.
*/
static irqreturn_t stinger_interrupt(struct serio *serio,
unsigned char data, unsigned int flags, struct pt_regs *regs)
{
struct stinger* stinger = serio->private;
/* All Stinger packets are 4 bytes */
if (stinger->idx < STINGER_MAX_LENGTH)
stinger->data[stinger->idx++] = data;
if (stinger->idx == 4) {
stinger_process_packet(stinger, regs);
stinger->idx = 0;
}
return IRQ_HANDLED;
}
/*
* stinger_disconnect() is the opposite of stinger_connect()
*/
static void stinger_disconnect(struct serio *serio)
{
struct stinger* stinger = serio->private;
input_unregister_device(&stinger->dev);
serio_close(serio);
kfree(stinger);
}
/*
* stinger_connect() is the routine that is called when someone adds a
* new serio device. It looks for the Stinger, and if found, registers
* it as an input device.
*/
static void stinger_connect(struct serio *serio, struct serio_driver *drv)
{
struct stinger *stinger;
int i;
if (serio->type != (SERIO_RS232 | SERIO_STINGER))
return;
if (!(stinger = kmalloc(sizeof(struct stinger), GFP_KERNEL)))
return;
memset(stinger, 0, sizeof(struct stinger));
stinger->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
stinger->dev.keybit[LONG(BTN_A)] = BIT(BTN_A) | BIT(BTN_B) | BIT(BTN_C) | BIT(BTN_X) | \
BIT(BTN_Y) | BIT(BTN_Z) | BIT(BTN_TL) | BIT(BTN_TR) | \
BIT(BTN_START) | BIT(BTN_SELECT);
stinger->dev.absbit[0] = BIT(ABS_X) | BIT(ABS_Y);
sprintf(stinger->phys, "%s/serio0", serio->phys);
init_input_dev(&stinger->dev);
stinger->dev.name = stinger_name;
stinger->dev.phys = stinger->phys;
stinger->dev.id.bustype = BUS_RS232;
stinger->dev.id.vendor = SERIO_STINGER;
stinger->dev.id.product = 0x0001;
stinger->dev.id.version = 0x0100;
for (i = 0; i < 2; i++) {
stinger->dev.absmax[ABS_X+i] = 64;
stinger->dev.absmin[ABS_X+i] = -64;
stinger->dev.absflat[ABS_X+i] = 4;
}
stinger->dev.private = stinger;
serio->private = stinger;
if (serio_open(serio, drv)) {
kfree(stinger);
return;
}
input_register_device(&stinger->dev);
printk(KERN_INFO "input: %s on %s\n", stinger_name, serio->phys);
}
/*
* The serio device structure.
*/
static struct serio_driver stinger_drv = {
.driver = {
.name = "stinger",
},
.description = DRIVER_DESC,
.interrupt = stinger_interrupt,
.connect = stinger_connect,
.disconnect = stinger_disconnect,
};
/*
* The functions for inserting/removing us as a module.
*/
int __init stinger_init(void)
{
serio_register_driver(&stinger_drv);
return 0;
}
void __exit stinger_exit(void)
{
serio_unregister_driver(&stinger_drv);
}
module_init(stinger_init);
module_exit(stinger_exit);

View File

@@ -0,0 +1,382 @@
/*
* $Id: tmdc.c,v 1.31 2002/01/22 20:29:52 vojtech Exp $
*
* Copyright (c) 1998-2001 Vojtech Pavlik
*
* Based on the work of:
* Trystan Larey-Williams
*/
/*
* ThrustMaster DirectConnect (BSP) joystick family driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/delay.h>
#include <linux/kernel.h>
#include <linux/slab.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/gameport.h>
#include <linux/input.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("ThrustMaster DirectConnect joystick driver");
MODULE_LICENSE("GPL");
#define TMDC_MAX_START 400 /* 400 us */
#define TMDC_MAX_STROBE 45 /* 45 us */
#define TMDC_MAX_LENGTH 13
#define TMDC_REFRESH_TIME HZ/50 /* 20 ms */
#define TMDC_MODE_M3DI 1
#define TMDC_MODE_3DRP 3
#define TMDC_MODE_AT 4
#define TMDC_MODE_FM 8
#define TMDC_MODE_FGP 163
#define TMDC_BYTE_ID 10
#define TMDC_BYTE_REV 11
#define TMDC_BYTE_DEF 12
#define TMDC_ABS 7
#define TMDC_ABS_HAT 4
#define TMDC_BTN 16
static unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
static unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
static signed char tmdc_abs[TMDC_ABS] =
{ ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
static signed char tmdc_abs_hat[TMDC_ABS_HAT] =
{ ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
static signed char tmdc_abs_at[TMDC_ABS] =
{ ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
static signed char tmdc_abs_fm[TMDC_ABS] =
{ ABS_RX, ABS_RY, ABS_X, ABS_Y };
static short tmdc_btn_pad[TMDC_BTN] =
{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
static short tmdc_btn_joy[TMDC_BTN] =
{ BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
static short tmdc_btn_fm[TMDC_BTN] =
{ BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
static short tmdc_btn_at[TMDC_BTN] =
{ BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
BTN_BASE3, BTN_BASE2, BTN_BASE };
static struct {
int x;
int y;
} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
struct tmdc {
struct gameport *gameport;
struct timer_list timer;
struct input_dev dev[2];
char name[2][64];
char phys[2][32];
int mode[2];
signed char *abs[2];
short *btn[2];
unsigned char absc[2];
unsigned char btnc[2][4];
unsigned char btno[2][4];
int used;
int reads;
int bads;
unsigned char exists;
};
/*
* tmdc_read_packet() reads a ThrustMaster packet.
*/
static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH])
{
unsigned char u, v, w, x;
unsigned long flags;
int i[2], j[2], t[2], p, k;
p = gameport_time(gameport, TMDC_MAX_STROBE);
for (k = 0; k < 2; k++) {
t[k] = gameport_time(gameport, TMDC_MAX_START);
i[k] = j[k] = 0;
}
local_irq_save(flags);
gameport_trigger(gameport);
w = gameport_read(gameport) >> 4;
do {
x = w;
w = gameport_read(gameport) >> 4;
for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) {
if (~v & u & 2) {
if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue;
t[k] = p;
if (j[k] == 0) { /* Start bit */
if (~v & 1) t[k] = 0;
data[k][i[k]] = 0; j[k]++; continue;
}
if (j[k] == 9) { /* Stop bit */
if (v & 1) t[k] = 0;
j[k] = 0; i[k]++; continue;
}
data[k][i[k]] |= (~v & 1) << (j[k]++ - 1); /* Data bit */
}
t[k]--;
}
} while (t[0] > 0 || t[1] > 0);
local_irq_restore(flags);
return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
}
/*
* tmdc_read() reads and analyzes ThrustMaster joystick data.
*/
static void tmdc_timer(unsigned long private)
{
unsigned char data[2][TMDC_MAX_LENGTH];
struct tmdc *tmdc = (void *) private;
struct input_dev *dev;
unsigned char r, bad = 0;
int i, j, k, l;
tmdc->reads++;
if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
bad = 1;
else
for (j = 0; j < 2; j++)
if (r & (1 << j) & tmdc->exists) {
if (data[j][TMDC_BYTE_ID] != tmdc->mode[j]) {
bad = 1;
continue;
}
dev = tmdc->dev + j;
for (i = 0; i < tmdc->absc[j]; i++) {
if (tmdc->abs[j][i] < 0) continue;
input_report_abs(dev, tmdc->abs[j][i], data[j][tmdc_byte_a[i]]);
}
switch (tmdc->mode[j]) {
case TMDC_MODE_M3DI:
i = tmdc_byte_d[0];
input_report_abs(dev, ABS_HAT0X, ((data[j][i] >> 3) & 1) - ((data[j][i] >> 1) & 1));
input_report_abs(dev, ABS_HAT0Y, ((data[j][i] >> 2) & 1) - ( data[j][i] & 1));
break;
case TMDC_MODE_AT:
i = tmdc_byte_a[3];
input_report_abs(dev, ABS_HAT0X, tmdc_hat_to_axis[(data[j][i] - 141) / 25].x);
input_report_abs(dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[j][i] - 141) / 25].y);
break;
}
for (k = l = 0; k < 4; k++) {
for (i = 0; i < tmdc->btnc[j][k]; i++)
input_report_key(dev, tmdc->btn[j][i + l],
((data[j][tmdc_byte_d[k]] >> (i + tmdc->btno[j][k])) & 1));
l += tmdc->btnc[j][k];
}
input_sync(dev);
}
tmdc->bads += bad;
mod_timer(&tmdc->timer, jiffies + TMDC_REFRESH_TIME);
}
static int tmdc_open(struct input_dev *dev)
{
struct tmdc *tmdc = dev->private;
if (!tmdc->used++)
mod_timer(&tmdc->timer, jiffies + TMDC_REFRESH_TIME);
return 0;
}
static void tmdc_close(struct input_dev *dev)
{
struct tmdc *tmdc = dev->private;
if (!--tmdc->used)
del_timer(&tmdc->timer);
}
/*
* tmdc_probe() probes for ThrustMaster type joysticks.
*/
static void tmdc_connect(struct gameport *gameport, struct gameport_dev *dev)
{
struct models {
unsigned char id;
char *name;
char abs;
char hats;
char btnc[4];
char btno[4];
signed char *axes;
short *buttons;
} models[] = { { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
{ 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
{ 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
{ 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
{ 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
{ 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }};
unsigned char data[2][TMDC_MAX_LENGTH];
struct tmdc *tmdc;
int i, j, k, l, m;
if (!(tmdc = kmalloc(sizeof(struct tmdc), GFP_KERNEL)))
return;
memset(tmdc, 0, sizeof(struct tmdc));
gameport->private = tmdc;
tmdc->gameport = gameport;
init_timer(&tmdc->timer);
tmdc->timer.data = (long) tmdc;
tmdc->timer.function = tmdc_timer;
if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
goto fail1;
if (!(tmdc->exists = tmdc_read_packet(gameport, data)))
goto fail2;
for (j = 0; j < 2; j++)
if (tmdc->exists & (1 << j)) {
tmdc->mode[j] = data[j][TMDC_BYTE_ID];
for (m = 0; models[m].id && models[m].id != tmdc->mode[j]; m++);
tmdc->abs[j] = models[m].axes;
tmdc->btn[j] = models[m].buttons;
if (!models[m].id) {
models[m].abs = data[j][TMDC_BYTE_DEF] >> 4;
for (k = 0; k < 4; k++)
models[m].btnc[k] = k < (data[j][TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
}
tmdc->absc[j] = models[m].abs;
for (k = 0; k < 4; k++) {
tmdc->btnc[j][k] = models[m].btnc[k];
tmdc->btno[j][k] = models[m].btno[k];
}
sprintf(tmdc->name[j], models[m].name, models[m].abs,
(data[j][TMDC_BYTE_DEF] & 0xf) << 3, tmdc->mode[j]);
sprintf(tmdc->phys[j], "%s/input%d", gameport->phys, j);
tmdc->dev[j].private = tmdc;
tmdc->dev[j].open = tmdc_open;
tmdc->dev[j].close = tmdc_close;
tmdc->dev[j].name = tmdc->name[j];
tmdc->dev[j].phys = tmdc->phys[j];
tmdc->dev[j].id.bustype = BUS_GAMEPORT;
tmdc->dev[j].id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
tmdc->dev[j].id.product = models[m].id;
tmdc->dev[j].id.version = 0x0100;
tmdc->dev[j].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (i = 0; i < models[m].abs && i < TMDC_ABS; i++) {
if (tmdc->abs[j][i] < 0) continue;
set_bit(tmdc->abs[j][i], tmdc->dev[j].absbit);
tmdc->dev[j].absmin[tmdc->abs[j][i]] = 8;
tmdc->dev[j].absmax[tmdc->abs[j][i]] = 248;
tmdc->dev[j].absfuzz[tmdc->abs[j][i]] = 2;
tmdc->dev[j].absflat[tmdc->abs[j][i]] = 4;
}
for (i = 0; i < models[m].hats && i < TMDC_ABS_HAT; i++) {
set_bit(tmdc_abs_hat[i], tmdc->dev[j].absbit);
tmdc->dev[j].absmin[tmdc_abs_hat[i]] = -1;
tmdc->dev[j].absmax[tmdc_abs_hat[i]] = 1;
}
for (k = l = 0; k < 4; k++) {
for (i = 0; i < models[m].btnc[k] && i < TMDC_BTN; i++)
set_bit(tmdc->btn[j][i + l], tmdc->dev[j].keybit);
l += models[m].btnc[k];
}
input_register_device(tmdc->dev + j);
printk(KERN_INFO "input: %s on %s\n", tmdc->name[j], gameport->phys);
}
return;
fail2: gameport_close(gameport);
fail1: kfree(tmdc);
}
static void tmdc_disconnect(struct gameport *gameport)
{
struct tmdc *tmdc = gameport->private;
int i;
for (i = 0; i < 2; i++)
if (tmdc->exists & (1 << i))
input_unregister_device(tmdc->dev + i);
gameport_close(gameport);
kfree(tmdc);
}
static struct gameport_dev tmdc_dev = {
.connect = tmdc_connect,
.disconnect = tmdc_disconnect,
};
int __init tmdc_init(void)
{
gameport_register_device(&tmdc_dev);
return 0;
}
void __exit tmdc_exit(void)
{
gameport_unregister_device(&tmdc_dev);
}
module_init(tmdc_init);
module_exit(tmdc_exit);

View File

@@ -0,0 +1,258 @@
/*
* $Id: turbografx.c,v 1.14 2002/01/22 20:30:39 vojtech Exp $
*
* Copyright (c) 1998-2001 Vojtech Pavlik
*
* Based on the work of:
* Steffen Schwenke
*/
/*
* TurboGraFX parallel port interface driver for Linux.
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/parport.h>
#include <linux/input.h>
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/init.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("TurboGraFX parallel port interface driver");
MODULE_LICENSE("GPL");
static int tgfx[] __initdata = { -1, 0, 0, 0, 0, 0, 0, 0 };
static int tgfx_nargs __initdata = 0;
module_param_array_named(map, tgfx, int, &tgfx_nargs, 0);
MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<js1>,<js2>,..<js7>");
static int tgfx_2[] __initdata = { -1, 0, 0, 0, 0, 0, 0, 0 };
static int tgfx_nargs_2 __initdata = 0;
module_param_array_named(map2, tgfx_2, int, &tgfx_nargs_2, 0);
MODULE_PARM_DESC(map2, "Describes second set of devices");
static int tgfx_3[] __initdata = { -1, 0, 0, 0, 0, 0, 0, 0 };
static int tgfx_nargs_3 __initdata = 0;
module_param_array_named(map3, tgfx_3, int, &tgfx_nargs_3, 0);
MODULE_PARM_DESC(map3, "Describes third set of devices");
__obsolete_setup("tgfx=");
__obsolete_setup("tgfx_2=");
__obsolete_setup("tgfx_3=");
#define TGFX_REFRESH_TIME HZ/100 /* 10 ms */
#define TGFX_TRIGGER 0x08
#define TGFX_UP 0x10
#define TGFX_DOWN 0x20
#define TGFX_LEFT 0x40
#define TGFX_RIGHT 0x80
#define TGFX_THUMB 0x02
#define TGFX_THUMB2 0x04
#define TGFX_TOP 0x01
#define TGFX_TOP2 0x08
static int tgfx_buttons[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2 };
static char *tgfx_name = "TurboGraFX Multisystem joystick";
struct tgfx {
struct pardevice *pd;
struct timer_list timer;
struct input_dev dev[7];
char phys[7][32];
int sticks;
int used;
} *tgfx_base[3];
/*
* tgfx_timer() reads and analyzes TurboGraFX joystick data.
*/
static void tgfx_timer(unsigned long private)
{
struct tgfx *tgfx = (void *) private;
struct input_dev *dev;
int data1, data2, i;
for (i = 0; i < 7; i++)
if (tgfx->sticks & (1 << i)) {
dev = tgfx->dev + i;
parport_write_data(tgfx->pd->port, ~(1 << i));
data1 = parport_read_status(tgfx->pd->port) ^ 0x7f;
data2 = parport_read_control(tgfx->pd->port) ^ 0x04; /* CAVEAT parport */
input_report_abs(dev, ABS_X, !!(data1 & TGFX_RIGHT) - !!(data1 & TGFX_LEFT));
input_report_abs(dev, ABS_Y, !!(data1 & TGFX_DOWN ) - !!(data1 & TGFX_UP ));
input_report_key(dev, BTN_TRIGGER, (data1 & TGFX_TRIGGER));
input_report_key(dev, BTN_THUMB, (data2 & TGFX_THUMB ));
input_report_key(dev, BTN_THUMB2, (data2 & TGFX_THUMB2 ));
input_report_key(dev, BTN_TOP, (data2 & TGFX_TOP ));
input_report_key(dev, BTN_TOP2, (data2 & TGFX_TOP2 ));
input_sync(dev);
}
mod_timer(&tgfx->timer, jiffies + TGFX_REFRESH_TIME);
}
static int tgfx_open(struct input_dev *dev)
{
struct tgfx *tgfx = dev->private;
if (!tgfx->used++) {
parport_claim(tgfx->pd);
parport_write_control(tgfx->pd->port, 0x04);
mod_timer(&tgfx->timer, jiffies + TGFX_REFRESH_TIME);
}
return 0;
}
static void tgfx_close(struct input_dev *dev)
{
struct tgfx *tgfx = dev->private;
if (!--tgfx->used) {
del_timer(&tgfx->timer);
parport_write_control(tgfx->pd->port, 0x00);
parport_release(tgfx->pd);
}
}
/*
* tgfx_probe() probes for tg gamepads.
*/
static struct tgfx __init *tgfx_probe(int *config, int nargs)
{
struct tgfx *tgfx;
struct parport *pp;
int i, j;
if (config[0] < 0)
return NULL;
if (nargs < 2) {
printk(KERN_ERR "turbografx.c: at least one joystick must be specified\n");
return NULL;
}
pp = parport_find_number(config[0]);
if (!pp) {
printk(KERN_ERR "turbografx.c: no such parport\n");
return NULL;
}
if (!(tgfx = kmalloc(sizeof(struct tgfx), GFP_KERNEL))) {
parport_put_port(pp);
return NULL;
}
memset(tgfx, 0, sizeof(struct tgfx));
tgfx->pd = parport_register_device(pp, "turbografx", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL);
parport_put_port(pp);
if (!tgfx->pd) {
printk(KERN_ERR "turbografx.c: parport busy already - lp.o loaded?\n");
kfree(tgfx);
return NULL;
}
init_timer(&tgfx->timer);
tgfx->timer.data = (long) tgfx;
tgfx->timer.function = tgfx_timer;
tgfx->sticks = 0;
for (i = 0; i < nargs - 1; i++)
if (config[i+1] > 0 && config[i+1] < 6) {
tgfx->sticks |= (1 << i);
tgfx->dev[i].private = tgfx;
tgfx->dev[i].open = tgfx_open;
tgfx->dev[i].close = tgfx_close;
sprintf(tgfx->phys[i], "%s/input0", tgfx->pd->port->name);
tgfx->dev[i].name = tgfx_name;
tgfx->dev[i].phys = tgfx->phys[i];
tgfx->dev[i].id.bustype = BUS_PARPORT;
tgfx->dev[i].id.vendor = 0x0003;
tgfx->dev[i].id.product = config[i+1];
tgfx->dev[i].id.version = 0x0100;
tgfx->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
tgfx->dev[i].absbit[0] = BIT(ABS_X) | BIT(ABS_Y);
for (j = 0; j < config[i+1]; j++)
set_bit(tgfx_buttons[j], tgfx->dev[i].keybit);
tgfx->dev[i].absmin[ABS_X] = -1; tgfx->dev[i].absmax[ABS_X] = 1;
tgfx->dev[i].absmin[ABS_Y] = -1; tgfx->dev[i].absmax[ABS_Y] = 1;
input_register_device(tgfx->dev + i);
printk(KERN_INFO "input: %d-button Multisystem joystick on %s\n",
config[i+1], tgfx->pd->port->name);
}
if (!tgfx->sticks) {
parport_unregister_device(tgfx->pd);
kfree(tgfx);
return NULL;
}
return tgfx;
}
int __init tgfx_init(void)
{
tgfx_base[0] = tgfx_probe(tgfx, tgfx_nargs);
tgfx_base[1] = tgfx_probe(tgfx_2, tgfx_nargs_2);
tgfx_base[2] = tgfx_probe(tgfx_3, tgfx_nargs_3);
if (tgfx_base[0] || tgfx_base[1] || tgfx_base[2])
return 0;
return -ENODEV;
}
void __exit tgfx_exit(void)
{
int i, j;
for (i = 0; i < 3; i++)
if (tgfx_base[i]) {
for (j = 0; j < 7; j++)
if (tgfx_base[i]->sticks & (1 << j))
input_unregister_device(tgfx_base[i]->dev + j);
parport_unregister_device(tgfx_base[i]->pd);
}
}
module_init(tgfx_init);
module_exit(tgfx_exit);

View File

@@ -0,0 +1,275 @@
/*
* $Id: twidjoy.c,v 1.5 2002/01/22 20:31:53 vojtech Exp $
*
* derived from CVS-ID "stinger.c,v 1.5 2001/05/29 12:57:18 vojtech Exp"
*
* Copyright (c) 2001 Arndt Schoenewald
* Copyright (c) 2000-2001 Vojtech Pavlik
* Copyright (c) 2000 Mark Fletcher
*
* Sponsored by Quelltext AG (http://www.quelltext-ag.de), Dortmund, Germany
*/
/*
* Driver to use Handykey's Twiddler (the first edition, i.e. the one with
* the RS232 interface) as a joystick under Linux
*
* The Twiddler is a one-handed chording keyboard featuring twelve buttons on
* the front, six buttons on the top, and a built-in tilt sensor. The buttons
* on the front, which are grouped as four rows of three buttons, are pressed
* by the four fingers (this implies only one button per row can be held down
* at the same time) and the buttons on the top are for the thumb. The tilt
* sensor delivers X and Y axis data depending on how the Twiddler is held.
* Additional information can be found at http://www.handykey.com.
*
* This driver does not use the Twiddler for its intended purpose, i.e. as
* a chording keyboard, but as a joystick: pressing and releasing a button
* immediately sends a corresponding button event, and tilting it generates
* corresponding ABS_X and ABS_Y events. This turns the Twiddler into a game
* controller with amazing 18 buttons :-)
*
* Note: The Twiddler2 (the successor of the Twiddler that connects directly
* to the PS/2 keyboard and mouse ports) is NOT supported by this driver!
*
* For questions or feedback regarding this driver module please contact:
* Arndt Schoenewald <arndt@quelltext.com>
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/input.h>
#include <linux/serio.h>
#include <linux/init.h>
MODULE_DESCRIPTION("Handykey Twiddler keyboard as a joystick driver");
MODULE_LICENSE("GPL");
/*
* Constants.
*/
#define TWIDJOY_MAX_LENGTH 5
static char *twidjoy_name = "Handykey Twiddler";
static struct twidjoy_button_spec {
int bitshift;
int bitmask;
int buttons[3];
}
twidjoy_buttons[] = {
{ 0, 3, { BTN_A, BTN_B, BTN_C } },
{ 2, 3, { BTN_X, BTN_Y, BTN_Z } },
{ 4, 3, { BTN_TL, BTN_TR, BTN_TR2 } },
{ 6, 3, { BTN_SELECT, BTN_START, BTN_MODE } },
{ 8, 1, { BTN_BASE5 } },
{ 9, 1, { BTN_BASE } },
{ 10, 1, { BTN_BASE3 } },
{ 11, 1, { BTN_BASE4 } },
{ 12, 1, { BTN_BASE2 } },
{ 13, 1, { BTN_BASE6 } },
{ 0, 0, { 0 } }
};
/*
* Per-Twiddler data.
*/
struct twidjoy {
struct input_dev dev;
int idx;
unsigned char data[TWIDJOY_MAX_LENGTH];
char phys[32];
};
/*
* twidjoy_process_packet() decodes packets the driver receives from the
* Twiddler. It updates the data accordingly.
*/
static void twidjoy_process_packet(struct twidjoy *twidjoy, struct pt_regs *regs)
{
if (twidjoy->idx == TWIDJOY_MAX_LENGTH) {
struct input_dev *dev = &twidjoy->dev;
unsigned char *data = twidjoy->data;
struct twidjoy_button_spec *bp;
int button_bits, abs_x, abs_y;
button_bits = ((data[1] & 0x7f) << 7) | (data[0] & 0x7f);
input_regs(dev, regs);
for (bp = twidjoy_buttons; bp->bitmask; bp++) {
int value = (button_bits & (bp->bitmask << bp->bitshift)) >> bp->bitshift;
int i;
for (i = 0; i < bp->bitmask; i++)
input_report_key(dev, bp->buttons[i], i+1 == value);
}
abs_x = ((data[4] & 0x07) << 5) | ((data[3] & 0x7C) >> 2);
if (data[4] & 0x08) abs_x -= 256;
abs_y = ((data[3] & 0x01) << 7) | ((data[2] & 0x7F) >> 0);
if (data[3] & 0x02) abs_y -= 256;
input_report_abs(dev, ABS_X, -abs_x);
input_report_abs(dev, ABS_Y, +abs_y);
input_sync(dev);
}
return;
}
/*
* twidjoy_interrupt() is called by the low level driver when characters
* are ready for us. We then buffer them for further processing, or call the
* packet processing routine.
*/
static irqreturn_t twidjoy_interrupt(struct serio *serio, unsigned char data, unsigned int flags, struct pt_regs *regs)
{
struct twidjoy *twidjoy = serio->private;
/* All Twiddler packets are 5 bytes. The fact that the first byte
* has a MSB of 0 and all other bytes have a MSB of 1 can be used
* to check and regain sync. */
if ((data & 0x80) == 0)
twidjoy->idx = 0; /* this byte starts a new packet */
else if (twidjoy->idx == 0)
return IRQ_HANDLED; /* wrong MSB -- ignore this byte */
if (twidjoy->idx < TWIDJOY_MAX_LENGTH)
twidjoy->data[twidjoy->idx++] = data;
if (twidjoy->idx == TWIDJOY_MAX_LENGTH) {
twidjoy_process_packet(twidjoy, regs);
twidjoy->idx = 0;
}
return IRQ_HANDLED;
}
/*
* twidjoy_disconnect() is the opposite of twidjoy_connect()
*/
static void twidjoy_disconnect(struct serio *serio)
{
struct twidjoy *twidjoy = serio->private;
input_unregister_device(&twidjoy->dev);
serio_close(serio);
kfree(twidjoy);
}
/*
* twidjoy_connect() is the routine that is called when someone adds a
* new serio device. It looks for the Twiddler, and if found, registers
* it as an input device.
*/
static void twidjoy_connect(struct serio *serio, struct serio_driver *drv)
{
struct twidjoy_button_spec *bp;
struct twidjoy *twidjoy;
int i;
if (serio->type != (SERIO_RS232 | SERIO_TWIDJOY))
return;
if (!(twidjoy = kmalloc(sizeof(struct twidjoy), GFP_KERNEL)))
return;
memset(twidjoy, 0, sizeof(struct twidjoy));
sprintf(twidjoy->phys, "%s/input0", serio->phys);
init_input_dev(&twidjoy->dev);
twidjoy->dev.name = twidjoy_name;
twidjoy->dev.phys = twidjoy->phys;
twidjoy->dev.id.bustype = BUS_RS232;
twidjoy->dev.id.vendor = SERIO_TWIDJOY;
twidjoy->dev.id.product = 0x0001;
twidjoy->dev.id.version = 0x0100;
twidjoy->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
for (bp = twidjoy_buttons; bp->bitmask; bp++) {
for (i = 0; i < bp->bitmask; i++)
set_bit(bp->buttons[i], twidjoy->dev.keybit);
}
twidjoy->dev.absbit[0] = BIT(ABS_X) | BIT(ABS_Y);
for (i = 0; i < 2; i++) {
twidjoy->dev.absmax[ABS_X+i] = 50;
twidjoy->dev.absmin[ABS_X+i] = -50;
/* TODO: arndt 20010708: Are these values appropriate? */
twidjoy->dev.absfuzz[ABS_X+i] = 4;
twidjoy->dev.absflat[ABS_X+i] = 4;
}
twidjoy->dev.private = twidjoy;
serio->private = twidjoy;
if (serio_open(serio, drv)) {
kfree(twidjoy);
return;
}
input_register_device(&twidjoy->dev);
printk(KERN_INFO "input: %s on %s\n", twidjoy_name, serio->phys);
}
/*
* The serio device structure.
*/
static struct serio_driver twidjoy_drv = {
.driver = {
.name = "twidjoy",
},
.description = DRIVER_DESC,
.interrupt = twidjoy_interrupt,
.connect = twidjoy_connect,
.disconnect = twidjoy_disconnect,
};
/*
* The functions for inserting/removing us as a module.
*/
int __init twidjoy_init(void)
{
serio_register_driver(&twidjoy_drv);
return 0;
}
void __exit twidjoy_exit(void)
{
serio_unregister_driver(&twidjoy_drv);
}
module_init(twidjoy_init);
module_exit(twidjoy_exit);

View File

@@ -0,0 +1,230 @@
/*
* $Id: warrior.c,v 1.14 2002/01/22 20:32:10 vojtech Exp $
*
* Copyright (c) 1999-2001 Vojtech Pavlik
*/
/*
* Logitech WingMan Warrior joystick driver for Linux
*/
/*
* This program is free warftware; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/input.h>
#include <linux/serio.h>
#include <linux/init.h>
#define DRIVER_DESC "Logitech WingMan Warrior joystick driver"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
/*
* Constants.
*/
#define WARRIOR_MAX_LENGTH 16
static char warrior_lengths[] = { 0, 4, 12, 3, 4, 4, 0, 0 };
static char *warrior_name = "Logitech WingMan Warrior";
/*
* Per-Warrior data.
*/
struct warrior {
struct input_dev dev;
int idx, len;
unsigned char data[WARRIOR_MAX_LENGTH];
char phys[32];
};
/*
* warrior_process_packet() decodes packets the driver receives from the
* Warrior. It updates the data accordingly.
*/
static void warrior_process_packet(struct warrior *warrior, struct pt_regs *regs)
{
struct input_dev *dev = &warrior->dev;
unsigned char *data = warrior->data;
if (!warrior->idx) return;
input_regs(dev, regs);
switch ((data[0] >> 4) & 7) {
case 1: /* Button data */
input_report_key(dev, BTN_TRIGGER, data[3] & 1);
input_report_key(dev, BTN_THUMB, (data[3] >> 1) & 1);
input_report_key(dev, BTN_TOP, (data[3] >> 2) & 1);
input_report_key(dev, BTN_TOP2, (data[3] >> 3) & 1);
break;
case 3: /* XY-axis info->data */
input_report_abs(dev, ABS_X, ((data[0] & 8) << 5) - (data[2] | ((data[0] & 4) << 5)));
input_report_abs(dev, ABS_Y, (data[1] | ((data[0] & 1) << 7)) - ((data[0] & 2) << 7));
break;
case 5: /* Throttle, spinner, hat info->data */
input_report_abs(dev, ABS_THROTTLE, (data[1] | ((data[0] & 1) << 7)) - ((data[0] & 2) << 7));
input_report_abs(dev, ABS_HAT0X, (data[3] & 2 ? 1 : 0) - (data[3] & 1 ? 1 : 0));
input_report_abs(dev, ABS_HAT0Y, (data[3] & 8 ? 1 : 0) - (data[3] & 4 ? 1 : 0));
input_report_rel(dev, REL_DIAL, (data[2] | ((data[0] & 4) << 5)) - ((data[0] & 8) << 5));
break;
}
input_sync(dev);
}
/*
* warrior_interrupt() is called by the low level driver when characters
* are ready for us. We then buffer them for further processing, or call the
* packet processing routine.
*/
static irqreturn_t warrior_interrupt(struct serio *serio,
unsigned char data, unsigned int flags, struct pt_regs *regs)
{
struct warrior* warrior = serio->private;
if (data & 0x80) {
if (warrior->idx) warrior_process_packet(warrior, regs);
warrior->idx = 0;
warrior->len = warrior_lengths[(data >> 4) & 7];
}
if (warrior->idx < warrior->len)
warrior->data[warrior->idx++] = data;
if (warrior->idx == warrior->len) {
if (warrior->idx) warrior_process_packet(warrior, regs);
warrior->idx = 0;
warrior->len = 0;
}
return IRQ_HANDLED;
}
/*
* warrior_disconnect() is the opposite of warrior_connect()
*/
static void warrior_disconnect(struct serio *serio)
{
struct warrior* warrior = serio->private;
input_unregister_device(&warrior->dev);
serio_close(serio);
kfree(warrior);
}
/*
* warrior_connect() is the routine that is called when someone adds a
* new serio device. It looks for the Warrior, and if found, registers
* it as an input device.
*/
static void warrior_connect(struct serio *serio, struct serio_driver *drv)
{
struct warrior *warrior;
int i;
if (serio->type != (SERIO_RS232 | SERIO_WARRIOR))
return;
if (!(warrior = kmalloc(sizeof(struct warrior), GFP_KERNEL)))
return;
memset(warrior, 0, sizeof(struct warrior));
warrior->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_REL) | BIT(EV_ABS);
warrior->dev.keybit[LONG(BTN_TRIGGER)] = BIT(BTN_TRIGGER) | BIT(BTN_THUMB) | BIT(BTN_TOP) | BIT(BTN_TOP2);
warrior->dev.relbit[0] = BIT(REL_DIAL);
warrior->dev.absbit[0] = BIT(ABS_X) | BIT(ABS_Y) | BIT(ABS_THROTTLE) | BIT(ABS_HAT0X) | BIT(ABS_HAT0Y);
sprintf(warrior->phys, "%s/input0", serio->phys);
init_input_dev(&warrior->dev);
warrior->dev.name = warrior_name;
warrior->dev.phys = warrior->phys;
warrior->dev.id.bustype = BUS_RS232;
warrior->dev.id.vendor = SERIO_WARRIOR;
warrior->dev.id.product = 0x0001;
warrior->dev.id.version = 0x0100;
for (i = 0; i < 2; i++) {
warrior->dev.absmax[ABS_X+i] = -64;
warrior->dev.absmin[ABS_X+i] = 64;
warrior->dev.absflat[ABS_X+i] = 8;
}
warrior->dev.absmax[ABS_THROTTLE] = -112;
warrior->dev.absmin[ABS_THROTTLE] = 112;
for (i = 0; i < 2; i++) {
warrior->dev.absmax[ABS_HAT0X+i] = -1;
warrior->dev.absmin[ABS_HAT0X+i] = 1;
}
warrior->dev.private = warrior;
serio->private = warrior;
if (serio_open(serio, drv)) {
kfree(warrior);
return;
}
input_register_device(&warrior->dev);
printk(KERN_INFO "input: Logitech WingMan Warrior on %s\n", serio->phys);
}
/*
* The serio device structure.
*/
static struct serio_driver warrior_drv = {
.driver = {
.name = "warrior",
},
.description = DRIVER_DESC,
.interrupt = warrior_interrupt,
.connect = warrior_connect,
.disconnect = warrior_disconnect,
};
/*
* The functions for inserting/removing us as a module.
*/
int __init warrior_init(void)
{
serio_register_driver(&warrior_drv);
return 0;
}
void __exit warrior_exit(void)
{
serio_unregister_driver(&warrior_drv);
}
module_init(warrior_init);
module_exit(warrior_exit);