Applied manpage patch and started work on autotools stuff. The working Makefile has been renamed to Makefile.backup in the meantime.
This commit is contained in:
10
sfxr/Makefile.am
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10
sfxr/Makefile.am
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AUTOMAKE_OPTIONS = foreign
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CFLAGS = --pedantic -Wall -O2
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CXXFLAGS=$(CFLAGS) `sdl-config --cflags` `pkg-config gtk+-2.0 --cflags`
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CPPFLAGS=-DDATADIR='$(pkgdatadir)'
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LDFLAGS=`sdl-config --libs` `pkg-config gtk+-2.0 --libs`
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bin_PROGRAMS = sfxr
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sfxr_SOURCES := main.cpp ddrawkit.h sdlkit.h tools.h
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43
sfxr/Makefile.backup
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43
sfxr/Makefile.backup
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# Copyright (c) 2007 mjau/GerryJJ
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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CFLAGS=-ggdb
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CXXFLAGS=$(CFLAGS) `sdl-config --cflags` `pkg-config gtk+-2.0 --cflags`
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LDFLAGS=`sdl-config --libs` `pkg-config gtk+-2.0 --libs`
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sfxr: main.cpp tools.h sdlkit.h
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$(CXX) $(CXXFLAGS) $(LDFLAGS) $< -o $@
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install: sfxr
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mkdir -p $(DESTDIR)/usr/bin
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mkdir -p $(DESTDIR)/usr/share/sfxr
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mkdir -p $(DESTDIR)/usr/share/applications
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mkdir -p $(DESTDIR)/usr/share/icons/hicolor/48x48/apps
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mkdir -p $(DESTDIR)/usr/share/man/man1
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install -m 755 sfxr $(DESTDIR)/usr/bin
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install -m 644 -p *.tga *.bmp $(DESTDIR)/usr/share/sfxr
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install -p -m 644 sfxr.png \
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$(DESTDIR)/usr/share/icons/hicolor/48x48/apps
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desktop-file-install --vendor "" \
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--dir $(DESTDIR)/usr/share/applications sfxr.desktop
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install -m 644 -p sfxr.1 $(DESTDIR)/usr/share/man/man1
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clean:
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rm -f sfxr
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5
sfxr/autogen.sh
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sfxr/autogen.sh
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#! /bin/sh
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aclocal \
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&& automake --add-missing \
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&& autoconf
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38
sfxr/configure.ac
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38
sfxr/configure.ac
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# -*- Autoconf -*-
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# Process this file with autoconf to produce a configure script.
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AC_PREREQ([2.64])
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AC_INIT([sfxr], [1.2.0], [grimfang4@gmail.com],[sfxr-1.2.0.tar],[http://code.google.com/p/sfxr])
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AM_INIT_AUTOMAKE(sfxr, 1.2.0)
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AC_CONFIG_SRCDIR([sdlkit.h])
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AC_CONFIG_HEADERS([config.h])
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# Checks for programs.
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AC_PROG_CXX
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AC_PROG_CC
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AC_PROG_INSTALL
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# Checks for libraries.
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# Checks for header files.
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AC_CHECK_HEADERS([malloc.h stdlib.h string.h])
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AC_CHECK_LIB(SDL, SDL_Init, [], [
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echo "**Error** libSDL was not found."
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exit -1
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])
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# Checks for typedefs, structures, and compiler characteristics.
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AC_HEADER_STDBOOL
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# Checks for library functions.
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AC_FUNC_ERROR_AT_LINE
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AC_FUNC_MALLOC
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AC_CHECK_FUNCS([atexit memset pow])
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#AC_CONFIG_FILES([Makefile])
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AC_OUTPUT(Makefile)
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191
sfxr/sfxr.1
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191
sfxr/sfxr.1
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'\" t
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.\" Title: sfxr
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.\" Author: [see the "AUTHOR" section]
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.\" Generator: DocBook XSL Stylesheets v1.75.2 <http://docbook.sf.net/>
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.\" Date: 04/04/2010
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.\" Manual: \ \&
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.\" Source: \ \&
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.\" Language: English
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.\"
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.TH "SFXR" "1" "04/04/2010" "\ \&" "\ \&"
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.\" -----------------------------------------------------------------
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.\" * Define some portability stuff
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.\" -----------------------------------------------------------------
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.\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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.\" http://bugs.debian.org/507673
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.\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html
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.\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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.ie \n(.g .ds Aq \(aq
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.el .ds Aq '
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.\" -----------------------------------------------------------------
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.\" * set default formatting
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.\" -----------------------------------------------------------------
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.\" disable hyphenation
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.nh
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.\" disable justification (adjust text to left margin only)
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.ad l
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.\" -----------------------------------------------------------------
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.\" * MAIN CONTENT STARTS HERE *
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.\" -----------------------------------------------------------------
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.SH "NAME"
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sfxr \- sound effects generator
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.SH "DESCRIPTION"
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.sp
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This is a little tool made in connection with the 10th Ludum Dare competition held in December 2007\&. Its original purpose was to provide a simple means of getting basic sound effects into a game for those people who were working hard to get their entries done within the 48 hours and didn\(cqt have time to spend looking for suitable ways of doing this\&.
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.sp
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The idea was that they could just hit a few buttons in this application and get some largely randomized effects that were custom in the sense that the user could accept/reject each proposed sound\&.
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.SH "BASIC USAGE"
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.sp
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Start the application, then hit some of the buttons on the left side to generate random sounds matching the button descriptions\&.
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.sp
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Press "Export \&.WAV" to save the current sound as a WAV audio file\&. Click the buttons below to change WAV format in terms of bits per sample and sample rate\&.
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.sp
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If you find a sound that is sort of interesting but not quite what you want, you can drag some sliders around until it sounds better\&.
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.sp
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The Randomize button generates something completely random\&.
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.sp
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Mutate slightly alters the current parameters to automatically create a variation of the sound\&.
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.SH "ADVANCED USAGE"
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.sp
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Figure out what each slider does and use them to adjust particular aspects of the current sound\&...
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.sp
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Press the right mouse button on a slider to reset it to a value of zero\&.
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.sp
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Press Space or Enter to play the current sound\&.
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.sp
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The Save/Load sound buttons allow saving and loading of program parameters to work on a sound over several sessions\&.
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.sp
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Volume setting is saved with the sound and exported to WAV\&. If you increase it too much there\(cqs a risk of clipping\&.
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.sp
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Some parameters influence the sound during playback (particularly when using a non\-zero repeat speed), and dragging these sliders can cause some interesting effects\&. To record this you will need to use an external recording application, for instance Audacity\&. Set the recording source in that application to "Wave", "Stereo Mix", "Mixed Output" or similar\&.
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.sp
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Using an external sound editor to capture and edit sound can also be used to string several sounds together for more complex results\&.
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.SH "SLIDER DESCRIPTIONS"
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.PP
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\fBSquarewave\fR, \fBSawtooth\fR, \fBSinewave\fR, \fBNoise\fR
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.RS 4
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Selects the base waveform\&.
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.RE
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.PP
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\fBAttack time\fR
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.RS 4
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The beginning of the sound, longer attack means a smoother start\&.
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.RE
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.PP
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\fBSustain time\fR
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.RS 4
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How long the volume is held constant before fading out\&.
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.RE
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.PP
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\fBSustain punch\fR
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.RS 4
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Cause a popping effect with increased (and falling) volume during the sustain phase\&.
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.RE
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.PP
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\fBDecay time\fR
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.RS 4
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Fade\-out time\&.
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.RE
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.PP
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\fBStart frequency\fR
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.RS 4
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Starting frequency of the sample\&. Has a large impact on the overall sound\&.
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.RE
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.PP
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\fBMin frequency\fR
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.RS 4
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Represents a cutoff that stops all sound if it\(cqs passed during a downward slide\&.
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.RE
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.PP
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\fBSlide\fR
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.RS 4
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Sets the speed at which the frequency should be swept (up or down)\&.
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.RE
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.PP
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\fBDelta slide\fR
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.RS 4
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The "slide of slide", or rate of change in the slide speed\&.
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.RE
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.PP
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\fBVibrato depth\fR, \fBVibrato speed\fR
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.RS 4
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Makes for an oscillating frequency effect at various strengths and rates\&.
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.RE
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.PP
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\fBChange amount\fR
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.RS 4
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Pitch amount to change (up or down) after a certain delay\&.
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.RE
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.PP
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\fBChange speed\fR
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.RS 4
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Time to wait before changing the pitch\&.
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.RE
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.PP
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\fBSquare duty\fR
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.RS 4
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Describes its shape in terms of how large the positive versus negative sections are\&. This option applies to
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\fBSquarewave\fR
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waveforms only\&.
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.RE
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.PP
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\fBDuty sweep\fR
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.RS 4
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Sweep amount of the waveform\&. This option applies to
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\fBSquarewave\fR
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waveforms only\&.
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.RE
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.PP
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\fBRepeat speed\fR
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.RS 4
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When not zero, this parameter causes the frequency and duty parameters to be reset at regular intervals while the envelope and filter continue unhindered\&. This can make for some interesting pulsating effects\&.
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.RE
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.PP
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\fBPhaser offset\fR
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.RS 4
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Overlay a delayed copy of the audio stream on top of itself, resulting in a kind of tight reverb or sci\-fi effect\&.
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.RE
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.PP
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\fBPhaser sweep\fR
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.RS 4
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Sweep amount of the
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\fBphaser offset\fR\&.
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.RE
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.PP
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\fBLP filter cutoff\fR
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.RS 4
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Set the cutoff for the lowpass filter\&.
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.RE
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.PP
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\fBLP filter cutoff sweep\fR
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.RS 4
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Sweep amount for the
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\fBLP filter cutoff\fR\&.
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.RE
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.PP
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\fBLP filter resonance\fR
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.RS 4
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Set the resonance for the lowpass filter\&.
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.RE
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.PP
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\fBHP filter cutoff\fR
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.RS 4
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Set the cutoff for the highpass filter\&. It can be used to remove undesired low frequency hum in "light" sounds\&.
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.RE
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.PP
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\fBHP filter cutoff sweep\fR
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.RS 4
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Sweep amount for the
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\fBHP filter cutoff\fR\&.
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.RE
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.SH "COPYING"
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.sp
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Copyright (C) 2007 Tomas Pettersson <drpetter@gmail\&.com>\&. Permission is granted to copy, distribute and/or modify the software under the terms of the MIT license\&.
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.SH "RESOURCES"
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.sp
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Main web site: http://code\&.google\&.com/p/sfxr/
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.sp
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Original author web site: http://www\&.drpetter\&.se/
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.SH "AUTHOR"
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.sp
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This manual page is written by Bart Veldstra <bart\&.veldstra@gmail\&.com>, based on the original \fBreadme\&.txt\fR written by Tomas Pettersson\&. Permission is granted to copy, distribute and/or modify this document under the terms of the MIT license\&.
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Reference in New Issue
Block a user