Entity: Add VecA and VecB, for vector memory on entities.
This commit is contained in:
@@ -72,6 +72,8 @@ struct TEntity {
|
||||
int C;
|
||||
int D;
|
||||
int E;
|
||||
vec2 VecA;
|
||||
vec2 VecB;
|
||||
Entity child;
|
||||
|
||||
float maxX, minX;
|
||||
|
||||
Reference in New Issue
Block a user