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ef2ab33824
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Draw: Add Draw_DrawBox and Draw_DrawBoxFilled.
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2024-10-07 02:47:03 +02:00 |
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6114e885d0
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Draw: Add type ColorRgba and use uint8_t instead of unsigned char.
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2024-10-07 02:47:03 +02:00 |
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9e8f123abb
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Fix warnings
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2023-10-02 04:39:32 +02:00 |
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584b0cffc5
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Reformat code
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2023-09-24 21:15:57 +02:00 |
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e6e1845743
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Use OpenGLES on Linux by default.
* Add error checking on shader compilation.
* Use 2 versions of fragmentShader for GLSL 1.0 and GLSL 2.0 or later.
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2023-09-24 20:58:23 +02:00 |
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b55b9b3138
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Fixes for Emscripten+SDL2
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2022-04-04 04:29:06 +02:00 |
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48583e0b08
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Port to SDL2
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2022-04-04 02:36:36 +02:00 |
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7aeafd4f32
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Ne methods Draw_ShowCursor and Input_GetPointerDown
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2021-04-27 01:14:36 +02:00 |
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6f7a850404
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Rename Time.* to TimeUtils.*
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2021-04-26 03:42:06 +02:00 |
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4e62dbd35e
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Code formating
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2021-04-25 08:34:12 +02:00 |
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8349b60b34
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Separate example game to Example.GameLib.
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2020-04-20 03:11:23 +02:00 |
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