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61545e0455
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index.html: Hide mouse
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2021-05-02 05:04:36 +02:00 |
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a9abfaa1a2
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Apply formating to index.html
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2021-05-02 05:03:51 +02:00 |
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5d185aa480
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New method Input_GetKeyDir, to get direction with only the keys.
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2021-05-02 05:01:43 +02:00 |
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7aeafd4f32
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Ne methods Draw_ShowCursor and Input_GetPointerDown
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2021-04-27 01:14:36 +02:00 |
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7482cb6868
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Rand_GetBetween
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2021-04-26 23:54:56 +02:00 |
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80a15daa86
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Entity: Fix value0 reseting on Process
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2021-04-26 17:10:39 +02:00 |
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6f7a850404
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Rename Time.* to TimeUtils.*
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2021-04-26 03:42:06 +02:00 |
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4e62dbd35e
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Code formating
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2021-04-25 08:34:12 +02:00 |
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820f11e769
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Fix Makefiles
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2021-04-24 15:51:55 +02:00 |
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e968ba084f
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Fix VSC settings.
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2021-04-18 21:56:54 +02:00 |
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61368825a4
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Add suport for macosx
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2021-04-17 20:18:00 +02:00 |
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d848bc1a8b
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Fix VSCode config
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2021-04-17 20:17:27 +02:00 |
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8349b60b34
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Separate example game to Example.GameLib.
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2020-04-20 03:11:23 +02:00 |
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08068a825b
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Fix Makefile
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2020-04-19 22:12:02 +02:00 |
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c62ab4019f
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Add support for MacOSX
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2020-03-06 03:27:15 +01:00 |
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17c892a234
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GameEnts: Convert enumerator to defines.
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2020-03-06 03:26:41 +01:00 |
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22d9d9feb9
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Fix support for Emscripten
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2020-03-06 19:04:12 +01:00 |
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5e9bbf0069
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Fix sample game main.c
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2020-03-06 19:03:18 +01:00 |
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7183f9c40e
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Fix sample method "player_postproc" definition.
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2019-01-28 16:24:53 +01:00 |
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022397ffcb
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Add elastic animations to player on test game.
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2018-12-02 17:50:43 +01:00 |
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41a904a712
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Input: Add WASD controls.
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2018-12-02 17:49:44 +01:00 |
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ea28c378a4
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Entity_GetScale
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2018-12-02 17:48:25 +01:00 |
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ae2c092add
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Fix WIN32 console initialization.
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2018-12-01 18:35:01 +01:00 |
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01e02ffa9b
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Update VSCode configuration.
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2018-12-01 11:46:15 +01:00 |
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ab200e42bb
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Code formating on Draw.c
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2018-04-22 23:12:45 +02:00 |
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f7b20de3a7
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Changes on VSCode config
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2018-04-22 23:12:16 +02:00 |
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98bdd29768
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Fix LICENSE.txt
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2018-04-13 08:06:27 +02:00 |
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cfadf50f53
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Fix the text rendering; The size wasn't initialized on fonts.
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2018-04-08 13:44:53 +02:00 |
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46c6a82ef3
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FIx warnings
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2018-04-08 13:36:14 +02:00 |
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0044eb52ec
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VSCode configuration
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2018-04-07 21:22:57 +02:00 |
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50667691ff
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Fix Makefiles
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2018-04-07 21:13:13 +02:00 |
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0e4b0ca94f
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Fix possible undefined GL_CLAMP_TO_EDGE.
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2018-02-11 03:31:38 +01:00 |
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3a63b98f0b
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Makefile fixes
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2016-11-04 00:31:51 +01:00 |
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6383c53634
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Draw: General image scaling (Entities, Fonts, etc)
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2016-09-11 13:00:49 +02:00 |
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dfd4a5b77f
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Save screenshoots on PNG format
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2016-09-10 13:51:59 +02:00 |
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6818acdd4e
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Format code
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2016-09-10 10:47:19 +02:00 |
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4d29388734
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LodePNG: Update version
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2016-09-10 10:24:54 +02:00 |
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c450d5dfb0
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Parallax backgrounds
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2016-09-08 00:51:05 +02:00 |
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3d0ccda3ac
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Entity: Fixes on Position setting. New oninit event.
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2016-09-05 01:27:01 +02:00 |
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7312675cbb
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Ignore screenshoots
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2016-08-30 23:09:53 +02:00 |
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ea1a3b9d55
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Fixes for Emscripten
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2016-08-30 23:08:09 +02:00 |
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a1f6657797
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Draw: Numerate screenshots
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2016-08-29 21:03:15 +02:00 |
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2a74dea233
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Optimize Makefiles
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2016-08-29 21:01:09 +02:00 |
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ddd7ac034a
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Code fixes
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2016-08-29 00:51:19 +02:00 |
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05569184a5
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Replace "printf" calls with "Print", a wrapper
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2016-08-28 20:28:22 +02:00 |
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670e1e86eb
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Audio: Sound looping and stopping
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2016-08-28 20:25:39 +02:00 |
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3e603ddc1e
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Entity: Add velocity control functions
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2016-08-28 13:27:50 +02:00 |
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f1154b5494
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Fixes to the build system
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2016-04-16 16:50:32 +02:00 |
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e4647d3838
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Fixes to the build system
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2016-04-16 14:28:00 +02:00 |
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62eefa5177
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Fix gamelib-config
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2016-04-16 02:31:33 +02:00 |
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