Fix sample method "player_postproc" definition.
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@@ -101,7 +101,7 @@ void player_proc(Entity e, int ft) {
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e->A = 0;
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}
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void player_postproc(Entity e){
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void player_postproc(Entity e, int ft){
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// Scroll View
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GameLib_MoveToPos(e->pos, 0.6f);
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