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ef2ab33824
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Draw: Add Draw_DrawBox and Draw_DrawBoxFilled.
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2024-10-07 02:47:03 +02:00 |
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6114e885d0
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Draw: Add type ColorRgba and use uint8_t instead of unsigned char.
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2024-10-07 02:47:03 +02:00 |
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1b8dd0f080
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CLion config update
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2024-10-06 14:36:59 +02:00 |
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617e0e54f1
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Code formatting
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2024-10-06 14:36:43 +02:00 |
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d767b95d59
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Fix some warnings on dist-emscripten.sh of Example.GameLib
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2024-10-06 14:30:10 +02:00 |
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4fb449451a
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Fix some warnings on index.html of Example.GameLib
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2024-10-06 14:25:03 +02:00 |
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9e8f123abb
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Fix warnings
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2023-10-02 04:39:32 +02:00 |
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584b0cffc5
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Reformat code
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2023-09-24 21:15:57 +02:00 |
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456b873de0
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Update Example.Game CMakeLists.txt for better relocatability.
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2023-09-24 21:14:52 +02:00 |
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e6e1845743
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Use OpenGLES on Linux by default.
* Add error checking on shader compilation.
* Use 2 versions of fragmentShader for GLSL 1.0 and GLSL 2.0 or later.
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2023-09-24 20:58:23 +02:00 |
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865ce5bcc5
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CLion config
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2023-09-23 23:47:36 +02:00 |
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3c5f3989a6
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Fix build
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2023-09-22 15:46:31 +02:00 |
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5d9ee0dd07
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Remove old Makefiles
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2023-04-09 04:24:39 +02:00 |
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b3f9c31943
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Configure CMake for building WASM using Emscripten
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2022-08-04 02:14:22 +02:00 |
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1cc2b62448
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CLion configuration
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2022-07-31 17:15:20 +02:00 |
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52934e286b
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CMake build configuration
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2022-07-31 16:32:16 +02:00 |
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633adb50ae
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Rename Makefile to Makefile.old
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2022-07-31 13:46:16 +02:00 |
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c77e90ab76
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Adjust build for Linux
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2022-04-04 18:17:32 +02:00 |
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b55b9b3138
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Fixes for Emscripten+SDL2
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2022-04-04 04:29:06 +02:00 |
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48583e0b08
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Port to SDL2
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2022-04-04 02:36:36 +02:00 |
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7e94c5053d
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Fix vscode settings
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2022-04-03 17:20:04 +02:00 |
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80ae97041c
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WIP
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2022-01-03 18:44:40 +01:00 |
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0280017bef
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Fix Makefile.emscripten.mk
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2021-10-05 01:27:20 +02:00 |
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d9d5e3a351
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Entity: Keep alpha after ilumination
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2021-10-03 20:44:54 +02:00 |
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bdfef59084
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GameLib: Sort entitites horizontally
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2021-10-03 20:44:23 +02:00 |
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e63924eb70
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Util: Rect structure
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2021-10-03 14:18:17 +02:00 |
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354521ec51
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Utils: CosineInterpolation
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2021-10-03 13:58:20 +02:00 |
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9a1a23c73d
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Entity: Add E variable
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2021-10-02 20:24:44 +02:00 |
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36c95e5273
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GameEnt: Change casing of entities methods
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2021-10-02 20:03:06 +02:00 |
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c611da0fd1
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GameLib_SetPosOffset
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2021-10-02 20:01:34 +02:00 |
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a78a835210
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Audio.c: Reorder includes
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2021-10-02 15:08:25 +02:00 |
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0e51f87efc
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VSCode config
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2021-10-02 15:08:10 +02:00 |
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61545e0455
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index.html: Hide mouse
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2021-05-02 05:04:36 +02:00 |
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a9abfaa1a2
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Apply formating to index.html
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2021-05-02 05:03:51 +02:00 |
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5d185aa480
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New method Input_GetKeyDir, to get direction with only the keys.
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2021-05-02 05:01:43 +02:00 |
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7aeafd4f32
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Ne methods Draw_ShowCursor and Input_GetPointerDown
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2021-04-27 01:14:36 +02:00 |
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7482cb6868
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Rand_GetBetween
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2021-04-26 23:54:56 +02:00 |
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80a15daa86
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Entity: Fix value0 reseting on Process
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2021-04-26 17:10:39 +02:00 |
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6f7a850404
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Rename Time.* to TimeUtils.*
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2021-04-26 03:42:06 +02:00 |
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4e62dbd35e
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Code formating
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2021-04-25 08:34:12 +02:00 |
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820f11e769
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Fix Makefiles
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2021-04-24 15:51:55 +02:00 |
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e968ba084f
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Fix VSC settings.
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2021-04-18 21:56:54 +02:00 |
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61368825a4
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Add suport for macosx
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2021-04-17 20:18:00 +02:00 |
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d848bc1a8b
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Fix VSCode config
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2021-04-17 20:17:27 +02:00 |
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8349b60b34
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Separate example game to Example.GameLib.
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2020-04-20 03:11:23 +02:00 |
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08068a825b
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Fix Makefile
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2020-04-19 22:12:02 +02:00 |
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c62ab4019f
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Add support for MacOSX
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2020-03-06 03:27:15 +01:00 |
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17c892a234
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GameEnts: Convert enumerator to defines.
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2020-03-06 03:26:41 +01:00 |
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22d9d9feb9
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Fix support for Emscripten
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2020-03-06 19:04:12 +01:00 |
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5e9bbf0069
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Fix sample game main.c
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2020-03-06 19:03:18 +01:00 |
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