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2019-11-01 00:01:42 +01:00
commit 3531b72793
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.gitignore vendored Normal file
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/.vs/
**/bin/**
**/obj/**
*.user

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VAR.ScreenAutomation.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29418.71
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VAR.ScreenAutomation", "VAR.ScreenAutomation\VAR.ScreenAutomation.csproj", "{E2BE8E2A-3422-42A6-82FA-5E0CCDC42032}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E2BE8E2A-3422-42A6-82FA-5E0CCDC42032}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E2BE8E2A-3422-42A6-82FA-5E0CCDC42032}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E2BE8E2A-3422-42A6-82FA-5E0CCDC42032}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E2BE8E2A-3422-42A6-82FA-5E0CCDC42032}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {8DEFE02E-819D-4286-8378-BE842DBBBFC4}
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

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using System.Drawing;
using VAR.ScreenAutomation.Interfaces;
namespace VAR.ScreenAutomation.Bots
{
public class DummyBot : IAutomationBot
{
private int frameCount = 0;
public void Init(IOutputHandler output)
{
frameCount = 0;
output.Clean();
}
public Bitmap Process(Bitmap bmpInput, IOutputHandler output)
{
frameCount++;
output.AddLine(string.Format("Frame: {0}", frameCount));
return bmpInput;
}
public string ResponseKeys()
{
return "{UP}";
}
}
}

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using System;
using System.Runtime.InteropServices;
namespace VAR.ScreenAutomation.Code
{
public class Mouse
{
public enum MouseButtons
{
Left,
Middle,
Right
}
public static void SetButton(MouseButtons button, bool down)
{
INPUT input = new INPUT
{
Type = INPUT_MOUSE
};
input.Data.Mouse.X = 0;
input.Data.Mouse.Y = 0;
if (button == MouseButtons.Left)
{
input.Data.Mouse.Flags = down ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP;
}
if (button == MouseButtons.Middle)
{
input.Data.Mouse.Flags = down ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP;
}
if (button == MouseButtons.Right)
{
input.Data.Mouse.Flags = down ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP;
}
INPUT[] inputs = new INPUT[] { input };
if (SendInput(1, inputs, Marshal.SizeOf(typeof(INPUT))) == 0)
throw new Exception();
}
public static void Click(MouseButtons button)
{
SetButton(button, true);
System.Threading.Thread.Sleep(500);
SetButton(button, false);
}
public static void GetPosition(out UInt32 x, out UInt32 y)
{
GetCursorPos(out POINT lpPoint);
x = lpPoint.X;
y = lpPoint.Y;
}
public static void SetPosition(UInt32 x, UInt32 y)
{
SetCursorPos(x, y);
}
[StructLayout(LayoutKind.Sequential)]
public struct INPUT
{
public uint Type;
public MOUSEKEYBDHARDWAREINPUT Data;
}
public const int INPUT_MOUSE = 0;
public const int INPUT_KEYBOARD = 1;
public const int INPUT_HARDWARE = 2;
/// <summary>
/// http://social.msdn.microsoft.com/Forums/en/csharplanguage/thread/f0e82d6e-4999-4d22-b3d3-32b25f61fb2a
/// </summary>
[StructLayout(LayoutKind.Explicit)]
public struct MOUSEKEYBDHARDWAREINPUT
{
[FieldOffset(0)]
public HARDWAREINPUT Hardware;
[FieldOffset(0)]
public KEYBDINPUT Keyboard;
[FieldOffset(0)]
public MOUSEINPUT Mouse;
}
/// <summary>
/// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646310(v=vs.85).aspx
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct HARDWAREINPUT
{
public uint Msg;
public ushort ParamL;
public ushort ParamH;
}
/// <summary>
/// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646310(v=vs.85).aspx
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct KEYBDINPUT
{
public ushort Vk;
public ushort Scan;
public uint Flags;
public uint Time;
public IntPtr ExtraInfo;
}
/// <summary>
/// http://social.msdn.microsoft.com/forums/en-US/netfxbcl/thread/2abc6be8-c593-4686-93d2-89785232dacd
/// https://msdn.microsoft.com/es-es/library/windows/desktop/ms646273%28v=vs.85%29.aspx
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct MOUSEINPUT
{
public int X;
public int Y;
public uint MouseData;
public uint Flags;
public uint Time;
public IntPtr ExtraInfo;
}
public const int MOUSEEVENTD_XBUTTON1 = 0x0001;
public const int MOUSEEVENTD_XBUTTON2 = 0x0002;
public const uint MOUSEEVENTF_ABSOLUTE = 0x8000;
public const uint MOUSEEVENTF_HWHEEL = 0x01000;
public const uint MOUSEEVENTF_MOVE = 0x0001;
public const uint MOUSEEVENTF_MOVE_NOCOALESCE = 0x2000;
public const uint MOUSEEVENTF_LEFTDOWN = 0x0002;
public const uint MOUSEEVENTF_LEFTUP = 0x0004;
public const uint MOUSEEVENTF_RIGHTDOWN = 0x0008;
public const uint MOUSEEVENTF_RIGHTUP = 0x0010;
public const uint MOUSEEVENTF_MIDDLEDOWN = 0x0020;
public const uint MOUSEEVENTF_MIDDLEUP = 0x0040;
public const uint MOUSEEVENTF_VIRTUALDESK = 0x4000;
public const uint MOUSEEVENTF_WHEEL = 0x0800;
public const uint MOUSEEVENTF_XDOWN = 0x0080;
public const uint MOUSEEVENTF_XUP = 0x0100;
[DllImport("User32.dll")]
public static extern int SendInput(int nInputs, INPUT[] pInputs, int cbSize);
/// <summary>
/// Struct representing a point.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public struct POINT
{
public UInt32 X;
public UInt32 Y;
}
/// <summary>
/// Retrieves the cursor's position, in screen coordinates.
/// </summary>
/// <see>See MSDN documentation for further information.</see>
[DllImport("user32.dll")]
public static extern bool GetCursorPos(out POINT lpPoint);
[DllImport("User32.dll")]
public static extern Boolean SetCursorPos(UInt32 X, UInt32 Y);
}
}

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using System.Drawing;
using System.Windows.Forms;
namespace VAR.ScreenAutomation.Code
{
public class Screenshoter
{
public static Bitmap CaptureControl(Control ctrl, Bitmap bmp = null)
{
if (ctrl == null) { return bmp; }
Point picCapturerOrigin = ctrl.PointToScreen(new Point(0, 0));
bmp = CaptureScreen(bmp, picCapturerOrigin.X, picCapturerOrigin.Y, ctrl.Width, ctrl.Height);
return bmp;
}
public static Bitmap CaptureScreen(Bitmap bmp = null, int? left = null, int? top = null, int? width = null, int? height = null)
{
if (width <= 0 || height <= 0) { return bmp; }
// Determine the size of the "virtual screen", which includes all monitors.
left = left ?? SystemInformation.VirtualScreen.Left;
top = top ?? SystemInformation.VirtualScreen.Top;
width = width ?? SystemInformation.VirtualScreen.Width;
height = height ?? SystemInformation.VirtualScreen.Height;
// Create a bitmap of the appropriate size to receive the screenshot.
if (bmp == null || bmp?.Width != width || bmp?.Height != height)
{
bmp = new Bitmap(width ?? 0, height ?? 0);
}
// Draw the screenshot into our bitmap.
using (Graphics g = Graphics.FromImage(bmp))
{
g.CopyFromScreen(left ?? 0, top ?? 0, 0, 0, bmp.Size);
}
return bmp;
}
}
}

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using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace VAR.ScreenAutomation.Code
{
public class WindowHandling
{
private static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
private const UInt32 SWP_NOSIZE = 0x0001;
private const UInt32 SWP_NOMOVE = 0x0002;
private const UInt32 TOPMOST_FLAGS = SWP_NOMOVE | SWP_NOSIZE;
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
public static void WindowSetTopLevel(Form form)
{
SetWindowPos(form.Handle, HWND_TOPMOST, 0, 0, 0, 0, TOPMOST_FLAGS);
}
public static bool ApplicationIsActivated()
{
var activatedHandle = GetForegroundWindow();
if (activatedHandle == IntPtr.Zero)
{
return false;
}
var procId = Process.GetCurrentProcess().Id;
GetWindowThreadProcessId(activatedHandle, out int activeProcId);
return activeProcId == procId;
}
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
private static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern int GetWindowThreadProcessId(IntPtr handle, out int processId);
}
}

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using System;
using System.Drawing;
using System.Windows.Forms;
namespace VAR.ScreenAutomation.Controls
{
public class CtrImageViewer : PictureBox
{
#region Declarations
private Image _imageShow = null;
#endregion
#region Properties
public Image ImageShow
{
get { return _imageShow; }
set
{
lock (this)
{
_imageShow = value;
Invalidate();
}
}
}
#endregion
#region Control life cycle
public CtrImageViewer()
{
BackColor = Color.Black;
}
protected override void OnPaint(PaintEventArgs pe)
{
base.OnPaint(pe);
Redraw(pe.Graphics);
}
protected override void OnResize(EventArgs e)
{
base.OnResize(e);
//Redraw(null);
this.Invalidate();
}
#endregion
#region Private methods
private void Redraw(Graphics graph)
{
if (_imageShow == null)
{
return;
}
lock (_imageShow)
{
if (graph == null)
{
graph = this.CreateGraphics();
}
// Calcular dimensiones a dibujar y centrar
int imgDrawWidth;
int imgDrawHeight;
float imgDrawX = 0;
float imgDrawY = 0;
float relation = (float)_imageShow.Width / (float)_imageShow.Height;
if (relation > 0)
{
// Imagen mas ancha que alta
imgDrawHeight = (int)(Width / relation);
if (imgDrawHeight > Height)
{
imgDrawHeight = Height;
imgDrawWidth = (int)(Height * relation);
imgDrawX = ((Width - imgDrawWidth) / 2.0f);
}
else
{
imgDrawWidth = Width;
imgDrawY = ((Height - imgDrawHeight) / 2.0f);
}
}
else
{
// Imagen mas alta que ancha
imgDrawWidth = (int)(Width * relation);
if (imgDrawWidth > Width)
{
imgDrawWidth = Width;
imgDrawHeight = (int)(Height / relation);
imgDrawY = ((Height - imgDrawHeight) / 2.0f);
}
else
{
imgDrawHeight = Height;
imgDrawX = ((Width - imgDrawWidth) / 2.0f);
}
}
graph.DrawImage(_imageShow, imgDrawX, imgDrawY, imgDrawWidth, imgDrawHeight);
}
}
#endregion
}
}

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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
using VAR.ScreenAutomation.Interfaces;
namespace VAR.ScreenAutomation.Controls
{
public class CtrOutput : Control, IOutputHandler
{
private ListBox _listBox;
private Timer _timer;
private class OutputItem
{
public string Text { get; set; }
public object Data { get; set; }
public override string ToString()
{
return Text;
}
}
public new event EventHandler DoubleClick;
public CtrOutput()
{
InitializeControls();
}
private void InitializeControls()
{
_listBox = new ListBox
{
Dock = DockStyle.Fill,
FormattingEnabled = true,
Font = new System.Drawing.Font("Consolas", 9),
BackColor = Color.Black,
ForeColor = Color.Gray,
SelectionMode = SelectionMode.MultiExtended,
};
_listBox.MouseDoubleClick += ListBox_MouseDoubleClick;
_listBox.KeyDown += ListBox_KeyDown;
Controls.Add(_listBox);
_timer = new Timer
{
Interval = 100,
Enabled = true
};
_timer.Tick += Timer_Tick;
Disposed += CtrOutput_Disposed;
}
private void CtrOutput_Disposed(object sender, EventArgs e)
{
_timer.Stop();
_timer.Enabled = false;
}
protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
{
if ((keyData & Keys.Control) == Keys.Control && (keyData & Keys.C) == Keys.C)
{
CopyToClipboard();
return true;
}
return base.ProcessCmdKey(ref msg, keyData);
}
private void ListBox_KeyDown(object sender, KeyEventArgs e)
{
if (e.Control && e.KeyCode == Keys.C)
{
CopyToClipboard();
}
}
private void CopyToClipboard()
{
StringBuilder sbText = new StringBuilder();
foreach (OutputItem item in _listBox.SelectedItems)
{
sbText.AppendLine(item.Text);
}
if (sbText.Length > 0)
{
Clipboard.SetText(sbText.ToString());
}
}
private void ListBox_MouseDoubleClick(object sender, MouseEventArgs e)
{
DoubleClick?.Invoke(sender, e);
}
private void Timer_Tick(object sender, EventArgs e)
{
if (_updated)
{
UpdatePosition();
}
}
private bool _updated = false;
private readonly List<OutputItem> _pendingOutput = new List<OutputItem>();
private void UpdatePosition()
{
lock (_pendingOutput)
{
EnableRepaint(new HandleRef(_listBox, _listBox.Handle), false);
_listBox.SuspendLayout();
foreach (OutputItem item in _pendingOutput)
{
_listBox.Items.Add(item);
}
_pendingOutput.Clear();
_listBox.ResumeLayout();
int visibleItems = _listBox.ClientSize.Height / _listBox.ItemHeight;
_listBox.TopIndex = Math.Max(_listBox.Items.Count - visibleItems + 1, 0);
_updated = false;
EnableRepaint(new HandleRef(_listBox, _listBox.Handle), true);
_listBox.Invalidate();
}
}
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = false)]
private static extern IntPtr SendMessage(HandleRef hWnd, Int32 Msg, IntPtr wParam, IntPtr lParam);
private static void EnableRepaint(HandleRef handle, bool enable)
{
const int WM_SETREDRAW = 0x000B;
SendMessage(handle, WM_SETREDRAW, new IntPtr(enable ? 1 : 0), IntPtr.Zero);
}
public void Clean()
{
if (_listBox.InvokeRequired)
{
_listBox.Invoke((MethodInvoker)(() =>
{
_listBox.Items.Clear();
_updated = true;
}));
}
else
{
_listBox.Items.Clear();
_updated = true;
}
}
public void AddLine(string line, object data = null)
{
lock (_pendingOutput)
{
_pendingOutput.Add(new OutputItem { Text = line, Data = data, });
_updated = true;
}
}
public string GetCurrentText()
{
if (_listBox.SelectedItems.Count == 0) { return null; }
OutputItem item = (OutputItem)_listBox.SelectedItems[0];
return item?.Text;
}
public object GetCurrentData()
{
if (_listBox.SelectedItems.Count == 0) { return null; }
OutputItem item = (OutputItem)_listBox.SelectedItems[0];
return item?.Data;
}
}
}

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namespace VAR.ScreenAutomation
{
partial class FrmScreenAutomation
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.picCapturer = new System.Windows.Forms.PictureBox();
this.splitMain = new System.Windows.Forms.SplitContainer();
this.splitOutput = new System.Windows.Forms.SplitContainer();
this.picPreview = new VAR.ScreenAutomation.Controls.CtrImageViewer();
this.btnStartEnd = new System.Windows.Forms.Button();
this.ctrOutput = new VAR.ScreenAutomation.Controls.CtrOutput();
((System.ComponentModel.ISupportInitialize)(this.picCapturer)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.splitMain)).BeginInit();
this.splitMain.Panel1.SuspendLayout();
this.splitMain.Panel2.SuspendLayout();
this.splitMain.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.splitOutput)).BeginInit();
this.splitOutput.Panel1.SuspendLayout();
this.splitOutput.Panel2.SuspendLayout();
this.splitOutput.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.picPreview)).BeginInit();
this.SuspendLayout();
//
// picCapturer
//
this.picCapturer.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.picCapturer.Location = new System.Drawing.Point(4, 4);
this.picCapturer.Margin = new System.Windows.Forms.Padding(4);
this.picCapturer.Name = "picCapturer";
this.picCapturer.Padding = new System.Windows.Forms.Padding(10);
this.picCapturer.Size = new System.Drawing.Size(424, 799);
this.picCapturer.TabIndex = 0;
this.picCapturer.TabStop = false;
//
// splitMain
//
this.splitMain.Dock = System.Windows.Forms.DockStyle.Fill;
this.splitMain.FixedPanel = System.Windows.Forms.FixedPanel.Panel1;
this.splitMain.Location = new System.Drawing.Point(0, 0);
this.splitMain.Margin = new System.Windows.Forms.Padding(10);
this.splitMain.Name = "splitMain";
//
// splitMain.Panel1
//
this.splitMain.Panel1.Controls.Add(this.splitOutput);
//
// splitMain.Panel2
//
this.splitMain.Panel2.Controls.Add(this.picCapturer);
this.splitMain.Size = new System.Drawing.Size(754, 816);
this.splitMain.SplitterDistance = 309;
this.splitMain.TabIndex = 3;
//
// splitOutput
//
this.splitOutput.Dock = System.Windows.Forms.DockStyle.Fill;
this.splitOutput.Location = new System.Drawing.Point(0, 0);
this.splitOutput.Name = "splitOutput";
this.splitOutput.Orientation = System.Windows.Forms.Orientation.Horizontal;
//
// splitOutput.Panel1
//
this.splitOutput.Panel1.Controls.Add(this.picPreview);
//
// splitOutput.Panel2
//
this.splitOutput.Panel2.Controls.Add(this.btnStartEnd);
this.splitOutput.Panel2.Controls.Add(this.ctrOutput);
this.splitOutput.Size = new System.Drawing.Size(309, 816);
this.splitOutput.SplitterDistance = 371;
this.splitOutput.TabIndex = 4;
//
// picPreview
//
this.picPreview.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.picPreview.BackColor = System.Drawing.Color.Black;
this.picPreview.ImageShow = null;
this.picPreview.Location = new System.Drawing.Point(12, 12);
this.picPreview.Name = "picPreview";
this.picPreview.Size = new System.Drawing.Size(294, 356);
this.picPreview.TabIndex = 1;
this.picPreview.TabStop = false;
//
// btnStartEnd
//
this.btnStartEnd.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.btnStartEnd.Location = new System.Drawing.Point(12, 3);
this.btnStartEnd.Name = "btnStartEnd";
this.btnStartEnd.Size = new System.Drawing.Size(294, 39);
this.btnStartEnd.TabIndex = 3;
this.btnStartEnd.Text = "Start";
this.btnStartEnd.UseVisualStyleBackColor = true;
this.btnStartEnd.Click += new System.EventHandler(this.BtnStartEnd_Click);
//
// ctrOutput
//
this.ctrOutput.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.ctrOutput.Location = new System.Drawing.Point(12, 48);
this.ctrOutput.Name = "ctrOutput";
this.ctrOutput.Size = new System.Drawing.Size(294, 380);
this.ctrOutput.TabIndex = 2;
this.ctrOutput.Text = "ctrOutput1";
//
// FrmScreenAutomation
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(754, 816);
this.Controls.Add(this.splitMain);
this.Margin = new System.Windows.Forms.Padding(4);
this.Name = "FrmScreenAutomation";
this.Text = "ScreenAutomation";
this.Load += new System.EventHandler(this.FrmScreenAutomation_Load);
((System.ComponentModel.ISupportInitialize)(this.picCapturer)).EndInit();
this.splitMain.Panel1.ResumeLayout(false);
this.splitMain.Panel2.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.splitMain)).EndInit();
this.splitMain.ResumeLayout(false);
this.splitOutput.Panel1.ResumeLayout(false);
this.splitOutput.Panel2.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.splitOutput)).EndInit();
this.splitOutput.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)(this.picPreview)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.PictureBox picCapturer;
private Controls.CtrImageViewer picPreview;
private Controls.CtrOutput ctrOutput;
private System.Windows.Forms.SplitContainer splitMain;
private System.Windows.Forms.SplitContainer splitOutput;
private System.Windows.Forms.Button btnStartEnd;
}
}

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using System;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
using VAR.ScreenAutomation.Bots;
using VAR.ScreenAutomation.Code;
using VAR.ScreenAutomation.Interfaces;
namespace VAR.ScreenAutomation
{
public partial class FrmScreenAutomation : Form
{
private bool _running = false;
private IAutomationBot _automationBot = new DummyBot();
private Timer timTicker;
private Bitmap bmpScreen = null;
public FrmScreenAutomation()
{
AutoScaleMode = AutoScaleMode.None;
AutoScaleDimensions = new SizeF(1, 1);
InitializeComponent();
}
private void FrmScreenAutomation_Load(object sender, EventArgs e)
{
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
TransparencyKey = Color.LimeGreen;
picCapturer.BackColor = Color.LimeGreen;
if (components == null) { components = new Container(); }
timTicker = new Timer(components)
{
Interval = 16,
};
timTicker.Tick += TimTicker_Tick;
timTicker.Enabled = true;
timTicker.Start();
WindowHandling.WindowSetTopLevel(this);
}
private void TimTicker_Tick(object sender, EventArgs e)
{
timTicker.Stop();
bmpScreen = Screenshoter.CaptureControl(picCapturer, bmpScreen);
if (_automationBot != null && _running)
{
bmpScreen = _automationBot.Process(bmpScreen, ctrOutput);
string responseKeys = _automationBot.ResponseKeys();
if (string.IsNullOrEmpty(responseKeys) == false && WindowHandling.ApplicationIsActivated() == false)
{
SendKeys.Send(responseKeys);
}
}
picPreview.ImageShow = bmpScreen;
timTicker.Start();
}
private void BtnStartEnd_Click(object sender, EventArgs e)
{
if (_running)
{
End();
}
else
{
Start();
}
}
private void Start()
{
if (_running) { return; }
_running = true;
btnStartEnd.Text = "End";
_automationBot?.Init(ctrOutput);
Point pointCapturerCenter = picCapturer.PointToScreen(new Point(picCapturer.Width / 2, picCapturer.Height / 2));
Mouse.SetPosition((uint)pointCapturerCenter.X, (uint)pointCapturerCenter.Y);
Mouse.Click(Mouse.MouseButtons.Left);
}
private void End()
{
if (_running == false) { return; }
_running = false;
btnStartEnd.Text = "Start";
}
}
}

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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,11 @@
using System.Drawing;
namespace VAR.ScreenAutomation.Interfaces
{
public interface IAutomationBot
{
void Init(IOutputHandler output);
Bitmap Process(Bitmap bmpInput, IOutputHandler output);
string ResponseKeys();
}
}

View File

@@ -0,0 +1,8 @@
namespace VAR.ScreenAutomation.Interfaces
{
public interface IOutputHandler
{
void Clean();
void AddLine(string line, object data = null);
}
}

View File

@@ -0,0 +1,19 @@
using System;
using System.Windows.Forms;
namespace VAR.ScreenAutomation
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
private static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new FrmScreenAutomation());
}
}
}

View File

@@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("VAR.ScreenAutomation")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("VAR.ScreenAutomation")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e2be8e2a-3422-42a6-82fa-5e0ccdc42032")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@@ -0,0 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace VAR.ScreenAutomation.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VAR.ScreenAutomation.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

View File

@@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -0,0 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace VAR.ScreenAutomation.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

View File

@@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

View File

@@ -0,0 +1,99 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E2BE8E2A-3422-42A6-82FA-5E0CCDC42032}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>VAR.ScreenAutomation</RootNamespace>
<AssemblyName>VAR.ScreenAutomation</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Bots\DummyBot.cs" />
<Compile Include="Code\Mouse.cs" />
<Compile Include="Code\Screenshoter.cs" />
<Compile Include="Code\WindowHandling.cs" />
<Compile Include="Controls\CtrImageViewer.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="Controls\CtrOutput.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="FrmScreenAutomation.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FrmScreenAutomation.Designer.cs">
<DependentUpon>FrmScreenAutomation.cs</DependentUpon>
</Compile>
<Compile Include="Interfaces\IAutomationBot.cs" />
<Compile Include="Interfaces\IOutputHandler.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="FrmScreenAutomation.resx">
<DependentUpon>FrmScreenAutomation.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="app.manifest" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

View File

@@ -0,0 +1,76 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<!-- UAC Manifest Options
If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel element will disable file and registry virtualization.
Remove this element if your application requires this virtualization for backwards
compatibility.
-->
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of the Windows versions that this application has been tested on
and is designed to work with. Uncomment the appropriate elements
and Windows will automatically select the most compatible environment. -->
<!-- Windows Vista -->
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
<!-- Windows 7 -->
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
<!-- Windows 8 -->
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
<!-- Windows 8.1 -->
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
<!-- Windows 10 -->
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />-->
</application>
</compatibility>
<!-- Indicates that the application is DPI-aware and will not be automatically scaled by Windows at higher
DPIs. Windows Presentation Foundation (WPF) applications are automatically DPI-aware and do not need
to opt in. Windows Forms applications targeting .NET Framework 4.6 that opt into this setting, should
also set the 'EnableWindowsFormsHighDpiAutoResizing' setting to 'true' in their app.config. -->
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
</windowsSettings>
</application>
<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
<!--
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
-->
</assembly>