Files
GameLib/Makefile.common
2022-01-31 05:19:01 +01:00

68 lines
1.3 KiB
Makefile

HEADS= \
Time.h \
Util.h \
Draw.h \
Input.h \
Audio.h \
Anim.h \
Entity.h \
GameLib.h
OBJS= \
$(BUILDDIR)/Time.o \
$(BUILDDIR)/Util.o \
$(BUILDDIR)/Draw.o \
$(BUILDDIR)/Input.o \
$(BUILDDIR)/Audio.o \
$(BUILDDIR)/Anim.o \
$(BUILDDIR)/Entity.o \
$(BUILDDIR)/GameLib.o \
$(BUILDDIR)/main.o
all: $(BUILDDIR) $(BUILDDIR)/$(RESULT)
$(BUILDDIR):
mkdir $(BUILDDIR)
$(BUILDDIR)/Time.o: Time.c $(HEADS)
$(CC) -c Time.c -o $(BUILDDIR)/Time.o $(CFLAGS)
$(BUILDDIR)/Util.o: Util.c $(HEADS)
$(CC) -c Util.c -o $(BUILDDIR)/Util.o $(CFLAGS)
$(BUILDDIR)/Draw.o: Draw.c $(HEADS)
$(CC) -c Draw.c -o $(BUILDDIR)/Draw.o $(CFLAGS)
$(BUILDDIR)/Input.o: Input.c $(HEADS)
$(CC) -c Input.c -o $(BUILDDIR)/Input.o $(CFLAGS)
$(BUILDDIR)/Audio.o: Audio.c $(HEADS)
$(CC) -c Audio.c -o $(BUILDDIR)/Audio.o $(CFLAGS)
$(BUILDDIR)/Entity.o: Entity.c $(HEADS)
$(CC) -c Entity.c -o $(BUILDDIR)/Entity.o $(CFLAGS)
$(BUILDDIR)/Anim.o: Anim.c $(HEADS)
$(CC) -c Anim.c -o $(BUILDDIR)/Anim.o $(CFLAGS)
$(BUILDDIR)/GameLib.o: GameLib.c $(HEADS)
$(CC) -c GameLib.c -o $(BUILDDIR)/GameLib.o $(CFLAGS)
$(BUILDDIR)/main.o: main.c $(HEADS)
$(CC) -c main.c -o $(BUILDDIR)/main.o $(CFLAGS)
$(BUILDDIR)/$(RESULT): $(OBJS)
$(CC) -o $(BUILDDIR)/$(RESULT) $(OBJS) $(LIBS) $(CFLAGS)
clean:
rm -f $(OBJS) $(BUILDDIR)/$(RESULT)
run: $(BUILDDIR)/$(RESULT)
./$(BUILDDIR)/$(RESULT)