Configure CMake for building WASM using Emscripten
This commit is contained in:
@@ -5,6 +5,12 @@ project(Example.GameLib)
|
||||
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ ${CMAKE_CURRENT_BINARY_DIR}/GameLib)
|
||||
|
||||
if (EMSCRIPTEN)
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -s USE_SDL=2 -O2 -Wno-implicit-function-declaration -DEMSCRIPTEN")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_SDL=2 --preload-file ${CMAKE_CURRENT_SOURCE_DIR}/data@/data -s TOTAL_MEMORY=134217728 -lidbfs.js")
|
||||
SET(CMAKE_EXECUTABLE_SUFFIX ".html")
|
||||
endif()
|
||||
|
||||
|
||||
# -------------------------------------------------------------
|
||||
# ----- Example.GameLib
|
||||
|
||||
5
Example.GameLib/dev-server.sh
Normal file
5
Example.GameLib/dev-server.sh
Normal file
@@ -0,0 +1,5 @@
|
||||
#! /bin/sh
|
||||
|
||||
(sleep 1 && xdg-open http://localhost:8081) &
|
||||
|
||||
php -S 0.0.0.0:8081 -t DIST/web
|
||||
@@ -4,9 +4,16 @@ if test -f /c/emsdk/emsdk_env.sh; then
|
||||
source /c/emsdk/emsdk_env.sh
|
||||
fi
|
||||
|
||||
make arch=emscripten full-clean
|
||||
make arch=emscripten
|
||||
if test -d cmake-build-emscripten; then
|
||||
rm -rf cmake-build-emscripten
|
||||
fi
|
||||
mkdir cmake-build-emscripten
|
||||
|
||||
cd cmake-build-emscripten
|
||||
emcmake cmake ..
|
||||
make
|
||||
cd ..
|
||||
|
||||
mkdir -p DIST/web
|
||||
cp -Rv web/* DIST/web/
|
||||
cp -Rv build-emscripten/game.* DIST/web/
|
||||
cp -Rv cmake-build-emscripten/game.* DIST/web/
|
||||
|
||||
Reference in New Issue
Block a user