Files
GameLib/GameEnts.h
2014-07-01 00:00:00 +02:00

52 lines
1.1 KiB
C

// Copyright (C) 2011 Valeriano Alfonso Rodriguez (Kableado)
#ifndef _GAMEENTS_H_
#define _GAMEENTS_H_
void GameEnts_Init();
enum {
Ent_Player,
Ent_Barrel,
Ent_Column,
Ent_Floor,
Ent_Hole_Spiked,
Ent_Hole_Filled,
Ent_Hole_Lava,
Ent_ArrowShooter,
Ent_Arrow,
Ent_SavePoint,
Ent_ExitPoint,
Ent_Teleporter,
Ent_Teleporter_Dest,
Ent_Effect
} EntityType;
extern Entity ent_player;
extern Entity ent_barrel;
extern Entity ent_column;
extern Entity ent_column_faded;
extern Entity ent_rock;
extern Entity ent_lamp;
extern Entity ent_floor;
extern Entity ent_floor_right;
extern Entity ent_floor_left;
extern Entity ent_floor_center;
extern Entity ent_hole_spiked;
extern Entity ent_hole_filled;
extern Entity ent_hole_lava;
extern Entity ent_arrowshooter_up;
extern Entity ent_arrowshooter_down;
extern Entity ent_arrowshooter_left;
extern Entity ent_arrowshooter_right;
extern Entity ent_arrow_up;
extern Entity ent_arrow_down;
extern Entity ent_arrow_left;
extern Entity ent_arrow_right;
extern Entity ent_exitpoint;
extern Entity ent_endpoint;
extern Entity ent_savepoint;
extern Entity ent_teleporter;
extern Entity ent_teleporter_dest;
#endif