Replace "printf" calls with "Print", a wrapper

This commit is contained in:
2016-08-28 20:28:22 +02:00
committed by Valeriano A.R
parent 670e1e86eb
commit 05569184a5
5 changed files with 62 additions and 43 deletions

View File

@@ -8,6 +8,7 @@
#include <stdio.h>
#include <string.h>
#include <SDL/SDL.h>
#include "Util.h"
#include "Audio.h"
@@ -64,8 +65,8 @@ int Audio_Init(){
putenv("SDL_AUDIODRIVER=dsound");
#endif
if(SDL_InitSubSystem(SDL_INIT_AUDIO) < 0){
printf("Audio_Init: Failure initializing SDL Audio.\n");
printf("\tSDL Error: %s\n",SDL_GetError());
Print("Audio_Init: Failure initializing SDL Audio.\n");
Print("\tSDL Error: %s\n",SDL_GetError());
return(0);
}
@@ -76,8 +77,8 @@ int Audio_Init(){
as.samples = 2048;
as.callback = Audio_MixerCallback;
if(SDL_OpenAudio(&as, &as2) < 0){
printf("Audio_Init: Failure opening audio.\n");
printf("\tSDL Error: %s\n",SDL_GetError());
Print("Audio_Init: Failure opening audio.\n");
Print("\tSDL Error: %s\n",SDL_GetError());
return(0);
}
@@ -86,7 +87,7 @@ int Audio_Init(){
as2.freq != 44100 ||
as2.channels != 2 )
{
printf("Audio_Init: Failure opening audio. (44.1Khz/16b/2c).\n");
Print("Audio_Init: Failure opening audio. (44.1Khz/16b/2c).\n");
SDL_CloseAudio();
return(0);
}
@@ -222,14 +223,14 @@ AudioSnd Audio_LoadSound(char *filename){
f = fopen(filename, "rb");
if (!f) {
printf("Audio_LoadSound: Failure opening file.\n");
Print("Audio_LoadSound: Failure opening file.\n");
return(NULL);
}
// Read id "RIFF"
fread(id, 4, sizeof(char), f);
if (strcmp(id, "RIFF")) {
printf("Audio_LoadSound: File is not RIFF.\n");
Print("Audio_LoadSound: File is not RIFF.\n");
fclose(f);
return(NULL);
}
@@ -240,7 +241,7 @@ AudioSnd Audio_LoadSound(char *filename){
// Read id "WAVE"
fread(id, 4, sizeof(char), f);
if (strcmp(id, "WAVE")) {
printf("Audio_LoadSound: File is not WAVE.\n");
Print("Audio_LoadSound: File is not WAVE.\n");
fclose(f);
return(NULL);
}
@@ -249,13 +250,13 @@ AudioSnd Audio_LoadSound(char *filename){
fread(id, 1, sizeof(char) * 4, f); // Read "fmt "
fread(&formatLen, 1, sizeof(int), f);
if (formatLen < 14) {
printf("Audio_LoadSound: File too short.\n");
Print("Audio_LoadSound: File too short.\n");
fclose(f);
return (NULL );
}
fread(&formatTag, 1, sizeof(short), f); // 1=PCM
if (formatTag != 1) {
printf("Audio_LoadSound: Not PCM format.\n");
Print("Audio_LoadSound: Not PCM format.\n");
fclose(f);
return (NULL );
}
@@ -268,7 +269,7 @@ AudioSnd Audio_LoadSound(char *filename){
// Assert sound format
if (sampleRate!=44100 || channels!=1 || bitsPerSample!=2) {
printf("Audio_LoadSound: Format not supported: "
Print("Audio_LoadSound: Format not supported: "
"sampleRate:%d; channels:%d; BPB:%d\n",
sampleRate, channels, bitsPerSample);
fclose(f);
@@ -287,7 +288,7 @@ AudioSnd Audio_LoadSound(char *filename){
}
}while(1);
if (strcmp(id, "data")) {
printf("Audio_LoadSound: DATA block not found\n");
Print("Audio_LoadSound: DATA block not found\n");
fclose(f);
return (NULL );
}

View File

@@ -153,18 +153,6 @@ GLuint Draw_UploadGLTexture(int w, int h, unsigned char *pixels);
//
// Initializes the game window.
int Draw_Init(int width,int height,char *title,int pfps,int fps){
#ifdef WIN32
// Stdout on the parent console
AttachConsole(ATTACH_PARENT_PROCESS);
if(GetStdHandle(STD_OUTPUT_HANDLE)!=0){
fclose(stdin);
fclose(stdout);
fclose(stderr);
freopen("CONIN$","r",stdin);
freopen("CONOUT$","w",stdout);
freopen("CONOUT$","w",stderr);
}
#endif
// Set globals
proc_t_frame=1000000/pfps;
@@ -175,16 +163,16 @@ int Draw_Init(int width,int height,char *title,int pfps,int fps){
// Initialize SDL
if(SDL_Init(SDL_INIT_VIDEO)<0){
printf("Draw_Init: Failure initializing SDL.\n");
printf("\tSDL Error: %s\n",SDL_GetError());
Print("Draw_Init: Failure initializing SDL.\n");
Print("\tSDL Error: %s\n",SDL_GetError());
return(0);
}
// Initialize video mode
_screen=SDL_SetVideoMode(width,height,32,SDL_HWSURFACE|SDL_OPENGL);
if( _screen == NULL){
printf("Draw_Init: Failure initializing video mode.\n");
printf("\tSDL Error: %s\n",SDL_GetError());
Print("Draw_Init: Failure initializing video mode.\n");
Print("\tSDL Error: %s\n",SDL_GetError());
return(0);
}
SDL_WM_SetCaption(title, NULL);
@@ -310,15 +298,15 @@ int Draw_Init(int width,int height,char *title,int pfps,int fps){
// Show device information
void Draw_ShowInfo(){
char *str;
printf("\n*********************************\n");
printf("*** Draw Info\n");
Print("\n*********************************\n");
Print("*** Draw Info\n");
str=(char *)glGetString(GL_VENDOR);
printf(" Vendor: %s\n",str);
Print(" Vendor: %s\n",str);
str=(char *)glGetString(GL_RENDERER);
printf(" Renderer: %s\n",str);
Print(" Renderer: %s\n",str);
str=(char *)glGetString(GL_VERSION);
printf(" Version: %s\n",str);
printf("*********************************\n");
Print(" Version: %s\n",str);
Print("*********************************\n");
}
@@ -715,7 +703,7 @@ DrawImg Draw_LoadImage(char *filename){
(unsigned*)&image->h,
filename);
if(error){
printf("Draw_LoadImage: PNG decoder error %u: %s on file %s\n", error, lodepng_error_text(error),filename);
Print("Draw_LoadImage: PNG decoder error %u: %s on file %s\n", error, lodepng_error_text(error),filename);
return(NULL);
}
image->x=-(int)(image->w/2);
@@ -725,7 +713,7 @@ DrawImg Draw_LoadImage(char *filename){
return (DrawImg)image;
}
printf("Draw_LoadImage: Image type not supported: %s\n",filename);
Print("Draw_LoadImage: Image type not supported: %s\n",filename);
return(NULL);
}

View File

@@ -392,12 +392,12 @@ void GameLib_DrawLoop(void *data, float f){
if(Input_GetKey(InputKey_DumpProfiling)==InputKey_Pressed &&
fproc_count>0 && fdraw_count>0)
{
printf("Profiling:::::::::\n");
printf("t_proc.....:%6lld\n",t_proc/fproc_count);
printf("t_col......:%6lld\n",t_col/fproc_count);
printf("t_over.....:%6lld\n",t_over/fproc_count);
printf("t_postproc.:%6lld\n",t_postproc/fproc_count);
printf("t_draw.....:%6lld\n",t_draw/fdraw_count);
Print("Profiling:::::::::\n");
Print("t_proc.....:%6lld\n",t_proc/fproc_count);
Print("t_col......:%6lld\n",t_col/fproc_count);
Print("t_over.....:%6lld\n",t_over/fproc_count);
Print("t_postproc.:%6lld\n",t_postproc/fproc_count);
Print("t_draw.....:%6lld\n",t_draw/fdraw_count);
t_proc=0;
t_col=0;
t_over=0;

View File

@@ -1,8 +1,9 @@
// Copyright (C) 2011 Valeriano Alfonso Rodriguez (Kableado)
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "Util.h"
@@ -354,3 +355,23 @@ unsigned Rand_Get() {
return (val);
}
/////////////////////////////
// Print
//
// Prints the formated text
int Print(char *fmt, ...) {
va_list ap;
int n;
// Print
va_start(ap, fmt);
n = vprintf(fmt, ap);
va_end(ap);
// Flush
fflush(stdout);
return(n);
}

View File

@@ -3,6 +3,8 @@
#ifndef _UTIL_H_
#define _UTIL_H_
#include <stdlib.h>
#include <stdarg.h>
/////////////////////////////
// SolveQuadratic
@@ -88,4 +90,11 @@ unsigned Rand_Get();
#define Rand_GetFloat(x) (((float)(Rand_Get()%1048576))/1048576.0f)
/////////////////////////////
// Print
//
// Prints the formated text
int Print(char *fmt, ...);
#endif