FrmCoder: Use TextCoderFactory for all, instead of hardcoded values.
This commit is contained in:
@@ -2,6 +2,8 @@
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{
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{
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public interface ITextCoder
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public interface ITextCoder
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{
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{
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bool NeedsKey { get; }
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string Encode(string input, string key);
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string Encode(string input, string key);
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string Decode(string input, string key);
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string Decode(string input, string key);
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}
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}
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@@ -5,21 +5,19 @@ namespace VAR.Toolbox.Code
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{
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{
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public class TextCoderBase64Ascii : ITextCoder
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public class TextCoderBase64Ascii : ITextCoder
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{
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{
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public bool NeedsKey { get { return false; } }
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public string Decode(string input, string key)
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public string Decode(string input, string key)
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{
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{
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byte[] encodedDataAsBytes
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byte[] encodedDataAsBytes = Convert.FromBase64String(input);
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= Convert.FromBase64String(input);
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string returnValue = Encoding.ASCII.GetString(encodedDataAsBytes);
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string returnValue =
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Encoding.ASCII.GetString(encodedDataAsBytes);
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return returnValue;
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return returnValue;
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}
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}
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public string Encode(string input, string key)
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public string Encode(string input, string key)
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{
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{
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byte[] toEncodeAsBytes
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byte[] toEncodeAsBytes = Encoding.ASCII.GetBytes(input);
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= Encoding.ASCII.GetBytes(input);
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string returnValue = Convert.ToBase64String(toEncodeAsBytes);
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string returnValue
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= Convert.ToBase64String(toEncodeAsBytes);
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return returnValue;
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return returnValue;
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}
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}
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}
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}
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@@ -5,21 +5,19 @@ namespace VAR.Toolbox.Code
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{
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{
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public class TextCoderBase64Utf8 : ITextCoder
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public class TextCoderBase64Utf8 : ITextCoder
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{
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{
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public bool NeedsKey { get { return false; } }
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public string Decode(string input, string key)
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public string Decode(string input, string key)
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{
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{
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byte[] encodedDataAsBytes
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byte[] encodedDataAsBytes = Convert.FromBase64String(input);
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= Convert.FromBase64String(input);
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string returnValue = Encoding.UTF8.GetString(encodedDataAsBytes);
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string returnValue =
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Encoding.UTF8.GetString(encodedDataAsBytes);
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return returnValue;
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return returnValue;
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}
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}
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public string Encode(string input, string key)
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public string Encode(string input, string key)
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{
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{
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byte[] toEncodeAsBytes
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byte[] toEncodeAsBytes = Encoding.UTF8.GetBytes(input);
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= Encoding.UTF8.GetBytes(input);
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string returnValue = Convert.ToBase64String(toEncodeAsBytes);
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string returnValue
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= Convert.ToBase64String(toEncodeAsBytes);
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return returnValue;
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return returnValue;
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}
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}
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}
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}
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28
VAR.Toolbox/Code/TextCoderFactory.cs
Normal file
28
VAR.Toolbox/Code/TextCoderFactory.cs
Normal file
@@ -0,0 +1,28 @@
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using System;
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namespace VAR.Toolbox.Code
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{
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public class TextCoderFactory
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{
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public static string[] GetSupportedCoders()
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{
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return new string[] {
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"Base64Ascii",
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"Base64Utf8",
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};
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}
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public static ITextCoder CreateFromName(string name)
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{
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if (name == "Base64Ascii")
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{
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return new TextCoderBase64Ascii();
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}
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if (name == "Base64Utf8")
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{
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return new TextCoderBase64Utf8();
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}
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throw new NotImplementedException(string.Format("Cant create ITextCoder with this name: {0}", name));
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}
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}
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}
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10
VAR.Toolbox/UI/FrmCoder.Designer.cs
generated
10
VAR.Toolbox/UI/FrmCoder.Designer.cs
generated
@@ -57,7 +57,7 @@
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// btnDecode
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// btnDecode
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//
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//
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this.btnDecode.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.btnDecode.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.btnDecode.Location = new System.Drawing.Point(146, 393);
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this.btnDecode.Location = new System.Drawing.Point(147, 390);
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this.btnDecode.Name = "btnDecode";
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this.btnDecode.Name = "btnDecode";
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this.btnDecode.Size = new System.Drawing.Size(63, 23);
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this.btnDecode.Size = new System.Drawing.Size(63, 23);
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this.btnDecode.TabIndex = 1;
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this.btnDecode.TabIndex = 1;
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@@ -118,8 +118,8 @@
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this.cboCode.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.cboCode.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.cboCode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.cboCode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.cboCode.FormattingEnabled = true;
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this.cboCode.FormattingEnabled = true;
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this.cboCode.Location = new System.Drawing.Point(12, 396);
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this.cboCode.Location = new System.Drawing.Point(11, 393);
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this.cboCode.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
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this.cboCode.Margin = new System.Windows.Forms.Padding(2);
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this.cboCode.Name = "cboCode";
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this.cboCode.Name = "cboCode";
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this.cboCode.Size = new System.Drawing.Size(131, 21);
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this.cboCode.Size = new System.Drawing.Size(131, 21);
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this.cboCode.TabIndex = 4;
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this.cboCode.TabIndex = 4;
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@@ -128,7 +128,7 @@
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// btnEncode
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// btnEncode
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//
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//
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this.btnEncode.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.btnEncode.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.btnEncode.Location = new System.Drawing.Point(214, 393);
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this.btnEncode.Location = new System.Drawing.Point(216, 390);
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this.btnEncode.Name = "btnEncode";
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this.btnEncode.Name = "btnEncode";
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this.btnEncode.Size = new System.Drawing.Size(63, 23);
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this.btnEncode.Size = new System.Drawing.Size(63, 23);
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this.btnEncode.TabIndex = 3;
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this.btnEncode.TabIndex = 3;
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@@ -139,7 +139,7 @@
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// btnSwap
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// btnSwap
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//
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//
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this.btnSwap.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.btnSwap.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.btnSwap.Location = new System.Drawing.Point(3, 393);
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this.btnSwap.Location = new System.Drawing.Point(7, 390);
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this.btnSwap.Name = "btnSwap";
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this.btnSwap.Name = "btnSwap";
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this.btnSwap.Size = new System.Drawing.Size(63, 23);
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this.btnSwap.Size = new System.Drawing.Size(63, 23);
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this.btnSwap.TabIndex = 4;
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this.btnSwap.TabIndex = 4;
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@@ -10,15 +10,13 @@ namespace VAR.Toolbox.UI
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{
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{
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InitializeComponent();
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InitializeComponent();
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cboCode.Items.Add("Base64Ascii");
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cboCode.Items.AddRange(TextCoderFactory.GetSupportedCoders());
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cboCode.Items.Add("Base64Utf8");
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cboCode.SelectedIndex = 1;
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cboCode.SelectedItem = "Base64Ascii";
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}
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}
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private ITextCoder _coder = null;
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private ITextCoder _coder = null;
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private void btnDecodeBase64_Click(object sender, EventArgs e)
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private void btnDecodeBase64_Click(object sender, EventArgs e)
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{
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{
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string output = string.Empty;
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string output = string.Empty;
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@@ -32,7 +30,7 @@ namespace VAR.Toolbox.UI
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}
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}
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txtOutput.Text = output;
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txtOutput.Text = output;
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}
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}
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private void btnEncodeBase64_Click(object sender, EventArgs e)
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private void btnEncodeBase64_Click(object sender, EventArgs e)
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{
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{
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string output = string.Empty;
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string output = string.Empty;
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@@ -57,18 +55,8 @@ namespace VAR.Toolbox.UI
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private void cboCode_SelectedIndexChanged(object sender, EventArgs e)
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private void cboCode_SelectedIndexChanged(object sender, EventArgs e)
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{
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{
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string code = (string)cboCode.SelectedItem;
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string code = (string)cboCode.SelectedItem;
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if(code == "Base64Ascii")
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_coder = TextCoderFactory.CreateFromName(code);
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{
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txtKey.Enabled = _coder.NeedsKey;
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txtKey.Enabled = false;
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_coder = new TextCoderBase64Ascii();
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return;
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}
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if (code == "Base64Utf8")
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{
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txtKey.Enabled = false;
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_coder = new TextCoderBase64Utf8();
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return;
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}
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}
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}
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}
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}
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}
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}
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@@ -1,120 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
|
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|
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Note - application/x-microsoft.net.object.binary.base64 is the format
|
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
|
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|
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
|
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|
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
|
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-->
|
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
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<xsd:element name="root" msdata:IsDataSet="true">
|
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<xsd:complexType>
|
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
|
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<xsd:complexType>
|
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
|
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<xsd:attribute name="type" type="xsd:string" />
|
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<xsd:attribute name="mimetype" type="xsd:string" />
|
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<xsd:attribute ref="xml:space" />
|
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</xsd:complexType>
|
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</xsd:element>
|
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<xsd:element name="assembly">
|
|
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<xsd:complexType>
|
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<xsd:attribute name="alias" type="xsd:string" />
|
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<xsd:attribute name="name" type="xsd:string" />
|
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</xsd:complexType>
|
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</xsd:element>
|
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<xsd:element name="data">
|
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<xsd:complexType>
|
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<xsd:sequence>
|
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
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<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
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||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
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</root>
|
|
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@@ -95,6 +95,7 @@
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<Compile Include="Code\ProxyCmdExecutorDummy.cs" />
|
<Compile Include="Code\ProxyCmdExecutorDummy.cs" />
|
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<Compile Include="Code\ProxyCmdExecutorThroughSQLServer.cs" />
|
<Compile Include="Code\ProxyCmdExecutorThroughSQLServer.cs" />
|
||||||
<Compile Include="Code\Screenshooter.cs" />
|
<Compile Include="Code\Screenshooter.cs" />
|
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|
<Compile Include="Code\TextCoderFactory.cs" />
|
||||||
<Compile Include="Code\User32.cs" />
|
<Compile Include="Code\User32.cs" />
|
||||||
<Compile Include="Code\Webcam.cs" />
|
<Compile Include="Code\Webcam.cs" />
|
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<Compile Include="Code\Win32API.cs" />
|
<Compile Include="Code\Win32API.cs" />
|
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@@ -185,11 +186,6 @@
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<Content Include="Images\toolbox.svg" />
|
<Content Include="Images\toolbox.svg" />
|
||||||
<Content Include="Toolbox.ico" />
|
<Content Include="Toolbox.ico" />
|
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</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
|
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<EmbeddedResource Include="UI\FrmCoder.resx">
|
|
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<DependentUpon>FrmCoder.cs</DependentUpon>
|
|
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</EmbeddedResource>
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
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Reference in New Issue
Block a user