(20120228) 13:00
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@@ -439,7 +439,8 @@ void GameEnts_Init(){
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ent=Entity_New();
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ent->mass=-1.0f;
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ent->flags=0;
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Entity_SetLight(ent,0.2f,0.2f,0.2f,1.0f);
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//Entity_SetLight(ent,0.2f,0.2f,0.2f,1.0f);
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Entity_SetLight(ent,0,0,0,1);
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ent_player=Entity_Copy(ent);
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@@ -449,7 +450,7 @@ void GameEnts_Init(){
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ent_player->fric_static=0.5f;
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ent_player->flags=
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EntityFlag_Collision|EntityFlag_Overlap|EntityFlag_Light;
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Entity_SetLight(ent_player,0.4f,0.4f,0.4f,5*32.0f);
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Entity_SetLight(ent_player,0.4f,0.4f,0.4f,3*32.0f);
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AnimPlay_SetImg(&ent_player->anim,img_player_down);
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ent_player->proc=player_proc;
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ent_player->collision=player_collision;
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