Implement naïve buckets of bboxes.

Allows faster spatial querying entities for collisions and overlapping.

Fixes #3
This commit is contained in:
2024-10-07 02:46:16 +02:00
parent 9dab1ad99e
commit 91deaf34b2
7 changed files with 409 additions and 77 deletions

View File

@@ -31,6 +31,7 @@ set(GAMELIB_HEADERS
src/Audio.h
src/Anim.h
src/Entity.h
src/Bucket.h
src/GameLib.h)
set(GAMELIB_SOURCE
@@ -42,6 +43,7 @@ set(GAMELIB_SOURCE
src/Audio.c
src/Anim.c
src/Entity.c
src/Bucket.c
src/GameLib.c)
add_library(GameLib STATIC