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91deaf34b2
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Implement naïve buckets of bboxes.
Allows faster spatial querying entities for collisions and overlapping.
Fixes #3
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2024-10-07 02:47:03 +02:00 |
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e6e1845743
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Use OpenGLES on Linux by default.
* Add error checking on shader compilation.
* Use 2 versions of fragmentShader for GLSL 1.0 and GLSL 2.0 or later.
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2023-09-24 20:58:23 +02:00 |
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3c5f3989a6
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Fix build
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2023-09-22 15:46:31 +02:00 |
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b3f9c31943
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Configure CMake for building WASM using Emscripten
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2022-08-04 02:14:22 +02:00 |
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52934e286b
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CMake build configuration
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2022-07-31 16:32:16 +02:00 |
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